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Pokémon Red Version (Game Freak, 1996)
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F-1 Race (Nintendo R&D1, 1990)
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Kirby's Block Ball (Tose, Nintendo R&D1, 1995)
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Namco Gallery Vol. 1 (Namco, 1996)
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The Amazing Spider-Man 2 (Bits Studio, 1992)
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Balloon Kid (Nintendo R&D1, 1990)
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Final Fantasy Adventure (Square, 1991)
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Game Boy Camera (Nintendo R&D1, Jupiter, 1998)
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Q*Bert (Realtime Associates, 1992)
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omg hi do you by any chance do this on real hardware? I assume this is done via photo editing software but I would love to replicate this palette on my SGB
Due to circumstances out of my control, I am unable to initiate conversation in the designated area for replies in the Tumblr user interface. All posts are screenshots of mGBA taken with ShareX. All three palettes have been edited to #f8f8f8, #5bcefa, #f5a9b8, and #000000, which can be replicated in the Game Boy section of the Settings menu. I do not own a Super Game Boy myself, but according to Slashinfty's Super Game Boy Palette Creator, it should be possible to use the code 6416-4613-1243 to get a similar palette. If this is not actually possible, please let me know. Thank you for your inquiry @hyrule-warriors!
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Kirby's Star Stacker (HAL Laboratory, 1997)
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Castlevania Legends (Konami Computer Entertainment Nagoya, 1997)
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Mega Man: Dr. Wily's Revenge (Minakuchi Engineering, 1991)
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Pac-Man (Namco, 1991)
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Bomberman GB (Hudson Soft, 1998)
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Alleyway (Nintendo R&D1, Intelligent Systems, 1989)
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