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Some Notes on Mydei's Characterization (Part 1)

I'm already tired of seeing Mydei slander (if I have to read "He's a brawn over brains berserker who just cares about fighting" one more time, I might actually die), so I thought I'd put together some quick notes on what canon has to say about Mydei's character. Please note this post contains only my own interpretations of canon material; not everyone will interpret scenes in the same manner.
Starting with some of the most off-base stuff I've seen first:
1. Being Capable of Violence is Not the Same as Being Violent
Mydei's trailer and his role in the story both confirm that he is capable of extreme acts of violence. When it comes to battle, multiple people--Eurypon and Phainon, for example--refer to Mydei specifically as a "beast," rather than a person. In his character stories, we're told that he was such a ferocious predator in the Sea of Souls that even monsters stopped coming near him, and in another of his character stories, he's described as tearing the throat out of an opposing enemy who had an army a thousand men strong. It is a basic and unavoidable fact of Mydei's character that he is capable not only of killing but of killing in egregiously brutal ways, literally tearing his enemies apart with his bare hands.
Mydei will fight, he will cause harm, and he will kill--whenever it is necessary to do so.
But there is an extreme world of difference between being capable of violence and actually being a violent person, and Mydei has shown, in both word and deed, that he is an inherently gentle character who, if given the option, would prefer to choose the path of least harm.
Over and over, the devs hit us players with the idea that Mydei's actual nature is one that abhors needless violence. We see this from his first character story, where Mydei--despite being thrown into the Sea of Souls as an infant, despite fighting every single day of his childhood just to survive--is described as saving drowning fishermen with no reward. Even the author of the legend points out the incongruity of this choice, saying "Why would a Kremnoan ever bother to save others?"
Remember that this is a Mydei who has had literally no human contact. He has no frame of reference for even the concept of generosity. If we take his story seriously, then despite being effectively feral at this point in time, his innate reaction to seeing others in danger was simply to provide aid. Even when his own survival was the only thing he had experience with, he still chose to selflessly save others, with no motivation other than the fact that benevolence appears to be his core nature.
Reinforcing this idea that Mydei is an inherently gentle person, there's the memory in Castrum Kremnos where an unknown someone asks Mydei what his dream is, with the only acceptable options being different combat roles. But Mydei's answers are charmingly abstract instead--young Mydei doesn't want to be a soldier and bring harm to others, he wants to be a wanderer or even a "beam of light."
(Saw some interesting talk linking this "beam of light" with Kephale recently too. I'm very interested to see whether the upcoming patches will tie these connections together or if we're all just reading too much into things lolol.)
3.0's plot hammered this home as well, with Mydei continually disputing Aglaea's mission requests; Aglaea says that sending too many Chrysos Heirs to fight Nikador would be a waste (in case they end up dying), to which Mydei responds that there's no point in needlessly risking people's lives.
Even the 3.0 side quests repeat this message, with one Kremnoan NPC, Aelius, noting that an assassin tried to murder him on his first day in Okhema. Instead of responding with force, as might be justified by the severity of the crime, Mydei--brand-new to Okhema and their ways himself!--still chose diplomacy, and went to the Council of Okhema to legally ensure the Kremnoan people's safety, instead of directly seeking vengeance.
Even a small scene in Kremnos's ruins gives the devs an opportunity to show that Mydei prefers to exhibit aggression only when threatened first: As the Trailblazer and Co. wander through the Soul-Forging Zone, the group meets a half-crazed titankin. Obviously it poses a danger and could become a more serious threat in an instant, but Mydei doesn't offer it any resistance. It isn't violent with him, so he has no reason or motivation to be violent with it... as opposed to Phainon, whose first reaction is immediately to attack.
(If you choose to kill it, by the way, Mydei scolds Phainon and the Trailblazer, effectively calling them bloodthirsty executioners...)
When Krateros attempts to manipulate Mydei using Mydei's mother's wishes, urging him to continue the cycle of domination in Kremnos, Mydei stops him cold by pointing out that (like Mydei who inherited her beliefs) he knows Gorgo was opposed to violence for violence's sake:
Then, of course, there's the entire deal about refusing the crown of Kremnos, breaking his people's endless cycle of violent lives and even more violent deaths and repeatedly refusing Nikador's power because Mydei had no desire to become Strife. Despite revering his people's god for what Nikador was supposed to be--the guardian who sacrificed everything to protect Amphoreus--the game repeatedly tells us that Mydei sees Kremnos's cultural tradition of conquest as a meaningless waste of life, glorifying cruelty for no reason and bringing nothing but harm to the Kremnoans and Amphoreus as a whole.
Mydei fought hard to not become the demigod of Strife. At every turn, he was pressured and manipulated by others against his expressly stated wishes, and ultimately was left with no choice but to accept the destiny forced upon him despite clearly longing for a different, gentler life. Although I'll talk more about this later, the fact that Mydei even went so far as to change his name among the Chrysos Heirs shows us just how intensely he was trying to separate himself from his own past and from Kremnos's bloody history. Mydei wanted to be a person, yet in the end, he was forced back into being a beast, into becoming the symbol of violence, the very thing that took everything good from his life.
(This isn't a shipping post, but Phainon's efforts to take on Nikador's coreflame can be read to at least some extent as a rescue attempt--despite himself believing that Mydei was the better fit for Strife, Phainon saw how sincerely Mydei did not want to take the coreflame trial, and at least in small part, Phainon did take on the trial to spare Mydei from that inevitability. Personally, I think this failure will eventually be one of the linchpins that brings Amphoreus crumbling down, because Phainon was supposed to be everyone's hero, but just like Cyrene, he failed to save Mydei.)
I've seen some people debating this idea that Mydei is not a violent person by pointing out that Phainon calls him "reckless when he gets the urge to kill." In 3.0, Phainon implies that Mydei could even hurt other people with his recklessness in battle. But... we have never seen Mydei ever bring any harm in battle to someone he didn't intend to hurt. No one innocent ever gets injured in-game by Mydei (at least so far...), and we have no indications at any point that Mydei would intentionally endanger others out of recklessness. In fact, even in their first scene, it's Mydei who scolds Phainon for being careless during battle.
For example, Mydei's first reaction to confronting Nikador was to immediately remove Phainon and the Trailblazer from the fight so that they wouldn't come to harm. Even inside the coreflame trial, while the power of Strife was driving Phainon mad, Mydei was still level-headed enough to rally the Trailblazer and Dan Heng and get Phainon out safe. Mydei was still rational enough to even recognize the Okhemans inside the illusion and say "This isn't who these people really are; they're being twisted by Nikador."
Is this really the behavior of a reckless person who loses his sense of reason in battle?
To be honest, players should take most of what Phainon actually says about Mydei with a grain of salt. Phainon, especially during 3.0, doesn't actually know Mydei's whole story (for one, he has a foot in mouth moment in 3.0 where he tells Mydei to make more friends, only to then find out in 3.1 that Mydei had more friends; they just all died), and we know that Phainon often exaggerates Mydei in many ways when talking to others. Mydei may be reckless in battle--but his recklessness almost certainly centers on himself, being willing to risk his own life, rather than others'. This is echoed again in his "Keeping Up With Star Rail" video, where Phainon comments on Mydei's complete lack of self-defense once he enters battle. While Phainon might think Mydei's lack of attention to his own pain is worth calling out, it isn't a sign that Mydei is genuinely a mindless berserker.
I've also seen people debating this point by saying that Mydei appears to go "crazy" in battle and starts grinning when he gets a battle high. But as for Mydei's smiling in battle, we really only see it three times: 1) When Phainon first returns to Okhema, 2) When Mydei finally engages in solo combat with Nikador, and 3) When engaged in solo combat after all his allies in the coreflame trial already "died."
Again, this isn't a shipping post, so write the first smile for Phainon off as you choose--maybe Mydei's just excited to have the opportunity to flex in front of his "rival." The other two smiles are admittedly a bit unhinged, but I'd argue that neither of these moments represents actual enjoyment of battle. Instead, both of these smiles occur only inside the overwhelming pall of Nikador's power, which we're told canonically infects the mind with a desire for bloodshed. More importantly, both of these instances also take place when Mydei is only fighting titankin, not human opponents, and only after Mydei has been left entirely alone, when he is certain that the only person at risk in the fight is himself. When Mydei can confirm that there's no one left to defend (or left for him to lose!), then and only then does he give in to Nikador's violence for violence's sake and engage in battle whole-heartedly.
tl;dr: Mydei was the crowned leader of a culture that glorified cruelty, death, and mindless brutality. He was forced into a life of violence where he had to fight tooth and nail for survival from virtually the moment of his birth. Everyone he ever loved died worshiping a god that used their souls as nothing but fodder for further meaningless destruction. Yet Mydei was doing everything he could to rise above that life, and to help others also rise above that life. Of course he fights when he must, but reveling in it? I don't really see the evidence.
My man did not tear down a dynasty, breaking a thousand years' cycle of pointless strife, to get hit with the "He's a battle junkie" allegations. I swear to god I will bite the next person who says it--
2. His Reputation as Quick-Tempered is a Front
While it's typically not Mydei's fans going around saying Mydei's just another "battle-obsessed manly man," there is a different stereotype I actually do see being perpetrated by self-proclaimed Mydei fans: It seems to be a common trend in fanfics and fanarts to write Mydei with a strong temper, showing him becoming very aggressive when annoyed and suggesting that his first resort in difficult situations is brute force.
To be fair, I think this is influenced by a number of factors, not the least of which is the game itself playing with this idea as a joke. In Mydei's "Keeping Up With Star Rail" video, Phainon playfully reduces Mydei to the quick-tempered brute stereotype, saying things like:
Phainon also brings this up at other points, such as suggesting that Mydei would only need one try to solve the puzzle in Janusopolis because his method of solving it would be... to just punch his way through.
But again, please take the things Phainon says about Mydei with a grain of salt. Roasting your friends for fun is simply a given, and I think that Phainon's comments about Mydei are meant to be understood as playful banter about his "rival," not serious analysis of Mydei's temperament (which really doesn't align with the stereotype of a hot-head at all).
Complicating this whole situation is the English voiceover, where it is clear the voice director encouraged Mydei's English VA to portray Mydei as particularly gruff and worked up in many of his lines. I have nothing against the English VA at all, but the voice direction of the English version clearly missed the mark on Mydei's character and went for a more aggressive vibe than any of the game's other languages. (The whole thing reminds of me Ray Chase not being given proper direction on Neuvillette's character at first and dramatically changing his voice acting over the course of Fontaine's patches.) I don't mean that English Mydei is never gentle, but that many of the lines are delivered with a level of vitriol that is not suited to the scene at all nor present in other languages. (Compare this line delivery in English with the same line in Chinese, for just one example.) The English interpretation of the character is strongly colored by this strange directing decision ("Mydei should be actively angry in many of his scenes"), unfortunately.
Complicating the whole situation even further is fandom's habit of reducing characters to flat caricatures because making funny meme art and exaggerating character traits for comedic effect is so common. (And enjoyable, don't get me wrong lol.) There is a well-loved relationship dynamic of "the grumpy one with the sunshine one," and I think unfortunately Mydei and Phainon are getting this treatment in fandom quite a bit: Phainon is depicted as the exuberant, happy puppy, while Mydei is the angry, bristling cat. It just makes sense when we consider cliches, right? The muscle-bound warrior dude will obviously be a cranky, easily angered hot-head, no? To a certain extent, I understand why fans jump to that conclusion and take that route in their fanworks; it's definitely easier to depict the characters with these kinds of shorthand tropes than to encompass their complicated personalities in every art or fic.
But the problem is... in-game Mydei is really not much like fanon Mydei, at least where tempers are concerned.
Repeatedly, the game tells us that Mydei keeps a level head even in situations of extreme pressure, and that he prefers to use communication, rather than force, to try to resolve the conflicts he encounters. Going back to some examples I've already mentioned: In the ruins of Kremnos, he's the first to suggest communicating with the titankin and the first to suggest that there's no reason to use violence against them. In 3.0, a scene lots of people say shows Mydei's "bloodlust," where he confronts Nikador and claims he has an intent to kill, actually starts with the line: "All that anger and regret I feel right now, I've learned to control them".
In Okhema, when the Kremnoans were facing assassination attempts, Mydei handled the situation legally, within the confines of Okhema's clearly ridiculous bureaucracy, to ensure that the Kremnoan people would be able to live within the city. In 3.1, when Krateros wants to lose the Okheman guards that are trailing them, Mydei defers to Krateros's lead, asking him if they should use force on the guards and only complying when he says yes.
In fanarts, it's common to draw Phainon doing something silly, with a 💢grumpy Mydei💢 barely tolerating it. But... in game, Mydei actually tends to weather Phainon's teasing without that much issue, often playing along readily and teasing back or simply not rising to the bait at all, sometimes giving him a flat response that actually irritates Phainon instead.
Even when Phainon lobbies some of his snappiest jests (the line about Mydei not being able to write comes to mind), Mydei's strongest reaction is usually "Why are you stupid?" and then he moves on. He's not out here roaring like an angry lion or flipping a table every time someone is a bit obnoxious in his general vicinity. Mydei's mostly chill with the silliness, guys. He's sometimes silly back.
And even in the moments where he should be his angriest, such as the day he avenged his mother by killing his father, Mydei tends to respond to pressure and even cruel provocation with level-headed answers, coldly telling Eurypon just how pointless the entire crown of Kremnos was. Krateros insults Mydei specifically for choosing communication as his conflict resolution strategy. Like, how did people decide Mydei would be an easily provoked hot-head when his own mentor insults him for trying to solve Kremnos's problems using words instead of action?
Perhaps one of the only occasions in the game where we actually see Mydei genuinely lash out in anger is the moment with Tribbie, where she tells him not to worry for Phainon. Mydei responds harshly--but then immediately walks his words back, explicitly notes that his single sharp answer was rude, and apologizes.
But what I haven't seen anyone discuss is that fact that Mydei had every right to be angry at Tribbie here. In the prior scene, Aglaea literally belittled and pressured him into taking on the Strife coreflame following Phainon's failure, and Mydei knew in this scene that Tribbie was fully aware of Aglaea's plan to manipulate Mydei using Phainon.
Again, not a shipping post, but Tribbie daring to go "Aw, don't be worried" rightttt after that concern for his friend was weaponized against Mydei to deny him his agency? A direct slap in the face. Aglaea--with Tribbie as her willing accomplice--knowingly put Phainon's very life at risk to entrap Mydei and force him to take on a role he was rejecting with every fiber of his being. After deliberately using Phainon--and Mydei's concern for Phainon!--as a tool, for Tribbie to have the audacity to say "You shouldn't worry about him" was actually pretty vile.
And yet it's Mydei who apologizes. It's Mydei who reins in any hint of frustration and tries to approach the situation politely, as if the person he is talking to hadn't literally just doomed him to an entire future of misery by using the safety of one of his only remaining friends as leverage. The achievement you get just before this moment, "Sing, O Goddess, of His Rage," suggests that Mydei truly is rightfully furious about this situation--but in the end, Mydei still forgives both Tribbie and Aglaea without hesitation, because he knows the importance of the Flame-Chase Journey and of following the prophecy at all cost.
Does this really strike us as someone who flies off the handle at minor annoyances, someone who is brash or easily riled up, someone who resorts to punching his way through all his problems?
Despite appearances, I think it would be more accurate to say that Mydei's temper runs pretty even and that he is actually difficult to provoke to genuine anger. There are times where we see him truly furious (when he confronts Nikador about the honorless scheme to attack Okhema, when he confronts his father, etc.), but in every situation where Mydei is angry, it's because the anger is absolutely justified, because something truly unforgivable is happening to him or those he's sworn to protect.
Mydei's suffered just about every manner of injustice it is possible for a person to suffer, and yet he soldiers on without making his suffering other people's concern. He apologizes for even minor outbursts, despite his feelings of outrage clearly being righteous. In some cases, we might even read him as a little passive aggressive instead--the fact that Phainon's food is nasty whenever he really annoys Mydei and yet he has no idea why the food is bad is a hilarious hint that Mydei's definitely more of a "revenge is a dish best served cold" kind of person than a hot-head.
So what about that moment early on, where Mydei uses the threat of violence to silence Verax Leo?
Well, no Verax Leos were harmed, so? Ha, being serious, I actually think this moment should be better understood as the player's first real insight into Mydei's character, separate from Phainon's colorful commentary.
This moment tells us one thing really clearly about Mydei: He's self-aware. Mydei knows the Verax Leos are literally cowardly lions, and he knows they think he's scary. He's aware of his own reputation as a "beast," and he isn't above utilizing that reputation to achieve a goal if doing so will produce a greater good for others. Without even needing to resort to any actual attack, Mydei is able to silence the Verax Leo's rumor-mongering using just the threat of his capacity for violence.
This suggests to the player that Mydei is actually discerning, straight to the point but intelligent enough to tailor his actions to the level of response that is appropriate for a given situation. He's not a "go in fists blazing right from the start" kind of guy when that's not what's needed. He could easily just punch the lion off the wall--but he doesn't. He lets his words doing the threatening, instead of his fists. (The fact that this particular Verax Leo was apparently helping to slander Kremnoans the week before and still lived to spread rumors about March tells us how disinclined Mydei is to solve his daily problems with actual violence.)
The takeaway is that Mydei's angry reputation among Okhemans, but hell, also among players(!), is largely fueled by stereotypes more than by any real actions on Mydei's part. People expect him to a quick-tempered brute, so that's what they see, even when Mydei's real actions don't lend themselves to that cliche much.
Yet Mydei is also self-aware enough to know that same crude reputation is a powerful tool. It benefits him for certain groups to be very afraid of him, and this leads to an interesting conflict in the character: On the one hand, Mydei wants to distance himself from Kremnos's violence. He renames himself, swears allegiance to Aglaea's cause of hope, and spends his free time in Okhema doing gentle things like taking part in cooking competitions, playing house with kids, and judging drama festivals. More on this in a bit, but I think it's very interesting that not a single one of his marketing or promotional materials--nor any of his scenes in the game itself--show him willingly spending his free time on martial pursuits. (The animation they gave us was Mydei playing with children, not sparring with Phainon or even training with his dedicated warrior brothers-in-arms.) Mydei clearly wants to be seen and relate to others as a person separate from his bloodstained past.
On the other hand, his reputation as a terrifying warrior is one of the only things allowing him to live his current life. It's only as the to-be "blood-crowned" king of Kremnos that the Kremnoans willingly follow him and respect what he has to say. His ability to decide their futures hinges on them continuing to perceive him as Mydeimos, their undying lion of conquest. His only use to Aglaea and the Flame-Chase Journey is as the future manifestation of Strife or as an expendable resource that can be thrown single-handedly at enemies because he's the only one that can take their punishment and keep kicking. His place in Okhema is only secure so long as the Okhemans continue to fear his might, their discrimination kept at bay only by the knowledge that none of them can come close to defeating the Kremnoans if it came to blows. His reputation in Okhema is secure only so long as he can continue to cow the Verax Leos into silence with threats of retaliation.
Mydei doesn't have any attachment to his image as a monster--and yet his situation will not allow him to let it go. As much as he would like to live a different life, the view that others have of him--that he is an angry, savage person who is barely restraining an innate violent nature--is a shield locked in his hand, protecting him and making it possible to keep going--even when all he really wants to do is stop.
So, long story longer: I don't think Mydei has an especially hot temper at all; he's lived an incredibly hard life and had every one of his hopes and dreams systemically stripped away from him. He's under constant and immense pressure and feels entirely alone in bearing his burdens. His frustration occasionally bubbling to the surface--for which he apologizes--is not only justified but honestly still shockingly under-stated. If I was in his situation, a whole lot more heads would have rolled.
And now, a few less important notes to round this post out because I can already tell I'm going to hit tumblr's image limit before I run out of things to say about Mydei, so:
3. He's Not a Dumb Jock or Actually that Fitness Obsessed
This one is kind of annoying because Mydei's marketing materials like to play with the "dumb jock" trope as a joke. As mentioned before, we have Phainon's humorous "If you want wisdom, he's got might" line, Mydei being terrible at math (to the point even the Trailblazer assumes they'd be better at math than Mydei), the implication that Mydei is so straightforward he would miss deceptions from those speaking in ill faith (like during the Verax Leo's riddles), and of course, the overwhelmingly common stereotype of gym bros caring more about their muscles than their brains...
But the game also goes out of its way, repeatedly, to emphasize that just as Mydei doesn't fit the stereotype of the savage warrior, he also doesn't fit the stereotype of brawn over brains, of focusing more on physical prowess than thought.
Mydei being bad at math is played for laughs, sure, but in the same breath we're also told that he's a better student of history than Phainon is (which loops back into ironic when you remember that Phainon loves history and clearly wants to be good at it).
Mydei is one of the game's only confirmed bilingual characters outside of the Genius Society, despite the fact that, if his backstory is to be believed, he would have spent the most formative years of his childhood entirely language-less, and even after leaving the Sea of Souls, would likely not have attended any form of formal schooling until he went to the Grove as an adult. He's capable not only of speaking and reading in multiple languages, but also of translating even archaic variations of his native tongue, enough so that (according to his marketing), being an archaic Kremnoan language mentor is one of his official titles.
He's also one of the characters most strongly associated with reading in the entire game, via the library, his canonically stated ability to interpret poetry, his character stories all being texts... All the other characters associated as strongly with reading as Mydei in the game are regarded as "nerds": Ratio, Dan Heng, Pela... Somehow critical portions of Mydei's character can be oriented around literature and he still gets hit with the dumb jock label???
He's also an accomplished military strategist capable of commanding the respect of seasoned veterans as well as waging effective war campaigns against enemy nations with a marginal, aging army and virtually no resources... He's capable of playing Aglaea's and Okhema's political games, despite having obvious disdain for such things... In fact, in Mydei's goodbye to Aglaea, he speaks to her as one nation's leader to another, remarking on how he's learned valuable lessons in managing his people from her, and specifically highlighting that her trait he most admires--what is missing from his own people's history--is her ability to instill genuine hope in others.
But yeah, Mydei is dumb muscle because it's funny, I guess.
What makes the whole "jock" thing loop around into doubly ironic (and also sad) is that although Mydei's character does involve a strong emphasis on health and fitness, the way it's framed in his marketing versus his actual in-game character is extremely different. Mydei's marketing is all about combat, how he's a "fitness ambassador," and "performance enhancers aren't in the Kremnoan language."
But in game Mydei...?
He doesn't have anything particularly unique to teach Phainon. There isn't any special "extreme Mydei training regimen" above what the other Kremnoan soldiers do, a fact we can confirm with the bath NPC Peleus, who tells us that Mydei has taught him his training regimen, and it's just the "Kremnoan traditional exercises" (the high-altitude shuttle run, firewalking, etc.). This idea that Mydei isn't devoting himself to constantly improving his ~super special combat capability~ is also reiterated in Mydei's marketing when someone tries to scam Okhemans by selling a secret "Mydei combat move" and Mydei is just like "There's no such thing..."
Yes, this is me telling you that the fanon thing where Mydei is all about hitting the arena to beat the crap out of challengers every single day is probably not that lore accurate. Yes, of course Mydei spars and keeps up with his strict exercise routine, but combat training doesn't actually seem to be his favorite hobby. In the game, Phainon is definitely worked up about wanting to spar and practice together, but Mydei's attitude to the idea of training with Phainon seems closer to "Please... be more chill..."
Just as an example, at possibly the most plot relevant time ever to suggest a spirit-raising spar with his "bro," the ideas that instead come to Mydei's mind for working out Phainon's disappointment are...
All gentle socializing.
In fact, although Mydei's marketing hyper-emphasized the "fitness" shtick, we never actually see Mydei sparring or training with anyone in any of his mainstream marketing materials or in game. (I'd say we don't even see him fitness training at all, but hey, they did add one chat sticker where he has a weight lol.)
Although we're informed repeatedly that Mydei's a fitness junkie, what his marketing and in-game free time scenes actually show us are, uhhhh *checks notes* sleeping in, taking long baths, eating pancakes, singing around the campfire with his band of bros, people watching, and babysitting? It's the life he truly deserves.
Again, this isn't to say Mydei doesn't train (obviously you don't look like that without putting in massive effort!), but both promotional materials and the scenes chosen for characters in game are deliberately designed to highlight the most integral aspects of characters' personalities. Mydei surely is exercising hard to keep up his health off-screen--but by de-emphasizing that in what the game actually visually shows us players, the only obvious conclusion is that other things (food, playing with children, spending time with comrades) are much more important to Mydei than just getting swole. Out of the "warrior" type characters we have in Star Rail, Mydei is one of the least pumped up about sparring that we've seen. From what we're actually given in game, Yanqing is infinitely more gung-ho about combat training than Mydei is.
In fact, rather than exercise itself, I'd say more of Mydei's "fitness" focus in game comes from his connection to food, and--perhaps this is me reading into things a bit too much (but that's my job, you know)--I'd argue that Mydei's repeated emphasis on eating healthy is actually a thinly-veiled trauma response to his childhood experiences with starvation.
We're told that, in the Sea of Souls, he fed on the raw flesh and bone of the abyssal monsters he fought--literally eat or be eaten--and could really only hold off the feeling of starving on the rare times that the tides were low and he could catch live shrimp instead. He also closely associates the Kremnoan Detachment, his only refuge, with the notion of comfort food.
And every time food is discussed, he's quick to tell others, even the Trailblazer, exactly what to add in order to make sure they're not only full but also eating a balanced meal that will keep them hale and whole. More than a gym bro, I think Mydei missed his calling as a nutritionist.
Long story longer, Mydei has never had a time where he could go without fighting. For virtually all of his life, at least until he reached Okhema, fighting was all he ever knew. Would he even really need much extra fitness training when his entire existence is a constant stream of battles, of pushing his body to its limits over and over again? He's been "working out" since he was literally an infant, with no down time, and even in relatively peaceful Okhema, a Chrysos Heir's duty to battle never ends.
This is just my personal take on it, but I'm inclined to think that when he finds rare moments of peace, Mydei would probably prefer to do things other than fight, especially if it's something that allows him to provide for himself and others, helping his friends stay well, such as through cooking.
I think the in-game material does a great job of emphasizing that Mydei's definition of "fitness" doesn't necessarily focus foremost on being a gym bro/jock who hits the training field every five minutes--his definition of "health" and "wellness" have a lot to do with nourishing the spirit at the same time.
4. Mydei is Significantly Less Impulsive than Phainon
Okay, I can hear you--if Mydei's not a brute, and he's not a fiery temper, and he's not much of an actual gym bro, what is he?
Well, unfortunately I'm just here to tell you another thing he's not: He's not actually that proactive of a rival either.
Aglaea is quick to call Mydei and Phainon "impulsive youths," putting them on the same level in terms of childishness, but actuallyyy...
Despite the fact that Phainon likes to claim Mydei "taunts him every time they meet", every single actual competition we've ever seen between Mydei and Phainon was initiated 100% by Phainon, with Mydei just sort of getting swept up in Phainon's antics.
In their joint lightcone, it's Phainon who calls for the contest of speed. In Kremnos, it's Phainon who proposes the titankin killing competition. After the coreflame trial, it's Phainon who demands the hot bath challenge (and then lies and blames Mydei lol), and it's even Phainon who turns taking home the other affected bath patrons into a competition too, one in which Mydei flat out claims he wasn't even competing:
We're given several hints, particularly throughout 3.0, that Mydei and Phainon's prior missions were largely characterized by Phainon coming up with ridiculous plans, and Mydei mostly going "Welp, that sounds like it's going to get us killed, but okay I guess."
While Phainon is ready to go "Fuck it, we ball" and fight a titan to the death all by himself, Mydei spends the entire first part of 3.0 going "Hey, so, like, fighting Nikador without an army is a really dumbass decision, and we should probably not be attempting this."
(This moment is kind of less funny in retrospect when you rewatch it with the knowledge that Mydei knew they couldn't handle the fight, but Phainon was like "No, we totally got this, trust me bro!" Spoiler Alert: They did not have it. Literally all of Mydei's deaths in 3.0 happened because of his crippling inability to say no to Phainon. But this is not a shipping post. I promise.)
Anyway, in one of the only examples we have of Mydei possibly being impulsive on his own, the note from the bath manager that reports someone charging into the baths to ask who the strongest warrior in Okhema is, the actual implication is that Mydei had no idea how poorly the Okhemans would take that (nor their obsession with debate which would be sparked), and his faux pas comes less from being immature and more from the cultural discrepancy between Okhema and Kremnos, as the Kremnoan in the note finds Mydei's behavior perfectly normal.
In fact, instead of being an unruly youth, Mydei is criticized by other characters several times in the story specifically for choosing to hold back and think things through before committing himself to a decision. If anything, he's closer to indecisive (or at least slow to decide) than he is to impulsive.
Now, don't get me wrong. The game tells us repeatedly that Mydei does get competitive as hell once Phainon actually manages to convince him to join in on the shenanigans. Of course Mydei likes to win. But the notion that Mydei is Phainon's equally impulsive rival, actively issuing his own challenges, goading his frenemy into new contests, and particularly motivated to keep one-upping Phainon? It's really more of an informed trait and a fandom cliche (red and blue rivals, the people cannot resist) than anything actually shown in the game.
At the risk of perhaps inserting too much of my own interpretation here, I'm inclined to say that Mydei's willingness to engage in Phainon's dumb competitions is less brash rivalry and much closer to "Guy who never had the chance to be an impulsive youth cautiously allowing himself the privilege of feeling carefree for ten minutes or so."
It's not that Mydei is actually that driven to assert his dominance or is particularly impetuous when left to his own devices--it's that he never before had a long enough period of peace where he was safe enough to act childish. If he ever had competitions in his past, they almost certainly would have been like "Who can murder the most enemy soldiers with their bare hands today?" In Okhema, Mydei can participate in sauna-offs.
Mydei isn't as (deliberately performatively) silly as Phainon. He's nowhere near as impulsive as Phainon is. He's not really that fixated on being a rival. But he is a pretty great partner in crime. He does allow himself to be drawn into Phainon's schemes over and over, because well... they're obviously fun for him. He gets into the competitions once they're motion, even if he complains about them at the start. Mydei's life has been criminally devoid of light-hearted joys and normalcy, and being led into trouble that doesn't result in people literally dying on him--harmless trouble--is probably an extreme novelty for Mydei. Basically what I'm saying is, he isn't going to propose the Jackass competition, but he is going to fold like paper the moment said competition is suggested.
Case in point: In 3.0, there's a second where you can actually hear him regretting his life choices, trying so hard to convince himself that he is above Phainon's weird antics, but... in the end, he can't help himself. When Phainon starts LARPing with the Trailblazer during the titankin competition, Mydei's first reaction is essentially "Oh my god, this is so cringe," but just two lines later... look who joins the LARPing.
This nerddddd.
When left alone, Mydei withdraws from the world. Trailblazer typically finds him locked in silent contemplation, rejecting visitors, up on his own private corner of the rooftops. On his own, Mydei is significantly less likely to seek out trouble, cause public disturbances, or become a (usually accidental) nuisance compared to half the other Chrysos Heirs.
But when the company around him makes him feel comfortable, he is willing to engage with life in the childish ways he was never free to before. His "rivalry" with Phainon is better understood not as a macho dude-bro need to assert superiority, but as just one of the most obvious manifestations of Mydei's desire to experience the life he never got to live, to let himself be the kind of person who can just do silly things and cause dumb messes.
Mydei isn't a particularly impulsive person--but sometimes he lets himself try it out. As a treat.
Okay, last note for now:
5. Mind Your Manners
While it might be tempting to see Phainon and Mydei's competitions as the peak of Mydei's comedic contribution in the story, I think the actual funniest aspect of Mydei's character is the game's running gag about his manners.
Yes, Castrum Kremnos is a savage nation that revels in death and is rumored to drink the blood of their enemies--but they still keep it classy, damn it! Sure Mydei might have grown up as a half-feral sea beast and then a homeless, wandering exile subsisting off the land, but sometimes he literally can't help it--the aristocracy just jumps right out of him.
No, I'm not joking. Mydei really does have the prim and proper manners of a blue-blooded royal.
We see this from his first appearance in the game. A character's first scene is generally their establishing moment, the devs' chance to give players a strong starting impression--which makes it so telling that one of the first things out of Mydei's mouth is a insult to Phainon's manners.
This is a direct and pointed critique, suggesting Phainon has neglected his duties as a host by relying on his "guests" as back up in the battle. In the context of Amphoreus's historical inspirations, this is actually a very serious scolding: hospitality was a big, big deal in ancient Greece, and the idea of forcing foreign guests into serving you before affording them proper welcome and rest, let alone actively endangering them, would literally be considered an affront to the gods.
With this one short line, the devs are impressing the extreme difference in social status between Mydei and Phainon: Phainon is effectively a "country bumpkin," a member of a lower class who doesn't know how to (or perhaps just doesn't care to?) properly practice the civil gestures of the upper rungs of Amphorean society. Mydei, on the other hand, not only knows the proper rituals of etiquette but expects those rituals to be upheld by others. He's basically calling Phainon a mannerless peasant in one of his first lines of dialogue, which is why Phainon gets so grumpy for the rest of the conversation lol.
We see Mydei's inclination towards proper decorum in several other places as well. As a prince, he's entitled to respect and deference, and while we might be inclined to say "Mydei isn't the type to enforce his royal status over others," the game itself shows us that... Mydei kind of does expect people to treat him differently.
Just as one small starting example, I know it's somewhat popular to have Mydei deny his royal status in fanfics, such as telling people not to call him by his titles or acting as if he has no connection to the upper class, but this doesn't actually happen in the game. Mydei introduces himself to the Trailblazer from the start as Castrum Kremnos's crown prince, consistently thinks of himself (such as in mission journal text) as a prince, and is largely referred to as "the crown prince" or "your highness" by everyone outside the Chrysos Heirs, including all of the Okhemans:
In fact, I'd go so far as to argue that Mydei takes his role as a prince very seriously and does not remotely deny the responsibility he bears toward his people. It's important to him to fulfill his duty to the Kremnoans, so rather than downplaying his role as their prince, he seems to acknowledge it freely, working to serve as a principled leader as best he can.
In short, Mydei is aware of his status--and he expects everyone else will be aware of it too.
I don't mean this in a bad way at all; he's not rude or pompous about it--rather, I think this is a subconscious aspect of his character. Mydei has spent many of his formative years with his people putting him on a ridiculously tall pedestal. He's spent at least a decade as the leader of a group that basically worships the ground he walks on; the Kremnoans obviously aggressively follow the social protocols of their very traditional culture, which seems to include somewhat blind adoration of their kings. Even if Mydei wanted the Kremnoans to treat him as "just another one of the people," there's almost zero chance they would do so. It would likely go against their nature to even ask that of them. Ergo, Mydei's almost certainly spent his entire adult life as the recipient of his people's extreme respect--and their strict adherence to proper social protocols around their prince.
Because of this, Mydei does have specific (if likely subconscious) expectations for "how people will behave around me," and we players get to see several humorous moments where other characters in the story violate Mydei's understanding of how princes should be treated:
In a particularly infamous memory crystal, we see one of Phainon and Mydei's early interactions, with Phainon inserting himself in Mydei's presence and starting up a conversation Mydei obviously did not expect. This is such a faux pas that only someone like Phainon could have had the audacity to thoughtlessly do it; he basically hop-skip-jumped about twelve rungs on the social ladder to waylay a royal without seeking an audience--and Mydei is clearly taken aback to be approached so casually and without preamble. Although Mydei doesn't actually say it (because doing so would be rude, of course), Phainon himself awkwardly ends up acknowledging that Mydei is trying hard to end their conversation:
It's not because Mydei dislikes Phainon already, but because the act of walking up on a stranger--especially a stranger who is a prince!--and assuming such a degree of familiarity as to comment on his body of all things would be so beyond the pale of appropriate social behavior that even Mydei hardly seems to know how to respond at first.
We see this same completely (or perhaps willfully) oblivious to social protocol behavior from Phainon numerous times throughout the 3.0 and 3.1 quests, and Mydei's affronted reactions are always pretty priceless. You can almost hear him thinking "The audacity!"
The exact same face my conservative grandma makes when I accidentally drop an F bomb in front of her.
Blatantly asking a prince to praise you? Scandalous.
But Phainon isn't the only person who can provoke these offended responses from Mydei while pushing the prince's boundaries with bad manners. Trailblazer hilariously earns themself a few critiques about their lack of courtesy too:
And even Aglaea triggers a haughty response???
(Sure, we could give Mydei the benefit of the doubt here and say he's talking about himself and Phainon, but honestly? I think this English translation lends itself to a different take as well: Bro got so embarrassed over being caught acting a fool that THE ROYAL "WE" just burst straight out of him lmaoooo.)
In another humorous example, in the animation where Mydei plays with children, the "princess" in the play criticizes Mydei for not being very good at princely behaviors like Okheman waltzing, which immediately results in... Mydei seeking dance lessons from Tribbie so he can improve himself. Princes can't be caught slacking!
(But hilariously enough, as a sidenote, Mydei's dance ability seems to be another case of culture gap: One of the other children in Okhema, the one who was taught about Kremnoan traditions by Mydei, is actually quick to inform us that Mydei may not be familiar with Okheman dances--but he does know all about Anastenaria dancing!)
(Mydei might not fit the standards for an Okheman prince, but he's killing it as a Kremnoan one!)
Anyway, being serious again: Although it's quite funny the dev team insists so much that Mydei, despite being prince of a nation of savage warriors, is nonetheless a prince, with all the trappings of prim and proper etiquette, I think it also says a lot about Mydei's character that he does try to follow social protocols so closely. He apologizes for rudeness. He minds how he speaks to others. He is precise and forthright and always honors his word. Hell, he even politely makes prior arrangements if he knows he's going to be late to an event.
Mydei is self-aware enough to know his status. He knows the weight of that status, and he knows what his status means to his people. He takes the responsibility seriously and bears the role to the best of his ability, striving to meet the Kremnoans' expectations of a "crown prince" even as he can't bring himself to truly align with their core beliefs. He is trying his best to carry himself as a leader should, complete with his commitment to honor the traditional expectations and social class systems of both Kremnos and Okhema.
Despite his rough start in life, Mydei has accepted his people's intense respect and adapted himself to become someone worthy of commanding that respect. Social graces may not have come naturally to him after a childhood completely outside of humanity's reach, but Mydei nevertheless has worked hard to become a cultured person who embodies the demeanor and decorum of a sole surviving prince.
Although it's played for laughs, it's also played quite straight throughout Amphoreus's story: Manners matter to Mydei--both in himself and in others.
Anyway, since I still have more notes I jotted down about Mydei's characterization, here is some other stuff:
Part 2, over here ->
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ETA: This post is outdated. It turns out Azhdaha’s concept is taken from crocodile, alligator snapping turtle, komodo dragon and Stegosaurus. You can watch MHY’s Birth of a Dragon video on youtube.



ETA: This post is outdated. It turns out Azhdaha’s concept is taken from crocodile, alligator snapping turtle, komodo dragon and Stegosaurus. You can watch MHY’s Birth of the Dragon video here.
Azhdaha, the boss coming in Genshin V1.5, reminds me more of a turtle than a dragon. My first thought about his inspiration is Xuanwu (the black tortoise of the north of the four sacred beasts), but then I remembered the nine sons of the Dragon King, which seems to bear more similarity.
In Chinese mythology, one of the nine sons of the Dragon King is a dragon with the shell of a turtle. The name is Bixi (赑屃). Bixi has teeth and is known to have tremendous strength. Sculptures of Bixi can be found in temples and are rubbed for wealth and fortune.
(Bixi and Bixie are not the same creature.)
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Title: Shine Like Gold Pairing: Azhdaha/Zhongli, Osial/Zhongli, Eventual Azhdaha/Zhongli Rating: PG-13 (Rating may change in the future) Language: English
Chapter summary:
There are things Zhongli has learned that his younger self has not.
Story summary:
Fate is indeed cruel and stubborn. When someone tries to change its destined course, it will resist. But that doesn’t mean it completely objects the change in minor details as long as it can obtain the same end result.
The moment Zhongli decided to challenge fate, the history as he has known it becomes twisted.
But fate too can sometimes be kind. For it has another plan; one that speaks volume for its sense of humor and the love for irony.
—
In short, the current Zhongli time-travels back to millennia ago, when the Archon War is still boiling.
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Title: Shine Like Gold Pairing: Azhdaha/Zhongli, Osial/Zhongli, Eventual Azhdaha/Zhongli Rating: PG-13 (Rating may change in the future) Language: English
Chapter summary:
The evil god has more than a few cards up her sleeve. And when she decides to upstage the game, the most dangerous behemoth will rise from the sea.
Story summary:
Fate is indeed cruel and stubborn. When someone tries to change its destined course, it will resist. But that doesn’t mean it completely objects the change in minor details as long as it can obtain the same end result.
The moment Zhongli decided to challenge fate, the history as he has known it becomes twisted.
But fate too can sometimes be kind. For it has another plan; one that speaks volume for its sense of humor and the love for irony.
—
In short, the current Zhongli time-travels back to millennia ago, when the Archon War is still boiling.
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Title: Shine Like Gold Pairing: Azhdaha/Zhongli, Osial/Zhongli, Eventual Azhdaha/Zhongli Rating: PG-13 (Rating may change in the future) Language: English
Chapter summary:
Azhdaha has his own observation about Morax. Zhongli has an offer for Havria, but the God of Salt has another plan. Osial's pride only makes things worse.
Story summary:
Fate is indeed cruel and stubborn. When someone tries to change its destined course, it will resist. But that doesn’t mean it completely objects the change in minor details as long as it can obtain the same end result.
The moment Zhongli decided to challenge fate, the history as he has known it becomes twisted.
But fate too can sometimes be kind. For it has another plan; one that speaks volume for its sense of humor and the love for irony.
—
In short, the current Zhongli time-travels back to millennia ago, when the Archon War is still boiling.
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Title: Shine Like Gold Pairing: Azhdaha/Zhongli, Osial/Zhongli, Eventual Azhdaha/Zhongli Rating: PG-13 (Rating may change in the future) Language: English
Fate is indeed cruel and stubborn. When someone tries to change its destined course, it will resist. But that doesn’t mean it completely objects the change in minor details as long as it can obtain the same end result.
The moment Zhongli decided to challenge fate, the history as he has known it becomes twisted.
But fate too can sometimes be kind. For it has another plan; one that speaks volume for its sense of humor and the love for irony.
---
In short, the current Zhongli time-travels back to millennia ago, when the Archon War is still boiling.
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// 1.5 spoilers, angst
Title: Grave of Memories Pairing: Azhdaha x Zhongli Rating: M Language: English
Note: Zhongli is referred to as Morax throughout the fic.
Even dragons and gods couldn’t rebel against fate. The time they had were ticking, counting down.
Azhdaha and Morax, millennia ago.
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Barbatos and Morax's constellations are Carmen Dei (Divine Song) and Lapis Dei (Divine Stone). The 'Dei' in their constellations apparently ties to their status as a divine being. Thinking back on Scaramouch saying the sky is false, does this mean their real constellations might be something else?
#genshin impact#scaramouch#venti#zhongli#considering their names are those of demons#gi: thoughts and theories
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I keep thinking about Madame Ping a lot. The first thing being that she might have known — or at least suspect it — from the start that Rex Lapis is not dead. And the second thing is about her age and appearance.
Keep reading
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I keep thinking about Madame Ping a lot. The first thing being that she might have known — or at least suspect it — from the start that Rex Lapis is not dead. And the second thing is about her age and appearance.
Madame Ping was the only adeptus that didn’t fret about Rex Lapis’ death. If you look closely at her dialogue, Madame Ping only mentioned what people thought about the rumors of Rex Lapis’ death and the sadness that affected the glazed lilies.
Paimon: Don't you think it's weird? Something's just happened to Rex Lapis, and then we come running up asking for it... Madame Ping: Oh, don't be silly. Liyue Harbor has been through a great deal in its history. In that time, it has seen the departure of countless adepti. Madame Ping: But no matter what, we have always performed the Rite of Parting first before any other matters. Madame Ping: To cry "catch the murderer!" at the top of one's lungs, but ignore the Rite of Parting... That, to me, is what is wrong-headed.
Here, she never mentioned what she thought of these rumors aside from the importance of the rite of departure.
She also seemed to know who was the one borrowing the bell and the thing about that old friend of her finally ‘take matters into their own hands’.
Madame Ping: Now that you have come to borrow the bell, I guess that perhaps an old friend of mine has finally decided to take matters into their own hands.
Madame Ping: Oh, and, do tell the person who sent you... Madame Ping: ...that if they have time, they can come over for tea. I don't have much to offer, but you can always count on an old lady for a pot of tea.
The reason that I thought Madame Ping wasn’t in on Rex Lapis’ plan but only had her guess about it was Zhongli sending the Traveler to her instead of borrowing the bell from her himself. Perhaps he did it to avoid answering questions? After all, Madame Ping seemed pretty good at pestering him to get things her way considering one version of how she obtained the bell.
Madame Ping: I was a vain beauty when I was young, and I would pester him for that bell all the time. Madame Ping: He could not dissuade me, and so he gave it to me. But he said that if someone should come to borrow it, I must not be loath to give it away.
(The other version said Rex Lapis gave it to her himself because he had seen her stare at it. Her version of reply depends on the dialogue your MC selected.)
Now that she mentioned how she was a vain beauty when she was younger, I cannot help wondering how Madame Ping, as an adeptus, seems to be the only one (at least from the adepti we have seen up to now) who looks old.
The Liyuen adepti in GI comes from the Chinese concept of Xian (仙), which refers to an enlightened person with longevity/immortality. (Actually, there’re nuances regarding the meaning and portrayal of Xian across texts. You may look them up if you’re interested.) But as to how or which of these beliefs are used as references in GI remains a big question mark.
Assumption 1) Madame Ping was a practitioner and became an adeptus much later in her life. Hence, her appearance is that of an old lady.
Note: Madame Ping might originally be a human then a practitioner whereas the illuminated beasts might be beasts that have achieved the status of an adeptus. Perhaps that’s why she’s more open-minded toward co-existing with humans and understanding humans’ hearts?
But if an adeptus can change their form however they like it, why does Madame Ping decide to be an old lady?
Assumption 2) Madame Ping decided to be an old lady because the form fits her current demeanor and she does feel her age.
Still, an interesting question here is whether all adepti in GI can really take any form and shape they wish to?
Ganyu, at least, has her share of difficulty in controlling her weight and physique.
The qilin are strict vegetarians, but Liyue is a veritable powerhouse of gastronomical delights, one in which even vegetarians struggle to control their appetites.
Ganyu, who has grown accustomed to city life, is thus very vigilant in matters concerning her weight and physique.
Whenever she finds herself being drawn towards some delicious dish, she will attempt to reassert her self-control. For Ganyu, the difficulty of such a challenge is second only to finding a Flaming Flower atop Dragonspine.
But she is not one to give up half-way through the ascent. During the Archon War, she once choked a giant monster to death with ease after getting lodged in its throat when it tried to eat her, said monster having fatally underestimated quite how wide her waistline was.
For Ganyu, avoiding any similarly embarrassing episodes in the future is an absolute must.
If an adeptus could simply take any form, would it not be easier for her to just appear in a form with her desired size? But then, we can also argue that she is only half adeptus.
Zhongli, on the other hand, is able to take many forms (See: Rex Incognito) as he wishes. But again, Rex Lapis is not just an adeptus but also a god.
So what are the differences between a god and an adepti? If one is both, what does the status of a god signify? What about the allogenes? Perhaps I’m reading too much into things and posing too many unnecessary questions, but these are, at some point, fun to mull over.
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Thank you for the information!
To be honest, I believe it’s better to just call it a geo statue in the game anyway because calling it Bixi would tie the statue/creature to the lore of our world instead whereas Genshin has its own gods and beliefs (even though inspired/derived from those of ours).
(Still, would be nice if anyone could confirm what this stone statue is called in the CN version.)



Azhdaha, the boss coming in Genshin V1.5, reminds me more of a turtle than a dragon. My first thought about his inspiration is Xuanwu (the black tortoise of the north of the four sacred beasts), but then I remembered the nine sons of the Dragon King, which seems to bear more similarity.
In Chinese mythology, one of the nine sons of the Dragon King is a dragon with the shell of a turtle. The name is Bixi (赑屃). Bixi has teeth and is known to have tremendous strength. Sculptures of Bixi can be found in temples and are rubbed for wealth and fortune.
(Bixi and Bixie are not the same creature.)
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ETA: This post is outdated. It turns out Azhdaha’s concept is taken from crocodile, alligator snapping turtle, komodo dragon and Stegosaurus. You can watch MHY’s Birth of a Dragon video here.
Azhdaha, the boss coming in Genshin V1.5, reminds me more of a turtle than a dragon. My first thought about his inspiration is Xuanwu (the black tortoise of the north of the four sacred beasts), but then I remembered the nine sons of the Dragon King, which seems to bear more similarity.
In Chinese mythology, one of the nine sons of the Dragon King is a dragon with the shell of a turtle. The name is Bixi (赑屃). Bixi has teeth and is known to have tremendous strength. Sculptures of Bixi can be found in temples and are rubbed for wealth and fortune.
(Bixi and Bixie are not the same creature.)
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Ying’er and her double entendres. I was shocked as I thought it was a brothel, but then she said ‘baked’.
Porcelain. Alright. 😂
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Just for fun: Why is there not a single eating utensil on Rex Lapis’ side?
Because when you think of it, Cloud Retainer, being in the bird form that she is, wouldn’t need chopsticks while Guizhong, being humanoid, would need a pair. But what about Rex Lapis?
A) Rex Lapis didn’t eat or drink. He only sat with them.
B) Rex Lapis carried his own eating utensils with him or could just produce them out of rock himself.
C) Someone fed him.
D) Something happened during their last meal together and Rex Lapis’ eating utensils were lost.
E) He ate with his hands.
(Considering how Zhongli is now, if the answer is A, it’ll be another contrast between his younger self and the current him. And personally, I find E unlikely of him. Still, putting it there so that no possibility is left out. :P)
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Just thinking: What if the third adeptus was actually Osial?
What if Osial used to be Morax’s ally until something happened between them (conflicts of interest? Corruption?) and they fought? And the forebears of Liyue only remembered Osial as the sea monster that wanted to destroy their city, hence the image of him was ground away?
ETA: After 1.5, this idea has become invalid. The Osial incident happened around 2000 years ago whereas Azhdaha attacked the Chasm 1000 years ago, so the timeline no longer fits.
#genshin impact#genshin lore#zhongli#azhdaha#osial#osial helping seal azhdaha#and getting himself in morax’s bed
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Thoughts on 1.4 Archon Quest
Khaenri’ah, Dainsleif, Aether & Lumine, and the Seven archons: Recaps, thoughts and theories.
These are what I gathered and my deduction so please take them with a grain of salt.
CW // Spoilers for Archon Quest Chapter I Act IV: We Will Be Reunited
- MC has the memory of Khaenri’ah which was destroyed 500 years ago. This confirms that Aether & Lumine are at least over 500 years old. The CN script also shows that Aether is the older of the two. (Lumine calling him Gege/Older brother and Aether calling her Meimei/Younger sister.)
- The Battle Pass Cutscene mentioned about the first crowned heir being deceived and believing that she was the queen of the kingdom of darkness. This is very likely alluded to Lumine and Khaenri’ah. (As Aether seems to be the MC in this cutscene and MHY’s preview of the Teyvat chapters.)
Once there was a glorious kingdom established among the heavens. From that kingdom came a crowned heir, tasked with seeking out the Genesis Pearl from the Kingdom of Darkness. The first crowned heir began her journey seeking pearl. But she was deceived, and the memory of her noble origins faded. She now believed that she was the queen of the Kingdom of Darkness. But take heart, a second crowned heir had already taken the path where the first had stumbled. This is the story of your journey of your tale to be told.
(ETA: Some mentioned that the BP cutscene might not refer to MC and their twin due to the female one being the younger one. While it is also plausible that the cutscene might be talking about other characters, it doesn’t completely disprove that the cutscene isn’t about MC and their twin either. Because the terms ‘first’ and ‘second’ crowned heirs do not always mean the first crowned heir is the older of the two.)
- Dainsleif mentioned that it was the gods that destroyed Khaenri’ah. From what we gather, Khaenri’ah was 1) a country without a god to begin with, and 2) advanced in technology (apparently beyond the current Teyvat), it is likely that Celestia’s excuse to destroy it was either the hubris of humans or Khaenri’ah was advancing in the direction that wasn’t beneficial to Celestia. Could be both.
- The lore of Bloodstained Chivalry also mentioned that the curse upon the kingdom of darkness is unjust.
He ventured into the fallen ancient kingdom, and died in battle in the monsters' lair. At the bottom of the world, he learned the origin of the monsters that destroyed the ancient kingdom.
"The ancient kingdom was wrongfully cursed,"
"Turning its inhabitants into monsters."
"The code of chivalry tolerates not such injustice."
"If Abyss be thy name, I pledge to you my loyalty."
Still, for a nation that ‘fought for land with steel and blood’ (See: Field Tiller), is the curse place upon Khaenri’ah truly unjust? And if it is indeed unjust, what are the reasons for Khaenri’ah’s war waging and for Lumine to empathize with its cause after its destruction? Is she really deceived/corrupted?
- Lumine mentioned having journeyed through Teyvat before, but when she woke Aether up, it was the Cataclysm already. So the world Lumine had travelled was the world before the destruction of Khaenri’ah. This implies that it’s likely she knows (some if not all of) the seven archons. (Previous Dendro archon died ~500 years ago).
Zhongli might know something, but whether he chooses to speak of it remains a question. This might also relate to why he gave his gnosis to the Tsaritsa.
- Dain said it was the gods that descended upon the earth and destroyed Khaenri’ah, but there is no evidence (and the lack thereof) whether any of the Seven was involved in this. But it is possible that the Cataclysm might be related to the death of the previous Dendro god.
I think Dain’s negative opinions of the Seven is more from the Seven's relationship with Celestia. He speaks of gods as collective rather than an individual.
- Celestia is foreshadow to be the actual antagonist? (Or at least, the cyclical system that should be ended?) The nature of the world(s) Celestia has been creating/controlling is cyclical. Civilization has been built and destroyed over and over again (See: Tiara of Frost). An interesting question here is whether the Seven Archons system has been implemented before the current Teyvat.
Personally, I believe that the Seven system is exclusive to the current Teyvat due to the occurrence of the Archon War. Not only do the seven seats let Celestia control the direction of humanity through the Seven, Celestia can also monitor the gods.
(Possible) Chain of Authority:
Celestia >>> The Seven Archons >>> Gods that accepted the rule of the Seven >>> Humanity
Note (1): Gods that refused to be under the rule of the Seven fled from the continent of Teyvat and became evil gods.
Note (2): The fact that Tsaritsa only planned to rebel against Celestia after the Catacylsm 500 years ago could mean that not all gods have an idea about what Celestia is up to, at least until the destruction of Khaenri’ah.
- The Seven Archons are tasked with the responsibility to guide humanity. However, with the newer generation of archons not interested in the obligation to guide humanity, with Venti originally leaving Monstadt free of its rulers and Zhongli retiring, how important to Celestia is actually this duty?
Perhaps Celestia never means for humanity to prosper to the point of challenging the heavens from the start? As long as the civilizaion doesn’t advance in the direction that Celestia finds undesirable, it is acceptable?
Note (3): Rex Lapis’ death and Zhongli giving away his gnosis means that there will be no new Geo Archon to replace him. Consequently, this makes Liyue godless city but a nation run by humans. However, Liyue has yet to incur the wrath from Celestia for the time being.
- How omnipotent is Celestia? Is the eye of Celestia all-seeing? Does Celestia even know the Tsaritsa is collecting gnoses? And what about Rex Lapis faking his death? Does Celestia even know his death was fake? If so, has Celestia begun an operation, a counter-measure, against the possible rebellion and/or the Abyss?
- Also, at the end of the quest, Dain chased after Lumine with the Eye of the First Tiller with him and the upside-down Venti Statue was still not destroyed. Are we still getting mecha-Osial? (They mention the attachment of Osial’s limbs to the statue, does this mean the abyss plans to dissect Osial first? Poor thing. I can only hope they leave him alone.)
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