casartsoldblog-blog
casartsoldblog-blog
Add an F on art and you get fart :)
34 posts
Hey there! I like to draw things!!!! like.... a lot of things... follow me on Instagram on either @casartsdaily for daily art or @casartsofficial!! I'm most active there :)
Don't wanna be here? Send us removal request.
casartsoldblog-blog · 7 years ago
Text
Switched accounts
I moved to @casartsofficial follow me there!
0 notes
casartsoldblog-blog · 8 years ago
Text
Animation Is The Best
Traditional animation
Tumblr media
CGI animation
Tumblr media
Rotoscope animation
Tumblr media
Claymation
Tumblr media
Stop Motion animation
Tumblr media
Cutout animation
Tumblr media
Motion Capture animation 
Tumblr media
Animatronic animation
Tumblr media
American animation
Tumblr media
Foreign animation
Tumblr media Tumblr media
Puppetry
https://www.youtube.com/watch?v=z6WMbV5Op58
Tumblr media
Zoetrope animation 
Tumblr media
Sand animation 
youtube
Kinetic Typography animation
youtube
Paint on Glass animation
youtube
Drawn on Film animation
Tumblr media
Pinscreen animation
youtube
MOTHER FUCKING ANIMATION. 
294K notes · View notes
casartsoldblog-blog · 8 years ago
Text
things i did that forced me to be a better artist:
used a reference for everything
thinner line art (you think thats thin? go thinner….)
sketch, then do a cleaner sketch, THEN start finalizing
THUMBNAILS
color research, picking a set palette or light/dark for each work
you like that pose? redo it one more time
USE A DAMN REFERENCE
do not rely on stylization as an excuse for anatomy
draw the goddamn background you coward
just draw the hand- a bad hand is better than a hidden hand
the rule of thirds WORKS
take a considerable break between sketch and lines/paint
know that art takes longer as you get better at it
draw the seams on clothes
stop aiming for accuracy and focus on fluidity and motion, accuracy will come with practice of those two concepts
just…do the chiaroscuro. just DO IT. no excuses it always works
stop making excuses, make yourself an art schedule/set weekly(or daily) art goals and just DO IT.
Tumblr media
167K notes · View notes
casartsoldblog-blog · 8 years ago
Photo
Tumblr media Tumblr media
10 Mistakes Made by Amateur Letterers
8K notes · View notes
casartsoldblog-blog · 8 years ago
Text
Notes on Character Design
Tumblr media
Character design and drawing are tome-sized topics and even if I had all the answers (I don’t - I have a lot to learn), I’m not sure I could communicate them effectively. I’ve gathered some thoughts and ideas here, though, in case they’re helpful.
First, some general things:  - Relax and let some of that anxiety go. This isn’t a hard science. There’s no wrong way, no rigid process you must adhere to, no shoulds or shouldn’ts except those you designate for yourself. This is one of the fun parts of being an artist, really - have a heady good time with it.
 - Be patient. A design is something gradually arrived at. It takes time and iteration and revision. You’ll throw a lot of stuff away, and you’ll inevitably get frustrated, but bear in mind the process is both inductive and deductive. Drawing the wrong things is part of the path toward drawing the right thing.
Tumblr media
- Learn to draw.  It might seem perfunctory to say, but I’m not sure everyone’s on the same page about what this means. Learning to draw isn’t a sort of rote memorization process in which, one by one, you learn a recipe for humans, horses, pokemon, cars, etc. It’s much more about learning to think like an artist, to develop the sort of spacial intelligence that lets you observe and effectively translate to paper, whatever the subject matter. When you’re really learning to draw, you’re learning to draw anything and everything. Observing and sketching trains you to understand dimension, form, gesture, mood, how anatomy works, economy of line; all of the foundational stuff you will also rely on to draw characters from your imagination. Spend some time honing your drawing ability. Hone it with observational sketching. Hone it good.
I don’t think I’ve ever seen anyone do this sort of thing better than Claire Wendling. In fact, character designs emerge almost seamlessly from her gestural sketches. It’d be worth looking her up.
- Gather Inspiration like a crazed magpie. What will ultimately be your trademark style and technique is a sort of snowball accumulation of the various things you expose yourself to, learn and draw influence from. To that effect, Google images, tumblr, pinterest and stock photo sites are your friends. When something tingles your artsy senses - a style, a shape, a texture, an appealing palette, a composition, a pose, a cool looking animal, a unique piece of apparel, whatever - grab it. Looking at a lot of material through a creative lens will make you a better artist the same way reading a lot of material makes a better writer. It’ll also devour your hard drive and you will try and fail many times to organize it, but more importantly, it’ll give you a lovely library of ideas and motivational shinies to peruse as you’re conjuring characters.
- Imitation is a powerful learning tool. Probably for many of us, drawing popular cartoon characters was the gateway habit that lured us into the depraved world of character design to begin with. I wouldn’t suggest limiting yourself to one style or neglecting your own inventions to do this, but it’s an effective way to limber up, to get comfortable drawing characters in general, and to glean something from the thought processes of other artists.
Tumblr media
- Use references. Don’t leave it all up to guessing. Whether you’re trying to design something with realistic anatomy or something rather profoundly abstracted from reality, it’s helpful in a multitude of ways to look at pictures. When designing characters, you can infer a lot personality from photos, too.
Tumblr media Tumblr media
And despite what you might have heard, having eyeballs and using them to look at things doesn’t constitute cheating. There’s no shame in reference material. There’s at least a little shame in unintentional abstractions, though.
Concepts and Approach:
- Break it down. Sometimes you have the look of a character fleshed out in your mind before putting it to paper, but usually not. That doesn’t mean you have to blow your cortical fuses trying conceive multiple diverse designs all at the same time, though. You don’t even have to design the body shape, poses, face, and expressions of a single character all at once. Tackle it a little at a time.
Tumblr media
The cartoony, googly eyed style was pre-established for this simple mobile game character, but I still broke it into phases. Start with concepts, filter out what you like until you arrive at a look, experiment with colors, gestures and expressions.
- Start with the general and work toward the specific. Scribbling out scads of little thumbnails and silhouettes to capture an overall character shape is an effective way begin - it’s like jotting down visual notes. When you’re working at a small scale without agonizing over precision and details, there’s no risk of having to toss out a bunch of hard work, so go nuts with it. Give yourself a lot of options.
Tumblr media
Here’s are some sample silhouettes from an old cancelled project in which I was tasked with designing some kind of cyber monkey death bot. I scratched out some solid black shapes then refined some of them a step or two further.
Here’s an instructional video by Feng Zhu about doing much the same thing (only way better).
- Shapes are language. They come preloaded with all sorts of biological, cultural and personal connotations. They evoke certain things from us too. If you’re ever stuck about where to go with your design, employ a sort of anthroposcopy along these lines - make a visual free association game out of it. It’ll not only tend to result in a distinguished design, but a design that communicates something about the nature of the character.
Tumblr media
Think about what you infer from different shapes. What do they remind you of? What personalities or attitudes come to mind? How does the mood of a soft curve differ from that of a sharp angle? With those attributes attached, how could they be used or incorporated into a body or facial feature shape? What happens when you combine shapes in complementary or contrasting ways? How does changing the weight distribution among a set of shapes affect look and feel? Experiment until a concept starts to resonate with the character you have in mind or until you stumble on something you like.
If you don’t have intent, take the opposite approach - draw some shapes and see where they go. (It’s stupid fun.)
Tumblr media
You might also find it helpful to watch Bobby Chiu’s process videos in which he feels out his character designs as he paints.
- Cohesion and Style. As you move from thumbnails to more refined drawings, you can start extrapolating details from the general form. Look for defining shapes, emergent themes or patterns and tease them out further, repeat them, mirror them, alternate them. Make the character entirely out of boxy shapes, incorporate multiple elements of an architectural style, use rhythmically varying line weights - there are a million ways to do this
Tumblr media
Here’s some of the simple shape repetition I’ve used for Lackadaisy characters.
- Expressions - let them emerge from your design. If your various characters have distinguishing features, the expressions they make with those features will distinguish them further. Allow personality to influence expressions too, or vice versa. Often, a bit of both happens as you continue drawing - physiognomy and personality converge somewhere in the middle.
Tumblr media
For instance, Viktor’s head is proportioned a little like a big cat. Befitting his personality, his design lets him make rather bestial expressions. Rocky, with his flair for drama, has a bit more cartoon about him. His expressions are more elastic, his cheeks squish and deform and his big eyebrows push the boundaries of his forehead. Mitzi is gentler all around with altogether fewer lines on her face. The combination of her large sleepy eyes and pencil line brow looked a little sad and a little condescending to me when I began working out her design - ultimately those aspects became incorporated into her personality.
Tumblr media
I discuss expression drawing in more detail here (click the image for the link):
- Pose rendering is another one of those things for which observational/gesture drawing comes in handy. Even if you’re essentially scribbling stick figures, you can get a handle on natural looking, communicative poses this way. Stick figure poses make excellent guidelines for plotting out full fledged character drawings too.
Tumblr media
Look for the line of action. It’ll be easiest to identify in poses with motions, gestures and moods that are immediately decipherable. When you’ve learned to spot it, you can start reverse engineering your own poses around it.
- Additional resources - here are some related things about drawing poses and constructing characters (click the images for the links).
Tumblr media Tumblr media
Lastly…
- Tortured rumination about lack of ability/style/progress is a near universal state of creative affairs. Every artist I have known and worked with falls somewhere on a spectrum between frustration in perpetuity and a shade of fierce contrition Arthur Dimmesdale would be proud of. So, next time you find yourself constructing a scourge out of all those crusty acrylic brushes you failed to clean properly, you loathsome, deluded hack, you, at least remember you’re not alone in feeling that way. When it’s not crushing the will to live out of you, the device does have its uses - it keeps you self-critical and locked in working to improve mode. If we were all quite satisfied with our output, I suppose we’d be out of reasons to try harder next time.
When you need some reassurance, compare old work to new. Evolution is gradual and difficult to perceive if you’re narrowed in on the nearest data point, but if you’ve been steadily working on characters for a few months or a year, you’ll likely see a favorable difference between points A and B.
Most of all, don’t dwell on achieving some sort of endgame in which you’re finally there as a character artist. There’s no such place - wherever you are, there is somewhere else. It’s a moving goal post. Your energy will be better spent just enjoying the process…and that much will show in the results.
90K notes · View notes
casartsoldblog-blog · 8 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media
1M notes · View notes
casartsoldblog-blog · 8 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
João Paulo Bragato  -  https://www.facebook.com/bragatoilustra?_rdr  -  http://bragatoilustra.deviantart.com  -  https://instagram.com/bragatoilustra
2K notes · View notes
casartsoldblog-blog · 8 years ago
Photo
Tumblr media
Thought I'd break from my comfort zone and try painting a cartoon again.
1 note · View note
casartsoldblog-blog · 8 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Hey kids!  If you’re a filmmaker, animator, or storyboard artist and you don’t know what screen direction is, you might want to read this.
For the record, there are always exceptions to the rule in filmmaking, which is why I pointed out 3 examples here.
I’ve also found that comic books tend to NOT take screen direction as seriously as film does, but I’m still on the fence if this is wise or not.  My favorite comics pay close attention to screen direction so as to not confuse the reader.
Good luck!
128K notes · View notes
casartsoldblog-blog · 8 years ago
Photo
Tumblr media Tumblr media
do you… d… do you.. do you ever just
78K notes · View notes
casartsoldblog-blog · 8 years ago
Photo
Tumblr media
Thought I'd make some original art for once! This is just a small doodle I made on my phone. It took between 15-20 minutes.
0 notes
casartsoldblog-blog · 8 years ago
Text
When your music doesn’t match what you’re drawing.
Tumblr media Tumblr media Tumblr media Tumblr media
44K notes · View notes
casartsoldblog-blog · 8 years ago
Photo
Tumblr media Tumblr media
I fixed it
117K notes · View notes
casartsoldblog-blog · 8 years ago
Photo
Tumblr media
1 note · View note
casartsoldblog-blog · 8 years ago
Photo
Tumblr media
underfell edgyness is on the rise...possibly...
1 note · View note
casartsoldblog-blog · 8 years ago
Photo
Tumblr media Tumblr media
Just some digital art fun with underswap!
1 note · View note
casartsoldblog-blog · 8 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Alayna Lemmer  -  http://www.alayna.net  -  https://www.facebook.com/pages/Alayna-Lemmer/100276560077649  -  https://www.artstation.com/artist/alayna  -  http://alaynalemmer.tumblr.com  -  https://www.behance.net/alaynalemmer  -  http://alaynal.blogspot.com.es  -  https://www.linkedin.com/in/alaynalemmer  -  http://alayna.cgsociety.org  -  http://www.pixiv.net/member.php?id=17806282  -  https://plus.google.com/117907413381467487014  -  https://twitter.com/windrune
2K notes · View notes