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Content in the pipeline
DLG04: Express Elevator The fourth entry in the mainline DRG animations. I've been working off and on on it. I've been using a new brush, the binary brush, which i modified from the base template to have pressure sensitivity, and it has considerably sped up my time colouring.
The plot: the team is shown a distress signal video from the planet and go on a Salvage Operation. This mission takes them to the furthest depths of Hoxxes: the Magma Core. What will they find in the fiery hells of the planet? This animation will feature all four dwarves participating in the mission and showcasing their abilities. And it will be my first attempt at creating a short soundtrack to match the action scenes. DRG Seasonal ReEvented: The remainder and the Conclusion I still have 3 events to go over in the series: -Oktoberfest -Halloween -Yuletide Writing for the first two is progressing well. I have also considered making a video compouding all the ideas in one video, with some new editing and perhaps addressing viewer comments and suggestions. Solo 100: The Achievement that will Make You Better at the Game I hold a lot of love for this achievement and the way I went about doing it is what made me a good DRG player. This would be a video very much unlike my other content, and would most likely ressemble the current Seasonal Event dissertations. Mission Type Analysis I spend a lot of time thinking about the design of DRG's missions and I feel I have a strong theory that could perhaps help people with a new perspective for when they discuss or design new missions. Berserker: The Perk for Anime Protagonists
This is a video I've been collecting clips for for quite a while now. The video itself would be in two parts; the former being a dissertation on the playstyle and how I would change Berserker given the power to, and the latter would be a clip montage similar to my Clip Dump videos So, lots of exciting stuff on the way
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I played the th19 demo and got a clear on everyone on normal and my impression is that this game lacks everything that made podd and pofv fun. it doesn't feel good to play in the slightest. all you do is spam lv2s until the game says you won. In 90 minutes of gameplay, I might've done damage to the opponent a total of two times (DESPITE THE FACT THAT I COULD CLEARLY HEAR THE SFX OF THEM GETTING HIT WAY MORE OFTEN THAN THAT). all my wins came from beating the boss attack, which is an insanely dumb way to "force" you to fight the boss spell. pofv did this much better with its mechanic of giving you a full bar when you were on your last hit. the ai usually used this opportunity to send its lv4 at you. udoalg feels like dogshit compared to podd and pofv and it honestly feels like this game was ai generated with a description of how those 2 games played
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Dwarves drawn on May 9th
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Between making that whole animation in 3 days and grinding P-Ranks, i think im developping sever arthritis
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Pizza Tower, but it's actually Deep Rock Galactic
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All the dwarves drawn on today's stream
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Season 4 Leak
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The next DRG Animation airs in 30 minutes!
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What "Tweaked Deep Dive Mission Probabilities" from the latest patch means
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kinda disappointed to see my Sabotage video being at the mercy of the algorithm. the Neuro Lasso video also stood at a pretty low view count until it exploded to 30k in like 2 weeks a month after it came out. more disappointingly, the small sample size didnt seem to appreciate the opening to that video
hopefully i can do better with the next one
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Ice Spear Sabotage
This video is good and you should watch it
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New video comes out later today
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