my brother and i went to a couple estate sales yesterday and they turned out to be in some lovely midcentury homes *_*
659 notes
·
View notes
Wow uh the wow
4K notes
·
View notes
Based entirely on this text post, which has been stuck in my head for 2 weeks now
Spy was the last one to adjust
23K notes
·
View notes
You may get asked this a lot, so please excuse my ignorance - but how do you go about constructing character expressions and body language and such? Thanks!
Besides The Basics (construction of heads and skulls and muscles and skeletons and how they move), I’ll go over some things I’ve been trying to work on myself lately:
1. Treat expressions as a single gesture of the face/head, as opposed to a head and then individual features dumped on a plate and arranged into an expression.
First, just get down the big shapes of your expression, just like you would for a pose.
So say I wanna do a low angle angry pose. I know the features are gonna be all mashed down at the bottom because of perspective.
Scribble it down
start to put on features
fix stuff
put on more stuff
fix stuff again
erasing and flipping and stuff a whole bunch until you are happy with it or stop caring
Whole head is a gesture!
2. Just like a facial expression, jot down where the important parts of an entire pose goes first. You can force the rest of the body to fit the pose.
So here I knew I wanted the shoulders tilted a certain direction, and te hand to be in that particular position in front of her face.
That’s the simplest explanation I got. Don’t be afraid to push and pull faces and bodies around! Worry about being “on model” last!
60K notes
·
View notes
Woweeeeeee!
Medic and Engie the Science Bros! They were working throughout the whole three days, they deserve some fun!
7K notes
·
View notes
3K notes
·
View notes
I think one of the reasons TF2 has lasted in popularity for so long is that neither the game nor the lore takes itself too seriously. It doesn't demand anything of its fans emotionally, so it's easy to freely give whatever level of emotional investment you do have. And whatever that level is, is perfect.
There are other reasons the game has enjoyed such longevity, of course, but I think this is a big one.
586 notes
·
View notes
⚠️TW: Slight horror ⚠️
This was my first drawing of 2022, It’s inspired by the song Perfect System by Oingo Boingo
0 notes
Some fanart I made in early december (2021) from the stop-motion animated show ‘Sustos Ocultos de Frankelda/Frankelda’s Book Of Spooks’
28 notes
·
View notes