franklyfeline
wayward son.
870 posts
john. he/cowpoke/folk. average ranch-hand. experiencing the western horrors. javier escuella's boywife. many-an-interest.
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franklyfeline · 6 hours ago
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do yall fw supernatural furries
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franklyfeline · 6 hours ago
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homestuck attack triple dog death barrage
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franklyfeline · 6 hours ago
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Please please draw the rest of the mouthwashing crew as warrior cats I'm dying to know how they would look like
you got it boss... luckily me and my friends have cooked up designs for everyone anyways! while im here, ill go ahead and put in the names:
curlstar [curlflight] / curly
oleandersnap / jimmy
poppybranch / anya
swanhiss / swansea
sunpetal / daisuke
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franklyfeline · 2 days ago
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never stop drawing. this is a threat
gulps... looks at you with my prey animal eyes.... of course alpha....
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franklyfeline · 2 days ago
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cant have shit in ponyclan
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franklyfeline · 5 days ago
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also errrrm yes for those wondering. cainhurst is a bloodborne reference. alas i am a soulsborne freak
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fursona drops for those who are curious etc. feel free to draw if u want idgaf in fact i would be thrilled to see my beasts
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franklyfeline · 5 days ago
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fursona drops for those who are curious etc. feel free to draw if u want idgaf in fact i would be thrilled to see my beasts
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franklyfeline · 9 days ago
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franklyfeline · 9 days ago
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this game got me in a chokehold augghh
(also i figured that this would be my chance to try and practice drawing other body types 👉👈)
original below v
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franklyfeline · 10 days ago
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Take the fanon interpretation of Primo as a parentified but well-meaning older brother trying his best; and the canon of Primo being fucking off the rails and messing with dark magic for shits and giggles; and you'll have Primo putting an eight-year-old Terzo in the middle of a pentagram while insisting this is exactly how you cure someone of their chronic hayfever. Now stop moving, if that blood smears then year-round allergies will be the least of our problems --
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franklyfeline · 10 days ago
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As promised I went ahead and continued my "ghoul guide" with a part 2 (part one linked in replies)! This one covers stuff specifically with a made up lore guide of in-world ghoul stuff as if they were a sort of unique magic entity.
This one wound up way longer and had to be split so expect a third final one eventually lmao. for now though... I'm gonna take a break and yell. Bonus extra info plus the transcript under the cut!
ID in ALT text!
Bonus note: While not portrayed in the guide, it’s important to know a detail about ghouls’ origin called “memory echoes”. While ghouls are formed from humans past who lose all memory of their previous self while maintaining an assumed personality from before, at times certain instances of events, actions, items, and otherwise can trigger these “echoes”. Echoes are very rare, but a valued treasure to ghouls; they make them feel more connected to their past and more “human”. Upon triggering an echo, a ghoul will become completely listless, unable to respond or react until the echo has completed, usually within seconds.
“Memory echoes” are described as blurry faded memories that often show featureless shapes and colors, but a very strong “feeling” of a Deja-vu of the moment. They feel viscerally real and can have a mix of the senses i.e. touch and smell, but produce no recognizable faces or imagery of the self. No ghoul has ever reported fully remembering one, nor any semblance of their true past beyond the haunting leftovers.
Begin Transcript:
A Compendium of Hell’s Derivates
While there are many theories on the demonic nature of ghouls,
The true source is surprisingly Human.
Souls cannot be recreated; rather, they’re Recycled and Reborn
The cycle of ghoul creation started for unknown reasons…
But one thing is Certain:
Natural forces do not change easily.
Raw elements collide with the fuel of life itself until one connects
by His command
A violent injection of pure elemental magic
Rewrites and erases all memory and one’s past, drastically altering the soul…
These new powers lend to the powerful allies of the ministry,
However….
… new powers are a dangerous toy.
While coined as “Feral”, new ghouls would better be designated “Raw”, “Unbound”, and “Lawlessly Dangerous”
First formed, they are still elements;
Torrential, Aimless,
Incapable of coherent thought or rules
-but with time, coherence returns to the individual
Who grows much like a life cycle’s stages without necessarily aging.
The overall cycle is the same per ghoul, yet varied enough each rises differently…
First form: “Raw” – Second form (1): “Feral” – Second form (2) – Third form: “Stabilized”
Catalyst, violent, poor formation – Unaware, wild, chaotic – Conscious; can act like oneself; less raw – fully formed and recognizable
The first form, “Raw”, is notably so violent the devil himself does not release them until stage two.
The second form in stage one of a “Feral” ghoul is much like the forces of nature; free willed and wild, understanding minimal speech.
Take caution: they can be mischievous and cause decent damage.
In the second stage of a “Feral” ghoul, they behave like typical people; however, they’re still very free and may choose to never fully stabilize.
Note: you can tell they’ve reached this stage by presence of a tail and civil habits.
If desired, a ghoul reaches the final form: “Stabilized”. They’re transformed into a stable humanoid body, a form less powerful but safer.
Note: Talented ghouls can change form at will in this stage between secondary Feral and Stable.
When it comes to location, each form is most likely to be found:
Raw: Hell, contained
Feral (Stage 1): wilds/natural areas
Feral (Stage 2): wilds and civil areas
Stabilized: anywhere people go
Seeing feral ghouls is not uncommon, and can even be considered lucky!
They tend to provide free protection to keep their home
Ghouls can only stabilize via ministry ritual;
One can assume they’re ministry members if stable, even off duty.
Ghouls are uncommon, but found most places if looked for;
This seems especially true near ministry placements.
Ghouls only form from adults and don’t “age” traditionally, yet they’re still mortal
Deceased ghouls do not seem to return or recycle.
Summoning intentionally pulls only second stage feral ghouls or stable ghouls from anywhere,
They don’t always like this however (see other guide).
The cycle of ghouls serves a main purpose – as forces for the Dark One, in return for rebirth
However, there are two channels through which they serve.
1) Natural defense against corrupted holy magic
Non-stable ghouls defend at will naturally where they live
2) training to fight, protect, and uphold the ministry’s efforts in the name of the Devil.
Contrary to belief, summonings cannot grab from “nothing”;
Like the creation of a ghoul,
Their element, once developed, is what becomes pulled by nature
The force of such pull is incredible,
A disorientating test of will so great…
…it can render even the most sound minds rather violent.
This is why while some choose to stabilize, others may not;
But should a mind change, they can be freed or re-summoned.
Alternative to wild summoning, one can summon from trained ghouls over feral;
Many ghouls are trained for ministry positions all over, but any can be summoned if unassigned.
Though stabilized, unassigned ghouls are not contractually bound to anyone until assigned.
They’re great for extra work hands and being able to know what kind of team mates you’ll get without leaving it to chance.
Summoning any ghoul however reverts them to feral form, and the challenge to tame them remains the same.
Just because you know a ghoul does not mean an easy summon.
Finally, be warned: forcing unwanted breaking or upholding of a summoning contract
Will have dire consequences.
Aside from rarity of an element, there are “power classes” within each element.
Tiers:
Rarity of an element does not equal strength.
The break down is as follows:
Rare – extreme and dangerous power. These ghouls earn a specialized title.
Quite strong, stand out in their class and very sought after.
Most common tier; average and decent powers that are expectable.
Weak powers, but some uses are applicable.
Uncommon – ghouls who possess little to no powers. Ghouls in this tier may at times suddenly change power tier without warning to any other category.
S-Tier ghouls are quite rare and a sight to behold- truly, they embody nature’s power.
End transcript.
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franklyfeline · 10 days ago
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sorry about the quality for the last mouthwashing post my devices hate me and so does procreate BUT! heres another.
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jimmy and curly are a really interesting relationship to psychoanalyze so yeah i hate these guys
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franklyfeline · 11 days ago
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Good Night
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franklyfeline · 12 days ago
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Blackstar for warriorstober
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franklyfeline · 12 days ago
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it's not a 100% infection rate. but there is a disease you get if you spend too long liking disco elysium where eventually you find harry attractive
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franklyfeline · 13 days ago
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me because I have an unhealthy addiction to characters being evil
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franklyfeline · 16 days ago
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this game has ruined my life
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