jakubpustelnik
jakub pustelnik
10 posts
hi! this is jakub pustelnik, i’m a 3D focused artist from poland, currently in the process of getting my bachelor degree in new media arts from Polish-Japanese Academy of Information Technology. my main focus is animation and motion graphics, but i’ve also created game assets for engines such as unity and godot, architecture visualization, and product redners. i create most of my projects using blender and creative cloud.
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jakubpustelnik · 11 months ago
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jakubpustelnik · 1 year ago
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made in blender
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jakubpustelnik · 1 year ago
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made in blender
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jakubpustelnik · 1 year ago
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made in blender
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jakubpustelnik · 1 year ago
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made in blender
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jakubpustelnik · 1 year ago
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Icon/pictogram design I created for my graphic design classes. The concept was to create something around the theme of evolution. I chose to portray the evolution of phones, and after creating an initial sketch I started to iterate over the design to create something that is satisfying both visually and to my professor.
Below is the breakdown of my process with annotations.
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jakubpustelnik · 1 year ago
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new 3D model i made! it coud probably be used as a game asset if i optimized the topology for a game engine
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jakubpustelnik · 2 years ago
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collection of some 2D drawings I made
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jakubpustelnik · 2 years ago
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jakubpustelnik · 2 years ago
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pirate shack render i made using this tutorial
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