⭐ Mostly Lego Ninjas but there's other stuff too⭐ ⭐ she/her ⭐ ⭐ Writer ⭐ ⭐ Free Palestine⭐
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I think part of what makes the era of the show where Kai is the main protagonist so interesting is that when you think about it, you're following the sidekick.
For a good while, we're not most closely following the chosen one. We're following the chosen one's protector.
Additionally, other than "protector" Kai seems to be the only one without a clearly defined role. And even that is a role arguably shared by everyone to varying degrees.
He's not the leader, that's Cole (until Lloyd takes over)
He's not the tech-y inventor or comedic relief, that's Jay.
He's not the mechanic or a unique role specific to very particular circumstances, that's Nya/Samurai X.
He's not the caretaking but levelheaded one with a sixth sense, that's Zane.
(And even his protection is a trait shared by Zane who is literally "built to protect.")
The closest thing we get to a clearly defined role for him is as the resident big brother. But unlike what's listed above, that's not something necessarily directly tied to usefulness. Nya being a mechanic + her role as Samurai X, Jay being an inventor, Zane being a nindroid and using his 6th sense, Cole being the leader, Lloyd being the green ninja--those are all roles directly tied to usefulness and action. A big brother type role is much more subtle; it's more of a useful trait emotionally. He has his blacksmithing, but that's not nearly as utilized as what I listed for the characters above.
Kai never gets the final punch against a villain. He's the only one to stay human the entire show. Considering his role within the team, you'd think he'd be one of the ninja we see the least. Yet, for a very long time, he is who the audience follows.
and I find that fascinating.
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The funniest thing about Jason’s “no dealing to kids” rule is that generally the age threshold for weed and other hard substances is 21, and Jason did his whole insane plot at nineteen. Meaning, he technically falls into the category of “off limits”
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How to Introduce and End Flashbacks
Introducing a Flashback
Through Sensory Triggers A sound, smell, or physical sensation can catapult a character into a memory. Example: The faint scent of jasmine wafted through the open window, pulling her back to her grandmother’s garden. She could almost feel the warm sun on her back as they planted flowers together, her grandmother’s laugh ringing in her ears. Sensory cues are especially effective because they feel immediate and relatable.
Using an Object or Photo Physical items are natural prompts for reminiscing. Example: He picked up the crumpled letter, its edges worn with age. As his eyes scanned the familiar handwriting, the years fell away. He was 16 again, reading those very words for the first time.
Dialogue That Sparks a Memory A conversation can easily lead to a flashback when a particular word or phrase resonates. Example: “You always overthink everything,” she said, laughing. He froze. Those were the exact words his father had thrown at him that night, before slamming the door and leaving for good.
A Character’s Internal Reflection This works well in introspective or emotional scenes. Example: As she stared at the divorce papers, her mind drifted to the first time they’d met.
A Sudden Triggering Event High-emotion events often cause memories to resurface. Example: The screech of tires on asphalt sent a cold shiver down her spine. In a heartbeat, she was back on that icy road, watching headlights careen toward her father’s car.
Dream or Hallucination For a more surreal tone, a dream or hallucination can segue into a flashback. Example: The dream unfolded like a reel of film, showing her the beachside house they’d once called home. She saw herself, small and wide-eyed, chasing the waves as her father’s voice called out in laughter.
Abrupt, Emotional Break For intense moments, an abrupt flashback can mimic a real-life flood of memory. Example: The argument escalated, he slammed his fist on the table. The sound echoed in her ears, morphing into the memory of her father’s hand hitting the dining room table, his voice booming in anger.
Ways to End a Flashback
Tie Back to the Trigger Return to the sensory cue or object that initiated the flashback. Example: The scent of jasmine faded, and she blinked, back in her office. The garden was gone, replaced by the gray walls and the cold glow of her computer screen.
Return to Present Action Use a sharp, present-day event to jolt the character back. Example: “Hey, are you even listening?” Her coworker’s voice snapped her out of the memory. She turned, realizing she’d been staring at the clock for minutes. OR “Are you okay?” His voice cut through the silence, pulling her out of the memory. She nodded quickly, hiding her unease.
Reinforce the Emotional Impact Show how the flashback has affected the character’s current emotions or decisions. Example: The memory left her hands trembling. She wiped her eyes quickly, unwilling to let the tears win this time. She had a meeting to face.
Transition with a Parallel Action Use a seamless flow between the past and present through similar actions or emotions. Example: In the memory, she had dropped the vase, its shattering echoing in the quiet house. Back in the present, her hand hovered over a similar vase on the shelf. She hesitated, her breath shallow, before carefully setting it down as if the past might repeat itself.\
Narrative Reflection Let the character or narrator explicitly acknowledge the memory and its significance. Example: She exhaled, shaking off the memory like dust from an old book. It didn’t matter anymore, she told herself, but her heart still felt heavy.
Anchor to the Setting Bring the reader’s focus back to the surroundings. Example: The memory faded, and she was left staring at the cracked pavement under her feet, the late afternoon sun casting long shadows over the street.
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my 10 holy grail pieces of writing advice for beginners
from an indie author who's published 4 books and written 20+, as well as 400k in fanfiction (who is also a professional beta reader who encounters the same issues in my clients' books over and over)
show don't tell is every bit as important as they say it is, no matter how sick you are of hearing about it. "the floor shifted beneath her feet" hits harder than "she felt sick with shock."
no head hopping. if you want to change pov mid scene, put a scene break. you can change it multiple times in the same scene! just put a break so your readers know you've changed pov.
if you have to infodump, do it through dialogue instead of exposition. your reader will feel like they're learning alongside the character, and it will flow naturally into your story.
never open your book with an exposition dump. instead, your opening scene should drop into the heart of the action with little to no context. raise questions to the reader and sprinkle in the answers bit by bit. let your reader discover the context slowly instead of holding their hand from the start. trust your reader; donn't overexplain the details. this is how you create a perfect hook.
every chapter should end on a cliffhanger. doesn't have to be major, can be as simple as ending a chapter mid conversation and picking it up immediately on the next one. tease your reader and make them need to turn the page.
every scene should subvert the character's expectations, as big as a plot twist or as small as a conversation having a surprising outcome. scenes that meet the character's expectations, such as a boring supply run, should be summarized.
arrive late and leave early to every scene. if you're character's at a party, open with them mid conversation instead of describing how they got dressed, left their house, arrived at the party, (because those things don't subvert their expectations). and when you're done with the reason for the scene is there, i.e. an important conversation, end it. once you've shown what you needed to show, get out, instead of describing your character commuting home (because it doesn't subvert expectations!)
epithets are the devil. "the blond man smiled--" you've lost me. use their name. use it often. don't be afraid of it. the reader won't get tired of it. it will serve you far better than epithets, especially if you have two people of the same pronouns interacting.
your character should always be working towards a goal, internal or external (i.e learning to love themself/killing the villain.) try to establish that goal as soon as possible in the reader's mind. the goal can change, the goal can evolve. as long as the reader knows the character isn't floating aimlessly through the world around them with no agency and no desire. that gets boring fast.
plan scenes that you know you'll have fun writing, instead of scenes that might seem cool in your head but you know you'll loathe every second of. besides the fact that your top priority in writing should be writing for only yourself and having fun, if you're just dragging through a scene you really hate, the scene will suffer for it, and readers can tell. the scenes i get the most praise on are always the scenes i had the most fun writing. an ideal outline shouldn't have parts that make you groan to look at. you'll thank yourself later.
happy writing :)
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redrew this bc it still makes me laugh
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To this day, I think the crack-au with Jason joining Bruce Wayne alike competition for fun and accidentally winning, and this becoming a reason why the whole Batfamily finds out that Jason is alive in the first place, is the funniest version of a fix-it scenario.
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anyway its so nice to be able to hang out with you guys whenever i want for once. what should we do next. how about some karaoke
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task FAILED, but with surprisingly beneficial results
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"Pulling your husband by the necktie into a kiss before he left for work" trope but Misako is the husband bcs she's the breadwinner girlboss
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Based on that one part in Naruto Shippuden
Alt Blog | YouTube | Bluesky
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revenge of the sith is hilarious, imagine getting up one day as a jedi knight faithful to the republic with a secret wife, and then proceed to have a day that is so ridiculously bad getting dismembered isn't even the end of it. by the end of the day you're a jedi butcher, servant of the empire, bereft of all limbs and your lungs and your face and your voice, your wife is dead, and you're seven feet tall now, that is RIDICULOUS. between the shock and incredible physical trauma, the second palpatine says padme's dead and vader has his defeated screech to the heavens, i think he just topples over like someone's felled an omnicidal redwood tree
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