✨"come and join me in my travels through the pathways of the mind!"✨33 | GNC/NB/demigirl | she/they | queer | autistic/possible ADHD-C | spiritual/progressive Christian | if you like the dumb little things i do, please consider reblogging. chelledoggo.carrd.co
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Digital Circus manga giving us little RagaPom crumbs, Pomni gazing at Ragatha with hearts in her eyes is going to make me throw up I love them so much
Manga can be found here: https://www.corocoro.jp/chapter/45958/viewer
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🎪a circus of emotions🎪 😄😖😢😱😡😒
anonymous commission! 💖
#the amazing digital circus#tadc#pomni#ragatha#gangle#kinger#jax#zooble#inside out#inside out 2#disney#pixar#glitch productions#chelle art
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being able to play songs in your head is cool and all but not really if you can't control what and when it plays so this is a visualization of me trying to concentrate while angel of music plays in my head
#me trying to meditate while 'The Merry Go Round' by The Stupendium plays in my head#i wonder if that's what it'd be like trying to meditate in the digital circus
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let's make traumatizing Caine with heart-wrenching scenes from media the new thing
template:
#the amazing digital circus#tadc#caine#murder drones#serial designation v murder drones#bluey#bingo heeler#sleepytime#doctor who#david tennant#puella magi madoka magica#madoka kaname#homura akemi#meme#shitpost
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I know you made these months ago and haven’t posted anything under this tag since
But I used to flock to traumacore as a vent art medium. I drifted away from it after some time but I found myself coming back to the tag tonight out of curiosity and stumbled across the edits you made. And I hope it isn’t weird to say that seeing those edits, especially with a relatively newer media (TADC) was so oddly comforting.
Traumacore tends to be subject to backlash or mockery and I guess it makes me feel like there’s still new people trying it out and seeking/finding comfort in it. Like there’s still people taking it seriously and being kind about it and kind to the community.
And I don’t know how you feel about it now since you haven’t made any edits or posts under this tag since May I think but I do hope you did find some comfort it what you made. I hope it helped you like it used to help me. I hope gentle days come to you, take care. You seem like a delightful person
thank you! yeah, i was going through a rough existential time when i made those. and uhh... i still am, lol.
i'm glad they brought you comfort though!
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i wrote a quick Ragatha fic in less than 20 mins on a whim lol :')
#the amazing digital circus#tadc#ragatha#fanfic#fanfiction#tadc fanfiction#she's made of asbestos lol
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Today marks the 25th anniversary of the release of the original “Sonic the Hedgehog” game for the Sega Genesis/Mega Drive. I received a Genesis as a Christmas present in 1991 and it came with “Sonic”. I really got into “Sonic” and eventually started drawing pictures of Sonic. I always drew for fun and I’d often draw things I like.
Much of early 1992 was spent drawing “Sonic” characters and naturally I was doodling in class and a classmate noticed Sonic on the paper. He asked me if he could have it. I gave it to him and he started showing off the Sonic drawing I just made. More kids came up to me asking for Sonic drawings so I spent much of my free time in class drawing more Sonics. All of a sudden, I’ve received a lot of positive attention, which was new to me. My drawings made me popular in my classroom.
One year later, after winning a poster drawing contest and learning how animated cartoons were made, I decided that I wanted to draw cartoons for a living. If it wasn’t for “Sonic”, I probably wouldn’t be a cartoonist today. Happy 25th anniverssary, Sonic.
-ray n. (@themistern)
#video games#sega#genesis#mega drive#sonic the hedgehog#sonic 25th anniversary#autobiographical#cartoons#comics
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Nintendo Classic Mini: Super Famicom

(The original article can be read HERE.)
Special thanks to Terra S. for gifting me this baby. I love you.
As with the Super NES Classic Edition, Nintendo released the Nintendo Classic Mini: Super Famicom in Japan earlier this year. Designed to look like the Super Famicom, the shell of the Super Famicom Mini is different from the North American unit (Europe retains the same shell as Japan but under the Super Nintendo branding), using a warm grey color scheme and rounded edges. Instead of purple colors on the buttons of its American sibling, the Super Famicom Mini uses four colors on its controllers (red, blue, yellow and green), making the whole package look playful and cute. Unlike last year’s Famicom Mini console, the Super Famicom Mini uses actual sized controllers and can be plugged in to the console instead of them being hard-wired to the unit. It also contains restore points, backgrounds, video modes, and the Rewind feature, just like the SNES Classic.

There are 21 games in the Super Famicom Mini, with Star Fox 2 also being released there. However, there are five different games the Super Famicom Mini has that the SNES Classic doesn’t have. These titles are:
The Legend of the Mystical Ninja
Super Soccer
Fire Emblem: Mystery of the Emblem
Super Street Fighter II: The New Challengers
Panel de Pon
These titles replace Super Castlevania IV, Super Punch-Out!!, EarthBound, Street Fighter II Turbo: Hyper Fighting, and Kirby’s Dream Course. Are the Japanese exclusives worth playing? And if so, are they better than their Western counterparts? Let’s find out.

Like before, I’ll assign a small summary and a number grade to each game, with 5 being the best score and 1 being the worst score. I won’t be grading the games I’ve already graded in the previous essay, since there’s very little difference between the ROMs aside from localization.
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Score Key
5 —— Play it loud! 4 —— Good 3 —— Decent 2 —— Bad
1 —— Don’t play it
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LEGEND OF THE MYSTICAL NINJA (Konami, 1991)
Known as Ganbare Goemon: Yuki-hime Kyuushutsu Emaki in Japan. A fun action game that’s best played with two players, unless the 2nd player is very uncoordinated. Sadly, some reading is needed to fully enjoy this game, so I’ll have to split the score accordingly. 4 (2 if you can’t read Japanese and dunno how to advance forward)

SUPER SOCCER (Human, 1991)
Known as Super Formation Soccer in Japan. Easily the weakest game in this bunch. It’s Mode 7 soccer, no more, no less. 2

FIRE EMBLEM: MYSTERY OF THE EMBLEM (Nintendo, 1994)
Known as Fire Emblem: Monshou no Nazo in Japan. An epic story involving the bishounen hero lord Marth as he fights some enemy armies and some evil dragon sorcerer. It’s a decent strategy game…if you can read Japanese. Otherwise, don’t bother. 3 (1 if you can’t read Japanese because you’ll be stuck)

SUPER STREET FIGHTER II: THE NEW CHALLENGERS (Capcom, 1994)
Known as…Super Street Fighter II: The New Challengers in Japan. I’ve wondered why Japan got Super SFII while the West got SFII Turbo and after playing both I can see why: Turbo is the faster game. And in the case of SFII, faster speeds make a better game, even if it has less characters. It’s a shame that Super SFII Turbo wasn’t in the SNES/SFC, because we would’ve gotten the best of both worlds and possibly have the same title in both variants of the Classic/Mini. 4

PANEL DE PON (Nintendo, 1995)
Known as Tetris Attack in the West. It’s a shame that we didn’t get this game for the SNES Classic. This is the main reason why I wanted the SFC Mini. A fun, cute and competitive puzzle game that can be enjoyed by anyone. And best of all, there’s no Japanese required to play once you know the rules. 5
Now, let’s stack up each game to their suitable equivalent and see which one is the better exclusive:
Super Castlevania IV vs Legend of the Mystical Ninja Both are Konami games. One is single-player and the other can be played with two players. While I personally liked Mystical Ninja better, for the sake of this collection, Castlevania is a lot easier to play for most people, so it wins that round.
WINNER: Super Castlevania IV
Super Punch-Out!! vs Super Soccer
Both are sports games. One is single-player and the other can be played with two players. However, there is no debate. Punch-Out is the better game.
WINNER: Super Punch-Out!!
EarthBound vs Fire Emblem: Mystery of the Emblem
Both are role-playing games. Both are one-player games although EarthBound is a traditional turn-based RPG while Fire Emblem is a strategic turn-based RPG. Both are good, but EarthBound is better if you have to compare the two. Also, if you can’t understand Japanese, then it’s hard to enjoy Fire Emblem.
WINNER: EarthBound
Street Fighter II Turbo vs Super Street Fighter II
Both are variants of Street Fighter II. Both can be played with two players. Turbo has a faster game speed, which can be adjustable, while Super has more characters and stages. I personally like Turbo better due to the speed, but they’re both really fun to play so I’ll award them both a tie.
WINNER: Super Street Fighter II Turbo (if only)
Kirby’s Dream Course vs Panel de Pon
Both are puzzle games. Both can be played with two players. However, there is no debate. Panel de Pon is the better game. Again, I honestly wish we had this game in the Western game collection.
WINNER: Panel de Pon
Overall, the Western exclusives are slightly better than the Japanese exclusives but Japan has Panel de Pon……so the whole thing ends in a tie.
……okay. I know how to break that tie. Let’s compare the weakest games from each collection together! Kirby’s Dream Course vs Super Soccer
Both are the weakest games in their respective collections. Both can be played with two players. One is a strange, isometric mini-golf game with a gimmick based on Kirby’s copy powers while the other game is an unremarkable soccer game released early in the console’s life cycle with a Mode 7 playing field being the only gimmick it has to stand itself out on the market. I honestly wish these games would be replaced by better games, like Chrono Trigger or even ActRaiser. Whatever. The music in Kirby’s Dream Course is cute, so Kirby wins.
WINNER? Kirby’s Dream Course
Is the Super Famicom Mini worth ordering? Yes and no. Yes, because it has Panel de Pon and also the controllers have colorful buttons. No, because the game list is almost similar to its Western equivalent, and if you can’t read Japanese, you won’t enjoy this very much. Should you decide to order one, thankfully the prices are reasonable and as of this writing, you can score one for $100 or less (including shipping!). Be forewarned, though. Unlike the SNES Classic, the SFC Mini does not include an AC wall adapter inside the box.
Happy hunting and happy holidays!
-ray n. (@themistern) 2017-12-21
Sources:
1. https://www.nintendo.co.jp/clvs/index.html 2. https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System 3. http://www.perfectly-nintendo.com/snes-classic-edition-snes-mini-announced-september-includes-21-games/ 4. http://www.perfectly-nintendo.com/super-famicom-mini-announced-japan-october-5th-different-set-games/ 5. http://animatedscreenshots.tumblr.com/post/73755507006/panel-de-pon 6. https://www.youtube.com/watch?v=dz6-Igq9_KY
All games and images © Nintendo Co. Ltd and their respective third-party partners.
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Nintendo SNES Classic Edition

Due to the runaway success of the Nintendo Entertainment System, Nintendo became a household name around the world. But as the 1990s drew near, there were several competitors looking to usurp Nintendo’s reign as the #1 video game maker. Sega Enterprises released their Genesis (Mega Drive outside the US) console, giving them an edge in the market due to the fact that it was twice as powerful as the NES. Whereas the NES ran on an 8-bit CPU, the Genesis used a 16-bit CPU, and that meant the machine was capable of creating bigger and better games, games that were close to being arcade perfect at the time. The Sega Genesis had modest sales in its first years but the claims that Sega did feats in their games that Nintendidn’t do was enough to make Nintendo notice they had some semblance of competition. NEC also released their console, the Turbografx-16 (aka PC Engine), but it wasn’t a true 16-bit machine; it had a 16-bit graphics processor but an 8-bit CPU. Nevertheless, it did sell well in Japan for Nintendo to worry about their share of the market. Although their 8-bit system was still performing well, Nintendo was preparing to enter the 1990s with a 16-bit super system of their own.
The Super Nintendo Entertainment System was soon released and was met great acclaim. It helped Nintendo win the 16-bit console war, although the Genesis was close to winning had it not been for internal problems happening within Sega. It also helped that Nintendo consistently released a lot of cool games throughout the Super Nintendo’s run.

With that said, Nintendo released the Super Nintendo Entertainment System Classic Edition earlier this year. Like with last year’s NES Classic, the SNES Classic is a tiny replica of the Super NES with 21 games built into the unit and is packaged with two SNES controllers (with longer cords, thank goodness), a micro USB cable and a HDMI cable. Again, like with the NES Classic, there are enhancements to the games, such as choosing between 4:3, pixel perfect, and analog video modes, twelve backgrounds that can be selected to frame your picture, and restore points for each game are back, with a new Rewind feature, which lets you rewind up to 45 seconds of your game in case you messed up.

Also new to the SNES Classic Edition is Star Fox 2, a previously unreleased game that prior to the announcement of the SNES Classic was only leaked to the Internet as a prototype ROM. It’s a neat incentive to pick up the SNES Classic, but is it worth getting if you already own a Super NES and all 20 of the other games?
The SNES Classic Edition is a “greatest hits” package, with lots of winners. Overall, it’s a better list of games than the NES Classic Edition, but in my opinion it isn’t perfect. Personally, I would replace Kirby’s Dream Course with Chrono Trigger, or Turtles in Time.
Just like my NES Classic Edition feature, I’ll review every game listed in this collection, including Star Fox 2. I’ll assign a number grade for each title, with 5 being the highest score and 1 being the lowest score, along with a small summary.
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Score Key
5 —— Play it loud! 4 —— Good 3 —— Decent 2 —— Bad 1 —— Don’t play it
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SUPER MARIO WORLD (Nintendo, 1991) Help Mario save the Princess, this time in 16-bits! 4

F-ZERO (Nintendo, 1991) The fast and the futuristic compete in high speed races for 16-bit glory. 3

SUPER GHOULS ‘N GHOSTS (Capcom, 1991) Can you defeat Satan and rescue the princess? How about twice in a row? 3

SUPER CASTLEVANIA IV (Konami, 1991)
Whip your way through Transylvania and defeat Dracula until he comes back some other game. 4

CONTRA III: THE ALIEN WARS (Konami, 1992)
16-bit Contra! The Konami Code won’t help you out this time. 3

THE LEGEND OF ZELDA: A LINK TO THE PAST (Nintendo, 1992)
One of the best SNES games, period. Help Link seek out the Triforce and defeat Ganon. 5

SUPER MARIO KART (Nintendo, 1992)
Two-player racing action! It still holds up, and there’s no blue shells too! 4

STAR FOX (Nintendo, 1993)
A once-revolutionary game, it hasn’t aged well. It’s not a bad game by any means, though. 3

STREET FIGHTER II TURBO: HYPER FIGHTING (Capcom, 1993)
A once-revolutionary game, it has aged well. The turbo speeds still makes it worth replaying. 4

SECRET OF MANA (Square Enix, 1993)
No three-player action in this edition but it’s still a fun action RPG regardless. 4

MEGA MAN X (Capcom, 1994)
Super fighting robot 2.0 Mega Man X shoots, dashes and wall jumps his way to defeat Sigma. 4

SUPER METROID (Nintendo, 1994) Samus Aran revisits planet Zebes to retrieve the last Metroid from space pirates. 4

SUPER PUNCH-OUT!! (Nintendo, 1994)
Punch your way through various opponents as they try to cheat you out of your title shot. 4

FINAL FANTASY III (Square Enix, 1994)
An evil empire, a rag-tag team of rebels, and a cute race of warrior critters…sounds awfully familiar. Actually the sixth game but y’all already know. 5

DONKEY KONG COUNTRY (Nintendo, 1994)
The game that helped Nintendo win the 16-bit war. Help Donkey Kong and Diddy find bananas. 4

KIRBY’S DREAM COURSE (Nintendo, 1995)
Easily the weakest game in the collection. It’s kinda like miniature golf, but with Kirby as the ball. 2

EARTHBOUND (Nintendo, 1995)
UFOs, zombies, and dinosaurs, oh my! Despite the simple presentation, it’s one of the strangest (and most human) role-playing games ever. 5

SUPER MARIO WORLD 2: YOSHI’S ISLAND (Nintendo, 1995)
One of the best platforming games around and the official prequel to the Super Mario canon. 5

SUPER MARIO RPG: LEGEND OF THE SEVEN STARS (Nintendo/Square Enix, 1996)
A collaboration between the makers of Mario and Final Fantasy, the result actually worked well. 4

KIRBY SUPER STAR (Nintendo, 1996)
Nine games in one! Granted, you can beat these all in under a day but they’re all fun rides. 4

STAR FOX 2 (Nintendo, 2017)
Previously unreleased, it improves over the original in some ways. Still, I can see why it got shelved. 3
Is the SNES Classic Edition worth picking up? Yes. Just don’t buy it above retail price. With Nintendo actually boosting the amount of stock that’s being shipped to stores, you can easily find one at retail price. As of this writing, online scalpers aren’t selling these things as high as they hoped to sell them for. But even as the stores do sell out, just wait it out until more come in stock. The SNES Classic Edition is a fun toy to have, but it’s not worth paying some jerk an extra $50 over.
-ray n. (@themistern) 2017-12-21
Sources: 1. https://www.nintendo.com/super-nes-classic 2. https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System
3. http://www.perfectly-nintendo.com/snes-classic-edition-snes-mini-announced-september-includes-21-games/
4. http://www.perfectly-nintendo.com/super-famicom-mini-announced-japan-october-5th-different-set-games/
All games and images © Nintendo Co. Ltd and their respective third-party partners.
#long post#nintendo#SNES#SNES Classic#Super NES#Super Nintendo#Super NES Classic Edition#SNES Classic Mini#video game#emulation#retro#features#gamecenter199x
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DRAGON QUEST V: IN THE BEGINNING...
The prologue* of DRAGON QUEST V, presented in manga format, now in English! (thread)
*right after leaving the ship
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DRAGON QUEST IV: PROLOGUES OF THE CHOSEN
The prologues of each chapter in DRAGON QUEST IV, presented in manga format, now in English!
(Please read from right to left. Enjoy.)
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BUT WAIT, THERE'S MORE!
Enjoy this message from Yuji Horii that was found in this book. I'm pretty sure no one had translated this into English until now.
#manga#jump comics#famicom#famicom shinken#dragon quest#dragon quest iv#dqiv#dq4#yuji horii#gamecenter199x
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DRAGON QUEST MONOGATARI III
The prologue of DRAGON QUEST III, presented in manga format with gameplay tips included, now in English!
(Please read from right to left. Enjoy.)
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John & Yoko as stumpy-tailed foxes(?) from The John Lennon Sketchbook (1986) Animation Produced and Directed by John Canemaker
Based on John's drawing, "Puppy Love".
#John Lennon#Yoko Ono#John & Yoko#The John Lennon Sketchbook#Animation#Animated#Foxes#canines#1980's Animation#80s Animation#Art
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Wow, 5 people in one drawing
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They're at an art gallery. :03
I put some behind the scenes pics as well on my blog, but I mainly wanted to send this one to u. :03
AWWWWW 💖
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Ragatha doesn't need to eat now that she's in the circus.
i would imagine back when she was still human, though, she probably ate a lot of southern comfort food. and fancy tea party fare.
Every poll on this blog is about fictional characters only. This request was sent to us and we made a poll in response to it. Send any Blorbo-related question you want to our inbox and we’ll make a poll on which people can vote with their own Blorbos in minds
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