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Site for the first individual design project - Leith, Edinburgh. The site map is a useful tool when designing and site analysing. It is a representation of the visual overview of the site and also allows to develop further diagrams of environmental aspects affecting the site and other more. Â
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One of the biggest mistakes I have made during this (first semester) design project is starting all over again every time someone told me they don’t like my design. It was a major waste of time, which was limited of course, and a waste of my health. I was working very hard to develop the design as well as I could to represent everything there was to show in a very short period of time, but at the end It physically couldn’t be finished no matter how hard I tried and it didn’t reach the condition of a well thought-through project. I should have defended the ideas I liked about my design and improved those mistakes instead of replacing everything with a new idea every week. It was not an easy lesson that I learned this year but, at the end of the day, this is what we are here for, right?
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The use of different diagrams, acsonometric drawings, sections, atmospheric drawings, rendering, collages to communicate your ideas to other people is very important and helpful. The allow you to show everything you want without the need for your presence and explanation.Â
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Massing - is a technique that allows you to see how the building with all the required spaces in the right volumes can be fitted to the given site. How the initial form of the building sits on the site and looks among the surrounding buildings. Massing can be either digital (e.g. in Sketch Up) and physical with the use of different materials (e.g. wood blocks, foam board, etc.)
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Study trip to Berwick upon Tweed and site analysis (material study)
Studying the materials is an important part of any site analysis process. You can read a lot through the local materials’ use in construction.
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Process of creating and filming our version of the animation.Â
So for the filming we decided to have a rolling set of cardboard plates. On each of them different parts of several scenes, so when filming the plates would be added during he process of development in the animation (e.g. development of the city, changes in the background mood of the scenes, growing puppy, etc.)Â
Here is how it all turned out =>Â https://www.youtube.com/watch?v=QSOKFOrL5Ow&feature=youtu.be
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Representing an animation in real life was a big challenge for us. In this storyboard we tried to keep everything simple. Some of us painted the background, made the decorations and others thought about the way we could combine all that into a movie.Â
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More sketches for the Engineering Experience project.Â
“Emotional Regress of the main character Champion”
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The first group project of the second semester is called Engineering Experience. It was a very interesting project that let us deviate from the housing architecture, that we learned a lot about in the first semester, and dive into something very artistic. For that project we had a group of architects and a civil engineering student (ideally we needed an artist but there were not enough of them for every architecture group). The main idea of the project was SPATIAL EXPERIENCE in films and animation movies and how we can represent that in our own way. Here are some of the sketches I made for our storyboard, that represents the atmosphere and spatial experience of the animation film “The Triplets of Belleville”.Â
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In addition to the previous post, this is a part of coursework for our Environmental Design and Services module, where we learn how the constructional industry influences the Environment and different ways of designing to reduce Carbon emotion rate, implication of renewable energy sources and etc.Â
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As well as Architectural Design, in Newcastle University we study other subjects, such as Architectural Technology. It is a practical part of our future job, teaching the students to think about how buildings work in reality and introduces us to the engineering aspects of Architecture. For me, personally, practicality is easier to understand, however the artistic side of Architecture is, definitely, not a bit less interesting.
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Nothing can stop desperate architecture students. Will do anything to see Norman Foster’s building…Â
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Study trip to Edinburgh 🚌 Inspiration can be found even in the most usual objects, which you don't even notice at first. That’s what I learned about finding endless sources for ideas.
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This is one of my Precedence for the Individual design project. Tel Aviv Museum of Art (Merta & Paul Amir), the leading museum of modern and contemporary art in Israel. For me, personally, this building is truly work of art. It kind of makes you feel like you're losing your mind and fall into illusions. Reminds me of Esher's staircase painting where you lose your way and sense of reality.
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 Anamorphic typography installation for the Chicago Design Museum (June 2013) by Thomas Quinn. Anamorphic typography is a spatial experience in which an arrangement of letters look perfectly set from a single point within a space, while looking wildly distorted from any other perspective. This installation served as an inspiration for my Individual design project for Leith (Edinburgh).
The quote itself actually belongs to Marcus Aurelius (Roman Emperor from 161 to 180 who was the last of the Five Good Emperors, and is also considered one of the most important Stoic philosophers) :
 "Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth"
#inspiration#Leith#MarcusAurelius#Everythingweseeisaperspective#nothtetruth#fromthenotesofanarchistudent
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Rendering (adding textures and materials, volumes to your technical drawings, such as: plan, section, elevation, site plan or whatever you want basically to give an atmosphere of experience of the building)
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