thomasnet
thomasnet
Thomas
360 posts
Hi, I'm Thomas! He/him, ace. A big Sonic fan, I dream to be Tails' engineer pal. Nothing NSFW, please!
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thomasnet · 7 days ago
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Happy Sonic Unleashed month!
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thomasnet · 9 days ago
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I wanted to draw clouds
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thomasnet · 10 days ago
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the rivalry ever
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thomasnet · 13 days ago
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future boy on the brain
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thomasnet · 13 days ago
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carry
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thomasnet · 1 month ago
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Sonic was never seen again
saw this post and had to draw it lol
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thomasnet · 1 month ago
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Knuckles and tails friendship my beloved
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thomasnet · 1 month ago
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Can you guys watch my Sonic and Tails real quick?
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thomasnet · 1 month ago
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AROMANTICISM. YOU AGREE. REBLOG
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thomasnet · 2 months ago
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Hello! i absolutely adore your art and agree with your sonic opinions, you're overall one of the best sonic blogs out there. May i ask how do you plan out and draw your comics? How do you choose the formatting of panels themselves, the composition, the dialogue and so on? From A to Z, please! I apologize if this ask might be inconvenient, but i'm curious because i love your comics and have attempted to draw a sonic comic myself that failed miserably.
Typically the first step I will take is to just rough it out in a sketchbook, because I find it much faster and when working digitally I feel more pressure to make things look nice. This is where I start thinking about paneling and composition. It doesn't look perfect or cohesive at this stage, but at least now I have a rough idea presented with barely legible scribbles that don't make sense to anyone but me.
For paneling, large panels linger more, and small panels indicate quick succession. This is the most important rule I personally follow when making panels. It affects things like comedic/dramatic timing and how the reader will be guided through your comic.
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It's important to vary up the composition when it comes to dialogue scenes where not that much is happening. The shot-reverse-shot format works, but remember that once you have an establishing shot and the reader knows where the characters are, you can get creative. I like to do close-ups where not everything is shown to create a sense of vagueness around what emotion the character is feeling.
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Don't do this too excessively unless you're trying to create a claustrophobic feeling - let it breathe with a medium shot or long shot after!
In film-making, there's a rule called the 180-degree rule that basically states that in a two-character interaction, there is an invisible line drawn between them. The camera does not cross this line and stays on one side. This basically keeps the characters on one respective side of the frame at all times to avoid confusing the viewer.
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This is by no means something you have to follow for comics, but if you want to create something that is easier to follow, it's a good rule of thumb that I consider when drafting! It can also be broken depending on the effect you're going for.
Once I have a draft, I'll typically go into editing and changing things that don't work quite as well as I'd like. This can be done by yourself or you can get it revised by a friend, like I do!
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After the draft is finished, I'll get to lining and colouring. To be honest, it's not something I can teach so easily, but rather something that takes a lot of time and practice to learn. I typically draw the backgrounds with thinner lineart so that the characters stand out. Same deal with colouring - the characters stand out from the background colour-wise. There are multiple ways to do this, but for example, here I made the background have less colour contrast than the characters and stick to an orange-ish tone, while the characters are different colours from the background.
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For speech bubbles, generally the words should fit the shape of the bubble to the best of your ability. The line spacing should be as close and compact as possible without touching the lines above or below. This is to save space on the page so that speech bubbles don't take up a majority. The tail of the bubble should point towards the character's mouth.
Avoid tangenting! This is when the very edges of two different things touch each other. It creates a flatter effect so you want to avoid it as much as possible.
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That's about all I can think of right now. Hope this helped!
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thomasnet · 2 months ago
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UNDERRATED DUO!!
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thomasnet · 2 months ago
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fuss
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thomasnet · 2 months ago
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:)
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thomasnet · 2 months ago
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Deltarune explosion
original by: GVomitando on twt
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thomasnet · 2 months ago
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Silly bros doing their silly song and dance
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thomasnet · 3 months ago
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MY PROBLEM WITH SONIC X
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thomasnet · 3 months ago
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askjxjf i love him so much 🥺🧡🧡
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Tails practice!!
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