cringe-edition-syl
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cringe-edition-syl · 5 minutes ago
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This picture of an alpaca giving birth is cracking me up. She's just like hello what are you
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cringe-edition-syl · 58 minutes ago
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CRYING at Galinda performing the most flamboyant like...tropical bird mating dance the world has ever seen
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Meanwhile poor Elphaba, who has never experienced flirting with ANYONE before, let alone the world's most flamboyant closeted lesbian tropical bird, has no idea what the hell she's looking at and is just like ??????
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Still, points for at least attempting to match Galinda's freak
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Truly the most magnificent sapphic fail-flirt scene of all time.
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cringe-edition-syl · 59 minutes ago
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cringe-edition-syl · 1 hour ago
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this website’s easy watch. *dangles a bunch of greek gods like keys*
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cringe-edition-syl · 1 hour ago
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 make out sonnet by F. Douglas Brown
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cringe-edition-syl · 1 hour ago
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One of those fandom things that I love is when there’s new characters around and, with the unwavering confidence of an old farmer appraising cattle, fanfic authors take one good look at them, tilt their imaginary hat, and go “Aye. Praise kink, that one. Mighty case of praise kink if I ever saw one.�� And everyone else just “aye.”
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cringe-edition-syl · 1 hour ago
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cringe-edition-syl · 1 hour ago
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cringe-edition-syl · 1 hour ago
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Healthcare issues reflected in yaoi ✊😔
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cringe-edition-syl · 3 days ago
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Small joys on Tumblr:
When your notes make a perfect cat
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cringe-edition-syl · 10 days ago
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I feel like it should be bigger news that in 2024 we found out a whole new category of Thing that apparently lives in humans and we have no fucking clue what it does
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cringe-edition-syl · 10 days ago
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heeppy hoolida
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cringe-edition-syl · 10 days ago
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it's so funny to me that conservatives think the reason university students become more liberal is because of the actual course material and not like. the fact that universities in the US introduce are oftentimes the first place Americans are introduced to a walkable environment with affordable health care, with community spaces for any affiliation under the sun where they give you free resources and cheap food. with included public transit and opportunities for training in your field of choice. and you realize that for how much you're spending on tuition/taxes, yeah, you do deserve these things, it would be insane not to have those. and then you graduate and go back to having to buy a car to drive 20 minutes to the grocery store.
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cringe-edition-syl · 10 days ago
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Ok so how does one MAKE a tabletop game because this is something I want to try!! Are there good references out there for non-d20 systems or how to balance mechanics yourself?
oooh, hell yeah! honestly the big thing is to just do it, unlike board and video games the gap between idea and execution in ttrpgs is incredibly narrow, so if youve got an idea just start writing stuff down and see where it starts pulling you, where it feels like something's missing, find what excites you and what you feel isn't working. but that's not very specific, so let's get into it!
first off, read games! read weird games! there's tons of free ttrpgs on itch, lots of people sharing their work here and on other social media, there's 200 word rpgs here and here, and lots of system reference documents written specifically for people looking to hack games. reading other games is a great way to enrich your work whether you're building systems from scratch or working in an existing framework, because every game you read will show you a new way of approaching design problems.
on that note, draw inspiration outside of ttrpgs too! i pull a lot from video, board, and card games in my work, as well as poetry, novels, movies, etc etc etc. im autistic, and ive spent a lot of my life thinking about and dissecting unwritten social rules, so that's another big source of material for me. take your passions, whatever they may be, and put them in your work!
next up, think about the core of your game, sometimes called the minimum viable product. this is whatever the fundamental idea at the heart of your work is, and it's important to keep in mind because it keeps you from spiraling down unnecessary tangents. the core of your game can change, don't get me wrong! in fact, it likely will. what you want to do isn't prevent your work from growing and changing, but have a point of light you can always refer back to and ask "is what im doing important to this game?" you might be surprised by what you find isn't actually as important as you thought at first, and what turns out to be vital to the experience you're going for.
next up, once you start working, don't throw things away. if youre working in a word processor or google docs, it can help to have a section at the bottom of your document that you copy anything youd otherwise delete into. i do the same with my Affinity documents, ill have a few pages i dont export to store all my scraps. i know other folks who keep a dedicated scraps document that they use across projects. whatever works for you! the reason you do this is twofold: it makes it easier to cut things if you know you can always put it back later if you change your mind, and it gives you a lot of raw material that you can pull from in the future. months or years from now, you might find yourself looking to fill a gap in a new design and realize that some cool toy you set aside is exactly what you were looking for.
lastly, i wanna strongly encourage you to practice finishing things. that's often the hardest part for people, cuz we have a lot more experience starting projects than finishing them. here id like to once again direct you to 200 word rpgs, because that strict limit means you wind up with a finished first draft really quickly, and the rest of it is polishing and editing. once you've finished some bite-sized projects, you'll have a better idea of what it entails, what parts you're good at and what parts you struggle with, when to keep working and when to cut yourself off. i find it really helpful to add arbitrary limitations and deadlines on my work because that helps me push myself to finish something when otherwise i'd just keep adding and tweaking, but you'll find what works best for you!
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cringe-edition-syl · 10 days ago
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Space Deer - No. 49: Grassy Rest
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cringe-edition-syl · 10 days ago
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The name of this creature is YOTAcat or POTOOcat.
This creature is a combination of Yotaka (potoo) and cat.
His true identity is one of an alien reconnaissance unit that plans to invade the earth.
His body can change its shape at will by copying other creatures and objects.
When he came to Earth, he first tried to copy the appearance of the planet's main life form.
However, the first thing he saw there was a cat. He decided that the creature was the main life form and tried to copy the cat's form.
However, by some accident, he also copied the information of Potoo, and his body became a chimera of cat and Potoo.
What was even more unexpected for these aliens was that once they copied the earth creatures, the original spirit invaded their psyche.
His spirit was about to be taken over by cats and POTOO!
The human who found the strange creature brought it home out of curiosity. Not knowing it was a vicious alien.......
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cringe-edition-syl · 10 days ago
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If I express that I have no strong preference on some matter, and you insist that I choose anyway, I will, and I will proceed to roundly dismiss any and all objections on your part, because you shouldn't have placed yourself under my power in the first place, and you must be shown the error of your ways.
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