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Eisenborg
Killing Gerhard Eisenborg and placing his head on your trophy stand is currently the ultimate challenge in Grim Soul Survival. In order to do this, you will need skill, strategy and many of the best items in the game. After you complete the second floor of the dungeon which will give you access to the 3rd floor, go back home and get ready for an epic fight. If you do not have a full set of scale armor, 20 mandrake potions, 20 bandages, 3 traps, a light shield and 4 top tier weapons, then you need to go farm some more before trying to do this challenge. If you are having trouble getting any of these items, make sure to check out some of my other videos. I have videos on almost every aspect of this game.
The best skills to use against the boss are either damage blocking skills, retribution or heavy strike. If you are using heavy strike, I recommend activating it and then using your alter to reset it so that you can use it twice right at the beginning.
Place your traps in one of your quick slots and then enter the area by running all the way to this southern corner of his chambers. When he gets close, run to the other side and place a trap right here next to the pillar. Then when he gets close again, run to the other side to do the same thing and then again one last time. You can use more than three traps if you are feeling nervous about the battle. In fact, technically you could do the whole challenge with traps, but that is really expensive so three traps is enough for a skilled player. When you place all of your traps, add the mandrake potions to that quickslot so you are ready to start fighting.
Eisenborg has 2000 hitpoints and 200 armor which reduces damage done by around 55% which means you will need to bring weapons that can do a total of 4500 damage. But in addition to that, Eisenborg has 4 henchman that are activated when you get his hitpoints down to 1600, 1200, 800, and 400. Each of these desecrators have their own 400 hit points with 125 armor so when you put all of that together, doing this challenge requires enough weapons to do a total of around 7360 damage.
Mandrake potions are by far the best healing item to bring to this fight since they heal around the same speed that he will damage you and you get the boost to your attack speed. You can get a similar healing effect to by triple pressing on honey, but I don't recommend doing this for your first few times.
When choosing your weapons, it is best to choose melee weapons with range if you can because his smash skill does more damage the closer you are to him. As soon as you see Eisenborg plant his feet and lift his axe, you need to run as fast as you can. Meanwhile, this is the time that you should engage your shields ability. If something goes wrong and he does a lot of damage, use a bandage to make sure your health is topped off. Eisenborg's third attack is a sweeping attack that has a long range and it can sometimes catch you off guard. This third attack can be avoided altogether if you go behind him, but you obviously can't do that if he just did a smash.
Everytime a henchman gets activated, run away until Eisenborg’s slow movement speed split them up so that you never get hit by both of them at same time. This is especially important when a henchman's health gets below 100 hit points because they get enraged and do a lot more damage.
The last henchman, Yaron, has a smasher which makes him a lot more difficult than the other three. The smasher has around a 10% chance of stunning you for 3 seconds so if you let him hit you at wrong time and he land that stun, it’s gameover. It is for this reason, that we have set up the three traps. Lead Yaron over to one of the traps, and then do as much damage as you can while he is trying to get out of it. If you are able to kill him with only two traps, then lead Eisenborg over to the third one so he takes the extra damage, then finish him off.
When Eisenborg dies, he will drop a key to the chest and sometimes you will be get his head which you can then put on your trophy stand.
His henchman can sometimes drop the weapons they use so make sure to check their bodies.
And then Eisenborg’s chest contains the best items in the game. There is always at least one unique weapon or a halberd +3, a holder, and oats. It can also have skill books some of which can only be found in this chest, blueprints for the bomb or weapon stand, buckler, pannier, st. Peter’s tincture, bridle, etc. If it is an extremely rare item in the game, then there is a chance that it will drop here.
Well. That’s it guys. Hope that helps. I know a lot of you guys don't like to subscribe which is totally cool with me, but unfortunately a lot of my best videos about this game are not the ones that YouTube promotes. So if you like this game and enjoy these type of videos, I recommend browsing through some of my playlist to see if they help you out. You will notice that the best videos are not necessarily the ones with the most views.
alright guys. I'll see you next time.
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Everything about Sector 7
When you start playing in sector 7, it kind of feels like you're starting the game over. The only benefit of doing sector 7 at this point is to complete the tasks given by The Stranger so that you can get his rewards. Each new level will become available 20 hours after completing the current one. If you get to level 14 you can get a tactical backpack which is currently the best item in the game. Stockman Pete will give you a new set of radiation gear every few hours. And the computer serves as a portal to enter the 4 multiplayer zones. The first three zones have chest in them that are full of the gear you need in order to eventually fight the boss in the 4th Zone which is the only way to get but MP5K submachine gun.
The first Zone has bandages and spears, the second Zone has bandages and guns and the third Zone has bandages guns and scout armor.
You can tell that the devs designed it to where you are suppose to start at zone one and then move to zone two and then move his zone three, but you really don't need to do that. The most important thing to know when farming these zones is the phrase, “steal good to feel good.” Sometimes you'll get some chest that are not guarded by any zombies, but after that, you will want to wait until someone comes up and aggros the enemies around the chest. As soon as they do, you can move in and get the chest while they are fighting the enemies. They will usually freak out when they see you losing the chest and will try to get it themselves, but they can't because the zombie that they aggroed will still be attacking them. Is it mean? Probably. But does it work. yes it does.
After your team has four players each with 3 to 4 pistols, 30-40 bandages and a full set of scout armor, you are ready to take on the boss in the 4th zone. The boss has three types of attack. Is basic attack car is actually pretty weak at 20 damage with a point seven attack speed, but he has two different types of skills. His first skill makes a large cone which does 50 damage and slows you by around 30% and then after doing that a couple times, he will use his second skill which is a huge circle that does 210 damage. This is why it is important to have scout armor instead of a radiation suit. Scout armor reduces damage by almost 60% which is just enough to make it where he does not one shot you. Also, a radiation suit decreases your movement speed by 2 which makes it even harder to dodge this attack. After using his second skill, the devourer will start drinking from this radiation puddle which heals him a total of 500 points. This skill and healing sequence combo happens frequently making it impossible for two players to kill him and really difficult for 3.
After you kill him, he will drop 3 stacks of bandages and 4 other great items at least one of which will be MP5K submachine gun.
Well. That's it guys. Hope that helps. If you would like to see live gameplay of everything I mentioned in this video including killing the boss twice, I recommend checking out the livestream that starsnipe, happyCairek and I did yesterday.
Also, Even though this is not the multiplayer that many of you have been hoping for, it is a co-op challenge that is fun. And that is, in my opinion, a huge step in the right direction. I have a feeling we will be seeing more steps in that right direction in coming updates.
All right guys, I'll see you next time.
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Update 1.11.7
Update 1.11.7 is out and Sector 7 has been totally revamped! Now, for those of you who heard the rumor that there was going to be four new multiplayer locations, and assumed that this update was connected to what I was talking about in this video, you will be disappointed. This update does not bring us the multiplayer we've been wanting, but it does get us a step closer. Kefir has always used sector 7 as a way to test integrating servers into Last Day on Earth, and this definitely seems like a step in the right direction. In this update, they made 17 changes.
The first and biggest change is that they removed the old sector 7, including our clan base, and they replaced it with a new camp. In order to the enter this camp, you must leave behind your stuff and shower before entering. In the camp you will find three NPCs you can interact with, the Stranger has 15 levels of tasks for you to complete, and a comprehensive reward list for completing those tasks, ending with the chance of getting a tactical backpack. Stockman Pete offers a hazmat suit every couple hours, and a place to put 5 slots of personal storage. This computer serves as a portal to enter one of the four multiplayer locations. For a complete guide on how to navigate these four areas and successfully kill the boss who drops an MP5K assault rifle, make sure to check out my video on how to kill the Devourer.
In addition to those changes, they made 12 more:
They added some kind of clan experience system to where you now get an experience boost based on how many clan members you have online.
They introduced the option to transfer items between players. Interestingly, you cannot do this through putting things in chests for other players, but you can do this by dying in front of them and letting them take your stuff.
They added scout armor and the new MP5K assault rifle, and while this weapon is the most powerful weapon in sector 7, it might be worth noting that it does less than half of the DPS of a Glock 17.
They changed the logo of notifications to the logo of the game.
This frenzied giant was moved back, so we can no longer hit him with stop sign or saw blade mace.
And they changed the look of several modifications.
Well. That's it guys. Hope that helps. For those of you watched the video where I announced that I was asked to come speak at a gaming convention, I roped in Starsnipe to come join me at the gaming convention, but then they told us that it was going to be a low turnout since it's their first year and so we decided that we were going to end up going next year instead. I already talked to everyone that said they were thinking about going and everything seems to be working out. Thanks again for your support, and remember to check out my guide on how to kill the devourer.
Alright guys, I’ll see you next time.
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4 types of ZeroP2W
https://youtu.be/TtK9cCIB8YMIn the early 2000s, game developers started to notice that by using a free to play approach to monetization, games would end up making more money. It took a while for this to become mainstream because it is counterintuitive that you would end up making more money by giving away your game for free then you would for charging people for it. But the statistics were so overwhelming that game developers eventually caught on and now the majority of video games are free to play. However, even though most games are free to play, a lot of them set up their models to where they are either pay-to-win, exploitive to gambling addictions, or use nagware strategies to try to get players to spend money. These tactics annoy players and often eat into the quality of those games. Some time around the origin of League of Legends in 2009 and Fortnite in 2017, other game developers realized that they could further maximize their profits by creating free-to-play models that use none of those annoying tactics. This is also counterintuitive and it is harder to pinpoint with data. So even though most of the biggest companies are switching over, I doubt this model will ever become quiet as mainstream as the original free to play model is now. To describe this more player friendly free to play model, I will coin the term “zero pay-to-win”.
After studying and analyzing what these big companies are doing, I have found that there are currently four types of zero pay-to-win.
The first and oldest type of zero pay-to-win is to allow a player to speed up their progress to a goal that is also attainable to a player that doesn’t spend money. The most common example of this is an experience boost. These usually double the amount of experience you get and they are not considered pay to win, as long as the max level is attainable to someone that doesn’t purchase the experience boost. This doesn't just apply to experience levels. A game developer can even give resources to players as long as it is set up in such a way that a free-to-play player will be able to catch up because the need for those resources is limited to an attainable cap. Now what is an attainable cap can often be debated, and it is highly dependant on the game you are talking about, but it usually means that something can be achieved with between 60 to 270 hours of playing. So that is the first type of zero pay-to-win. It is my least favorite because it is so subjective, but it can be done well if game developers are conservative with their approach to it.
The second type of zero pay-to-win is based on convenience. The most common example of this is for a game developer to set up rewards for watching ads and then allowing players to pay to get out of watching those ads, but there are lots of ways to to do this. A convenience based option is anything that makes things easier for a player, but does not give them a functional advantage. Examples of this include fast travel, prioritized server entry, and automatic farming. Though it is important to note that all of those examples could lend a functional advantage if they are set up poorly. You can even give free resources to players in a way that is considered just convenience as long as you give them resources that are really easy to farm, and you make sure they can't get those resources in addition to also farming.
The third type of zero pay to win is what I would call, “different but equal,” In this strategy, game developers create several different types of playable characters that are all unique, but equally balanced in power levels. All of these characters are available to the player if they do the necessary tasks to unlock them, but it might be impossible for a player to get all of them without spending money. This is not considered pay to win, because players can earn their favorite options and still reach the top of the leaderboard if they get good enough at those options. The most famous example of this is, of course, League of Legends, and now dozens of games have copied it. But it is important to note that if you set up your game this way, that you need to make sure that your leaderboard is not option inclusive. A recent example of this mistake is in Brawl Stars, where the developers made the leaderboard include the trophy levels of all of their Brawlers, making a game that could of been a perfect example of this approach to monetization, into a game that is pay to win. Which is really sad because all they had to do is make the leaderboard based on the trophy level of one brawler and make all the brawlers compete.
The fourth and final type of zero pay to win is through the use of skins. This is by far the least controversial of the four types and it has been recently made extremely famous through Fortnite and other games that have copied them. In this approach, game developers create really awesome aesthetic variations of the characters, vehicles, weapons, and other items of their game so that players can look cooler while playing the game. This appeals to a lot of players who want to personally express themselves through their gaming experience and it seems to be more successful in relation to the quality of game. It also seems to be more successful in games that are zero pay-to-win because most players will choose resources over skins if they have to pick between the two, but then they often don't spend as much on resources because the purchase threshold is less finite.
So those are the four types of zero pay-to-win and the data is showing that mainstream games using a zero pay-to-win approach make more money than those that don't. So if you are a game developer, I would strongly recommend you looking into that data and then designing your monetization approach around these four strategies. If you are not a game developer, but have a game that you like and want the devs to make it zero pay-to-win, then feel free to share this video with them. I think that they will find the data presented in this video interesting and hopefully take it serious.
Also, if you are a developer of a game that is not zero pay-to-win and you want it to be, but you aren't sure how to apply the information in this video, I would be willing to help you come up with one or more strategies that are specifically tailored to your game just like I did in this video, where I helped Kefir come up with a strategy designed for Last Day on Earth.
Well. That's it guys. I hope this video helps players and game developers both get what they want.
All right guys. I'll see you next time.
https://youtu.be/TtK9cCIB8YM
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When you are designing your base, there are three things you need to keep in mind.
First, there is The Horde.
Until this last update, the best way to deal with the horde was to make sure that all of your outer walls were level 1 and to avoid your base when you saw this. Now, I'm advising you the complete opposite.
Since this new and updated horde cannot break through level 3 walls, the best way to deal with this new horde is naturally to make sure all of your walls are Level 3. However, this is going to take awhile. In fact, if you have a big base, this will easily take you over 100 trips to the green rock Zone to get all of the stone needed to upgrade your floors and walls to level 3.
So, in the meantime, I have two suggestions for you. First, when you upgrade your walls, I recommend waiting to upgrade a wall until you have the resources to upgrade it all the way to level 3 so that you don't give the zombie horde a chance to destroy your level two walls.
Second, I recommend setting a trap for The Horde. I didn't do mine perfectly, but I don't want to wait another 24 hours to post this video so I'll just explain what you should do.
For those of you who don't know, the welcome mat allows you to set your spawn point for when you enter your base. It also allows you to choose the spawn point of the horde. So before The Horde gets to you, move your mat to the section of your land that you want the zombies to come from. Zombies die instantly when they come in contact with a stone wall so you want to place your stone walls so that the horde reaches them first. You don't have to kill all of the horde with your trap, but you want to get as many as possible.
It takes 10 zombies to destroy one of your level two walls so if you can kill or redirect enough of them, then you won't lose any of your more expensive walls.
Now, some people deal with this problem by not building any walls at all. This isn't a bad tactic because until multiplayer is released, there are no consequences to not having walls. On the other hand, if last day on Earth is speaking the truth when they say that they will try to not have to reset everything, then those people without walls will have a lot of catching up to do.
The second thing that you need to consider in base construction is your workflow. When you come home from Gathering resources, it is extremely helpful to have a good workflow to your base. In my opinion, the most convenient thing you can do is have a door right in front of your main spawn point. Then, I suggest starting your workflow from that spawn point. I think the beginning of your workflow should start with your woodworking room because it's the most common resource you will need to get and then your stone, followed by your furnaces and then your sewing machines, but honestly, it is really up to what makes the most sense in your mind. The most important aspect of making your base have a good workflow is that you remember where everything is and that you develop a system for putting everything away quickly. If you don't create a system or you don't remember where you put things, then you will find yourself wasting a lot time running back and forth putting things away after each run. I suggest building lots of chests. The more chests you have the more you can separate things by type which is helpful for remembering where things are. A few other suggestions I have which may be pretty obvious to some of you is put your furnaces near your workbench. Put your shower and water catcher together. I put four bottles in my rain catcher and everytime I visit , I drink two of them and then shower and then put the four empty bottles back in the rain catcher. Also, put your tanning rack and meet drying rack together because when you have one of these resources, then you will probably have the other one as well. Lastly, I would suggest putting your Gardens next to your fire pits. As I mentioned earlier, this is probably pretty obvious to some, but I felt like I had to mention it.
The last thing that you need to keep in mind when you are building your base is the least important right now, but will eventually be the most important. Protecting yourself from players trying to get your stuff. This will eventually be, the most important thing about your base. It doesn't matter how awesome you are at playing this game or how well you collect resources, if it is easy to steal from you, then you are going to always be poor.
I have four suggestions on designing your base to protect yourself against other players,
Tip number one, hide everything. Information is power. The more they know about your base, the easier it will be for them to figure out what your strategy is. this this is why I use what I'm calling the Great Wall of China strategy. This wall around my base is helpful against the zombie horde because it lets me regulate which walls I will have to repair, but that is only the third and least important reason I use this strategy. The first reason I built it is because when someone approaches my base, it is going to look like this. And then when they go to the effort of the destroying one of my walls, my base is going to look like this. I'm forcing them to use C4 even just to get a peek inside.
This brings us to Tip Number Two: make them spend more than you do. When you look at the traps that they're going to have for us to make, they are expensive. Having a minefield on the outside of your base will allow any Punk just wondering around to set off your traps. This will cost you a lot of resources replenishing your traps and that guy can come back and just get all the stuff, if he even had stuff. If you are mapping out your future bass, make sure your traps are reserved for only serious Invaders by making them have to spend resources like C4 to even get to your traps. If you do this, then you might be able to make your base gain resources for you. For example, I am hoping to have a line of landmines here with turrets dispersed among them. When a committed invader uses C4 to break through my inner wall, and tries to take out my turrets which I imagine he'd be prepared for, if I can set it up to where he'll hit a land mine at the same time he getting shot by a turret, he will probably not be able to heal fast enough to avoid dying. This would leave his body in my base with turrets guarding it which means I have a greater chance of logging in in time to gather his equipment.
Tip three: put yourself in their shoes. If you were your enemy, how would you outsmart yourself. This may seem basic, but a lot of people don't actually sit back and try to Think Through The Eyes of their enemy. I used this approach when I used to play Clash of Clans several years ago and it allowed me to get to the top even though I refuse to spend money like most of the other top players. I had level 7 walls when my competition had level 12 walls and often, I would still beat them, because of this mentality. I would sit back and look at my base and I would think “how would I attack this”. And then I make adjustments and then I would do it again and then I make more adjustments. I would also watch replays. I don't know if last day on Earth will offer replays, but you will be able to see where they busted through your walls. When you see a pattern, compensate for it.
Lastly, put your most valuable stuff in the most inner rooms. I've got my medical table, my woodworking, my stone and eventually my radio tower all in outer rooms because they use and produce the least valuable items. Meanwhile, I keep my food and armor and weapons in a place that they would have to break through four walls to get to them.
Well guys, that's everything I can think of to share. I hope that helps or was at least interesting.
I have been getting a lot of new subscribers everyday. A lot of you have not seen some of my other videos probably because you aren't sure which ones are out of date or not So I have made a new playlist that has all of my videos that are currently up to date and relevant.
#last day on earth survival multiplayer#how to build my base last day on earth#last day on earth survival#ldoelast day on earthjcfjugando con fuerzalast day on earth survivallast day on earth survival gamelast day on earth survival updatelast day
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Last week, I experienced two things that has changed my view of Last Day on Earth forever!
As many of you have probably noticed, I slowed down in my production of videos about last day on Earth. In fact, I have been producing around 10% of the videos that I used to make. Now a big part of this is because less people were watching videos about Last Day on Earth, but in addition to that, I slowed down because I was getting a little tired of the game. Updates were feeling repetitive to me and I wasn't feeling particularly hopeful about multiplayer coming anytime soon so I branched out into other types of videos. I had a lot of fun doing this and I think you guys should watch some of those like my series on the future of the gaming industry, but recently two things happened to me and I will never see Last Day on Earth the same way again.
The first one is that I got to experience real multiplayer for a game like Last Day on Earth and I am not talking about Prey Day Survival or the Outlived or any other game that is currently available. Those games are fun, but I'm talking about the type of multiplayer that we all thought last day on Earth had until we realized that they were Bots. I’m talking about farming a zone with the fear that someone else might also be there or getting together with your friends and raiding the bases of another clan trying to be as quick as you can because ya’ll are afraid they are going to show up and kill you. I’m talking about doing a dungeon that is so hard you need all of your teammates to work together to succeed. And I'm talking about being able to join your bases together with your clan mates and use each other’s workbenches. Now I can't tell you anything about this game yet, but I can tell you that it is just as fun as we had all dared to hope that it would be. And that when Kefir releases that kind of multiplayer, I believe the mobile gaming industry will never be the same.
And then in the excitement of that experience, I asked Kefir if I could share an alternative approach to monetization. One that would be ZeroP2W and one that I think would make them even more money. Kind of like how Fortnite used free-to-play techniques to make more money than PUBG. They said yes, so I sent them pages and pages of notes describing an alternative monetization system. They didn't respond with much other than it was “very smart” and that they would like to try it. So that might not go anywhere, but if it does, I think it would be a huge win for kefir and for me and you guys would get a ZeroP2W game. So after those two experiences, I am really excited about Last Day on Earth. I still don’t know when that kind of multiplayer will come to the game, but I do know that it is worth the wait. In the meantime, I will be doing some of the videos I never got around to doing before my interest waned along with some other videos that I think you guys will find particularly exciting.
Alright guys, I’ll see you next time.
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Dear Kefir,
Thank you for coming up with one of the most incredible concept of games I have ever played. I don’t think I would have ever started a YouTube channel if it weren’t for Last Day on Earth and I definitely wouldn’t have been as successful as a I have been without it. I think when you finish developing the concept, it will be one of the best mobile game concepts the world has ever seen; however, I believe your current method of monetization is not in keeping with the excellence of your game. Furthermore, I believe a better monetization system will not only increase your income through more growth and the retention of your players, but will also increase the income to download ratio of the growth you are already experiencing.
Even though your games have an extremely high ratio of hours played per download, your income per download is considerably lower than average when compared to other games of a similar intensity. After looking at the evidence, I think it is clear that the reason for this is because your monetization system is based on the objectives of the game itself. Since gathering resources is part of the game, then buying them means you are paying to play the game less which doesn’t communicate the best message. This is not only a huge deterrent to hardcore players because it is pay to win, but it creates a conflict of interest that makes it harder for your developers to focus solely on making a great game. (balance grind, etc)
I am not a professional in this arena, but after doing a lot of research on the subject, the evidence seems overwhelming that if you guys were to create a ZeroP2W Monetization system for your games, they would make more money, grow faster and retain players longer.
There are, of course, many ways to do this and if you would like to come up with your own approach, I recommend checking out the video I’m making for developers called the 4 types of ZeroP2W.
To give you a picture of how to make this work, I have come up with one possible approach for you guys that I would recommend using on one of your other projects first to see the results before implementing it in Last Day on Earth.
Step One: Get rid of everything that is P2W. In order to get the increased profits I am talking about, you need to first offer a truly free game. This is because when people think they are getting something really good for free, it creates a fierce loyalty for your game. This type of loyalty should never be underestimated. Look at the most recent games that have exploded. League of Legends had one of the best F2P models of the their time that made them grow fast and Fortnite had an even better one forcing all similar games to do likewise.
So in order to do this with Last Day on Earth, you need to eliminate the option to buy any type of resource with real money and you need to decrease the grind so that people can actually achieve their goals! I know this seems like a bad idea, but remember that this model won’t work unless you first make the game ZeroP2W.
Step 2: Help the ones that are bad at the game - Your game type requires a player to be smart. Some people just aren’t going to be able to catch on like others and you need to create some kind of system for them to enjoy it. So I recommend keeping the shop system that you have already set up and making all of the resources in the shop purchasable by coins. Then eliminate the option for people to buy coins with real money. Then give everyone 50 coins for free each day. In addition to this, add the ability for someone to watch an ad every 3 hours to get another 25 coins. Make sure the ad reset time happens at the same time for everyone so that when multiplayer comes out, taking a break every 3 hours to watch an ad will become part of the culture of the game. This will make watching ads a huge part of the game which will increase your current ad revenue. Also, players will then develop all kinds of strategies on how to best use the 250 coins they can get each day. This will not only help players that are bad, but it will further increase people’s loyalty to the game because now even the shop is an in game economy and is completely free to play. Make sure to advertise that no one can ever buy coins so that new players realize that the game is truly free to play.
Step 3: Create options for the business person- Business people have money to spend and they don't want to grind, but they can sometimes be wary to spend money especially if the pay options are endless. Limiting how much a business person can spend will actually make them much more likely to spend money. Also, business people are often former gamers that don't have time anymore so they are more interested in evening the odds than they are in getting an advantage. Targeting this desire will get you more sales. So I recommend creating a tab labeled something like “For the busy person” and include these packages:
1. First, lock the auto button. Give everyone a free 2 week trial to start, but after the first 2 weeks, make it cost $1 per week of use. The auto button is all about convenience because it does not give you a functional advantage when playing the game and convenience is generally accepted as something you can charge for. New players will not be surprised at all that you are charging for this option.
That being said, experienced last day on Earth players are going to hate this because people hate getting charged for something that they used to get for free. So I would again recommend first trying this on another one of your projects, but I would also add ways to earn the auto button. For example, during those first two weeks, allow players to rate the game to either extend the time with the auto button for a month or get 50% off on their first month of premium which I will be talking about soon. Then create a referral system where each time a player invites a friend that gets to level 30, they get another free month of auto or another discount on premium. Also, you can make some of your giveaways around the auto button since it will no longer be fair to give resources.
2. Second, charge $1 to allow a business person to skip watching commercials for a day. In reality, they are just buying 200 coins, but you are limiting it to the amount of coins that others are getting for free if they login every 3 hours to watch the commercial. Remember to keep the prices in this business section inexpensive because you are targeting business people.
3. Then create a premium member subscription for $9.99 a month which includes the auto button for that month, skipping all commercials for that month AND an auto collect feature which I will describe soon. Don't overly advertise this as a good deal. You can mention that it is a $34 value, but a business person will spot the good deal on their own. Rather, you want to advertise that it helps equalize the playing field for the busy person. I imagine you might want to make this $19.99 a month, but I am pretty sure you will make more money if you make it $9.99 a month because as I look at the statistics, I believe you will get more than double the subscriptions at the lower price. Most business people get scared off by more than a $10 a month commitment. Subscriptions won't give you a burst, but it will create a consistent income which will really help you over time. And if google play doesn’t let you set up a subscription system, they I would let people buy multiple months of premium at a time so that they don’t have to remember each month.
4. The auto collect feature should only be bundled into the premium because of it's nature. It has 2 parts and you can add more later if you want. The first one is to make it to where they automatically get their daily rewards added into their inbox so if they can't log on that day to get their beans, waters and 250 coins, they still get the reward. The second part is a business compensation where if you are too busy that day to play, like for example, if you aren’t even able to leave your home area during that 24 hour period, you get an auto farm bonus (ie. 200 wood, 200 stone, 50 fiber, 20 carrot seeds). This might make them play less when they are busy, but when they do get back to the game, they will have 100s of resources which will make them feel like they aren't falling too far behind (even though those resources are almost nothing), but this won’t bother F2P players because they could get those resources in less than an hour.
5. Lastly, you can move your experience doubler options to this section and keep it exactly the way you currently have it. Even though experience doublers give players a functional advantage, they are generally accepted as not being pay to win if the game has an obtainable cap to your level. So if you ever made leveling up too difficult for a free-to-play player, then experience doublers would be considered pay to win.
So that concludes the business section and I think that you will find that this section will make you a lot more money than you might imagine. Even though they are small purchases, these purchases are recurring purchases and they are heavily targeted to a demographic that has money so you will likely get a high percentage of them taking you up on this. That being said, the evidence shows that this section will not be your biggest money maker.
Step 4: Cash in on the Loyalty you have created around your game with skins (this is how Fortnite makes ALL of their money) - Your current character customization system is great. Now that that is established, add new options that cost money:
1. Crazy hair styles, tattoos, etc. ($1-10 each)
2. Your motorcycle skin system is also great, make more skins that cost money like you did with the chinese event. ($5-10) You should experience a lot more people buying those motorcycle skins, because you have eliminated the option for them to buy resources. I have so many theories on why this is, but the real factor that should convince you is the statistics around those other free to play games.
3. When the time comes, make a bunch of skins for the ATV, but then make the coolest ones cost money $10-20
4. Then make skin themes for a players base which changes the looks of their walls and furniture. I have no doubt you could charge a huge amount of money for a really epic looking base theme ($20-50)
5. Lastly, you could offer skins for armor and weapons. So for example, instead of having chinese armor that we can buy, allow us to buy the permanent option to make all of our reinforced tier 2 armor look like chinese armor. ($5-20).
Most of the biggest games in the world right now are making all of their money through skins. I personally don't understand it, but the model has proven itself over and over again. From my understanding of how skin sales work, you don't want to do all of these at once, but rather slowly introduce 2 or 3 new skins with each update to keep a steady income stream.
So to recap:
Step 1 - Make your game ZeroP2W to create fierce loyalty and a pure game
Step 2 - Help struggling players by giving resources which will create a substantial ad revenue system and deepen that loyalty.
Step 3 - Target business people with small recurring transactions that help them keep up
Step 4 - Cash in on the fierce loyalty you have created using skins.
So that is one possible way to make your game type ZeroP2W and I think it will make you guys a lot more money, but if there is something about it that you don't like, be sure to check out my video on the four types of ZeroP2W. Also, I strongly recommend trying this out on a new project or new server first so that you can experience the best results. People have already been able to buy a lot of resources in Last Day on Earth so I'm not sure how people would feel about you switching to this model at this point in the game.
Thank you again for making such an amazing game concept and thank you for your consideration of this monetization system.
Sincerely, Fuerza
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Hard mode is awesome! Please don't go complain to last day on Earth about how hard hard mode is. It's hard mode! Last day on Earth was getting boring because there was no challenge anymore. We were just stacking up hundreds of guns with nothing to use them on.
If you want to keep doing that, then don't do hard mode. You can get all of the new weapons without doing hard mode. If you don't know what I'm talking about, check out my video on the fastest way to get the grenade launcher. If you think it's too hard, then just don't do it.
But if you want the challenge. If you want to try to use only 2 guns to do something that normally requires more than 20? Then let's do hard mode.
First, let's talk about how to prepare for hardmode. If you've been playing for a while, then you should have more than enough armor saved up. This is good, because if you want to use almost no guns, then you are going to need four sets of gear. I prefer using tactical gear. You also need lots of food. And by Lots, I mean over 6000 hit points worth of food. If you're running low on food, check out my video on the Efficacious way to get food. Next, you will need 8 machetes or katanas. As I mentioned in a previous video, machetes and katanas do more damage over their lifetime than any other melee weapon. You will also need 3 Saw maces and two glocks and one road sign. And the Last thing you will need is 11 bows.
Before you Activate Hard mode, make sure you are completely done with easy mode. This means making sure you have all the tickets you want and raiding all of the chests because after you activate hard mode, everything will be reset.
My favorite weapon to start with, is the road sign. These roaming zombies have 16 armor which means damage is reduced by 50%. The road sign is a cheap weapon that you will often find in the yellow and red zones. The road sign and saw Mace weapons have the longest range of any other weapon in the game. This allows you to hit these zombies without getting hit in return.
After that, come over here sneak up on this guy with a sawmace And then switch to a machete to finish him off. This is Pretty much how I approach any single unit. Sneak up On them with the sawmace and then finish them with the machete. After that, use the door sneak trick that I taught you in this video and clear these two rooms in a similar way. Then you can kill this fast biter with a bow.
Now we are ready to take on pairs. Sneak attack this guy and then run around these rooms until you get some distance from them. When you are on opposite Sides of the wall, try to aggro one of them to attack you through the wall. This will cause them to split up. By fighting them individually, you will save 33% of your food and armor. Floater Bloaters and Toxic Abominations have 20 armor so it takes a while to kill them. After you kill one. The most efficient way is to use the elevator trick to reset the other guy. This will allow you to get another sneak attack in which will save you more resources. You can't use the elevator trick as much in hard mode as you could in easy mode, but you can still use it as long as you are resetting enemies that are still at full health.
Okay, now we're ready to take on a frenzy giant. If you sneak through this path, you can 1 shot this fast biter and then do the same to this one. Use the elevator trick to reset the Giant and get a sneak attack on him with your sawmace. Frenzy Giants are still slow enough that they can be kited with a bow, but they are too fast to get maximum damage. Getting half damage with your bow still uses the same amount of durability so I have come up with the way to get full damage. Leave the friendly giant over to this room and then run over to this spot in the hallway, when the frenzy Giant crosses this line in between the two dryers, start drawing your bow. as soon as he enters the doorway, release. This should get you close to maximum damage. Frenzy Giants have 10 armor so 10 or 11 damage is a good hit. When the frenzy Giant’s health gets close to 150, make sure you have a glock in your quick slot. Try to Manipulate the Damage done by the bow so that your last shot will get the Giant’s Health to 144 or below. Then switch to your Glock to finish him off. His speed is now increased to I believe 42 which only 1 less than Tactical boots, But as you run around in circles in this room, he will get hung up I'm certain obstacles that will make him slow down. every time he does, get one or two shots in and then keep running. If you experience a lot of lag like I am then only do one shot at a time until you are very comfortable with this tactic. If his health is below 48 hit points and you have the maximum distance in between you, you can finish him off before he'll hit you. but it will be very close so I recommend waiting until his health is below 36. you can men do this again for this frenzy Giant. The reason I used Glocks, is because Glocks and dual berettas are kind of trash guns. yes they are better than melee weapons, but they do way less damage and have significantly less range than any of the rifles. So when multiplayer comes out, I personally will not be bringing any Glocks to a clan war.
After that, you can head down to this area and kill this turret with a bow. Then come over here and sneak attack this toxic spitter. Switch to a machete, click it on auto and then go into your inventory. While you're in here, your first priority is to keep your health high. you will have a little bit of time so don't freak out and feel like you have to rush it. move some food in your quick slot and then get out of your inventory. the toxic spitters have a smaller range so they should both be dead and you should be working on killing the exploder. As soon as the exploder’s health gets below 50, he will initiate his explosion. As long as you know this is going to happen, It is very easy to avoid. Just get the final shot that puts his health below 50 and then run away. His explosion will kill him but it will not do friendly damage to the enemies around him so it is best to kill him last in group. If you ran away successfully, the parasites won't even come after you. Pull out your bow, And get 3 decent attacks on each one. The range of the bow will make it to where you will only aggro the one you are attacking. Parasites don't have any armor but they have 100 attack. This means that not only will one of them one shot you if you're naked, but three of them could 1 shot you even if you wear SWAT gear. Do not try to take these guys on with a melee weapon. If you accidentally aggroed them, you can easily kite them with a bow.
Do not open this door, I will explain why later. Rather, come over here and sneak up on this guy and then finish both of them off. Then use the door sneak trick here. To refresh your memories, you just walk up until this hand gets lit and then click it and then hit the sneak button right afterwards. Use a saw mace at this angle so that you can 1 shot both of these guys. This will let you open the terminal which gives you a little bit more freedom to kill things in whatever order you want to.
Use the divide and conquer tactic to kill these two guys and use it on these two guys. You may get hit a few times when you travel through the bloody area, but it's worth it to fight them separately.
This frenzy giant cannot be snuck up on so just lead him over to the rooms and kill him in the way that I just taught you. You can't sneak up on this guy so you have to kill normally, but you can sneak up on this guy. Kill all the fast biters and then use the elevator trick to reset the giant. This will allow you to get a sneak attack in on him. Then you lead him over to the room and kill him.
By not opening the door on the other side, it allows you to use the door sneak trick to get a sneak attack in on this giant then you can lead him over to the room. You can then sneak up on this giant and lead him over to the room. And then lastly, you can kill this giant with a road sign.
That concludes the second floor, make sure to open all of the chests because some of them have experience items in them.
Well. That’s it guys. Sadly, I did not have time to finish this video and make the third floor tutorial. I ended up getting sick which I think was because I stayed up so many nights in a row to do those other videos. I'm feeling better now, but I am curious what you guys think. The third floor is easier because of the glitch that I showed you guys so do you even want me to do the third floor or did you get enough from this video that you can figure the third floor out on your own? If you want me to do the third floor, then like this video. If I get a ton of likes on this video then I will do it for you guys, but if I don’t then I will just focus on other things.
Alright guys, see you next time.
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The new Recycling system is awesome! But be careful because if you go at it at face value, you will end up wasting your best stuff. First let's talk about how it works. After building it with these resources and placing it on a level 2 floor, You can recycle pretty much any complex item including unique items. Every time you recycle an item, your recycler gets experience for leveling up in one of these 6 categories. As you reach higher levels, you get higher and higher chances of getting better items from recycling. Some items like heat sensors and all of the unique items give significantly more experience then others but all items require exactly 30 minutes to break down. If you are just starting off, I recommend only recycling your gear that is about to break as you build up your wealth, but if you have been playing a long time like me and are therefore wealthy, I recommend focusing on one category to try and reach the higher levels. For example, I am focusing on the electronic category because I still have not gotten all of the electronic circuits necessary to finish my acid bath. You do not even have a chance of getting the top tier item until you reach at least lvl 10 so this is where you need to be careful not to waste your best stuff until you have leveled up to the point where it is worth the try.
Now let's talk about what are the best items to put in the recycler.
Phones, USB drives and radio transmitters can have a chance to get electronic circuits so they are of course at the top of my list.
The engine you can find from the new broken down vehicle in zones can give engine parts so that is of course an amazing item, but it does require a motorcycle to transport it.
Almost broken guns (even modified ones) and almost broken swat gear can have a chance to give steel. Almost broken items are pretty much worthless so that makes these top items. Zombie Truck blades and wheels and extra ATV wheels also give steel so I would add them to the list as well.
So those are the 9 best items, but the 10th item is whatever item you have lots of that levels up the category that you are wanting to work on. For me that is watches because they give the highest experience of all of the common electronic items. I have been putting stacks and stacks of watches in the recycler to level it up my electronic category as fast as possible. After I get down to like 20 of them, I will start using my flashlights and so on and so forth.
It's obviously going to take me a long time to get three electronic circuits doing this, but at least it is another Avenue besides floppy disks locations.
Well. That's it guys. Hope that helps. I released two other videos at the same time as this one so be sure to check those out as well.
Alright guys. I'll see you next time.
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For those of you who are watching this that have not played last day on Earth, grim soul survival is a copycat game of that game. It is an amazing copycat game And I'm excited about playing it, but I'm telling you this because if any of these tips seem too advanced for you, I'd recommend checking out some of my last day on Earth videos. I have videos on how to get each resource in the game and other videos that cover pretty much every concept within the game. I will be putting links to some of those videos in the top right corner throughout this video.
When you're starting the game, the first question you need to ask yourself is whether or not you want to cut down the trees in your home area. Once you cut down those trees, they will never grow back so if you would like to design your base with trees on it, you need to use those trees. After killing everything in the area (CLUB), I recommend building 1 pickaxe and then putting your character on auto. When he is done, you should be at least level 3 which will allow you to build a peasant chest. No one can actually raid your base yet because that has not actually been implemented in the game yet so don’t worry about building walls just yet. After building a sack, I recommend using all of your resources on building storage. Place everything in that storage and leave the area. An attacked caravan event will appear. This event has over 50 slots worth of items so you want to make sure you go completely itemless and naked.
Anytime I start a game, I like to look for something in the store that's between 5 to $10 as my way of supporting the developers of that game. If you like to do the same, I strongly recommend spending $6 on the on an adventure package. This will let you start out with the equivalent of a military backpack which you can't actually build in this game until you are level 55, but buying one could obviously make the game more stressful because if you make one mistake, you will lose your entire purchase (beginner tip).
If you buy the backpack, then you can get all of the stuff from the event in two trips, but otherwise it will take 3. If you have to choose between items, these items seem to be the most important to get early on in the game.
The first thing you want to build with your loot is a Raven’s Cage. If you grabbed the resources I highlighted, you should have enough to build it. The Ravens cage will engage you in a long series of quests. These Quest will give you crafting points which are needed to craft items. If you finish a quest, leave the area and come right back in for your next Quest.
After this, you're going to be tempted to run to the various events that pop up. I would advise against going to those events just yet. Events give you great items, but they require a lot of energy and they give you almost no experience. I explain this in more detail on my video on the fastest way to level up. If you don't level up, then you can't build these workbenches. These workbenches are the key to advancing in this game. In my opinion, you are still playing at a beginner level until you build a sewing machine which requires you to be at least level 19. On that note, I recommend building two sewing machines before you build your Stables. Horseback riding doesn't exist in the game yet and you will need those chords to build your sewing machines.
After you build those, your base can properly function like a Hub for everything you do in the game. At this point, you can do events as much as you would like. I recommend checking out my video on how to summon 4 events each day which is actually five or six events in this game, but the concept is the same. In fact, the reset time for this game is also at midnight GMT just like it is in last day on Earth.
I recommend waiting to go to the surrounding AI bases until you get the quests for it, but when you do, they have some great stuff. You can’t break down walls yet, but they have a lot of food and materials which makes it worth it. This base has the best loot, this one is good and these two are ok. If you stay too long, enemies will appear. If there are spikes on that base, I recommend using them to kill the knights and Templars. These enemies drop Nails which if you play last day on Earth, you might think that that is lame, but it is in fact not lame. Nails in Grim souls are far more expensive than they are in last day on Earth. Each set of nails requires one bronze Ingot to make. Each bronze Ingot requires a copper Ingot and tin ore to be smelted together. Since Iron, Birch, oak etc. don’t exist in the game yet, this means that currently bronze nails are the highest tier resource in the game. I recommend getting as many bronze nails as you can before they fix this.
As many of you know, I recommend doing everything you can in the green zones, but unless you are building a mega base, you will start to need more copper than what you can get by simply farming the green zone at around level 25. Copper is a bit more rare than iron is in last day on Earth, but the concept is the same so if you are wanting to get a lot of copper ore quickly, I recommend watching my video on the efficacious way to get iron.
In addition of those, I have 34 more random tips for you guys.
If it is night, the night guests will appear. I love this addition to the game. It makes farming at night really suspenseful. Currently, no weapon in the game can do damage to him so the only way to deal with him is to scare him off. There are 4 ways of doing this. The first, is to equip a torch. The second is to stand on one of these cryptic symbols which will also scare him off. If you are in a zone, you can also survive by leaving the zone and waiting until day time. And if you are at home, you can go into your house. You can also trap him, but I imagine they will fix that soon.
Lumber Burns 50% longer than wood just like it does in last day on earth, but I wouldn't recommend trying to maximize this at first because your woodworking benches are going to have trouble keeping up until you are around level 20. After that, I do recommend using only lumber so you don’t have to make as many wood runs.
Eating too much will make you sick and need to throw up which decreases your movement speed by 60% and can put you in a bind if you are fighting so don’t pop too many berries in the middle of a fight.
Also, hawberries can be used to make a healing drink and I believe hollyberries are used in alchemy. So you might want to hold on to them.
My favorite healing source is fried leak which heals 30 over time. Their healing system is a little different and in my opinion, amazing.
This game has done a great job of creating a wider diversity of attacks and ranges of weapons. They have also done a great job of diversifying the hit points and armor numbers of the enemies you are facing. This means that some weapons are really good against some enemies, but using them on other enemies can be wasteful. For example, the Cart Thill is amazing against the damned, but are quite wasted on Lepers. Though one might argue they are still good against lepers because their range allows you to kill them without taking damage.
Taking a stutter step in between attacks will allow you to increase how fast you can attack. I’m really glad they left this in there because it gives an advantage to those who are paying attention versus just clicking it on auto.
Sneak attack only does 2x the damage which makes sense because the halberd has 81 attack and as a medieval fantasy game, I imagine they will have even stronger melee weapons in the future.
Mining limestone through graves is a fraction more efficient been farming ore deposits, but honestly, it is most efficient just to farm whatever is in front of you.
Level one walls are twice as expensive that Last Day on Earth, but level two walls are 33% less expensive. Level three walls are a bit more expensive then what they used to be for last day on Earth, but are way less expensive than they are now. In my opinion, their scaling system for walls is very smart.
You can find maps to both dungeons, but the keys to those dungeons do not yet exist. I still recommend looting the areas because they have some great stuff, but the best thing you can do in the game right now is to build up your base and get an armory ready for when the dungeons do become active.
Horseback riding does not exist yet and it seems like the feeding trough is the new equivalent to the Last Day on Earth gas tank which was not introduced for the first 5 months of that game.
Iron, steel and meteoric ingots do not yet exist. Birch and Oak do not exist yet. Sulfur, Saltpeter, Coal, etc. And of course all of these vehicles do not exist. It seems like ranged weapons of any kind do not exist yet. And just in case the devs watch this video, I hope when you do implement ranged weapons, you will make them hard to use with heavy armor. Like it makes their attack rate super slow or something to force players to use weaker armor thus making ranged weapons not always the best choice. I think that is more realistic, but you do you. I am very impressed with the thought you have put into this game.
To my subscribers, I definitely recommend checking out this game. Almost every change they have made to last day on Earth, I have thought, “wow, that was really smart.” I still stand by my theory that the original game will most likely do better, especially because it seems like Last Day on Earth is getting close to releasing multiplayer, but this game is really fun and I can tell that the developers are really smart. Also, they have a storyline that is revealed through RNG and so far I am impressed.
Well. That’s it guys. Hope that helps. I have attached a playlist of just the Last Day on Earth videos that I think will be most helpful for this game.
Alright guys, I’ll see you next time.
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There are nine skills that a dog can have and some of them are way better than others. If you do not know how to get a dog or breed dogs to a higher rank, then first go check out my other video on how to get and breed dogs. In this video, I'm covering in detail all 9 skills and strategies on how to use those skills to get a rank 4 dog as quick as possible.
The reason this is important is because if all you do is go find dogs and breed them, based on the numbers I mentioned in my other video, it will require you to find and breed anywhere from 40 to 60 rank one dogs to get 1 rank 4 dog. Those numbers could be off a little bit, but I think is is safe to say that it will take at least 30 rank 1 dogs to create one rank 4 dog.
So even if you are really active and get every puppy you can in the four ways I explained in my other video, it will still take you at least three to four weeks to get one rank four dog. In addition to that, a rank four dog only has a very slim chance of getting the true friend skill so it will probably take several months.
However, if you use the skills of your dogs to help you, you could eventually and theoretically, if my math is correct, set yourself up to where you are producing a lvl 4 dog every other week.
But before we get into that, let's go through the nine skills.
When you equip a dog with the companion skill, it gives your character a 1-5% bonus how much experience you get. Since my character is level 99, this skill is worthless to me. What percentage of bonus you get on these dogs is based on luck.
When you equip a dog with the careful skill, it gives your dog pen a 1-5% bonus how fast your dogs grow. This is an incredible buff to have active when you have a lot of puppies
When you equip a dog with the Well-Stocked skill, it reduces how much food your dog pen consumes by 1-5%. This buff can also be incredibly helpful since as I mentioned in my other video, The food intake of your dog pen can be extremely overwhelming.
When you equip a dog with the hunter skill, it gives your character a 1-5% increased chance to run into rare animals. From the picture, we can see that this includes the fox, but I would argue that this also includes turkeys and finding more puppies. I will talk about this more later on.
When you equip a dog with the Bloodhound Skill, it gives your character a 1-5% increased chance to find rare items. This is of course an amazing skill which will help us find gas tanks and electronic circuits, but this skill in particular is not useful for helping us get higher ranked dogs.
When you equip a dog with the Witty skill, it gives your dog pen a 1-3% bonus oh getting higher ranked dogs when you are breeding. This is a key skill for the strategy I will be presenting.
When you equip a dog with the Leader skill, it gives your 4 equipped dogs 1-3 extra attk damage. I think this will be a very desirable skill when we have a lot of high ranked dogs, but when you are just starting out, it feels kind of useless.
When you equip a dog with the guard skill, that dog can attack the horde and zombies around the base.
And finally, a dog with the True Friend skill can be placed in the 4th slot letting you have more active buffs, but more importantly, it is able to travel and fight with you.
This is of course the ultimate goal, but breeding your dogs as fast as you can, will actually get you there slower. Instead, you want to be in search for dogs that have a high percentage of one of these 4 skills. If they don’t have a good percentage of one of these 4 skills, then go ahead and breed them and don’t click the inherit box so that the new puppy has a fresh new set of skills. I will explain how inheriting skills work a little later on.
The first skill you want to look for is the hunter skill. If you can find a few dogs with a decent percentage in the hunter skill, I recommend holding off on breeding them. That way when the daily reset happens at midnight GMT, you can equip these dogs as you visit your 3 airdrops. If you don’t know how to get 3 airdrops, watch my video that tells you how. Airdrops have a one of the highest percentages of a puppy spawning so having these skills active can make it even more worth your time.
However, this skill is worthless when you are not playing the game so when you return to your base, I recommend switching to dogs with the wellstocked and/or careful skills. Those two are the best skills to have for the majority of the time especially when you are not actively playing the game.
When you get back to the game and are actively playing, then I recommend switching back to the dogs that have the hunter skill.
As you start to get more puppies, you will be able to breed some of your dogs that you have been using for buffs. This is where inheriting traits is very important. When you breed a dog with a good skill or set of skills, make sure to breed them with a dog that has a bad set of skills. By clicking inherit traits on the dog that has the good skills, the new puppy will have all of the skills of that dog exactly like that dog had them; however, if the puppy is a higher rank than the parent, then one skill will be added randomly. Inheriting traits has no effect on the color of a dog. If you are breeding a dog with a rare color, you can choose to keep that rare color regardless of which dog’s traits are being inherited. When you start getting rank 3 dog’s they will have a chance to get the Witty Skill. If you get a dog with a high percentage or really any percentage of this skill, hold on to that dog even if it’s other skill are complete crap. Everytime you are going to breed other dogs, make sure that all of your dogs with the witty skill are active. This will increase those dogs’ chances of getting to a higher rank. Once you breed them, even though you can’t see it yet, that puppy is locked into a certain rank so you can unequip your dog with the witty skill.
So to recap, I am suggesting that you prioritize finding dogs with good stats on in these 4 skills. Then equipping your dogs with the hunter skill when you are actively traveling places. Equipping your dogs with the Witty Skill when you are breeding dogs. And then equipping your dogs with the Well Stocked and Careful skills at all other times. . If you continue to focus mainly on getting good stats on these 4 skills, you will eventually and theoretically, be able to get a 15-25% increase in finding puppies, feeding them and seeing them grow. You will also be able to get 9% increased chance to get higher ranked puppies. If I understand the way Kefir calculates their percentages, this will speed up the process of getting rank 4 dogs by about 60%.
#ldoelast day on earthjcfjugando con fuerzalast day on earth survivallast day on earth survival gamelast day on earth survival updatelast day#jcf#last day on earth puppy hack
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Last day on Earth has revolutionized the mobile Survival game genre. Even though the devs say that the game is still in beta, there are already dozens of other games copying the Last Day on Earth concept. Today I'm going to show you 211 tips and tricks for playing last day on Earth Survival. When you first start the game, you will be given the option to customize your character and choose a name. You can go back through your inventory at anytime and change what your character looks like, but once you pick a name, you will not be able to change it again for 30 days. When you confirm your character's attributes, you will be spawned next to a truck naked and alone. This is the location where you will be able to build your base. Use this directional pad to move your character over to the truck and then click the interact button. There is currently no way to remove this truck from your home area so you can use it for storage as long as you want. If this is your first time playing, I recommend equipping the knife and the shirt and then beginning to clear the area. As you approach an enemy, use this button to sneak before the enemy gets within this line on the mini map. By sneaking up behind enemies and using the attack button when you are close to them, you are able to get triple damage with that first hit which in this case instantly kills your enemies. Enemies often have rope and cloth on their dead bodies which will be extremely valuable until you build the workbenches that will allow you to craft those items. Some enemies will be bunched up like this which requires you to fight the ones you can't sneak up on, but you shouldn't have a problem because these enemies are really weak and this knife and shirt are pretty decent gear for your level. Once you clear the five enemies in this area, you need to decide whether or not you want to design your base with trees on your land because once you chop down these trees in your home area, you can never get them back. So my recommendation is to gather three wood and three stone to build a pickaxe and then put your character on auto. When you hit lvl 2, make sure to gather 3 plant fiber to use with the rope you should already have to build a basic backpack which will give you 5 more slots in your inventory. One pickaxe will be exactly enough to gather all of the rocks and iron in your home area and as long as you don’t build an hatchet, you will not harm any of your trees. After you finish gathering all of the resources, go check out the abandoned base. This base is now yours, but you will want to make some modifications. First, I recommend gathering the resources of these broken walls and then building three chests. You do not need to replace these walls yet because no one is going to raid your base, but you can if you want. (put in text: I’ll explain more when we talk about raiding). For right now, put everything you have in those three chests. Your weapons, your armor, the only thing you want to take with you is your backpack. Now one more thing that you need to decide before you leave your base area is whether or not you are completely free to play or if you are wanting to support the devs of last day on Earth. If you are completely free to play, you should check out my video on the three best ways to get free stuff in last day on Earth, but I'm not sure if those methods will be able to get you the $5 you need within the 4 day time limit. They might, but it's going to be close. Regardless, if you were wanting to support the devs at all then the best purchase by far is the military pass. For the one time purchase of $5, you get access to 119 new rewards that would normally cost hundreds and hundreds of dollars if you just bought them from the shop. And it guarantees that you will eventually get everything you need to build a motorcycle which is very difficult to get in this game. So if you were ever going to spend money in this game, buy this pass and then take the task list out of your inbox and see what your tasks are for that day. Completing these tasks will give you points towards unlocking each new level. You can also unlock new levels by paying 25 coins but if you want to do that, I would strongly recommend saving your coins for the final tasks which it can also be skipped for 25 coins but they require more points to unlock. Once you've memorized your tasks for the day, go ahead and put that note in one of your chests because you don't need to bring it with you to complete the quests. Now if you are not buying the military pass because you are a free to play player, don't worry. I got your back. It may be a lot harder for you, but all of my tutorials are geared towards helping players do things in this game in a way that is free to play. So after you have decided all that and you are completely naked, leave the area. When you enter your world map for the first time, a crashed airplane event will appear. In the rare occasion that it does not appear, do not go back into your base yet or else you will spawn the healer too early. Rather, just sprint to bunker bravo and then enter and exit the area so that it will appear. Plane crashes are incredible events and you will only get to experience this event two times ever so you want to make the most of it. I recommend using 30 energy to get to this event instantly and then as soon as you enter the area, go ahead and try to leave the area. When you do, this pop-up will appear allowing you to make a one-time purchase of a military backpack for $2. This is the second best deal you will get in the game because the only other way to get this nicer backpack is to get to level 64 or spend closer to $10 at the shop, but again, if you are free to play, no worries, When I started playing this game the military backpack didn't even exist yet. As you go through these chests, you want to prioritise weapons, armor and food because those are the hardest items to get at a low level. Be sure to equip items to save room. It is important to know that by equipping food or healing in this slot, it allows you to heal while you are fighting. When you're in your inventory, you will notice a hunger and thirst meter. You will probably start getting hungry and thirsty for the first time during this event. So since you will not be able to bring everything back with you, I recommend eating some of the jerky and water as you loot the area so that you leave with these meters at 100%. You will get attacked by a couple of wolves while you're here, but you shouldn't have any problems taking them out. If you did not get the military backpack, your inventory should look kind of like this when you are done. It might feel like you're leaving a lot of items behind, but all of the items that I did not pick up in this scenario are pretty common items and you won't really need them until you are much higher level. Go ahead and leave the area and return home. You can run if you want to, but you should keep in mind that only 1 energy is restored every 5 minutes. When you arrive, you will find the Healer. In exchange for watching an advertisement, the Healer will give you some kind of buff. The best buffs to get this early in the game are muscle Vines which will restore your energy to 100 and brainweed seeds which doubles the amount of experience you get for 1 hour. After you watch the commercial, grab the knife and shirt that you got in the beginning of the game, put some berries in your quickslot and then leave the area. Armor in this game has exponentially diminishing returns so I recommend only using one piece of armor at a time until you have the ability to make armor for yourself. If you ran home, an airdrop should appear. Your first airdrop of the day always spawns after you leave an area when your energy is below 70. Airdrops are not nearly as amazing as the crashed plane event, but they are still a good event. Try to avoid enemies as you make your way to the middle of the map. You probably get spotted by one of these toxic spitters, but as long as you have your knife and berries equipped, it will not be a problem. When you loot the airdrop, you will get a weapon and 10 refined items. These are really helpful for starting out. You will also want to be on the lookout for any of these rare items that are sometimes found in airdrops (Engine parts, puppy, lens, blueprints, connecting rods, wrenches, Bunker alpha card, Tickets (red/yellow mostly). But go ahead and grab everything because at this point in the game, almost everything will be useful to you. And then leave the area. I started farming the zone here because I thought it might be efficient, but then I realized that sometimes stronger AI players will spawn at airdrops and AI players are the number one way that new players die in this game. Now usually that's because they haven't figured out the healing quickslot yet, but I don't care. I do not want you guys to die following this tutorial because dying usually means you lose everything on you so just leave the area and go back home. Put your stuff away again and then head to the green pine zone. The first time you enter a green zone, an AI player with half health will attack you. When you kill him, you will find a Chopper wheel. This is a very rare item and you will never find a Chopper wheel in any of the zones ever again so make sure to take this home. After you finish looting his body, a puppy will come up to you. Go over to the puppy and use the interact button to pick him up. This is also a very rare item that only happens the first time you enter a green zone so make sure to bring this item home as well. After grabbing these items, start clearing the Zone the same way that we cleared the home area. This area is a lot bigger and has a few fast biters but it is still pretty easy to clear with the equipment you have. Your knife is only good for 100 hits even at full durability so it will break before you finish clearing the zone. When this happens, use 3 wood to craft a spear. The spear obviously doesn't do as much damage, but if you move between hits, you can limit how many times enemies are able to hit you. Once you clear all the enemies, make sure you have a hatchet and a pickaxe and then put your character on auto. Since this video is just an overview, I am not going to get into detail of how to get the different resources, but if you need help getting any resource in this game, I have an entire playlist with extensive tutorials on the most efficient way to get each resource that is currently in this game. Using berries is the most efficient way to heal, but they don’t help your hunger and thirst bar very much so you will get hungry and thirsty while farming this zone. You can often find beans and water in these chests, but if for some reason that isn't working, just click the shop button and then go to your inbox. Everyday at midnight Greenwich Mean Time, three canned beans and three Waters will be added here as long as you remember to collect them. These are really useful in a pinch. When your inventory gets full, leave the area. When you travel away from any of these resources zones in the game, they will be completely reset. This allows you to travel to them multiple times and get lots and lots of resources. These zones however either never reset or they reset on a timer. And then events obviously reset each new time they spawn. This destroyed Convoy event is also an amazing event and I would recommend going to it because it often has a bunker Alpha access card, but if you are a new player, don’t pick up the minigun. If you insist, make sure you have another weapon in your other quick slot, but I would suggest just not picking it up altogether. At this point, you will have earned about 5 new skills. You get skills in pretty much the same way that you get experience, but they are location based and normal experience buffs do NOT increase how much SKILL experience you get. When you click learn, you will randomly get one of 6 skills. Sometimes you are offered the chance to buy an experience book for $2. Experience books will give you exactly half of a skill which might not seem that great, but skills get exponentially harder to get as you get more of them so this is not a bad purchase as long as you do not use the book until you have at least 25 skills in that area. You can keep the books in your inbox for as long as you want. These pine zones offer these 6 skills. The skill in this slot is usually an active skill that you will be able to go into your inventory and set them as a substitute for the auto or sneak buttons and the skill in this slot has historically been extremely rare, but they made a lot of changes in this last update and I got it in this tutorial so it may not be that hard anymore. OR… they do not exist yet. Since this game is in beta, there are a lot of things that do not exist yet. Knowing what does and doesn't exist in this game is obviously important for knowing what to build. So I recommend either watching my other videos to learn this information or visiting our website ldoeoutpost.com. On that website you are able to learn almost everything you want to know about the game including which items do or do not exist. The mountain areas offer these six skills including the skill to access the second pocket which I just got yesterday and it is dope. Fighting at the bunker will give you experience towards these 6 skills. This skill allows you to get your health up 120 which is incredible, but in order to get into bunker alfa, you need to get a bunker alfa access card. The same thing is true for bunker Bravo. You can find these access cards from enemies you kill like I did in this tutorial and from the chests in the zones. This will usually take several trips before you find the right access card. Bunker Alpha is one of the most difficult challenges in the game so once you do get access to the bunker, I recommend checking out my playlist called “everything you need to know about bunker Alpha”. Raiding ai players bases will give you experience towards these six skills but the best way to get experience in this category is by raiding others players bases which will become available to you through your CB radio exactly 120 hours after you build it. And then after you build your motorcycle, you are able to unlock the Watchtower which gives you access to oak and copper zones. Oak zones offer these 6 skills and winter zones offer these including the roll which I believe is the most powerful active skill in the game. These red arrows on the map signify when the zombie horde will arrive at your base. When they arrive, they will destroy your walls. You can upgrade your floors and then walls by clicking on your existing floors and walls while having the resources required to upgrade them. The zombie horde will normally destroy dozens of level 1 walls or a few level two walls, but they can not destroy lvl 3 or 4 walls. So if you do not build any walls, nothing will happen to your base. Which isn't a problem until you want to start raiding other players’ bases because once you accept the Raiders tasks and start raiding others player's bases, you open up the opportunity for your base to be raided. Most of your progression through this game will be determined by how fast you are able to level up and build the workbenches in your crafting menu. The garden bed is going to be your best source of food over the Long Haul, but it doesn't give it to you quickly. The campfire is crucial for making coal which is the most efficient fuel in the game and it can also help stretch how much food you have. (using planks over coals is the most efficient way to make coal). The Woodworking bench and furnace are the two most used workbenches in the game and I recommend building two of each of them and keeping them busy as soon as you can. The CB radio allows you access the dealer who doesn’t really offer that great of deals and then the Raiders which is a much bigger benefit. As you can see from the CB radio in your base, many of these items in your crafting tab require you to assemble them after placing them which usually costs a lot more resources than it does to place them. These three are important but pretty self-explanatory. Obviously, the motorcycle also requires assembly and you should know that it takes even a really active player at least a month to complete it. And could take a lot longer than that. If you want to know everything there is to know about building your motorcycle, you should check out my video on building it. The dog pen also requires assembly, but it is not nearly as hard to complete and when you finish it you will be able to release the puppy you got earlier. These four crafting tables are really important but also self-explanatory. The doormat allows you to pick your spawn point in your base so that you don't always spawn near the truck. And then we get to the sewing machine. In my opinion, the sewing machine is your first step into intermediate play in this game. It allows you turn fiber into cloth and cloth into thick fabric. these are crucial ingredients for so many important items in the game and I recommend crafting it as soon as you can. One of the most common mistakes new players make is using their resources towards assembling the chopper instead of saving them to craft these important workbenches. The ATV requires further assembly, but doesn't actually exist yet though it seems like it will be coming out very very soon. The gunsmith has recently become a huge part of the game which is why they start you out with one. The blueprints you get throughout the game allow you to assemble weapon modifications here are the gunsmith bench. Once you assemble those modifications, you can add them to any weapon you get of that type. So you don't really need to know that much about weapon modifications until you assemble your gunsmith bench, but once you do, I recommend checking out ldoeoutpost.com where we just updated the database with all of the weapon modifications in the game. The radio tower has just recently been added to the game. currently you can only get to level one which allows you to have 5 friends in the game, but you can only chat with them right now. The devs of last day on Earth have expressed that they are hoping to expand this soon so that we can actually play with each other. The recycler is another huge part of the game. There are some very important materials in this game that can only be obtained by recycling things in the recycler. Your chances of getting the most desired items are based on how much durability that item has and they are increased as you level up your recycler which will be very difficult when you're just starting off, but as you get to higher levels, you will have a lot of extra resources which makes this a lot easier. The main use for the electric generator is to unlock the Watchtower, but it cannot be carried unless you have a motorcycle so make sure to assemble your motorcycle before your generator. The blueprint for the Acid Bath should be somewhere around here, but it does not show up on here until you find it on the third floor of Bunker Alpha. Acid Bath allows you to open infected crates which is for advanced play. The smelting furnace is also for advanced play and the machete has one of the highest dps ratings out of any of the craftable weapons. The saw blade mace has the highest craftable sneak attack damage and the military backpack is incredibly useful. Once you get this far in the crafting menu, a large percentage of these items don't exist in the game so if you're ever curious about something be sure to look it up at ldoeoutpost.com. If the item does exist, then you can click on this tab right here and it will take you to an article explaining the fastest or best way to get that item. In addition to those 176 tips, I have 35 more tips for you. 1- When you are picking up puppies, look to see if their collar is blue or red so that you know what gender they are before you pick them up and then put your male and female puppies into different chests. That way you can release an equal amount of males and females into your dog pen and avoid wasting a ton of food because of extra dogs. 2- Don't cook steak because jerky is way more efficient especially now that they start you out with a meat drying rack. 3- If you were playing a lot in the very beginning, you might want to use normal wood as fuel even though it is less efficient because you will need all of your planks for building new workbenches. 4- Drinking 13 bottles of water will make you need to pee. And Beer almost always makes you pee. 5- Peeing and getting hit by toxic spitters will increase your stink level. Once you hit a red stink level, enemies will see you from farther away and you will not be able to sneak up on them. 6- if you were looking for one particular item, you can use the split item feature to fill up all of your excess inventory slots and then put your character on auto. This will make your character only gather the items you have room for. 7- Leaving a bunker floor resets the enemies on the floor allowing you to get one sneak attack on each enemy. 8- You can get the bunker Alpha entry code from your CB radio or this dead guy in the zones. 9- You can also get it from most last day on Earth communities which I would recommend joining one. There are a lot of really good communities around this game. 10- your hunger and thirst meters lose one point every 8 seconds. knowing this allows you to calculate how much time you have to finish farming a Zone. 11- if you die at your home area, your body will stay in the same place until you die somewhere else in your home area 12- Farming just the outskirts of zones is a great way to get resources for almost no cost 13- you can use bunkers or AI bases for temporary storage while you farm a nearby Zone several times before returning home 14- You can kill some enemies in Bunker Alpha without getting hit if you have the right weapon 15- You can shoot through windows so keep that in mind when you're designing your base 16- Surrounding your base with a wall hides what it looks like for other players when they are raiding. 17- Using the honeycomb tactic is stupid because it breaks the game and I have a lot of opinions about it that I'm not going to share, because it is also a really smart tactic that is extremely effective. 18- You can click drive on the motorcycle even if you plan to walk or run and you still get a use it's extra 4 inventory slots. 19- Even though there is a lower chance of getting items from recycling items with low durability, they still give your recycler the same amount of experience so it is best to recycle all your low durability items to level up your recycler. 20- If you get the witches head as a trophy, you can keep the horde away from your base for several months by burning only one pine log each day. 21- You can loot the truck and motorcycle and other players bases without causing noise 22- In the settings tab, you can change your notification settings 23- While you are here, make sure your game is connected to your google or ios account. 24- There's also a lot of other really cool options in here including the best way to get a hold of customer support. 25- If you do contact customer support you will need to know you're unique id. You can find that by clicking on your server on the bottom left. And I would suggest going ahead and screenshotting that number now just in case something bad happens. 26- There's been a lot of lost accounts in this game and I don't want yours to be one of them Well. That's the guys. Hope that helps. As you can imagine, this video took a lot of work so please remember to like and/or comment on this video assuming of course that you liked it. Also, as I mentioned several times in this video, I have tutorial videos on every single subject of this game and I try my hardest to be this informative in each one so if you have any questions about this game, I recommend typing your question on YouTube and adding jcf at the end to make sure your question gets answered.
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211 Tips and Tricks for Last Day on Earth Survival
Last day on Earth has revolutionized the mobile Survival game genre. Even though the devs say that the game is still in beta, there are already dozens of other games copying the Last Day on Earth concept. Today I'm going to show you 211 tips and tricks for playing last day on Earth Survival. When you first start the game, you will be given the option to customize your character and choose a name. You can go back through your inventory at anytime and change what your character looks like, but once you pick a name, you will not be able to change it again for 30 days. When you confirm your character's attributes, you will be spawned next to a truck naked and alone. This is the location where you will be able to build your base. Use this directional pad to move your character over to the truck and then click the interact button. There is currently no way to remove this truck from your home area so you can use it for storage as long as you want. If this is your first time playing, I recommend equipping the knife and the shirt and then beginning to clear the area. As you approach an enemy, use this button to sneak before the enemy gets within this line on the mini map. By sneaking up behind enemies and using the attack button when you are close to them, you are able to get triple damage with that first hit which in this case instantly kills your enemies. Enemies often have rope and cloth on their dead bodies which will be extremely valuable until you build the workbenches that will allow you to craft those items. Some enemies will be bunched up like this which requires you to fight the ones you can't sneak up on, but you shouldn't have a problem because these enemies are really weak and this knife and shirt are pretty decent gear for your level. Once you clear the five enemies in this area, you need to decide whether or not you want to design your base with trees on your land because once you chop down these trees in your home area, you can never get them back. So my recommendation is to gather three wood and three stone to build a pickaxe and then put your character on auto. When you hit lvl 2, make sure to gather 3 plant fiber to use with the rope you should already have to build a basic backpack which will give you 5 more slots in your inventory. One pickaxe will be exactly enough to gather all of the rocks and iron in your home area and as long as you don’t build an hatchet, you will not harm any of your trees. After you finish gathering all of the resources, go check out the abandoned base. This base is now yours, but you will want to make some modifications. First, I recommend gathering the resources of these broken walls and then building three chests. You do not need to replace these walls yet because no one is going to raid your base, but you can if you want. (put in text: I’ll explain more when we talk about raiding). For right now, put everything you have in those three chests. Your weapons, your armor, the only thing you want to take with you is your backpack. Now one more thing that you need to decide before you leave your base area is whether or not you are completely free to play or if you are wanting to support the devs of last day on Earth. If you are completely free to play, you should check out my video on the three best ways to get free stuff in last day on Earth, but I'm not sure if those methods will be able to get you the $5 you need within the 4 day time limit. They might, but it's going to be close. Regardless, if you were wanting to support the devs at all then the best purchase by far is the military pass. For the one time purchase of $5, you get access to 119 new rewards that would normally cost hundreds and hundreds of dollars if you just bought them from the shop. And it guarantees that you will eventually get everything you need to build a motorcycle which is very difficult to get in this game. So if you were ever going to spend money in this game, buy this pass and then take the task list out of your inbox and see what your tasks are for that day. Completing these tasks will give you points towards unlocking each new level. You can also unlock new levels by paying 25 coins but if you want to do that, I would strongly recommend saving your coins for the final tasks which it can also be skipped for 25 coins but they require more points to unlock. Once you've memorized your tasks for the day, go ahead and put that note in one of your chests because you don't need to bring it with you to complete the quests. Now if you are not buying the military pass because you are a free to play player, don't worry. I got your back. It may be a lot harder for you, but all of my tutorials are geared towards helping players do things in this game in a way that is free to play. So after you have decided all that and you are completely naked, leave the area. When you enter your world map for the first time, a crashed airplane event will appear. In the rare occasion that it does not appear, do not go back into your base yet or else you will spawn the healer too early. Rather, just sprint to bunker bravo and then enter and exit the area so that it will appear. Plane crashes are incredible events and you will only get to experience this event two times ever so you want to make the most of it. I recommend using 30 energy to get to this event instantly and then as soon as you enter the area, go ahead and try to leave the area. When you do, this pop-up will appear allowing you to make a one-time purchase of a military backpack for $2. This is the second best deal you will get in the game because the only other way to get this nicer backpack is to get to level 64 or spend closer to $10 at the shop, but again, if you are free to play, no worries, When I started playing this game the military backpack didn't even exist yet. As you go through these chests, you want to prioritise weapons, armor and food because those are the hardest items to get at a low level. Be sure to equip items to save room. It is important to know that by equipping food or healing in this slot, it allows you to heal while you are fighting. When you're in your inventory, you will notice a hunger and thirst meter. You will probably start getting hungry and thirsty for the first time during this event. So since you will not be able to bring everything back with you, I recommend eating some of the jerky and water as you loot the area so that you leave with these meters at 100%. You will get attacked by a couple of wolves while you're here, but you shouldn't have any problems taking them out. If you did not get the military backpack, your inventory should look kind of like this when you are done. It might feel like you're leaving a lot of items behind, but all of the items that I did not pick up in this scenario are pretty common items and you won't really need them until you are much higher level. Go ahead and leave the area and return home. You can run if you want to, but you should keep in mind that only 1 energy is restored every 5 minutes. When you arrive, you will find the Healer. In exchange for watching an advertisement, the Healer will give you some kind of buff. The best buffs to get this early in the game are muscle Vines which will restore your energy to 100 and brainweed seeds which doubles the amount of experience you get for 1 hour. After you watch the commercial, grab the knife and shirt that you got in the beginning of the game, put some berries in your quickslot and then leave the area. Armor in this game has exponentially diminishing returns so I recommend only using one piece of armor at a time until you have the ability to make armor for yourself. If you ran home, an airdrop should appear. Your first airdrop of the day always spawns after you leave an area when your energy is below 70. Airdrops are not nearly as amazing as the crashed plane event, but they are still a good event. Try to avoid enemies as you make your way to the middle of the map. You probably get spotted by one of these toxic spitters, but as long as you have your knife and berries equipped, it will not be a problem. When you loot the airdrop, you will get a weapon and 10 refined items. These are really helpful for starting out. You will also want to be on the lookout for any of these rare items that are sometimes found in airdrops (Engine parts, puppy, lens, blueprints, connecting rods, wrenches, Bunker alpha card, Tickets (red/yellow mostly). But go ahead and grab everything because at this point in the game, almost everything will be useful to you. And then leave the area. I started farming the zone here because I thought it might be efficient, but then I realized that sometimes stronger AI players will spawn at airdrops and AI players are the number one way that new players die in this game. Now usually that's because they haven't figured out the healing quickslot yet, but I don't care. I do not want you guys to die following this tutorial because dying usually means you lose everything on you so just leave the area and go back home. Put your stuff away again and then head to the green pine zone. The first time you enter a green zone, an AI player with half health will attack you. When you kill him, you will find a Chopper wheel. This is a very rare item and you will never find a Chopper wheel in any of the zones ever again so make sure to take this home. After you finish looting his body, a puppy will come up to you. Go over to the puppy and use the interact button to pick him up. This is also a very rare item that only happens the first time you enter a green zone so make sure to bring this item home as well. After grabbing these items, start clearing the Zone the same way that we cleared the home area. This area is a lot bigger and has a few fast biters but it is still pretty easy to clear with the equipment you have. Your knife is only good for 100 hits even at full durability so it will break before you finish clearing the zone. When this happens, use 3 wood to craft a spear. The spear obviously doesn't do as much damage, but if you move between hits, you can limit how many times enemies are able to hit you. Once you clear all the enemies, make sure you have a hatchet and a pickaxe and then put your character on auto. Since this video is just an overview, I am not going to get into detail of how to get the different resources, but if you need help getting any resource in this game, I have an entire playlist with extensive tutorials on the most efficient way to get each resource that is currently in this game. Using berries is the most efficient way to heal, but they don’t help your hunger and thirst bar very much so you will get hungry and thirsty while farming this zone. You can often find beans and water in these chests, but if for some reason that isn't working, just click the shop button and then go to your inbox. Everyday at midnight Greenwich Mean Time, three canned beans and three Waters will be added here as long as you remember to collect them. These are really useful in a pinch. When your inventory gets full, leave the area. When you travel away from any of these resources zones in the game, they will be completely reset. This allows you to travel to them multiple times and get lots and lots of resources. These zones however either never reset or they reset on a timer. And then events obviously reset each new time they spawn. This destroyed Convoy event is also an amazing event and I would recommend going to it because it often has a bunker Alpha access card, but if you are a new player, don’t pick up the minigun. If you insist, make sure you have another weapon in your other quick slot, but I would suggest just not picking it up altogether. At this point, you will have earned about 5 new skills. You get skills in pretty much the same way that you get experience, but they are location based and normal experience buffs do NOT increase how much SKILL experience you get. When you click learn, you will randomly get one of 6 skills. Sometimes you are offered the chance to buy an experience book for $2. Experience books will give you exactly half of a skill which might not seem that great, but skills get exponentially harder to get as you get more of them so this is not a bad purchase as long as you do not use the book until you have at least 25 skills in that area. You can keep the books in your inbox for as long as you want. These pine zones offer these 6 skills. The skill in this slot is usually an active skill that you will be able to go into your inventory and set them as a substitute for the auto or sneak buttons and the skill in this slot has historically been extremely rare, but they made a lot of changes in this last update and I got it in this tutorial so it may not be that hard anymore. OR… they do not exist yet. Since this game is in beta, there are a lot of things that do not exist yet. Knowing what does and doesn't exist in this game is obviously important for knowing what to build. So I recommend either watching my other videos to learn this information or visiting our website ldoeoutpost.com. On that website you are able to learn almost everything you want to know about the game including which items do or do not exist. The mountain areas offer these six skills including the skill to access the second pocket which I just got yesterday and it is dope. Fighting at the bunker will give you experience towards these 6 skills. This skill allows you to get your health up 120 which is incredible, but in order to get into bunker alfa, you need to get a bunker alfa access card. The same thing is true for bunker Bravo. You can find these access cards from enemies you kill like I did in this tutorial and from the chests in the zones. This will usually take several trips before you find the right access card. Bunker Alpha is one of the most difficult challenges in the game so once you do get access to the bunker, I recommend checking out my playlist called “everything you need to know about bunker Alpha”. Raiding ai players bases will give you experience towards these six skills but the best way to get experience in this category is by raiding others players bases which will become available to you through your CB radio exactly 120 hours after you build it. And then after you build your motorcycle, you are able to unlock the Watchtower which gives you access to oak and copper zones. Oak zones offer these 6 skills and winter zones offer these including the roll which I believe is the most powerful active skill in the game. These red arrows on the map signify when the zombie horde will arrive at your base. When they arrive, they will destroy your walls. You can upgrade your floors and then walls by clicking on your existing floors and walls while having the resources required to upgrade them. The zombie horde will normally destroy dozens of level 1 walls or a few level two walls, but they can not destroy lvl 3 or 4 walls. So if you do not build any walls, nothing will happen to your base. Which isn't a problem until you want to start raiding other players’ bases because once you accept the Raiders tasks and start raiding others player's bases, you open up the opportunity for your base to be raided. Most of your progression through this game will be determined by how fast you are able to level up and build the workbenches in your crafting menu. The garden bed is going to be your best source of food over the Long Haul, but it doesn't give it to you quickly. The campfire is crucial for making coal which is the most efficient fuel in the game and it can also help stretch how much food you have. (using planks over coals is the most efficient way to make coal). The Woodworking bench and furnace are the two most used workbenches in the game and I recommend building two of each of them and keeping them busy as soon as you can. The CB radio allows you access the dealer who doesn’t really offer that great of deals and then the Raiders which is a much bigger benefit. As you can see from the CB radio in your base, many of these items in your crafting tab require you to assemble them after placing them which usually costs a lot more resources than it does to place them. These three are important but pretty self-explanatory. Obviously, the motorcycle also requires assembly and you should know that it takes even a really active player at least a month to complete it. And could take a lot longer than that. If you want to know everything there is to know about building your motorcycle, you should check out my video on building it. The dog pen also requires assembly, but it is not nearly as hard to complete and when you finish it you will be able to release the puppy you got earlier. These four crafting tables are really important but also self-explanatory. The doormat allows you to pick your spawn point in your base so that you don't always spawn near the truck. And then we get to the sewing machine. In my opinion, the sewing machine is your first step into intermediate play in this game. It allows you turn fiber into cloth and cloth into thick fabric. these are crucial ingredients for so many important items in the game and I recommend crafting it as soon as you can. One of the most common mistakes new players make is using their resources towards assembling the chopper instead of saving them to craft these important workbenches. The ATV requires further assembly, but doesn't actually exist yet though it seems like it will be coming out very very soon. The gunsmith has recently become a huge part of the game which is why they start you out with one. The blueprints you get throughout the game allow you to assemble weapon modifications here are the gunsmith bench. Once you assemble those modifications, you can add them to any weapon you get of that type. So you don't really need to know that much about weapon modifications until you assemble your gunsmith bench, but once you do, I recommend checking out ldoeoutpost.com where we just updated the database with all of the weapon modifications in the game. The radio tower has just recently been added to the game. currently you can only get to level one which allows you to have 5 friends in the game, but you can only chat with them right now. The devs of last day on Earth have expressed that they are hoping to expand this soon so that we can actually play with each other. The recycler is another huge part of the game. There are some very important materials in this game that can only be obtained by recycling things in the recycler. Your chances of getting the most desired items are based on how much durability that item has and they are increased as you level up your recycler which will be very difficult when you're just starting off, but as you get to higher levels, you will have a lot of extra resources which makes this a lot easier. The main use for the electric generator is to unlock the Watchtower, but it cannot be carried unless you have a motorcycle so make sure to assemble your motorcycle before your generator. The blueprint for the Acid Bath should be somewhere around here, but it does not show up on here until you find it on the third floor of Bunker Alpha. Acid Bath allows you to open infected crates which is for advanced play. The smelting furnace is also for advanced play and the machete has one of the highest dps ratings out of any of the craftable weapons. The saw blade mace has the highest craftable sneak attack damage and the military backpack is incredibly useful. Once you get this far in the crafting menu, a large percentage of these items don't exist in the game so if you're ever curious about something be sure to look it up at ldoeoutpost.com. If the item does exist, then you can click on this tab right here and it will take you to an article explaining the fastest or best way to get that item. In addition to those 176 tips, I have 35 more tips for you. 1- When you are picking up puppies, look to see if their collar is blue or red so that you know what gender they are before you pick them up and then put your male and female puppies into different chests. That way you can release an equal amount of males and females into your dog pen and avoid wasting a ton of food because of extra dogs. 2- Don't cook steak because jerky is way more efficient especially now that they start you out with a meat drying rack. 3- If you were playing a lot in the very beginning, you might want to use normal wood as fuel even though it is less efficient because you will need all of your planks for building new workbenches. 4- Drinking 13 bottles of water will make you need to pee. And Beer almost always makes you pee. 5- Peeing and getting hit by toxic spitters will increase your stink level. Once you hit a red stink level, enemies will see you from farther away and you will not be able to sneak up on them. 6- if you were looking for one particular item, you can use the split item feature to fill up all of your excess inventory slots and then put your character on auto. This will make your character only gather the items you have room for. 7- Leaving a bunker floor resets the enemies on the floor allowing you to get one sneak attack on each enemy. 8- You can get the bunker Alpha entry code from your CB radio or this dead guy in the zones. 9- You can also get it from most last day on Earth communities which I would recommend joining one. There are a lot of really good communities around this game. 10- your hunger and thirst meters lose one point every 8 seconds. knowing this allows you to calculate how much time you have to finish farming a Zone. 11- if you die at your home area, your body will stay in the same place until you die somewhere else in your home area 12- Farming just the outskirts of zones is a great way to get resources for almost no cost 13- you can use bunkers or AI bases for temporary storage while you farm a nearby Zone several times before returning home 14- You can kill some enemies in Bunker Alpha without getting hit if you have the right weapon 15- You can shoot through windows so keep that in mind when you're designing your base 16- Surrounding your base with a wall hides what it looks like for other players when they are raiding. 17- Using the honeycomb tactic is stupid because it breaks the game and I have a lot of opinions about it that I'm not going to share, because it is also a really smart tactic that is extremely effective. 18- You can click drive on the motorcycle even if you plan to walk or run and you still get a use it's extra 4 inventory slots. 19- Even though there is a lower chance of getting items from recycling items with low durability, they still give your recycler the same amount of experience so it is best to recycle all your low durability items to level up your recycler. 20- If you get the witches head as a trophy, you can keep the horde away from your base for several months by burning only one pine log each day. 21- You can loot the truck and motorcycle and other players bases without causing noise 22- In the settings tab, you can change your notification settings 23- While you are here, make sure your game is connected to your google or ios account. 24- There's also a lot of other really cool options in here including the best way to get a hold of customer support. 25- If you do contact customer support you will need to know you're unique id. You can find that by clicking on your server on the bottom left. And I would suggest going ahead and screenshotting that number now just in case something bad happens. 26- There's been a lot of lost accounts in this game and I don't want yours to be one of them Well. That's the guys. Hope that helps. As you can imagine, this video took a lot of work so please remember to like and/or comment on this video assuming of course that you liked it. Also, as I mentioned several times in this video, I have tutorial videos on every single subject of this game and I try my hardest to be this informative in each one so if you have any questions about this game, I recommend typing your question on YouTube and adding jcf at the end to make sure your question gets answered.<blockquote class="embedly-card"><h4><a href="https://youtu.be/cb22J-8xnvM">211 Tips and Tricks for Last Day on Earth Survival Update LDOE Tips</a></h4><p>Last Day on Earth Survival is a Free Game, a mobile game and it is a Survival Game. This video has 211 LDOE Tips and Tricks. It does not have Last Day on Earth Hacks or Mods, but it will help beginners and advanced players play the Last Day on Earth.</p></blockquote><script async src="//cdn.embedly.com/widgets/platform.js" charset="UTF-8"></script>"
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