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700 word Concept Statement
Art and design often explore relationships between humans and non-humans, the environment and ecology. How can contemporary art and design propose new possibilities for imagining the ‘human’ and the environment?
There is a peculiar and present correlation between mainstream discussions and debates concerning concepts of posthumanism and the occurrence of anthropomorphism.
Contemporary posthumanism has multiple ways of thinking and being contextualised. From how we integrate ourselves with our tools, pop cultural theory of the cyborg, to co-evolving species on culture, and critical theory of displacing the human from the center of theoretical thought and the universe. Amongst all of this there is the possibility to explore and expand our definition of being human. But however we perceive the human being; as a physical entity, it is an artifact in the same definition as an object of cultural or historical interest, not so dissimilar to your average pop up toaster.
Through my work and research I wanted to cover, critique and comment on a couple of different topics relating to humans and how we affect and are effected by our environment. Primarily by interrogating how we commonly contextualise much of what we interact with; objects, matter, other species and tools of our own making, through the lens of our own physical selves and or our behaviour. Alongside this, I looked into exploring commonalities and the relation among humans and technology; what we understand of ourselves biologically and the tools or technology that are a fact of mass-production and industrialisation.
The act of anthropomorphising is considered to be an innate tendency of human psychology. Anthropomorphising is recognised as a common occurrence with how humans initially find similarities or define relations between themselves and non human entities. I found this fact rather intriguing when it came to anthropomorphising tools/ artifacts of our own making.
Humans exist and interact across multiple ecologies and environments; some of our own making and some of the natural environment. All the tools and artifacts we produce today collectively relies on other systems or methods of technology to construct them and to operate, be it hammer, a computer or a toaster. This interconnected network of technologies was titled a ‘technium’, a term coined by Kevin Kelly, editor of Wired magazine and author of What technology wants. The concept and interrogation of the technium is to illustrate the interdependence and interlinked ecologies of technology, industry and humans. Industrial ecology intertwines all aspects of human labour, with the tools and mechanisms of construction, the need to keep up with consumer demands whilst also having extreme environment impacts. Essentially we have created and developed a complex ‘sociotechnical system that our species is inseparable from, and in turn enforce its effects on the natural environment which we are then responsible for and subjected to.
In defining the processes and development of technology and industrial ecologies, we can anthropomorphise it as a co-evolved species that is inseparable from ourselves. Continually impacting on each other, and leaving the individual or the group dependent on maintaining these ecologies.
My work aims to note and draw on these connections through a comparison of dissecting the common household toaster and human anatomy. Detailing the similarities in build, parts and their purpose, whilst also recognising that this process may simply be an anthropomorphic stretch to humanism a non human entity. Why the toaster one may ask. I spent a fair amount of time looking through various media and cultural references relating to the simple toaster. From the popular animated TV show ‘Brave little Toaster’; which is a clear example of anthropomorphising objects, to Thomas Thwaites ‘Toaster Project’ which is both a comment on sustainability and industrialization and a ‘heroic and ridiculous attempt’ when you consider centuries of the division of labour across industries.
The concept in this work is mostly seen through the process of documentation. When it came to the final product of all the material I chose to sandwich it altogether and coat it in paint to assimilate all the various representations of materials, technology and anatomy to glorify the entropy and chaos of this structure. This act of assimilation and glorification is not too dissimilar to how we compromise ourselves individually in relation to industrial ecologies and its affect on the environment and its inhabitants, non humans and humans. However, I find a rather endearing quality in the completed sculpture as it appears to withstand itself as a little constructed organism, multi layered and rather petite.
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Inspiration:
Clare Healy and Sean Cordeino ‘caravan flatpack’
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every piece of a $7.50 toaster, apart from the plastic covering
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Books // Texts // Writers
The images here are just a visual note for some of the texts I’ve been reading that have influenced my work and been a part of my practice/ theory towards assessment 2.
1. The Turing Test: I got very interested in researching the Turing test after I watch Ex machina. Found the concept highly intriguing in developing closer relations with technology and understanding the state of machine intelligence and the possibilities of machines altering its own interactions.
2. Eduardo Kac: Specifically, his writing on Bioart and Synthetics. He talks about how art is also part of the signs of erosion of the boundaries between the natural and the artificial, the biological and the technical. Also the relation between Humans and nonhumans.
3. Object orientated Ontology: I am still exploring this subject, but so far my interest has been through the analysis of tool/ equipment not being limited to regional descriptions between humans and the world, but between objects and relations. Beings are not only caught up in the continual analysis of presence at hand and readiness at hand.
4. Earth Sound and Signal: Again, still exploring the subject
5. Dark ecologies, Timothy Morton: Massive influence. From his points of the Anthropocene, the how we have acted through terraforming, and how can we do that consciously. The unconscious actions and results of the individual but the individual as a part of the human species is doing something much greater.
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300 word concept statement
Art and design often explore relationships between humans and non-humans, the environment and ecology. How can contemporary art and design propose new possibilities for imagining the ‘human’ and the environment?
‘Observing self’
‘Don’t be yourself, you are someone else’- Suuns ‘Gaze’
‘Don’t fuck your toaster’
‘Your body is just a loan’- Jordorowskjy ‘The Holy Mountain’
‘It is necessary to separate aesthetics from art because aesthetics deals with opinions on the perception of the world in general’ - Joseph Kosuth.
My work aims to express and explore the notion of ‘humans’ and ecology through the lenses of cultural post-humanism, technology, and language to portray ideas as directly as possible. What is presented is a poster creating and intersecting the relationship between words, objects and translating this between the visual, linguistic, and conscious. As you face the poster, you are interacting with the work. The affordance of reflection is important to create an experience and presence for the viewer to engage with their own body, the immediacy of light, and the short quotes to raise intrigue and referencing. Recognising this, you become directly involved in the cross-examination of interactivity and understanding in conceptual art. I wanted to embody the potential for contemporary artists and designers to create a practice that is symbolic of and in relation to philosophical concepts and ideas.
Language forms meaning and conscious imagery, whether it is direct or vague throughout being presented and or received.
The inter sectioning between ‘human’ and the environment can be broad in addressing both a return and departure from ourselves, earth and world. At this point, the influence of technology is important to consider in relation to humans, the environment, and ecology; the essence of technology being the tools and techniques of science, and mere technology being the structure of our way of existing. Lighting is used as a representation of technology, evidently simplistic, however, observes our movements, creates shadows and postulates mood.
Essentially, as artists, we can establish the identity between earth and world, the physical and conceptual. Art and culture emphasize this relationship and can expand on this ontology.
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Attempt #2
- worked better, LED lighting sealed as a border.
however, I don't find the general presentation and appeal of this poster to my taste. Too much going on, the idea gets lost in the overemphasis on reflection as an interactive agent and its kind tacky. But this process did leave me with a satisfied feeling from getting to break a mirror, cuts on my hands, and I suppose some bad luck since it didn't work out and now my hands hurt.
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Attempt #1
gee would be nice to have a nice camera, might make my process look less botched.
- didn’t buy enough led light to cover the whole surface area of the box. And the adhesive wouldn't stick.
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Preliminary plan for a poster.
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1. Art and design often explore relationships between humans and non-humans, the environment and ecology. How can contemporary art and design propose new possibilities for imagining the ‘human’ and the environment?
- Posthumanity/ ism
- Ecology; Heidegger, Anthony Lack
- What do we define as the environment in the present context? How does this reflect our species?
- Reflecting on and relating to the essence of technology and Mere technology.
2. I want to make something that incorporates; Humans, technology, language/ text (opens up the potential for interactivity).
3. The relationship between humans and technology, what sort of place can and or does this take us too and how can art and design represent/ follow that.
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