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Gave this drawing a digital upgrade! Mona slays once again
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I'm in my cicada era 🔥
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Ive seen people do, like, blog introduction posts so I'm gonna do that
Greetings‼️
You can call me Bee or Chamomile. I am a (mostly) traditional artist, I do fanart, bug art, and the occasional OC.
My mediums are watercolor, gouche, graphite, colored pencils, gel pens, and acrylic paint.
My favorite insect is any moth, I like the giant silk moths the most. ♡♡♡
My main fandoms are Genshin Impact and TBHK. I might post about other fandoms sometimes.
More of my art is on my pinterest
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Instead of genshin impact it should be venti impact where all the events are about venti and theres a permanent venti banner
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I was so dissapointed when I saw the natlan trailer 😭 and I didn't even know the extent of it. I think this explains both my thoughts about it, and important context to the situation, some that I was unaware of.
There is no excuse for cultural appropriation! ESPECIALLY for hoyoverse, they have the resources to consult experts & do proper research.
the problem with natlan / sumeru
warning: long post
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to preface this i’d like to say that i’m in no ways an expert in the topics present, i’m just an autistic dumbass with too much time on his hands who enjoys a bit of research — i’m in no way, shape or form trying to belittle players who are excited for the update, by all means i hope you enjoy it, i’m just trying to give criticism.
you can enjoy/play a game while criticising it simultaneously.
when it comes to the topic of racial diversity and a company like hoyoverse that’s based in china, there’s quite a lot of political baggage that comes along with it. while i’ll try my best to go over that, i’m afraid i can only give a very limited eastern european perspective on it and i’ll certainly get things wrong or misinterpret things — if you’d like a more thorough view on the politics, please go read the post made by @zeichannnnn (hope you don’t mind the tag my love)
firstly, i’ll be going over general misconceptions, ridiculous excuses and or stereotypes that i’ve seen commonly come up in this conversation.
any and all screenshots will have usernames cut off for privacy, i want to maintain a civilised discussion and not cause argument.
a lot of my critiques are more so towards the attitude the fandom has when it comes to this argument and their blatant colourism. as my friend above says, no one ever complained about characters in liyue/inazuma being paper white despite the fact realistically, no one in EA is that colour naturally. this of course stems from the beauty standards but that’s a discussion for later on.
the point is that if say a nation like liyue, had the same skin colour as a character like xinyan (who hails from liyue and has a liyue name) people would undoubtedly be upset. so why is it that when in terms of nations that are based off countries with a darker skin colour variety, complaining about the characters being white is seen as a problem?
culture isn’t defined by racial diversity, but when you’re monetising off the representation of different countries cultures, the very least you can do is show the actual diversity within said culture instead of slapping a cultural name on a white model (cue that one picture of the egyptian dude who looks like a plain american).
the idea that because it’s fantasy or anime, having black characters is surreal or improbable is rooted in white supremacy’s hold over unfair beauty standards as well as just the general consensus that black people are less desirable in media. which is completely false.
characters like dehya have proven that a character’s race is irrelevant when it comes to likeness, given the fact the chinese community ended up donating to charities because of said characters story.
the reason why the lightly toasted characters appear tan to you is because the rest of the cast is so horrifically pale (nahida’s hex code is #FFF7F1, cyno’s is #EEC6A6 which when placed next to each other may look like a big difference, but in reality the colours are on the same side of the colour wheel only a few spaces apart).
hoyoverse does in fact use culture as a mere aesthetic and costume to plant on white models. that is NOT to say they misrepresent culture entirely: this post goes over how hoyoverse is perfectly capable of doing impressive research to bring forth forgotten or unknown bits of culture.
even aside from the problems with racial diversity, the character design department has been known to completely fail when it comes to accurate representation. from the sexualisation of the kimono in characters like raiden shogun (which even the eastern part of the fandom have been upset about) to the character of yunjin where the chinese player based believed she was more like a lolita inspired caricature than a real depiction. they don’t understand how to mingle tradition with modernism.
in all fairness, it is difficult — and i will praise the game for making natlan much more technologically advanced and vibrant than people were expecting because having the one nation that’s based off africa and indigenous people be a wasteland would’ve ultimately been a problem. personally, i even love the slight mashup of “tribes” and the pokémon esque aesthetic — its new, and a smart way to bring two things together.
same thing cannot be said for how hyv ignores the fact darker people of colour are also significant when it comes to the building of culture.
please read over these that go more into depth about problems:
natlan being an amalgamation of three separate countries/cultures.
misrepresenting both continents natlan’s based from
another thing that’s always bothered me is the excuses people used in sumeru about the presentation of characters that were based off real people; specifically, kusanali.
yes, she’s based off a hindu moon goddess who’s described as pale and sure that could’ve been the reason she’s nearly the colour white — but how come candace, who’s based off kandake, a fully black woman, is presented as being slightly tan? you can’t pick and choose what you represent and honestly the idea that nahida’s character is supposed to be a depiction of the moon goddess is disrespect to the goddess herself (please go look at a singular picture of her and you’ll understand the utter tragedy).
hoyoverse also has a bit of a history with both whitewashing their slightly tan characters (nekomiya from zoneless zen zero, arlan from honkai star rail etc) but i think one of their biggest proofs of disrespect comes to carole pepper from hi3.
now, this is not at all me saying you can’t present female characters as very muscular — no. in fact, i would’ve loved if characters like beidou had a similar sort of build. but out of all the characters you could’ve chosen to give this to, you chose a black woman.
would this be a problem if it continued with other characters? not really. the issue lies within the fact the ONLY mother in game who’s presented as buff and “masculine looking” is a black woman — something that’s quite literally a stereotype against black women who are regarded as “naturally less feminine” than white women.
eastern beauty standards
the assertion that eastern beauty standards prevent the inclusion of black characters in video games is not only invalid but also reflects deeper issues of bias and systemic exclusion in the gaming industry. this argument is flawed for several reasons, including the diversity of beauty standards in eastern cultures, the global nature of the gaming market, and the responsibility of creators to reflect and promote inclusivity.
to claim that eastern beauty standards universally exclude black characters oversimplifies and homogenizes the diverse beauty ideals present in countries like japan, south korea, and china. these cultures are not monolithic and have their own histories and contemporary movements that embrace a variety of appearances.
creators in the gaming industry have a responsibility to reflect the diversity of the real world and promote inclusivity. video games are a powerful medium that can shape perceptions, challenge stereotypes, and foster empathy. by including black characters, game developers can contribute to a more inclusive and equitable society. this requires intentionality and a commitment to representation that goes beyond mere tokenism. the argument that eastern beauty standards prevent such inclusion suggests a lack of willingness to challenge existing norms and expand the narrative possibilities within games. hoyoverse have themselves stated in their mission statement that their goal is to show inclusivity.
that’s not to say it’s not clear that china’s beauty standards have unfortunately affected the gaming market: but for a game that brandishes itself on localising itself for a global audience (meaning, outside of its region), it’s a poor excuse. those standards aren’t universal and shouldn’t be used as gateway into designing.
once again, i am NOT at all very well versed in politics especially one that’s overseas (well, next door neighbour in a way) so i definitely will misinterpret or misunderstand things unintentionally and if i do, i’m really sorry.
historical nihilism to me doesn’t relate to black people, just actual story events (hence why hoyoverse had to put a warning label for fontaine that the events presented didn’t represent that of the real world and any similarities were mere coincidence). black people existing isn’t regarded as “politically harmful” neither is it an extraordinary idea — it’s just another group of people.
although, the CCP has a MASSIVE history about their demonisation and hatred of black people therefore, even without the idea that the censorship stems from something like historical nihilism, it’s likely something to do with individual prejudice.
politically, i can semi-understand why hoyoverse is in a tight space for racial diversity. but that doesn’t mean i’m willing to baby a company that profits billions worth of profit from other cultures that they misrepresent and i’m even less inclined to hold the hands of hoyoverse dickriders who believe people complain about race just solely to whine. it’s a real systemic issue, and one that’s prevalent in a multitude of games aside from genshin.
people from the cultures presented are rightfully upset and they shouldn’t be told to just “accept”mediocrity. it’s their culture and identities being ridiculed, it’s their identities being profited from for the sake of aesthetics for a game that preaches inclusivity to the people that are willing to ignore its prejudice.
hell, even as a polish person, just thinking about what they’ll do with snezhnaya upsets me even if it’s not racially based — once again, the media emphasises the idea that eastern europe / slavic culture is purely russia meanwhile they steal little things from all of the surrounding countries in eastern europe (won’t forget the fact they changed that password thing in sumeru from “ravioli” to “pierogi”).
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TL;DR hoyoverse uses other people’s cultures and identities as an aesthetic and proceeds to profit off of it while misrepresenting the sample of people they chose to depict and while a political argument can be made in this regard, ultimately the backlash from people rightfully feeling unjustified in the lack of racial diversity is what amplifies these colourist attitudes: and while hoyoverse has seemingly much more legal repercussions to commit to their idea of diversity, the fandom has no excuse for their disregard of different identities.
also just a funny thing my friend and i did to show just how white these characters are lol
“ blackwashing “ versus “ whitewashing “
i feel like i need to add this little section too because i know there will be a lot of people that draw or reimagine the characters in a variety of different skin tones, and i know a lot of people will be upset (usually it’s just the lowlife weebs who cry at the thought of a black woman being in the same room as them).
historically, media, including video games and anime, have predominantly featured pale-skinned characters, often neglecting the representation of people of color. this lack of diversity reinforces a narrow view of beauty and heroism, contributing to the systemic exclusion of non-white individuals. blackwashing helps to rectify these historical imbalances by providing a broader spectrum of racial representation. it challenges the default assumption that characters must be pale-skinned and introduces audiences to a more inclusive range of appearances.
representation matters profoundly in media. seeing characters that reflect one's own identity can have significant positive effects on self-esteem and cultural pride. blackwashing creates opportunities for black audiences to see themselves in roles and narratives traditionally dominated by pale-skinned characters.
critics (once again, youtube creators and tiktok lmao) of blackwashing often argue that it disrespects original character designs or cultural contexts. however, the impact of changing a character's skin tone is minimal compared to the harm caused by whitewashing. whitewashing often erases the cultural significance of non-white characters, perpetuating stereotypes and denying the rich diversity of the source material. blackwashing, in contrast, does not erase cultural identities but rather enhances the inclusivity of the media. it provides a more diverse and representative depiction without detracting from the character's original essence or storyline.
in addition, usually when a character is black in fantasy media or even just an anime/game with a lore based story, it’s because their race is significant to who they are (i.e tiana from princess and the frog who faces racial discrimination — without her being a person of colour, this storyline and the events that follow wouldn’t make sense).
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i’m sorry for such a long and probably nonsensical rant, but this has bothered me into absolute oblivion especially the community’s response to the uproar of people who rightfully critique and are upset by the company.
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Yaelokre fanart!!! I also made a bracelet 🤎
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Venti my bolved
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My favorite moths 💛 painted with watercolor
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