artificialvisor
artificialvisor
artificialVisor
22 posts
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artificialvisor · 1 year ago
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idk about webcomics but vriska is a banger name i might steal it
tis a powerful name......but power comes with a price.....never take without knowing the consequences, traveler
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artificialvisor · 1 year ago
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artificialvisor · 1 year ago
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don't let the juggalos in the fandom fool you this year. they're working for her
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artificialvisor · 1 year ago
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Saw this and couldn’t not do it.
Original post
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artificialvisor · 1 year ago
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i dont have a new years post for you so heres some stuff with fun colors i drew the last few days
happy new yuri
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artificialvisor · 1 year ago
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(late) happy new year!
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artificialvisor · 1 year ago
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'tis the year
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artificialvisor · 1 year ago
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KAngel & Ame-Chan (Classpecting notes)
blog-post here
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So in classpecting we have godtier as the final sacrifice of the player (the player finalises their title). In some of her endings ||she commits $uicide to become a "real angel". || which is the godtier.
I was thinking that KAngel will be the literal inverse title or the other way around. Ame mentioned wanting to become KAngel to be loved and precieve the love she wants. On the other hand she's not satisfied for not being liked for who she is. She also keeps mentioning not being affected by followers only to cry the other day for not having clout with her persona.
She also wants others to rely on her entirely (only giving her attention, demolishing other streamers as well) only to pity her fans reliance on her "they need me... It's kind of sad" etc.
I was thinking, what if KAngel is the knight player.. And Ame the rogue.. What if Ame is the Thief (stealing from her persona) and KAngel is the Page? What if it's the other way around? [1/3]
The possibilities
Hope-rage: "I want to be the light on the internet and give you hope in desperate times (rage)"
- if KAngel/Ame is the Knight Of Hope, then Ame-chan/KAngel would be Rogue of Rage. If KAngel is Thief Of Hope then Ame would be the [Page of Rage].
Btw, Alternate Titles for Knight of Hope include:
- Guardian Angel
- The Believer Blade
- The Ward of Wings
Pretty KAngel if you ask me
Void-Light: shielding who you really are. Being the literal "light" in the pits of darkness (void) - - - and lying to others or showing breakdowns only for advantages and/or to guilt trip (hard to categorise her honesty in the routes where she has a stress level over 100 I can't lie)
- if Ame is a Rogue of Void, the inverse is Knight of Light (KAngel). Likewise we still have Page to Knight inverse believers so we have to take the Page of Void in consideration as well.
And I haven't explored the DOOM path yet. I was thinking her substance abuse is a sign of either Void or Doom but lmk. [2/3]
Keep in mind that inverse title theory is very much debated and fans have different ideas of inverse titles, when it comes to class. Eg. To me, witch and seer are inverse but to others Witch and Sylph is the inverse etc etc. In the Rogue of Rage I compiled ages ago, it directs to Knight Of Knight btw.
```The inversion of a Knight of Rage is a Rogue of Hope; one who passively redistributes positive emotion, harmony, and faith.```
We have a few clues so far and I'm starting to least think Ame would be Rogue of Rage rn:
```The Rogue of Rage's special ability, 'Ultimate Public Approval,' harnesses public negative emotions, redirecting them to ensure universal approval of their actions and personality.```
[3/3]
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artificialvisor · 1 year ago
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classpect titles: identity vs. the narrative
right. here’s something i’ve been meaning to talk about for a while. the assignment of classpect titles.
before i start, i want to make something clear: i’m not here to tell anyone how to identify. i am of the opinion that everyone knows themselves best. i’m not here to tell anyone how to classpect: this is a wacky business filled to the brim with speculation. this is merely an account of my views and opinions.
the classpecting community at large, here on tumblr at least, is very concerned with one’s personality when assigning classpect titles. this approach also necessitates a focus on both class and aspect in tandem; making sense as one full concept, a one and done thing, rather than two components of a title. a title, not a name.
a prince of heart is one who destroys heart. therefore the prince must destroy heart. he cannot engage in destructive behaviour, fall into that class’ archetypal pitfalls and climb its archetypal highs, and also have an arc concerned with identity, see the world in those terms at the same time. he must always be a [destroyer of heart].
it all ends up rather stereotypical; a prince destroys, therefore the prince is bad. a knight protects, therefore the knight is good.
i find it more constructive to look at classes as archetypes, because at their origin, this is what they are. patterns of behaviour one repeats again and again, falls back on when they are at their wits’ end. this is where the narrative view of classpects comes in.
class represents the hero’s internal processes. their values. a sort of concise list of their greatest faults and greatest strengths, like horoscopes in the newspaper. made to be generic. made for the hero to grow with and past them. it makes sense then why most prefer to classpect based on personality: it is easier to look at yourself as a list of traits than it is to look at yourself as a history, a narrative path you’ve walked. actually, that brings me to a good metaphor: your class is your shoes. the trail you walk. your aspect is the scenery.
classpecting from a narrative angle requires a shift in perspective, and acknowledging one stark difference between the hero title of myself and say, the hero title of jake english. we are both hope players, yet one of us is a person. the other is a character. the title system in homestuck is made around characters. the game is deliberately set up to help its players grow, and in doing that sets them on a path loosely defined by their title. people are a bit more complicated.
seeing yourself as a character isn’t easy. it’s almost impossible. characterhood is objective; personhood is not. in a story, we see its characters’ entire arcs in one line, we can clearly identify the inflection points in their stories and which themes repeat again and again. but as people our lives are ongoing; we are not afforded the same omnipotence, the ability to see time all at once.
class is incredibly hard to determine because of this. aspect is a bit easier. it is the themes that repeat again and again in our lives, a backdrop for all else to happen. it is a lens through which we see and understand the world. a light player might see their world as a story. a heart player might see the world as a tangle of identities rubbing up against and affecting each other. the possibilities are as endless as paradox space, which is to say not at all or quite a lot, depending on how you look at things. and how big you are in the scheme of them.
of course some measure of both narrative and personality classpecting must be employed for the most accurate outcome to be produced. one cannot look at the forest’s reflection in the lake and claim to know the beasts within. one cannot build a house with only bricks. but a healthy harmony should be strived towards in order for the result to be most accurate.
if you would like to read some posts from people who know these things better than me, i recommend @classpect-navelgazing, particularly their masterpost, and @urcharactersclasspect, whose opinions i found very particularly eye-opening.
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artificialvisor · 1 year ago
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𝟺𝙱𝟶𝚄𝚃 𝙼𝟹!
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Homestuck resources compiled
SUMMARIES- What are Classpects? What are Aspects? - compiled document
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artificialvisor · 1 year ago
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Classpecting - Saya no Uta (沙耶の唄, Song of Saya) Spoilers
Explicit +18 Game; Game; not recommended to play uncensored.
Saya. Witch of Life - Inverse Title is Seer of Doom which she'd show traits of as well.
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Saya appears to exhibit characteristics and abilities that align with the traits of a Witch of Life, albeit within a very different context than the themes explored in Homestuck.
Glimpse to the Inverse Title Seer of Doom
Initially, Saya appears to embody certain traits that could relate to the Seer of Doom archetype. She displays curiosity, a penchant for learning (evident in her fascination with human literature), and seems to understand the consequences of her actions and the limitations she faces as an otherworldly being on Earth. Additionally, her ability to manipulate and change the bodies of creatures aligns somewhat with the idea of restrictions and systems associated with Doom. As the story progresses, Saya's transformation, if interpreted metaphorically, could reflect a shift towards the Witch of Life. The Witch class in Homestuck is associated with manipulation, control, and active use of their aspect. Life represents growth, creation, and vitality. In the Game, Saya's growth and change stem from her interactions and experiences with Fuminori and the human world. Over time, she develops emotions, a sense of attachment, and desires akin to a human, which could symbolize the growth aspect associated with the Witch of Life. She starts to display more agency, actively engaging with Fuminori, experimenting with her abilities, and ultimately affecting life around her, albeit in a distorted and grotesque manner.
Parallels with Witch of Life
Saya demonstrates a remarkable ability to manipulate life in various forms. She can modify genetic code, change creatures' bodies, and initiate global-scale transformations by enveloping a world with spores that convert life into her species.
Emotional Development
Saya's development over time, particularly her exposure to human literature, led to the development of emotions and a human-like mentality. This progression from a being with unclear motivations to someone seeking affection and understanding could be likened to the emotional development often associated with characters embodying the Witch of Life aspect.
Relationships and Interactions
Her bond with Fuminori Sakisaka could be interpreted as a manifestation of the Witch's struggle with understanding when and how to help others. Her connection with Fuminori and the complex dynamics within their relationship suggest a nuanced understanding of emotional needs and interactions.
Rule-Bending and Transformation
Saya's ability to transform bodies, manipulate genetic codes, and change the fundamental nature of life on a global scale parallels the concept of Witches bending and breaking the rules of their aspect.
Moral and Emotional Quandaries
While a Witch of Life faces moral dilemmas in using their powers, Saya's actions, including acts of violence and consumption of human flesh, present ethical complexities that extend beyond the typical moral struggles of a character embodying the Witch aspect. Transformation and Evolution => Saya's ability to bloom and initiate the transformation of life on an entire planet introduces a level of power and scale not typically associated with individual characters in the Homestuck universe. This expands her impact far beyond personal interactions or local manipulation.
See the blogpost here
Sources
for the character analysis were taken from the official wiki and from my halfass compiled document, which is a work in progress that I have postponed working on for a long while (I had to redo formations :’)
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artificialvisor · 1 year ago
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Muse of Time
Muse: Passive embodiment class. One who becomes their aspect to inspire through it.
Time: Control over time itself and the purity of the timeline. Metaphorically it represents patience.
The Muse of Time is one becomes the flow of time itself to inspire others. They become one with the flow of time and one of the cardinal aspects of the game. Hoping to inspire people to be patient and to wait for good things to come. Becoming one with the timeline of their session to keep things steady and unbranching.
The Muse of Time, another of the cardinal master classes. They would serve a very important role in their session as it would be their job to become one with the timeline it flows on. Similar to how a Muse of Space could become one with Paradox Space to have an influence of all that happens throughout, the Muse of Time would be able to influence everything that happens on the timeline.
They would be the ultimate time keeper. Able to help manage everything that goes on and prevent the timeline from splitting into doomed branches. Not directly though. They would manage the timeline by having everyone else do it. Influencing their actions to lead them down the right path. The path they need to follow to keep everything running smoothly. They would be at every point in time at once. Guiding everyone involved in their session the best they can.
At the same time trying to keep everyone patient and willing to wait. Trying to get everyone to understand that it will all work out in the end. That if they just wait and go along with what needs to happen for their line to stay the Alpha they will be rewarded in the end.
One thing that just came to my mind. Instead of becoming one with the timeline they are currently on, the Muse of Time might be able to become a whole new timeline for their session. Now this would only be a super emergency power. Like if there was some horrible disaster incoming and no way to avoid it without dooming the timeline. The Muse could sacrifice themselves to form a whole new timeline. One where the event doesn’t happen and everything will have a better ending.
Again a big IF power. But it might be possible for something like a master class.
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artificialvisor · 1 year ago
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Classpect Analysis: Thief of Void
One slippery bastard coming right up. Info under the cut.
Weiterlesen
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artificialvisor · 1 year ago
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maid of doom?
Maid: Active creation class. One who creates their aspect or creates through their aspect.
Doom: Control over death itself and destruction. Metaphorically it represents sacrifice.
A Maid of Doom is one who creates and creates with Doom. They both create pure destruction and use that destruction to create. A power like this is very contradictory for a creation class like the Maid. Because of that a Maid of Doom becomes very similar to a Prince.
Good old contradicting Classpect combos. Like I said a Maid of Doom becomes very similar to a Prince class as they pretty much have the same power. Destruction. Though in a bit of a twist I believe the Maid of Doom to be more destructive then a Prince of Doom would. Part of a Prince of Doom’s power is to destroy the destruction along with destroying with it. Which means it can at least fix and repair damage done. The Maid of Doom on the other hand is just pure destruction. Yes they have the ability of creating with the destruction but that still involves destroying things. Their is no creation in this Classpect without some destruction.
In fact this might be the Classpect with the most raw destructive power. They’re ability is to just cause and create wanton destruction. They could wave their hand and the ground in front of them would start to crumble and burst. Now it can be kind of hard to imagine how to create from this kind of power. Well I imagine two things. The sillier idea is the image of the Maid breaking down a mountain and in the rubble would be a perfectly molded statue. Creating a sculpture by destroying the mountain. The other idea is a bit more liberal take on creating. What the Maid of Doom could create is holes or pitfalls to trap their opponents in. Simply destroying the ground to make a hole. A little simple but still technically creating.
Another take on the creation aspect could be achieved through the Maid sacrificing themselves. They could sacrifice themselves to create a path for their team or to hold of an enemy. They use their sacrifice to create a way for their friends. Or maybe using the sacrifice of someone or something else. They could use the sacrifice of one of their team members to create a plan to beat the opponent they sacrificed themselves to.
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artificialvisor · 1 year ago
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Homestuck and the 12 Archetypes
I recently came across something called the Twelve Archetypes. Apparently it’s a concept by psychologist Carol S. Pearson, inspired by the Jungian notions of personality types and archetypes, as well as Joseph Campbell’s theory of a monomyth (aka The Hero’s Journey).
And, well… Wow. Twelve hero archetypes. That is absolutely the Homestuck class system. While not perfect, they translate really well, too!
Witch = Magician
Heir = Everyman / Orphan
Mage = Explorer / Seeker
Seer = Sage
Prince = Ruler
Bard = Jester
Maid = Creator
Sylph = Caregiver
Thief = Revolutionary / Rebel / Destroyer
Rogue = Lover
Knight = Hero / Warrior
Page = Innocent
Apparently there’s a whole formal, official, scientific-based personality test regarding the Twelve Archetypes called the Pearson-Marr Archetype Indicator (PMAI). (Free version of the test here.)
Information on the Twelve Archetypes: The Pearson Archetypal System The 12 Common Archetypes Pearson-Marr Archetype Indicator (PMAI) (Wikipedia) Pearson’s heroic archetypes
How am I just now learning of this? There’s no way Hussie could have NOT based the SBURB class system on this concept. I don’t even.
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artificialvisor · 1 year ago
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Knight of heart if that is okay
Ok, so, I was kinda hesitant to answer this one because I have a troll in my fansession who is a Knight of Heart, but I put this off long enough so, here's the disclaimer, this might be totally stupid and inaccurate. I'll try my best but at least part of this might be biased because Tongty Honbee is my favorite of the fantrolls I already have designed, so. Here we go, I guess.
I usually start on classes, so, what are the distinct personality traits of Knights?
The main thing we know about knights is that they tend to hide things, especially about their own aspect. The knight class is an aspect manipulation class, along with witches, implying they have a unique take on their aspect. Mages and seers may understand the aspect, but knights can tame it, like a medieval knight with a steed they shall ride into battle. The knight would have a solid understanding of their aspect that would bring new ideas to light. They're not as creative as maids, but they like hearing new ideas; not that they always listen to said ideas, and especially not about their own aspect, but while a witch would understand their aspect's ability to change from the inside, a knight might distance themselves in order to get a new perspective. This distancing also makes them hard to get along with for most people; they put on a facade that lets them keep their distance, or feel like they're keeping that distance, anyways. This attempt to be someone farther away from their aspect than they are doesn't necessarily mean they succeed; in fact, Karkat himself is "too friendly" compared to other trolls, as much as he may pretend otherwise (and friendship is a blood aspect thing, as I've previously mentioned).
The knight's attempts at distance are tiring even to the knights themselves, but they do give the knights the ability to provide Hot Takes on their aspect. Honestly, I'm trying really hard not to describe knights like they're seals but I might as well indulge the metaphor of a feral wet cat, that looks like one thing (smol and fluffy) while knowing themselves to be entirely different (friendly reminder that seals are carnivorous!). I should clarify that different doesn't mean "opposite"; Seals can be both at the same time, and, theoretically, so can knights. Why shouldn't you have a great sense for irony while still being present for your friends when they need you? Why not have a temper and yet be a caring person? Why not have a coolkid persona and not have it replace your personality?
The problem with that is mainly that the knights are holding themselves back. They think, usually, that this outsider perspective on their own lives, that the distance they put between themselves and their aspect, is entirely necessary, or entirely black and white; either you're as far away as possible and doing great, or you're too close; that the distance is the only way for them to keep their power and understanding of their aspect. This is obviously not true, but knights aren't great at self-reflection, as we've noticed. So, for the knights out there, consider this a wake up call; why are you holding yourself back from your aspect? Do you really have to, or is it yourself holding you back?
... Speaking of aspect, actually, we should probably get to it. I'm probably gonna be saying a lot of stuff I already said in previous posts about heart players, but maybe something unexpected would happen and a new puzzle piece will lock into place, and I'll have something new to say...
First things first, I'll say heart is the aspect of the self, or even the soul. It's an aspect regarding identity; having a sense of self, self exploration, knowing and learning more about who you are as a person. It's also the aspect of emotions and, to a sense, truth (oh hey, would you look at that, something I didn't say before!)
The emotional aspect of the heart comes with being able to feel your emotions to the fullest and embracing them, as well as being very emotionally intelligent. A heart player can sense and empathize with their friends, and are usually very willing to listen if you need to talk, and may even help with putting names to feelings, or offering comfort if needed. They have a very wide range of emotions, which can get overwhelming at times, but they embrace it completely; they probably consider themselves sensitive people, or at least highly emotional.
The truth element of the aspect is actually a mirror to its opposite aspect, the mind. While mind speaks of objective truths and undoubtable knowledge, the heart is about subjective truth; how you feel about something, and how reality doesn't cancel out your feeling about the situation. It can be very overwhelming (and, as an emotional mind player, I can at least offer comfort in the knowledge that your truth is very valid and at least you're not stopping yourself from crying because it "doesn't make sense". We all make choices in life and mine apparently include emotional ineptitude and a penchant for tears). It's also about being true to who you are, and being unapologetically you. Loud and proud about your personal values and opinions.
Heart players are also very animated, which ties into both the previous points; they're very emotional and aren't afraid to put said emotions on full display. You're happy, and bouncing all over the place, and grinning so wide and bright it's infectious and now everyone else around you is vaguely giddy with no idea why. You're sad and suddenly the world is wilted and lacking colors, and it's like the air is as thick as honey. People notice your emotions and catch them like they're in the air. They notice when you're missing because you express yourself with all that you are, and the world around you is more colorful for it.
This also makes heart players more impulsive, though, usually when their emotions override their logic. Even those of them who pride themselves for being incredibly logical can sometimes let the world in too deep and interfere and get hurt, the moment something becomes personal.
The last part of the heart aspect is the self. The most important part; both within the aspect, and to the players. The sense of self of a heart player is their compass, and they're always looking for the right direction. Heart players like to explore, see and experience, both the world around them and who they are. They can get very intense when learning about something new, because every new passion is like a badge they can wear to say "this is part of who I am now". To them, every thought and opinion that crosses your mind is part of what makes you you, and should never be discounted. They wear every positive adjective you assign them with pride, and acknowledge the others by addressing them carefully. They strive towards self-achievement and understanding and betterment, which can look strange from an outsider's perspective but for them it's normal, and they have a difficult time understanding anyone who doesn't want to be the best they can be.
That lack of understanding of others is also just a general part of being a heart player; most people may see you as intense or awkward at first, because different people have different priorities in life, which, well, of course, you may say, but you still don't really get it, even if you do respect the fact that maybe, for some people, their relationship with themselves is at the core of all their values. If you know there's someone you're gonna meet, you may prepare some questions; simple "getting to know you" icebreakers, supposedly, but the further you delve the more obscure or specific your questioning becomes, which can throw people off; not everyone can offhandedly answer questions like your favorite breed of cat or what they'd most like to have a collection of if they could. To a heart player, these are questions you ask yourself and carefully collect the answer to into the marvelous patchwork of your personality, an opinion you hold that, combined with all your other ideals, makes you your own, unique person.
As such, they're also very decisive people, who form an opinion and hold onto it like it's their defining characteristic; because every characteristic is defining to a heart player, and all those traits can only make up one person who cares so deeply about things like the name of a childhood plush or how many teaspoons of sugar you put in their tea, and that knowledge can make heart players very detail-oriented, in the way where they want to know everything about you that you'd be willing to tell them- it also makes them great at understanding interpersonal relationships between any two people; because this person is a cat person, while this other person actually does have a favorite dog breed, so they're going to have disagreements in a work scenario but be good friends if they aren't (I'm very much extrapolating; I'm no heart player, I could be completely wrong and hyper dog fans can entirely get along with cat people, who am I to know?)
(yes, that last paragraph is shamelessly stolen from my last analysis. I'm tired and it's still entirely correct so I'm just reusing this. Also helps make sure I'm not too close to this because the aspect analysis is half stolen from my previous one!)
Well, all that out of the way, we can combine the class and aspect to understand better the Knight of Heart.
A Knight of Heart hides their heart; be it their true personality, or their feelings for others, in order to understand emotions in other people. They're explorative and try for open-mindedness but constantly miss the mark when it comes to social interaction. A knight of heart might be trying so hard to distance themselves from their aspect that they become obsessed with who they are and how they're not what they "should" be, for example.
They might market themselves as patient while inside their emotions are a whirlwind, and only break down willingly to a few people. I imagine they're the type to be proud of any adjective given to them, so much so that their black-and-white thinking implies to them that that means they cannot be anything that may contradict said adjective (see; the seal metaphor).
A Knight of Heart may have similar characteristics to a prince of the same aspect, if only because knights hide who they are, which is a major part of this aspect. However, unlike a prince, who destroys themselves unwittingly, a knight would just hide. They know who they are, or who they should be, incredibly well; they just have a reason to believe that they shouldn't show that to the world.
(Bonus content under the cut? More likely than you think!)
Decided to show off my single art piece for my knight of heart fantroll and also give a tiny ramble about zem!
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Meet Tongty Honbee, a selectively mute purpleblood who only has the courage to talk through ventriloquism, which, coincidentally, is also a thing ze found thanks to zir best friend, the indigo scriptwriter who was originally my trollsona (who has also evolved beyond that and now needs a new name and design... why am I doing this to myself).
Tongty is a bee themed troll, zir sign is the honeybee waggle dance pattern and zir clothes are all striped (even the clown makeup is hexagons). Ze talks with a lot of made up sign language and even more body language, much like how bees communicate via a dance... Ze also has a pale crush on zir best friend and is content to not ruin a perfectly good friendship for a chance at a moirail... which is how I ended up classifying zem as a Knight of Heart :3
(Extra design notes, because I won't talk about it anywhere else: zir horns are based on bee antennae. Ze's signing the sign for "happy" in the drawing :D the name Tongty originated with the phrase "tongue tied"... I have more but they're really small things, like how I had to tweak zir colors 8 times because the stripes and fluffy collar for the jacket keep reminding me of Mina Ashido from MHA and I don't even watch that show)
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artificialvisor · 1 year ago
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Page of Doom
This will probably remain to be the only post I will ever make, I’m saying this for the record, and leaving it at that for the world to see.
I’m not saying this in a purely negative way, but I’m just gonna info dump this one classpect. Because it’s mine ^~^
This is entirely because I couldn’t find much upon the page of doom class on the interwebs, (and trust me, I dove pretty deep.)
Because for the page class being the class of limitless potential, and the hardest challenge, as well as having a little bit of a weakling… we literally are obligated by our personal issues of initial weakness to have others pick up the slack. Our ultimate fate lies within others. The people who surround us. Will they destroy us? Manipulate us? Exploit us? Steal from us? Create in us? Understand us? Who’s best for the job anyways?? To truly bring us to completion?!
The answer to that… is yes.
They are all. Needed.
As we are the clay, each person shapes the page into who they will ultimately become.
That does not take away our responsibility of our actions. But we are easily stumbled, we are very impressionable.
Now add doom into the mix.
And you now have a double edged sword.
Doom… the aspect of suffering. Of fate. The final destination, whether that be life or death? A doom bound could be fated to attain eternal youth, and that’d be their doom.
So doom does not necessarily mean death. Because death means aging. That’s time.
But! We’re entropy, we are resentment, we are the resigned to what life has for us. We have the weakness, and we have empathy for it.
We may be the most understanding, empathetic, caring, kind, and grateful aspect in the wheel… at least when we’re at our best.
We understand, because we’ve experienced it.
We empathize, because we don’t want anyone else to experience the same.
We care.
We’re kind.
We’re grateful of what we DO have, rather than what we could have.
We, at our best… don’t say poor me at a stubbed toe. We just get through it…
But then again that kinda leads me to the classpect.
The page of doom.
If you thought a knight of blood was weak?? Then just look at the page of doom.
But just like Karkat, who made strength from his connections in his companions.(which is similar to what pages do. Not calling KK a page, he’s most definitely a knight.)
A page of doom, thrives within weakness. Thrives in entropy.
If a page is supposedly “served their aspect”
Then the page of doom is served doom.
So. Kick your fellow page of doom.
It’ll hurt us, but “what doesn’t kill us makes us stronger” is all too real for this classpect
In order for a page of doom to complete his or her or their challenge. They’re gonna need to GO THROUGH HELL.
And then, after much pain? RISE OUT OF IT!
Then? Whatever pain comes after? We don’t feel it.
I mean, we feel the stubbed toe. But it doesn’t affect us.
I mean, we won’t enjoy it… we aren’t masochists. But dammit if we don’t seem like it sometimes
We don’t look for suffering, suffering finds us.
But. It doesn’t have to be that way forever
If you’re a page of doom. And you’re reading this?
With enough time, and a little creativity
Gathering information, even if you have to pull it from the obscure and mysteriously forgotten
Take heart. Know yourself. Your potential. You’re unique!
But be mindful. You’re not god. You are what you eat. You reap what you sow.
Don’t be afraid of anger, but instead, hope you’ll pull yourself out of it before anyone gets hurt
Don’t be afraid to be free. But also. Don’t be afraid of the people who love you.
Attain ultimate balance.
Accept weakness, and what you’re incapable of doing. I mean not everyone can be an astronaut…!
But do what you can!! In every moment. And what you could have done better, be wise and acknowledge that! Know that if your just a little kinder next time? Maybe you could have avoided that argument.
Have you ever seen a nerd stand up to a bully…?
A weakling, stand up to an immeasurable hulk?
They fight them.
They get hit. They get kicked. They get hurt.
But they don’t back down.
They get back up, every time.
And everyone watching? Begins to realize, that it’s the bully who is the weakling.
Because it takes a weakling to spit on someone when they’re down.
Or to insult someone who’s born like that.
It’s not just weak. It’s pathetic. It’s insecure. It’s self destructive.
It’s oddly inspiring to see someone stand up for the weak.
It’s incredibly brave to stand up to a bully for someone who’s weaker than even them! Weak? Is not an insult to a page of doom. Instead? It’s an opportunity. An opportunity written in the very fabric of the universe.
An opportunity to be able to sacrifice more. In order To become a martyr. You don’t need to be the strongest… you just have to give it your all.
Say you have millions of dollars
And you give hundreds of thousands of it.
And you’re wondering why people say “big whoop”
Go ahead millionaire, give it your all.
What does money matter anyhow…? When you’re dead it won’t matter. When your alive, someone other than you could use that money more than you. And if they’ll love you if you give them even a dollar…? What if you gave the world… all starving children you possibly can? Your everything. Every resource. Every penny. Every single can. Every little piece of clothing.
“Be homeless? Why, that’s absurd!!!”
“I have everything I’ve ever needed! Everything I could ever want! I’m so comfortable! How could I possibly give it all…? It would feel like dying.”
Yes. But what is one life in the face of thousands of children. Crying. Screaming. Holding out their hand out to you. And you… turn your face away from them……?
“Okay say I do give everything? What’s in it for me?”
The adoration of the world? And if there’s a god? You’d better believe you’re getting into whatever heaven is out there.
“I don’t believe in heaven.”
Then record it. Record it and post it on social media. That’ll be your reward instead.
Didn’t I say the adoration of the world?…
Am I getting off track? No. I don’t think I am.
This is what it means to be a page of doom.
You will be the champion of the world’s underdogs.
You will understand the strength that is within weakness.
… all in all? You may be the only classpect who ever could see strength in weakness.
Literal weakness.
A decrypted arm.
Cancer.
Disease.
An ugly face?
You’re not the strongest.
You’re not the most beautiful.
You’re right.
And you’re a work of art
When will the world see? That it’s the weak. That are strong.
The first will be last.
The last, first.
The meaning of life isn’t that hard.
Life shouldn’t be taking care of my own, my family, my own inner circle.
Life should be that you treat everyone as a brother or a sister
Bless those who persecute you.
Love those who hate you.
You’ll pour burning hot coals on their head.
Justice is best served when it’s meant to. Let karma, or whatever comes along to give them what they deserve.
Instead? Save your own skin. Don’t be apart of that bad karma.
Don’t hit back.
Turn the other cheek.
Love.
Love.
Love…
Until you eventually die. Knowing that you made this world a better place than what it was.
Because the alternative…?
Is the destruction of the world.
Everybody wants to save the world
But nobody wants to die.
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