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5 DAYS - Five for silver
John works with black metal iron, but use to work as a former silversmith! Not much money in this obscure village though... Why did he leave that all behind? Also, taking care of an orphanage is a crazy challenge during this time of high taxes, winter famines, and an ongoing war with France. He clearly has a heart of gold!
Every reblog helps as we find new backers to reach that community goal! Thank you to all those that went that extra step! ❤️
#lgbtqplus#lgbt history#queer#indie dev#indie games#yuri#red rebellion#historical fantasy#kickstarter
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Thank you so much for featuring us, our Kickstarter was a success! Final full game will be released on itch.io and Stream on PC/Mac/Linux. Ideally in late summer of 2019 ^_^
Mizuchi (Girl x Girl) Visual Novel - Kickstarter
My name is Roxie, a Vietnamese-American aspiring game developer, working on my first visual novel game called Mizuchi. Linh is a lesbian Asian lead, who is on a journey of self discovery in unusual company: a shapeshifter, wanderer, and a pet chicken. Mizuchi is a Girl x Girl fantasy romance visual novel game, inspired by the Legend of the White Serpent and other multicultural folklores such as Beauty and the Beast. This project has been inspired by my mother, and my personal experience growing up as an Asian American balancing clashing cultural values.
A detailed story summary and beta demo can be found on our kickstarter campaign, which needs your help reaching our funding goal: http://kck.st/2MdH6Xq
We appreciate any of your support and feedback, thank you!
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Starlight Vega Kickstarter now LIVE!

A lot of work has gone into this game already. If you’d like to take part in helping fund the games soundtrack and the new coding mechanics to really help it come alive, please click below:
Starlight Vega Kickstarter | Also a thumbs up on Greenlight!
Starlight Vega is a visual novel with two GirlxGirl romance routes available for PC, Mac, and Linux.
You can pledge by doing a game pre-order (and also get your name listed in the credits) or by also adding on goodies like an artbook, wallpapers, illustrations, and even special limited edition items!
Having a Kickstarter also gives me the possible opportunity to improve the story even further through stretch goals, polishing the game as much as possible before the full release.
Please help my game reach its goal for music and a pro interface! Reblogs would mean the world to me.
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The Creative Act of Listening to a Talking Frog
Kermit the Frog gives a talk on creativity and creative risk-taking
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Fun Fact: Did you know that the animation team behind Legend of Korra "Studio Mir" on occasion would use the (free to the public software) Trimble "Google SketchUp" for their city and background set rigging, to then process and draw/paint over them within another software?
Not only was this method much more time efficient but it also proves that almost anyone can be creative with basic tools and softwares that aren’t worth $$$ or extremely high end. So remember, keep patient and have a lovely day…
- Mak :)
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~ Steam ~
Steam has sucked the life out of me for the last few weeks. From preparing getting the games out, to bug fixing… it has been crazy. I had nightmares 4 days in a row since the games were released. It’s all silly nightmares like getting 200 thumb downs or the bugs I fixed keep coming...
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