amywrites256
Amy Isaac
8K posts
Aspiring author, Nigerian Canadian, she/her pronouns. Current WIPs: Of Tears and Ashes / Of Blood And Gold from the Happily Ever After Series
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amywrites256 · 3 hours ago
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fuck an "intended audience" how about we normalize engaging with new and unfamiliar art pieces on their own terms
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amywrites256 · 18 hours ago
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Being obsessed with your own ocs is so so good for you i seriously can't recommend it enough
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amywrites256 · 18 hours ago
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All I'm sayin is.
Imagine being 35, going on 36
You lived a life where you had a deep interest in fiction, you wanted to learn to write, you wanted to draw, you wanted to bring characters to life, you wanted to be a storyteller, you have your whole life planned out from age 13 to 35 and you spend that entire time learning grammar, sentence structure, proper spacing, punctuation, etc.
You learn how to make characters who have consistent personalities, you learn the correct rate of change for those personalities, you learn how to write character interactions, you pay attention in Creative Writing and English to make sure you can be cohesive and consistent in your writing style and make characters that people are interested in.
You learn to draw on your own time as well, coming up with characters, considering their motives, considering their personalities, their accents, their family ties, their place in your fictional world, you piece it all together.
You hone your craft until the time is right.
You learn to program, to animate, to time events in a game engine, and you start putting together a video game to be the vessel for the story and world you've been writing for 22 years.
And people on Twitter and Tumblr are saying "Oh so you're autistic."
That.
That shit pisses me the fuck off.
My talent doesn't come from a convenient mental disorder, my talent comes from 22 years of practice, paying attention, reading, researching, learning, and honing my skill until I felt I was ready to start creating my masterpiece.
That is the shit I hate about this "If you enjoyed reading books as a child, you were disassociating" mindset. This "If you have an IQ of 170 and are a college professor for computer tech and programming, you must be autistic" mindset.
We are taking the glorious accomplishments and hard work of people who spent their entire life honing their skill and dumbing it down to "You were born with a brain defect that makes you hyperfocus."
That shit pisses me off, and what pisses me off even more is you mamby pamby pieces of human filth who are gonna comment "This is so ableist" because your reading comprehension is so piss on the poor that you're assuming what I'm saying here is that autistic people can't also be talented, instead of realizing the point I'm making is that talented people or practiced people or people who hone their craft are not NECESSARILY AUTISTIC. They CAN BE, but that is not ALWAYS THE FUCKING REASON. SOMETIMES THEY JUST PUT IN THE TIME TO PRACTICE AND RESEARCH.
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amywrites256 · 1 day ago
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Character Design Tip
After drawing your character for the first time, take a break, set the drawing aside, don't look at it
Next time you draw that character, do not look at your original drawing, do not use any reference for the character (aside from pose if you use pose refs)
Try to remember stand-out features that you drew the first time, and just make shit up for anywhere that you forgot
This is what I do with ALL my characters
Why? Here's a quote from a smart guy
"If there's a feature I very clearly remember without needing to look at reference, it's a feature that stood out, and that makes it a good feature. If there's a feature I can't remember off the top of my head, it's not a stand-out identifier of the character!"
-Me I said that
Do this repeated times until you are consistently drawing the same character every time and don't ever need to look at reference. The reason why is because this helps you visualize the character without needing to look at reference of them. You become completely aware of what they look like and how to draw them, and that means you have given them visual features that define them and separate them from your other OCs.
If you're drawing them and you go "I remember purple hair, I remember the bangs, I remember the eye circles, I remember the freckle placement, I remember the woodle stickin' up on the top of the head, I remember the long ears, I remember the gray skin" then those are what stuck out when you drew them the first time.
If you don't remember the little bow in their hair, goodbye little bow, you are no longer necessary.
You're welcome for this, please do this when you design your OCs for the first time.
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amywrites256 · 1 day ago
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just made a new oc called guy whose life sucks
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amywrites256 · 1 day ago
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So you want to write about horses.
Specifically, you want to write about horses in your medieval-inspired fantasy novel, rpg, or daydream fantasy. Knights in shinning armor on noble steeds, damsels in distress(or not!) on fine prancing mount, or an evil sorcerer cackling on a fierce charger above your poor tandem MCs.
Whatever it is you're imagining, a medieval horse appears. But you know nothing about horses. I can help.
(If you would like to begin with my first basic Basics post, start here)
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^ When thinking knight, you're probably imagining a horse like this.
Preface: When talking about fiction, there is always a question of historical accuracy. That is wholly up to you. But you will at least, after reading this, know more of the historical fact involving horses, and certainly know about some of the more commonly-complained about fallacies involving horses in media.
Now, the above still is from the film Ladyhawke (1985), which is often credited for popularizing the Friesian breed in the United States. I can almost guarantee you have see a Friesian in a film or on TV. The recent series Shadow and Bone had a central character ride a Friesian in one episode. They epitomize the romantic nobility and grace of knights. Except they don't.
The horse you see above came into existence in 1879, primarily as a harness and agricultural use horse. Horses known as Friesian horses have existed since the 11th century, but those horses were completely different from the breed created in the 19th century. The modern Friesian is a trotting breed, made to pull carriages and look beautiful doing it. They have a long back, short neck, and due to inbreeding, a host of nasty genetic problems including dwarfism, aortic rupture, hydrocephalus, and megaesophagus.
However, breeds that trace ancestry back to beyond the middle ages do exist, and they have been breed to look much the same for generations. Introducing:
The Barb/Berber Horse
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^Kinda just looks like A Horse™
The Barb comes from North Africa, and was spread into Europe through the Muslim conquest of Spain, where the breed mixed with the native Andalusian breed to create the Spanish Jennet, which is possibly the most widely successful horse breed in all of history. The Jennet is currently extinct*, but due to its durability, it was the horse used by the Spanish AND the British to invade the Americas, and descendants of the Jennet survive in local breeds from Argentina to Canada.
*a revitalization breed does exist of the same name
The Andalusian/Lusitano/Pure Raza Espanol
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^The true Fabio of horses, known for thick flowing locks and sweet dispositions
Possibly the horse that most strongly resembles the ancient knighly horse, this noble creature used to be the preferred horse of film, before the Friesian rise in popularity. Horses of Spanish bloodlines are Andalusian, horses of Portuguese bloodlines are Lusitano, but the characteristics of both breeds are nearly identical. They are also known for a fancy 'high stepping' movement, in which they raise their knees higher than other breeds naturally.
The Arabian
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^Note the narrow, 'dished' face and raised tail, breed characteristics
The ancient horse of the desert, made famous through books such as The Black Stallion, King of the Wind, and films such as Hildago. These horses are known for their stamina and intelligence, and were traditionally used as war horses by the desert tribes of the Arabian Peninsula. The Arabian has descendants in almost all modern breeds, as it is used to add strength and stamina to the original stock, despite being a relatively small horse. During the Napoleonic wars, this horse became the prized war horse of Europe as well, with Napoleon himself preferring to ride Arabians into battle.
The Mongolian Horse
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^Thick head, thick body, this horse is made to survive winter on the steppes
Introduced to Europe from the Hunnic invasions that ended the rule of Rome, the Mongolian horse is made to survive, thrive, and run in harsh cold weather. This horse allowed Ghengis Khan and his soldiers to conqure one of the largest empires to ever exist, from Korea to Poland. This compact horse would have mixed with the native stock of Russian, Eastern European, and Germanic tribes to help create the ancient northern horses, resulting in a thicker breed of horse in the north, and a lighter breed of horse in the south of Europe. Modern-day pony breeds such as the Exmoor, Fjord, Icelandic, and other have been found to have genetic ties to the Mongolian horse.
These horses do not exactly look like the modern image of knights on massive horses, but it is useful to remember that 1. people back then were a lot smaller and 2. horses back then were a lot smaller. Of course, there were hundreds of other local breeds during the middle ages, but many have been modernized and become today's sport, work, or pleasure horses.
During the middle ages, horses were not actually defined by breed. They were defined by the work the horse was suited and trained to preform. There were five main types of medieval horses.
The Destrier
Also called The Great Horse for its size, strength, and price, this horse was the renown mount of knights and kings in battle. These horses were highly trained for battle, and could be taught to do such things as striking out at soldiers in front, kicking at soldiers from the back, and even leaping all four feet in the air to protect it's rider. They would wear the most armor, and these horses would likely be closest in appearance to the modern Andalusian.
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^Ornate heavy armor on a model horse. This armor was made for a horse not much more than 15hh, what today would be a small horse.
The Courser/The Charger
A lighter horse than the destrier, the courser is also a warhorse, highly trained and well-bred, but a little less expensive. A knight might not be able to afford a destrier, especially as a minor knight, but every knight should have a courser. The Spanish Jennet is the epitome of the medieval courser, and in fact was the horse used by Richard II. According to Shakespeare, the horse's name was White Surrey, although other sources claim the horse was Roan Barbary, and was a Barb or Berber horse*.
*Bought from Spain and likely a cross of Spanish and African blood, so a Jennet. But Jennet was also a classification of a horse type in those days, so, sources are muddled.
The Rouncey
The 'average' horse of the time, this horse was used mainly for riding, but could sometimes be ridden into battle if trained properly, and were the preferred horse for lower-class fighters such as archers or men-at-arms. As it described a riding horse, these horses came in all shapes and sizes, from all lineages, and in all colors. In peacetime they could be used to draw carriages or work fields. A proud and expensive destrier would never be caught pulling a plow.
The Palfrey
A highly-bred, highly trained horse, this horse is a high quality riding horse known for a specific gait, called an ambling gait. This horse had a special pattern of moving its feet that gave the rider a considerably more comfortable ride than the traditional 4 gaited horse. After the middle ages, these horses almost disappeared, only to be recovered in the Americas in the form of 'gaited' horses such as the Paso Fino, the Rocky Mountain Horse, the Missouri Foxtrotter, and the Tennessee Walking Horse. The Icelandic horse has also retained the special Tölt gait that may* be the exact gait of medieval ambling horses.
*may, I am not a gaited horse expert.
The Packhorse
This describes any kind of horse, usually a rouncey, that is used not for riding but to carry supplies. Packhorses could also be mules, donkeys, and ponies, so long as they could carry weight for long miles. These were supply horses, carrying food, weapons, tents, whatever else may be needed.
Knights, Horses, and the Battlefield
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^ What an incredible creature of power and nobility. The man is fine too, I guess.
Now, if you have seen the above scene, you have probably seen The Hollow Crown, a historical drama with a few late Medieval battle scenes. In these scenes, knight clashes against knight in a furious charge, leading to pitched battles on horseback. I'm not going to say that never happened, but by and large cavalry was directed against infantry, not other cavalry, or used to conduct maneuvers requiring speed and surprise, such as a charge, a circling maneuver, a bluff retreat and most importantly, to chase down routing enemy soldiers. A knight on horseback was most effective in close quarters against unmounted and surprised soldiers. Lances were the primary weapon, allowing a mounted warrior length to spear and batter down at enemies, and a sword was secondary, as it had a shorter length, and would be used if a mounted warrior was surrounded by infantry or in battle against another knight. Throughout the medieval period, horses sometimes were removed from the fight all together due to unfavorable land, and kept in reserve to either help the army flee or to chase down the fleeing enemy.
Hungry for more?
There are many sources out there to learn more about the medieval period and knights in particular. I would highly recommend that you not look at Medieval Times sources, if only because better sources are out there. I enjoy the videos produce by Jason Kingsley CBE (Yes, that Jason Kingsley CBE) on his Modern History TV YouTube Channel, and find them to be accurate as far as I'm aware.
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^ Jason Kingsley and his horse Warlord, in costume. I've sent marriage proposals but I've not yet received a reply.
That's all for this post. I'll have more when I feel like it, and send me questions if you want to know more about specific things or need a writing question answered
Reblogs welcome and encouraged
@jacqueswriteblrlibrary for wider reach
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amywrites256 · 1 day ago
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The most valuable thing I learned in art college was the technique for coming up with creative ideas:
The first things that come to mind are NOT the best. Even if they're really good ideas, they CAN be better! But if the first few ideas are not good at all, write/sketch them down anyway. Write/sketch absolutely ANY and EVERY idea that comes to you! Do not judge them at this stage. The point is to build momentum, which judgement and overthinking shut down. When your mind is properly warmed up and you begin to experience playfulness and excitement, you can really surprise yourself with your own creativity! As long as SOMETHING is on the page, you have something to build off to generate more ideas, even if later ideas don't resemble early ones at all.
Don't wait idly for inspiration to strike: chase it down like a cougar!
What ideas interest you? Why? How can you build off them? If a project is boring you, don't abandon it right away. Instead think of how it could change to reignite your interest. In art school, it's pretty rare to get assignments that interest you right off the bat. Doing an assignment half-heartedly will just hurt you in the long run because you're losing an opportunity to gain valuable experience by putting your maximum effort into it. (I really wish i had this attitude as an undergrad 😮‍💨) So, think of what you could do to MAKE the uninteresting prompt interesting for you. Think adaptation, not resistance. Adaptation is not capitulation; it's taking power into your own hands by controlling what you CAN, and not trying to control what you can't.
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amywrites256 · 1 day ago
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Could you please give some tips to maintain flow and pacing in fiction writing?
Before diving into the tips, let’s briefly define what we mean by flow and pacing:
Flow
Flow is the smooth progression of ideas, scenes, and events in your story. It includes:
Logical development of ideas and themes.
Seamless transitions between scenes.
Natural event sequencing.
Organic character development.
Well-timed information reveals.
Appropriate emotional progression.
Getting the flow right immerses readers in the story so they can easily follow the narrative. It’s the invisible thread that unifies all aspects of your writing, ensuring each element contributes to the whole.
Pacing
Pacing refers to the speed at which your story unfolds and how quickly (or slowly) you reveal information to the reader. It’s a vital element of any narrative that affects the rhythm and tension. Effective pacing keeps readers engaged, controls the emotional impact of your story, and helps maintain momentum.
The most important considerations in pacing include:
Story rhythm: The overall tempo of your narrative can vary from fast-paced and thrilling to slow and contemplative.
Information reveals: How and when you disclose plot points, character backstories, and world-building details to your readers.
Tension and release: The balance between building suspense and providing resolution or relief.
Scene and chapter length: The structure of your story at both micro and macro levels can affect how quickly readers progress through your narrative.
Narrative focus: What you choose to emphasise in your story and how much time you spend on different elements (e.g., action, dialogue, description, introspection).
Both these elements play together to create an immersive and entertaining experience for readers, so it’s important to get them right. But how, exactly, do you do that? Here are some tips!
Vary sentence structure and length
One of the most effective ways to maintain flow and control pacing is by varying your sentence structure and length. This technique helps create rhythm in your prose and prevents monotony. Here’s how:
Mix short, punchy sentences with longer, more complex ones.
Use sentence fragments for emphasis or to quicken the pace.
Use compound and complex sentences to slow things down and add depth.
Start sentences with different parts of speech (nouns, verbs, adjectives) to keep things interesting (academic writing will tell you not to start a sentence with “and” or “but”, but I’m here to tell you it’s fine to break those rules!)
Use paragraph breaks strategically
Paragraph breaks are often overlooked but are a powerful tool for controlling the flow and pacing of your story. They provide visual cues to the reader and can be used to emphasise certain story points or create suspense.
Use shorter paragraphs to increase tension and quicken the pace.
Use longer paragraphs for descriptive passages or to slow things down.
Create single-sentence paragraphs for dramatic effect or to highlight important information.
Master the art of transitions
Smooth transitions between scenes, ideas, and events are essential for maintaining flow in your writing. They help guide the reader through your story without jarring interruptions.
Use transitional phrases or words (e.g., “meanwhile,” “later that day,” “across town”) sparingly. Clarity is best, but it’s easy to overuse them and turn them into crutch words.
Use sensory details to bridge scenes (e.g., describing a sound that carries over from one scene to the next).
Let your characters’ actions or thoughts link different parts of your story.
Create thematic connections between scenes or chapters.
Balance action and downtime
A well-paced story strikes a balance between action-packed scenes and moments of introspection or character development. This balance helps maintain reader interest while giving your narrative necessary depth.
Follow intense action scenes with quieter moments of reflection.
Use introspective passages to build tension before action sequences.
Weave character thoughts and feelings into action scenes for added depth and character development.
Avoid long stretches of either pure action or pure introspection, as it can be either overwhelming, exhausting, or boring for readers to have too much of the same tone.
Control the flow of information
How and when you reveal information to the reader is a critical aspect of pacing. Carefully controlling the release of information can create suspense, maintain mystery, and keep readers engaged.
Use foreshadowing to hint at future events without giving everything away.
Employ flashbacks judiciously to provide backstory without disrupting the main narrative.
Reveal character motivations gradually throughout the story.
Create mini-mysteries or subplots to maintain reader interest between major plot points.
Use dialogue effectively
Dialogue always seems easy, but it’s difficult to do well. But when it is done well, it’s a powerful tool for controlling pacing and maintaining flow in your story. It can quicken the pace, provide character development, and convey important information.
Use short, snappy exchanges to increase tension and pace.
Write longer conversations for character development or to slow things down.
Intersperse dialogue with action beats to maintain flow and provide context.
Vary dialogue tags and consider using action instead of tags to avoid repetition.
Create a rhythm with scene structure
The structure of your scenes can greatly impact the flow and pacing of your story. By varying scene length and intensity, you can create a rhythm that keeps your story moving smoothly.
Alternate between long and short scenes to create variety.
Use scene breaks or chapter endings to create cliffhangers and maintain suspense.
Vary the intensity of scenes, following high-tension moments with calmer ones.
Consider the overall arc of your story when structuring scenes, building towards climactic moments.
Show, don’t tell
It’s the most common writing advice for a reason. And it all boils down to using sensory language to enhance a reader’s experience. It turns a list of plot points into a story. Sensory details can enhance flow and pacing by immersing readers in the world you’ve created. However, it’s also important to use them wisely. It’s not about showing everything but showing what you need to at the right time for the best effect.
Use vivid sensory details during important moments to slow down time and increase impact.
Use brief sensory descriptions to quickly set the scene without disrupting pacing.
Choose specific, evocative details rather than providing exhaustive descriptions.
Vary the senses you appeal to, not just relying on visual descriptions.
Mini info-dumps work
Knowing when to summarise events or passages of time is often overlooked, but it’s an important part of pacing your story. While in general info-dumping is frowned on, sometimes it’s a necessary part of plotting. Not every moment needs to be shown in real time; sometimes, a brief summary can help move the story along.
Use short info-dumps for less important events or time passages.
Info-dumps can bridge gaps between key scenes.
Combine an info-dump with scene-specific details to make it feel more natural.
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amywrites256 · 1 day ago
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My controversial game design opinion is that "environmental storytelling" should be actually, tangibly present within the game's environments. Hitting the player with a paragraph of lore every time they click on a random item in their inventory is not environmental storytelling – it's just hiding an epistolary novel in your game's UI.
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amywrites256 · 1 day ago
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First person book blurbs should be illegal
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amywrites256 · 2 days ago
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amywrites256 · 4 days ago
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"guys in a spaceship" is really one of the genres of all time. like no way dude i wonder what they're gonna do in the spaceship this week
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amywrites256 · 4 days ago
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amywrites256 · 4 days ago
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THE BLACK DOG | TAYLOR SWIFT
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amywrites256 · 4 days ago
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the author's barely disguised lack of socialisation and profound sense of alienation from all other human life
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amywrites256 · 4 days ago
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Writing Notes: Fire Development
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Recognizing each stage allows you to describe with accuracy how a fire can quickly increase; later we will discuss fire characteristics, which will provide you with an opportunity to describe accurately the visual features of a fire scene.
THE 4 STAGES OF FIRE DEVELOPMENT
Incipient Stage
Also known as ignition.
This first stage begins when all 4 components have resulted in a fire starting.
Easiest to control and extinguish, and given the right circumstances, may possibly burn out on its own accord before it has a chance to reach the second stage.
Growth Stage
Shortest but most sudden of the 4 stages.
Combination of oxygen and any nearby combustible material will fuel the fire.
As it progresses, gases will rapidly increase in temperature, resulting in a build-up of pressure in the room.
Fully Developed Stage
When all the combustible materials have been consumed, the fire is at its peak and will be fully developed.
At this stage, the heat will be immense, and because the room will be engulfed in flames, there will be little hope of escape or survival.
Decay Stage
If the fire is left, then this final stage will be the longest, as the fire gradually finishes its consumption – think of a bonfire that is left to burn.
The heat still remains intense, and will do for some time, which is why firefighters remain so long at a fire scene even after the flames have been extinguished.
The fire may continue to smoulder and there is a risk of pyrolysis occurring, which may result in a secondary fire.
Source ⚜ More: Writing References
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amywrites256 · 7 days ago
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Just tried beans and toasts for the first time. Overrated as fuck.
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