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"The Great Pug was updated! Please Rejoin the Instance! • Help Spread the Word •"
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Summary
Adds "interaction passthrough" to the World Descriptor and fixes a bug in the Avatar Scaling Example Graph.
Changes
Added a mask for "interaction passthrough" in the WorldDescriptor, so that world creators can allow interaction and grabs to occur through user defined layers. By default (Nothing) they will use the legacy behaviour, which was to always block interactions and grabs.
Note: This does not change the normal Unity behaviour that if a ray begins inside a collider, it ignores that collider. This means that desktop (which begins its ray from the center of the Player Capsule) will behave differently than VR, where the tracked hand can enter colliders that the Player Capsule cannot.
Updates the Avatar Scaling Example Graph to prevent errors when running without ClientSim or when building the world.
Features
Adds VRCPlayerApi.GetAvailableLanguages() and VRCPlayerApi.GetCurrentLanguage(). These methods are 'stubs' for now - providing default values in return rather than pulling the actual values until a future Client release. See the Language docs for more info.
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Music from Halloween at The Pug - 2023 can be found at thegreatpug.com/music.
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Music from St. Patrick's at the Pug - 2024 can be found at thegreatpug.com/music.
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