(to commit to the bit) // Hi I'm Idle, 24, he/him. I follow from @Idlenight // 18+ only, beware spoilers also.This blog is mostly dragon age, and ttrpg brainrot as it always consumes my brain and haunts my every waking thought.
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Hand of Justice
A tarot card for my Inquisitor Adaar, to go with Dorian's card.
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Krem week day 2 — Euphoria / Expression
I wanted to capture the euphoria he might have experienced while secretly serving in the Tevinter army. Simultaneously, this could represent the true freedom of expression he may have felt among The Chargers for the first time.
This dialogue between Bull and Cole also comes to mind:
Cole: You and Krem say words that hurt, but they aren't real, The Iron Bull.
Iron Bull: Yes. We give each other grief. It's a soldier thing. Doesn't mean anything.
Cole: It means friendship. And that you're soldiers. Krem likes it, it makes him proud.
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my dear comfort zone
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David Gaider on Kieran, under a cut for length:
"CHARACTERS - DAY TWO: Kieran (Technically this is an addendum to yesterday, but I make the rules here so nyah!) Heading into DAI, I had a bite-sized problem on my hands. I knew Morrigan would feature. I also knew we were importing previous choices. So now I had to contend with: the Old God Baby. Here's the thing about honouring previous game choices, from a design perspective: it's a sucker's game. What many fans picture, when you mention it, is divergent *plot* -- the story changes path based on those major choices. How exciting! But you will never be able to deliver divergent plot. You can deliver flavour differences (usually in the form of divergent dialogue), character swaps (character X appears instead of Y), and extra content (such as a side quest) -- but plot branching, particularly the critical path? It's a question of resources, and there's never enough to go around. "Here Lies the Abyss" in DAI was about as good as it gets, and even that was a far cry from how I originally pictured it (hello last-minute insert of Stroud when a DAO Warden import got cut). The Old God Baby was one of the main choices from DAO -- Morrigan has a baby? With the Archdemon's soul?! Most DAO players who flagged that choice surely expected *monumental* consequences. World-shaking consequences! And we talked about it. We did. There were, like, three different designs of the DAI ending where OGB Kieran could cause complete divergence: new path, cutscenes, the whole nine yards. But it wasn't going to happen. It was a decision from *two games ago* that only a small minority (hello telemetry) would even choose. To the rest, they probably neither knew about it nor cared... so how many resources could you invest? To do what? Set up an even bigger divergence for the NEXT game? The other writers acknowledged my anxiety with a grim nod every time it came up, but they had no solutions. Finally, I realized there WAS a solution, and that was changing how I thought about the choice: don't make it about Kieran. The players don't know him, never have. Make it about Morrigan. Thus began a feverish three days where I wrote probably the most complicated scene of my career: Morrigan's reckoning with Flemeth in DAI and the fallout after. Three different versions (OGB Kieran, non-OGB Kieran, and no Kieran), each with branching for other choices (like the Well of Sorrows). I did it all at once. There was no other way to wrap my head around the complexity of it. It was also a tough sell to the team, considering the amount of cinematics work, but they agreed we had to do *something*. And still it felt... underwhelming, insofar as divergence goes. But it was also good. I remember when I first spoke with Claudia, about how this was Morrigan's story. This was about how motherhood had changed her, how she'd grown up. Claudia got a bit teary-eyed. It was a journey she was familiar with, she said. Her first son, Odin, had been born in 2005 not long after DAO came out. And, man, she killed with that performance! Kate, too, but I'll get to her later. Claudia dug down, and that scene where Morrigan tells Flemeth she'll never be the mother Flemeth was to her? That came from someplace very raw. It was devastating to witness in the booth. There were tears all around. Not long after, Claudia called and asked if maybe - just maybe - Odin could play Kieran? He was a bit young (not yet 5, then), but it felt... right? We agreed. Claudia was in the booth, gently coaching him through his lines, and I think that was the first moment I felt I'd done the right thing."
[source thread]
User: "Do you find it an odd choice that Kieran hasn’t been mentioned at all in Veilguard?" David Gaider: "If there’s less reactivity in DATV, I’m unsurprised. Continuing choice from up to 3 games earlier is… unsupportable. Yet DA established the expectation they would so… damned if you do, damned if you don’t?" [source]
User: "EA is one of the biggest game companies ever. I don't think more complex diverging plots are impossible." David Gaider: "Well, if only more writing was all it took. Sadly, it's also cinematics. Art time for all those reappearing characters you probably want to look *just* right. And let's not forget we have to test all those permutations! So I don't disagree with you in spirit, but I don't think it's the answer here." [source]
User: "is there a possibility of future kieran appearances in a book or something similar outside of the games?" David Gaider: "I'd have no way of knowing that." [source]
User: "I’m actually shocked so little people chose the dark ritual. That was basically the main reason Flemeth sent Morrigan with the wardens, no?" David Gaider: "The impression you get of what "most" players do - in almost any game, not just DA - is very different if you're online a lot. Consider here that it's not just the % of DAO players who chose the Dark Ritual, it's the % of DAI players WHO PLAYED DAO and cared to import that choice 5 years later." [source]
User: "Is there anything you wish you had done differently, in hindsight?" David Gaider: "Probably just to not ever do importing choices between games in the first place." [source]
User: "Kieran only existed in my DAI state b/c Morrigan as a mother really appealed to me. I wasn't expecting to be devastated by those scenes 😭 I guess when we complain about lack of consequences from prev choices in DAV we must also ask how MUCH are we willing to pay for those branches to exist?" David Gaider: "That's indeed it. Content directed towards reactivity would have to come from somewhere else. So essentially a shorter game overall for the sake of those hardcore fans who'd import - who would, I imagine, REALLY enjoy that... but it's a tough cost/benefit analysis to make." [source]
User: "mr gaider im gonna keep it real with you if i had to choose between my hof and hawke i would've simply passed away" David Gaider: "Right? That was the ENTIRE idea! I was very excited, and for a while it seemed possible." [source]
User: "This has been a very interesting read but I have to ask why they decided to use Stroud instead of the HoF" David Gaider: "1) Complexity of providing means for a player to build a Warden (which they did in DATV for the Inquisitor). Also spoiled the surprise. 2) We’d have needed to give the Warden a voice. Add these to the cost and it was deemed not worth it." [source]
User: "Genuine question, not a critique - but what made the OGB decision one that couldn't be handwaved as canon no matter what was or wasn't chosen? Leliana and Flemeth being around no matter what come to mind. Was OGB simultaneously too major and too minor of a decision?" David Gaider: "Flemeth and Leliana being alive were easily explainable, and we knew we were doing it even back then. Circumventing the Dark Ritual… that would be too cheap. We did talk about it, but it just felt too dishonest. Too high a price for what we’d get in return." [source]
David Gaider: "If I’d known the Well of Sorrows would only see reactivity in the confrontation with Flemeth, I’d probably have made a much bigger deal of it." [source]
David Gaider: "We could maybe have gotten past the need to "reconstruct" the Warden, much like the Inquisitor was reconstructed in DATV (so I understand), but the need to give the Warden a voice was the final nail. Too potentially disappointing for the very people who'd be excited about it, aside from the cost." [source]
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Taking a break from thinking about Veilguard and my own Rook to draw the Rook's of my friends 💜💜.
Featured Rook's
Corentin Laidir �� @veilkeeper Vabyn Aldwir • @dorkousloris Garry Thorne • @swordsandspectacles. Red Thorne • @froggods Kione Ingellvar • @swordtit Turab Mercar • @wardencommanderbrosca
Template by @ndostairlyrium, which can be found here!
#dragon age#da fanart#dragon age fanart#Rook#dragon age rook#da rook#rook laidir#rook aldwir#rook thorne#rook mercar#rook ingellvar#zone of truth#my art#idle art
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A fantasy story of a hero on an epic quest to recover a memory that they have lost - the wizard who wiped it out told them that returning the memory is not within their power. The protagonist specifically asked to have the memory removed, and if they want it back, they must quest to the house of another wizard on the opposite side of the realm, who is capable of such things.
Once the protagonist finally completes this quest, and regains the memory, they see that it was a huge mistake. This memory is horrifying, awful, it brings no fulfillment nor solace and offers no answer or explanation that they wouldn't have already had. It is not worth having, not worth remembering. They ask the wizard to take it back, undo the spell they just did. The wizard that returned the memory says that they cannot do that any more than they could unpour water. To have it wiped off, the protagonist must journey back to the first wizard.
It is heavily implied that this isn't the first time this has happened. As a matter of fact it's been happening for quite a while now. The two wizards keep sending this poor motherfucker back and forth across the realm just to annoy each other.
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this is my buddy joey, we consider him a lesser form of life
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*seductively* would you.. be interested in doing a unfunny bit with me sometime.. just the two of us..
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if I was a pufferfish I would CONSTANTLY be puffing up you'd rarely see me in a relaxed form
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rook and lucanis
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subtitles just don't do this banter justice
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Emmrich & Lucanis banter about/with Spite because it's a very fun angle of conversation between them
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Sketch of Dorian inspired by some concept artwork in the art book.
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i love them and their bickering
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big wet eyes
#but those sad cow eyes away babygirl. you'll make me cry#dragon age#da art#lucanis dellamorte#lucanismance
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i made the final big choice for emmrich's questline and i literally cannot stop thinking about it
#dragon age#datv#datv spoilers#rook#rook invellvar#emmrich volkarin#thats. i need to study kione under a microscope (delighted) (with the deepest scientific curiosity)
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