anthropictales
Anthropic Tales
340 posts
My Fanfiction crossposted from AO3 and my normal blog
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anthropictales · 19 hours ago
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do you ever re-read your own wips like 'damn the bitch that wrote this oughta finish it'
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anthropictales · 22 hours ago
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Basically this but earsplittingly painful Imagine Garrus doing this and breaking people's eardrums and you have Turian Death Metal
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anthropictales · 1 day ago
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Chapters: 107/? Fandom: Mass Effect Trilogy, Command & Conquer (Video Games) Rating: Mature Warnings: Graphic Depictions Of Violence Relationships: Female Shepard/Liara T'Soni Characters: Nihlus Kryik, Female Shepard (Mass Effect), Jeff "Joker" Moreau, Kaidan Alenko, Mass Effect Cast, Original Characters Additional Tags: Crossover, War, Politics, Outside Context Problem, Crossover: Blending, bioware stop simping for fascism 2023 challenge (impossible), cannon in a blender with some common f-cking sense, Exposition Series: Part 1 of Outside Context Summary:
Decades ago, a Turian patrol fired on an unknown, heavily armed reconnaissance force attempting to activate relay 314, sparking a war with a new, militant alien society armed with an almost entirely alien technological paradigm.
Though peace was brokered by the council, the Alliance's refusal to join the Council, their belligerent response to external aggression and their embrace of Sapient AI has kept tensions between them simmering.
When a rogue Spectre with an army of hostile AI turns a joint operation into the spark of a new war, keeping the peace will fall to an Alliance Commander and a Spectre. And keeping the peace may well prove to be harder than unraveling the mystery of the rogue Spectre, and his connection to the doom of the Protheans.
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anthropictales · 2 days ago
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Threshold Update
Encountering the Thorian
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anthropictales · 5 days ago
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Not sure about anyone else but I re-read all my favourite AO3 comments when I’ve had a rough day so if you’ve ever taken the time to write a deep, funny, or just kind comment, thank-you.
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anthropictales · 6 days ago
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If you're a writer you're supposed to write a lot of bullshit. It's part of the gig. You have to write a lot of absolute garbage in order to get to the good bits. Every once in a while you'll be like "Oh, I wish I hadn't wasted all that time writing bullshit," but that's dumb. That's exactly the same as an Olympic runner being like "Oh, I wish I hadn't wasted all that time running all those practice laps"
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anthropictales · 7 days ago
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eclectic taste (not to be confused with good taste) is the only thing you actually need to be a good artist. i don't care if you like the right things, i literally only care abt the multitude of experiences and practices you have ingested.
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anthropictales · 8 days ago
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I do have a piece of writing advice, actually.
See, the first time I grew parsnips, I fucked it up good. I hadn't seen parsnips sprouting before, right, and in my eagerness I was keeping a close eye on the row. And every time I saw some intruding grass coming up, I twitched it right out, and went back to anticipating the germination of my parsnips.
But it turns out parsnips take a bit longer than anything else I'd ever grown to distinguish themselves visually. It's just the two little split leaves, almost identical to a newly seeded bit of kentucky bluegrass when they first come up, and they take a good bit to establish themselves and spread out flat before the main stem with its first distinctive scallopy leaf gets going.
I didn't get any parsnips, not that year, because I'd weeded them all out as soon as they showed their faces, with my 'ugh no that's grass' twitchy horticulture finger.
The next year, having in retrospect come to suspect what had happened, I left the row alone and didn't weed anything until all the sprouts coming up had all had a bit to set in and show their colors, and I've grown lots of parsnips since. They're kind of a slow crop, not a huge return, but I like them and watching them grow and digging them up, and their papery little seeds in the second year, if you don't harvest one either on purpose or because you misjudged the frost, so it's worth it.
Anyway, whenever I see someone stuck and struggling with their writing who's gotten into that frustration loop of typing a few words, rejecting them, backspacing, and starting again, I find myself thinking, you gotta stop weeding your parsnips, man.
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anthropictales · 9 days ago
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Threshold Update
Time to Meet the Old Growth
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anthropictales · 16 days ago
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Threshold Update
Exogeni-Feros gets rolled up
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anthropictales · 21 days ago
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some ideas have to come fully formed out of the big soup-pot of your subconscious. others require excavating, assembly and careful rewriting, only taking their true form when you are already working on them.
And you can never tell which is which until the words are on the page.
Either way, you still have to put hand to keyboard.
And spellcheck, and edit and all that.
don't want to write I want to think very hard about my fic until it emerges from my head fully formed like athena
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anthropictales · 23 days ago
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i’m going to say something that might make me seem ungrateful, but i think it’s true of many fic writers:
we want you to leave comments ON ao3.
we’re not angry or disappointed or anything like that when you leave qrts or lots of tags on our fic posts, not at all. we don’t NOT want you to message us to tell us how a fic touched you. but in addition to that, please consider just copying those words and posting them on ao3 as a comment.
why?
the reason is simple: leaving commentary in other places is ephemeral. story posts get pushed down. chats get pushed down in the list of chats, or worse, pushed up in lists of messages as the conversation continues. but comments on ao3 are easily accessible. and this is important because writers read and reread these comments regularly.
writing, especially writing longfics, is exhausting and drains your confidence over time. having a collection of people who enjoyed your past work at your fingertips is an excellent way to build yourself up when you’re feeling down. fic writers need this a lot.
i know over the past few years there’s this trend to be very descriptive with what is an “acceptable” comment. that’s all nonsense, as long as you’re not being an asshole, just say what’s on your heart.
but post it on ao3. please.
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anthropictales · 23 days ago
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Threshold Update
The aftermath of Williams's Ion Bombardment
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anthropictales · 25 days ago
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Hi Skyen, hope you're well! I'm seeking some advice and since you used to work doing mainly art commissions I figured asking you was worth a shot.
I'm a furry artist and I'm looking into doing commission work as a side gig while I finish animation college, and hopefully acquire enough experience/clients/notoriety to turn it into a full time job once I graduate.
Do you have any advice for someone literally just starting out with fresh accounts and zero following? Especially when it comes to reaching people and getting your first clients, and anything that one should take into account when working with NSFW specifically. Also advice for pricing your work is always useful 😅
No need to answer obvs but I'd appreciate your viewpoint if you want to share!
Got 2 asks on this exact subject so I'll write up what advice I can. One big caveat: I haven't worked as a commission artist for like half a decade at this point, and this job has a tendency to change fast, do not take anything I say as gospel. This is advice from a limited perspective, be critical of what I say and trust your peers and the people you are in community with before you trust me.
building audience
Step one is getting people to notice the artwork you create. Literally nothing else can happen until you have eyeballs on your work, and the most consistent and reliable way to make that happen is fanart. Ideally you'd want to produce fanart in a fandom you are personally engaged with and passionate about and familiar with, and which also has a sizeable community whose attention can help you build recognition and a base of followers.
This isn't always possible, and there's many a working artist who creates work for fandoms not out of deep personal connection, but because the fandom is large and relevant and a good way to capture the goodwill of algorithms and content feeds.
This approach has some downsides. For one, genuine fans can usually tell when someone's engagement with Their Thing is shallow, and for another it can be deeply creatively exhausting to chase the algorithm. I don't recommend this approach, but it is a valid means of building a business.
Another important consideration, especially when you are early in your career, is that volume tends to trump quality. Every artist will eventually learn that their shitty joke-doodle they sh*t out in ten minutes on a whim will get a billion reposts, and their complex personal work that took eight weeks to finish gets 2 likes from their closest mutuals and a comment from a bot saying "wow!"
In the age of the algorithm, what machines and for you pages value is a consistent, high-volume of output that generates user engagement. You will generally get further, faster, by producing a lot of work than you will producing great work. Again, this can be rough on your mental state, and a fast way to burn the fuck out, so please be careful and mind your health before all else.
The best way to build something that will last is to build your audience in communities and around fandoms and themes and ideas you genuinely care about and enjoy exploring and interacting with. Being your authentic self and creating work from your authentic interest is generally both healthier and long-term better for your career than trend-chasing. Treat trend-chasing and volume > quality output as tools in your toolbox, as creative and business decisions you can make to achieve a specific purpose, never ever EVER let them become the center of your praxis or your philosophy. Never ever EVER allow the Numbers™ to be your source of validation and accomplishment.
building business
Ok, so you've got eyes on your work. You've got some followers. How the hell do you get them to commission you?
Well, again, by demonstrating a capacity to create kinds of art for which there is demand. In the furry community, there's brisk trade in things like ref sheets and character design, for example. For most fandoms, ship art is a product which tends to be in demand. Being able to do really good expression sheets is a marketable skill. Being able to create compelling and clear emotes for streamers and creators is a marketable skill.
Showing the capacity to work in a wide range of styles is valuable. Showing the capacity to work in a wide range of genres is valuable. If you can do both comedy and romance your appeal expands. If you can do shonen-like action and angst as well, it expands again.
Equally, being incredibly good at a specific niche is valuable as well. Focusing hard on an under-served niche of work can give you a lot of opportunities to be the Go To person for that specific kind of thing.
Perhaps the hardest part of all of this is marketing yourself. Not only showing that you have the skills, but actively informing your audience that you are available, eager and willing to practise your skill for a fee. You have to sell yourself. It sucks, but you have to do it. You have to advertise what you can do, and you have to suffer the rejection and annoyance that comes along with doing that.
You have to ask people to commission you. You have to raise your hand and demand attention. It's not fun, but it's business.
Walking the line between self-promotion and being a person is hard. I can't help you that much with it, it's a very personal balance to find. Stay in touch with your soul, but kill the part that cringes at yourself.
Ultimately, you best marketing asset is your portfolio. Every time you do work, show it off. Repost it, retweet it, spread it around. If someone is happy with what you've made for them, do your best to make sure that other people see that happiness. Ask your clients (politely) to tag you when they share your work.
Oh, and for the love of god, sign everything you create, slap watermarks on anything that's likely to get reposted, and make it impossible for someone not to find your business email on your profile.
building network
If you're a commission artist, you are in community with other commission artists. You share interests, you share experiences, you share needs.
Practise solidarity. Absolutely seek out professional peers to help your business, but equally seek out opportunities to help them with theirs. If someone comes to you for art and you don't have commission slots open, point them at a colleague who you know can do the work too. Gas up your peers and spread their work.
Be a symbiote, not a parasite. Respect the craft of your peers, and don't chase celebrities and big names in the hope of coasting on their coattails. It will fail.
smut
If you're a working artist, at some point you have to reckon with smut and r34.
These genres are excellent sources of income, and fertile ground to build a business and network of customers. BUT. Do not ever make the mistake of thinking that they are "the easy way" or a shortcut. Do not ever make the mistake of thinking you can simply offer to draw tiddies and rake in the cash.
It's work and graft same as literally any other form of labor, it's challenging on both a technical and creative level, and the audience can sense if you're looking down on them. If you approach this from a position of shame, of "eugh, I'm debasing myself by doing this for rent money," it will not work, and you will lose standing and respect in the eyes of every peer whose support you need to succeed.
Just as in all other forms of creativity, if you treat the audience as morons who will slurp up whatever slop you serve them, then you will attract clientele that agrees with you, and you will deserve the misery they will inflict upon you.
If you are going to work in smut, establish your boundaries and enforce them. Know that good clients will feel safer and more comfortable with an artist who clearly states their red lines and earnest interests than they will with someone who tries to attract more clients by pretending to be open to work that they are actually uncomfortable with.
Never, ever, EVER let a client push you to create work you are not comfortable creating. It scars your soul in both the short and long term.
Also, when working with this kind of content, know the rules of payment processors and know how to hide the nature of your business from them. PayPal should never, EVER know the details of the content you sell with their service. Frankly, neither should your bank, most likely.
Look to your peers for advice and best practises about this. And be meticulous about your bookkeeping.
money
I want to tell you to charge at least minimum wage for your time. I want to tell you to charge substantially more than that, because your labor is specialized and highly skilled.
But the economic reality of commission work is that there is a crushing downwards pressure on the labor price of art, which has only been made more devastating by the rise of generative AI, and especially when you are a young artist just starting out, you're going to find yourself in a position where charging even minimum wage for your time will turn away a huge proportion of your potential customers.
Again, your portfolio will be the greatest argument for the value of your work, but you have to build that portfolio first, and very often that means doing a f*kton of work for not remotely enough pay until the pressure of demand finally works in your favor.
I don't condone or justify this state of affairs. It is horrid and I hate it, but I don't know how to fix it either.
Making a living from content creation of any kind requires you to get lucky, on top of working obscene hours and foregoing rest and vacations. It's not a safe or sensible plan for a career or paying your bills.
My sensible advice is to get a "normal" job you can survive doing, and do your creative work on the side, and resign yourself to the possibility that the creative work may never actually pay your bills.
And that is soul-crushing, but I cannot stomach pretending that hard work and gumption will guarantee anyone a decent living if they just try hard enough.
There are people who are better at every aspect of my work than I am, and they struggle harder and work for longer, and they will never see half the success I have, because I happened to get lucky, and they happened not to. It's wretched.
I'm not telling you not to chase your dreams. I'm telling you to do it with your eyes open, and with compassion for yourself first before all else.
All of this to say: I can't tell you what to charge for your work. It depends on everything from your competition to your niche to your genre to your community to your economic situation. You have to figure it out on your own.
All I can tell you is never forget that your work is worth more than the market will let you charge, and to raise your prices as soon and as much as you can. Try to reach at least minimum wage for your time as fast as possible.
in conclusion
Again, I haven't been a commission artist full time for a long time, please do not take any of this as gospel. Listen to your peers before you listen to me.
But trust me about the solidarity. It will save you when all else fails.
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anthropictales · 26 days ago
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people who let me wake up to this get a special place in heaven. firefly_fox how does it feel to hold my life in ur hands....
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anthropictales · 29 days ago
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I just reada really good fic but halfway through I realized "oh shit this is really familiar.... didn't I write something like this once?" And as I kept reading I kept predicting what happened next and the further I went the more convinced I was that they'd ripped off my story-
like, copied the ENTIRE plot and re-written it, just better than I had? The characters were more fleshed-out than mine were, and the POV was more interesting, and the pace made more sense- but it was MY STORY?
So close to the end I was like "holy shit.. do I message them? Ask if my story inspired theirs? Should I be angry? Flattered?" Cause their tags and description didn't mention me AT ALL, which, sure, it's fanfiction to begin with, but if you're using my work than at least credit me as inspo, right? Just to be courteous?
But I get to the end of the final chapter, and it's not finished, and I'm kind of disappointed cause I never finished my story and I was really immersed in their version now and had been looking forwards to seeing how they tied up my loose ends- so I scroll to the bottom to leave a comment, and.
It's MY URL.
IT WAS MY STORY THE WHOLE TIME.
THE ONE *I WROTE*.
In *2013*.
And FORGOT ABOUT
BECAUSE I WAS SO INSECURE ABOUT MY SLOPPY, SHALLOW, AMETEUR WRITING
And I'm just sitting here now staring into space thinking about every shitty story I've ever written now like
IT WAS ALL GOOD?
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IT WAS GOOD THIS WHOLE DAMN TIME??
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I'M A GOOD WRITER?????
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anthropictales · 1 month ago
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Threshold Update
Exogeni's Ambush, and a 'warning shot' with an Ion Cannon.
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