Text
Since the holiday toy drive post is circulating again, I figured this would also be helpful! Food insecurity is such a massive problem in America, in general, and if you have the means to help feed others, I think you should take that opportunity. Here are some other tips:
1. If you’re planning on donating items from your own pantry, please check the expiration dates on the packaging. Think of your donations as gifts to bestow, not castoffs to be rid of. It’s awful to think of people feeling like they got scraps someone else just didn’t want. Everyone deserves dignity with their meals.
2. If you’d rather give money to a food bank, that’s also great since they buy food in bulk and know what items are most wanted/needed!
3. Not everyone has access to appliances like stoves or microwaves or hot plates so if you can donate items that don’t need to be heated up, that would also be greatly appreciated!
🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽🫶🏽
38K notes
·
View notes
Text
Hunting Sword with Scabbard, possibly Munich, Circa 1740
2K notes
·
View notes
Text
kitten i'll be honest daddy isn't sure he's cut out for full time employment
77K notes
·
View notes
Text
i love these kinds of blogs. i love reading winnie the pooh as a #female manipulator #coquette #girlblogger
37K notes
·
View notes
Text
Some more Geg id's
Prev post
237 notes
·
View notes
Text
19K notes
·
View notes
Text
"omg i wanna become friends with this mutual they seem so cool" *makes no moves to interact with said mutual beyond liking posts*
63K notes
·
View notes
Text
34K notes
·
View notes
Text
413 notes
·
View notes
Text
24K notes
·
View notes
Text
I wonder how many sound designers have died for their art.
107K notes
·
View notes
Text
Project Moon 8'th anniversary stream overview:
Cut for spoilers
God fucking bless this company, "nervous, one minute *clears throat*"
//as per last time, i will have some thoughts on each section which will be elaborated on in a marked subsection of each area, primarily it will be an overview and analysis of the content shown
Note at the start "This may be a long stream".
Revealed timeline.
Year in Review:
(Graph 1, Pictured, Monthly average players this year)
(Graph 2, Pictured: Daily Active Users)
New ID and EGO extraction:
Devyat association Sinclair (seen in a prior teaser) and Asymmetrical Inertia He EGO Heathcliff.
Sinclair 000 ID:
Likely a rupture ID similar to Rodion's Devyat.
This ID appears to use the same Courier system that Rodion used as well, being able to retreat from battle.
Skill 1 appears to be 2 Blunt coins. Skill(s) 2,3, and 4 seem to each be 3 Blunt coins.
Rather than a skill 4 it seems to be just an empowered skill 3 however, without the coin reuse at all.
It will be interesting to see if this ID can stand to beat Talisman Sinclair's bench passive slot.
Heathcliff He EGO:
Likely a tremor EGO due to its seeming relation to the "bell of truth" abnormality named Clockwork-Time Roly Poly in Mirror Dungeon.
Both the corrosion and awakening appear to be blunt damage EGO with either 1 or 2 coins, however there is a chance for a coin reuse system on the awakening due to the repeated animation before the final strike.
If this EGO is in line with the Roly-Poly, it will likely relate to fragile somehow, and may introduce a new tremor type, or reintroduce Tremor-Fracture to relate its Fragility concept.
Mirror Dungeon 5: Mirror of the Dreaming:
It is noted that this Mirror Dungeon changes are going to be long in explanation and extensive.
Party revive is noted, alongside "Combat changes" likely to include the new Chain Battle system, and abnormalities/EGO that are designed to use said system such as the Devyat ID and latest Fell Bullet EGO.
New EGO gifts, Choice Events, and Theme Packs. This confirms the return of the mirror dungeon floor pack system, allowing us to complain about getting the bosses we chose to fight.
The "new choice events" is likely referring to those that appeared in both Canto 7 and RR4, being "Dreaming Electric Sheep (which likely will be the source of Imitative Generator)", Portrait of a Certain Day, King in Binds, 400 Roses, Rose Hunter, and Hurting Teddy Bear.
There are changes to the pack system, allowing us to change between the hard and normal packs in the selection menu as shown, also i checked the EGO gifts shown in the image, they're all ones we've seen before.
Within Hard mirror dungeons, you have a selection choice between 4 EGO gifts, and the ability to select 2 of them, alongside both their associated Mounting Trials
In this hard pack, a "special shop" is able to spawn.
Within normal difficulty dungeons, the final floor is moved to the 5th rather than the 4th as is current, similar to how current Hard dungeons work.
Shops and rest stops are now one in the same it appears (once again, no new EGO gifts shown).
The aforementioned "Special Shop" that appears within hard packs.
This allows to swap out more skills, it will contain more EGO gifts, and will be able to fuze up to 5 EGO gifts together at once, which likely is due to the increased number of gifts that will be received specifically at floor end.
Duplicates of EGO gifts, they do not apply stacking bonuses, but rather are able to be fused.
When revived, sinners will have their SP set to zero, however all other sinner's SP will remain the same on floor start.
More abnormality battles will be present, and upon winning battles against said abnormalities (boss fight abnormalities encountered in elite or normal encounters), one will receive the EGO gifts related to the abnormality, as if they completed the fight through an encounter.
Hard mode fog of war changes, allowing you to see 2 nodes ahead rather than the current one.
EGO gifts are planned, for the aforementioned abnormalities most likely, and several that are unrelated or completely new.
In both images, fusion "tree's" are mentioned, with fusion gifts that are able to be fused (currently impossible as tier 4 gifts may not be fused), where new and weaker EGO fusions are added, which may be fused into double fusion, or fusion^2 EGO gifts.
Next Week, 28th of November.
5th of December.
some point this season, we will be able to gain achievements, and challenge the dungeon past floor 5 without the rewards, as an added Roguelike challenge mode.
Monthly ID rotation, reoccurring missions, and Quality of Life UI improvements such as a clear timer.
There are plans to release this in stages, as:
which is the reasoning behind the weekly additions that are listed above, which allows for Consistent quality assurance and constant content rather than a large release and a dead period.
Seasonal ID:
The Manager of La ManchaLand Don Quixote:
actively making use of the bloodfeast keyword, akin to the other bloodfiend ID's
This ID's kit will vary depending on the present allies, specifically changing when other La Mancha Land ID's are present.
Specifically, skill 1 is the Priest, skill 2 the Barber, and Skill 3 The Princess.
This ID's skills will be adaptive to multiple situations alongside their defensive skill,.
The defence skill was not shown, however, i believe that this ID's skills will be Slash, Slash, and Pierce respectively.
Wealth and Fame:
"We will need to increase our revenue to make the following a reality: add more enjoyable functions and high fidelity cutscenes; To Begin Production on a new game; or to release animations (Advertisements, previews, Short episodes, full length movies, and/or anime)
Sinner Target Extraction Changes:
Sinner Target extractions will now feature event extraction ID's and EGO from the preceding season, not including those obtained through the event itself such as Chef Gregor, or Multicrack Heathcliff.
In the future, target extractions may have association or syndicate themes, such as a blade lineage themed extraction
Returning Intervallo's with Voices:
Most intervallo in the game are unvoiced, this was due to the ease in creation and flexibility that it allowed them to create and release, with less strain caused by alterations and adjustments within the dialogue.
Adding voices to these intervallo in post is fareaser as the dialogue is already set in stone, which means that there is no worry of future alterations.
These intervallo will be returning with higher level in a "hard mode", each featuring 2 EGO relating to the intervallo's theme.
Why EGO? the sinners tend to receive id's of increasingly powerful characters and LCB's story progresses, releasing ID's for intervallo returns means that they may be, story and lore wise, held back by the strengths of the characters present in past intervallo. However, EGO are free from these concerns, which makes us believe that they are a better choice for the intervallo returns. This does not rule out the release of ID for intervallo reruns, if there is a valid inspiration an ID may be released, however it will primarally be EGO. When an intervallo is voiced, characters will be featured as paid announcers such as the Gnomes, Jun, and Aeng Du.
(Paraphrased) (quoted because Tumblr decided i couldn't have images)
Announcers will be extractable from Ideality (yisang) and from standard extractions, {green marker}: More Money For Anime
Ideally they will also be adding voice acting to the mini episodes between both intervallo and canto's.
5th Walpurgisnacht:
Library of Ruina theme.
2 Full Stop Office Fixers, Hong Lou Liwei and Gregor Stephan (or so appears).
Der Freischütz EGO, sinner unknown, likely Heathcliff due to his being the only Sinner yet to receive a Walpurgisnacht release, and his lack of inclusion in the aforementioned ID.
Intervallo 7.5 1:
Regular Check Up:
episode about health checkups for sunners, specifically their mental corrosion and distortions(?).
This will take place in T Corp.
Refraction Railway Line 5, The Merry Go Round:
As of now there are no definitive gimmicks for this event, however it will cycle similar to RR2.
Yield My Flesh to Claim Their Bones Rerun:
Intervallo 2: Nocturnal Sweeping:
Ill give you two guesses what SWEEPING is going to be about, especially a NIGHT in the BACKSTREETS
Canto 8: The Surrendered Witnessing:
Hong Lou Canto.
Ill let @lu-is-not-ok pick this apart, as they are far better at Hong Lou analysis than i am, as it has been aeons since i read Hong Lou Meng and i don't plan to re-read it any time soon.
Mili Asia concert tour:
this year was delayed due to Cassie's delivery, the current goal is for the concert to be held during the 9th anniversary sometime around the 18th of November 2025.
live tickets will be sold separately for Korea and Japan.
Concert will only feature Mili songs from the Project Moon games.
Starting in Korea, and ending in Japan.
Collaboration:
(Slow, manual movement of powerpoint to the centre of screen while the vtuber model dissapears)
Arknights Collaboration video plays.
(re aligning of the presentation while talking)
"We were invited into Hypergryph headquarters, exchanged merchandise of our games and had a fruitful discussion"
KJH's signed Lappland poster.
4 sinners will be receiving crossover content.
Though it is too early for a full on reveal, the sinners who are getting said EGO have been revealed.
Faust, Hong Lou, Ishmael and Gregor.
We do not currently know who each sinner will be paired with for this collaboration, however if i were to wager it would be Kal'tsit for Faust, and potentially texas for Ishmael (they're both stoic lesbians i think it works).
Reimagined outfits and combat skills will be used as inspiration for the EGO skills. Why EGO skills? see above rendition of this same question. ID's are representative of the power that a certain character may hold, which would alter perceptions of the ID.
One (1) operator from arknights will be featured as a (presumably Paid (more money for the anime)) announcer for the game
Long Term R&D Goals:
ID Skin functionality: Akin to layered armour, using growth materials (shards n threads) to use one ID's animations and moveset layered on top of another's.
EG. Barber Outis appearing as Magic Bullet, and that (the Yi Sang) is a skin and not an ID being San from the Streetlight Office in Library of Ruina, which is not going to be released as an ID, but only a visual.
They are learning how to monetise this game it seems.
However, this is a long term goal, as each ID has different cinematics, effects, and coin counts on each skill, such as altered effects due to charge.
HHPP Store expansion:
Enhance Immersion by making use of panoramic projection.
the physical store is being expanded, separated into different areas, the cafe, a Ruina themed section, followed by a section representing each Canto of Limbus Company.
2024 AGF (anime games festival):
merchandise being sold:
ID acrylic cards
Limbus Company zip-up Hoodie and attachable patches. note that these hoodies are the same in design as to those worn by the sinners in the Intervallo 1 teaser Image.
Employee ID card and casing. Employee cards for each sinner excluding dante.
W corp Cap (like the ones worn by the ID's, Outis, Don, Faust, Meur, Etc.)
2025 EGO callender.
Paper bag
EGO can badges, including: Sunshower Yi sang, Everlasting Faust, Lesbian Don Quixote, "Contempt, Awe" Ryoshu, Yearning-Mircalla Meursault, Cavernous Wailing Hong Lou, Fell Bullet Heathcliff, Blind Obsession Ishmael, Hex Nail Rodion and Sinclair, Sunshower Outis, and Solemn Lament Gregor.
The Director will have an autograph signing at saturday and sunday from 4-6pm.
HHPP Popup Cafe:
In Busan there will be a popup cafe of HHPP selling several popular dishes.
There are currently conversations being had with other pop up retail booths and locations, namely PAX west 2025.
The merchandise sold at the AGF will later be sold at the popup cafe's, and then later at the main HHPP itself.
In Game rewards:
*director clears his breath*
1300 Lunacy and a 10 pull dextraction ticket.
Thanks You for watching.
Also Thank you for reading this~
55 notes
·
View notes
Text
374 notes
·
View notes
Text
Kitchen Nightmares, S5 E1
6K notes
·
View notes