Artist, fanartist, vehemently ANTI AI.Special interest is transformation (werewolves, mostly)Don't Starve fanShe/her.Adult but sfw.
Don't wanna be here? Send us removal request.
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Typical art problems
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Rafffffle Winners!
Congratulations, @v0mitbeetle and @locksmiths-holiday ! You've won the raffles. Do give a reply to my message!
Thanks to everyone very much for your participation and continued support. And even those who didn't enter! Or missed it! you're cool too it's very nice knowing people look at my art.
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Health update!
Seriously. New glasses cost 200$ + ._.
So the money went somewhere good! Sorry for being so uh, anxiety driven in my last post.
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Name: Little Beepo
Skill: Fucking Miserable
Quote: Please let me have some grease from the stovetop. I’ll cry if you don’t let me have some grease. I need it.
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Two hundy followers... Raffle time!
two hundred people are following me! (Weird...)
Anyways! As with most follower goals, I'm going to do an art raffle!
Now Closed!
To Enter:
-Must be following
-Leave a comment! Just any. You can say hi. You can say skjdfhksdhkjfs. that works lmao
Rules:
I will draw:
Your OC, Don't Starve, Gravity Falls, Portal, angst, I'm ok with gore, ok tbh if you're familiar with my art you'll know what I do, ships are debatable (unless it's Maxwil that's a for sure yes)
I won't draw:
Problematic garbage (you should know what), nsfw, and umm yeah that encompass all of it.
If you get chosen PLEASE have a specific description of what you want!!! PLEASE. If you ask me to just "draw my oc" and then show me a reference, I... Won't know how to make something you' want. 're happy with.
2 PEOPLE WILL BE CHOSEN
What will the final piece look like?
It'll be of the same tier as a simple flatcolor. Backgrounds are also possible (such as the one in he first image) because... im gonna let you in on a secret.... they are incredibly easy to do xDDD
that's all thanks for liking my doobles ell em ay oh
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Ew a fucking proshipper reblogged my art gtfo pedophile
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UPDATE
Ko-fi
Comm prices
Goal: 100$
145$/100$ - PAST GOAL thanks gang
#art commissions#commissions open#ko fi support#I feel sort of guilty for this#I hope you can understand
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The walking moon...
Haii I made Alter into a kaiju thing
I also did it with Charlie but none of the sketches look good so im not posting them lol
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Stuck With
"Something something something, cumulonimbus..."
...I'm stuck with this moron.
#dst fanart#wilson dst#maxwell dst#wilson percival higgsbury#wilson higgsbury#maxwell carter#dst#dont starve#dont starve fanart#maxwell dont starve#somehow they are in love#maybe maxwell finds wilson charming#or annoying#or both#definitely both#dont starve together
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i apologize i'm illiterate. EXPECT A COMM SOON NYEHEHE
Me too lmao I've done the same thing
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reminder that I have him and am cuddling him as I type this

After a long wait, I've finally found the time to finish this little beast!
Monster Maxwell here features magnetic hands, embroidered pinstripes and face,a faux fur mane and one hell of an attitude!! (Yes he HAS bitten me.)
(*The disclaimer is true, I will not be selling him or sharing the scuffed awful pattern I made)
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some old art of wilson being insane, trying to replicate klei's style ^_^
i love him so much i need to draw him smiling from ear to ear eyes wide with madness holding a weapon of some sort as he trembles in a craze. or something
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-rant, please excuse the salt-
I really wish Don’t Starve Together was a different genre of game. I know that’s stupid because the objective “Don’t Starve” is the whole foundation of it, but I kind of just wish I could take the look and the loose story and make it more of an adventure and less of a never-ending survival game. I think in the Hamlet DLC for the base game, the “town” aspects of it scratched that itch a little bit, but I want more. The interface could even look exactly the same. I played the demo of Cult of the Lamb, and that game has a similar top-down 2D look to Don’t Starve, except there are in-game “cutscenes” and you have dialogue options which advance the creepy little narrative. Hollow Knight was good with this too. It’s a metroidvania, so there’s no crafting at all (I don’t consider status upgrades to be crafting), but like most RPGs with a silent protagonist, the story is furthered through exploration and interaction with NPCs. Some people love survival games, and I enjoy them quite a bit, but I like them to have an endpoint. The Flame in the Flood has a brutal difficulty curve, but it does reward you for your persistence, and it’s by no means impossible to beat. The journey takes you further and further along a river which at first seems endless - but it does have an end, and that’s what I want, I guess. Closure.
Hades is one of the most enjoyable games I’ve ever played, and the main reason was how much you are rewarded, even for failed attempts. You might totally choke on a run, but even so, every time you venture out you’re gaining more darkness/gems/etc that you can invest back into your stats and weapons. As in - there is no wrong way to play the game, you will move forward and improve no matter what. I love that. DST has finally dipped into this territory with Wilson’s skill tree, but I think they ought to give every character a similar mechanic. The skills would be specific to each character, and I think would give players more of an incentive to do repeat runs. At a certain point the whole game gets boring, and depending on my mood I sometimes boot it up, think about all the trees I’m going to have to cut down, and then immediately close the game, because I’m sick of doing virtual chores.
Stardew Valley was so addictive for me that I had to delete the game to get control of my life back. That game is nothing but farming and chores, yet I didn’t get tired of it. I think that’s because if you want to, you can ignore any aspect of the game you don’t care for, and time will pass anyway. You can spend all your time farming, or just mining, or focus on relationships with NPCs. Obviously with Don’t Starve, you can’t ignore food because starvation is an ever-present threat.
I also don’t give a damn about boss fights. I never have, in any game. I’m always eager for them to be over so I can get back to actually enjoying the game again, but nope I have to hit this thing 1000 times without getting permanently killed. Don’t Starve’s fighting system is shit, and it always has been. The hit boxes suck, and the fact that I need to download mods just to see health levels for the enemy is ridiculous.
I’ve had a lot of fun with DST, but I think I enjoy the fandom stuff more than the actual game. Same with TF2. It’s pretty fun to play, but I enjoy watching SFM videos and stuff like that more than playing the actual game. Don’t Starve has such fun characters and such an appealing style that it draws people in, and the animated shorts promise this wider world and a more intriguing story that isn’t in the actual game. Most players won’t even get to the cryptic hints at the story that are in the actual game (the Ruins, etc) due to the difficulty curve.
There’s a lot of creative energy and highly imaginative world-building, but when are we going to see it put to use? If anybody has any thoughts on all this, feel free to leave a reply.
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OUUUGHHG PLEAAAASE TELL ME YOU DO COMMISSIONS I'M MAKING A LIST OF DST ARTISTS I WANNA COMM AND YOU'RE LIKE TOP FIVE /pos
Comms are indeed open! although... it's... literally in the pinned post? lmao...
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Not paying 50$ for a stand, Huion

Made out of cardboard
#Sneak peeks at mod stuff on my screen#Tee hee#Huion#huion kamvas#Cheap ass#Being cheap#Cardboard build#craft
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