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thibautdrai · 5 years
Video
youtube
London 2100, my FMP project where I turn some classic London points of view into strange futuristic structures with an overt amount of lighting emitting from the buildings, and where the people are strangely missing...
Headphone warning, it might be a bit loud.
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thibautdrai · 5 years
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WIP screenshots of the pub street in the last “scene” of my FMP’s animation with some of the key frames of light intensity to have variance in the pub signs, using the neon as some type of fly catcher for party goers around this futuristic city. 
The light doing more than just moving left to right, but also turning off and on was an extra layer of animation to attempt to make the animation more surreal and unnerving.
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thibautdrai · 5 years
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WIP screenshots of the London Eye sequence of my FMP with some textures being applied to only parts of the model to save rendering completely different objects and lights and make it cleaner.
I’ve animated both the central I <3 London and the circle spinning around trying to imitate some of the novelty tourist items, along with the classic red busses to make it seem very touristy and scenic despite having a dark undertone.
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thibautdrai · 5 years
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WIP screenshots of the title screen for my FMP, using a 3D texture called volume noise to randomise the mesh lights of the red parts of the union jack and making a flicker effect contrasting with the bold lights of the second half of the title screen where it is simply a polymesh emitting light rather than actual lights being set up
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thibautdrai · 5 years
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rendering experiments for my london 2100 project, and ive tried some renders with adding more and more lights to it
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thibautdrai · 5 years
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some modelling experiments from my london 2100 project for my university hand in
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thibautdrai · 5 years
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final project in university
giving a dystopian look to some london locations, big ben and chinatown 
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thibautdrai · 6 years
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Specialist Pathway: Lighting and Rendering
Lighting experiments using the Arnold Renderer in Maya. Some of these came out with much more noise than I intended but i still think its worth to put them in here as i ended up using similar angles or colours to set the scene for my final renders.
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thibautdrai · 6 years
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Research trip, lighting examples.
I really like neon light, it adds a futuristic and fun look to everything, including bars which is one of the ideas for a scene before i started the project, since the night lights tend to be beautiful and entertaining to look at.
I ended up sticking to the purple and pink colour palette as its the one i saw the most of. It is also the most impactful one i found.
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thibautdrai · 6 years
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Specialist Pathways: Lighting and Rendering
Final renders of a bar in the middle of nowhere, rendered in Maya using Arnold lights.
Inspired by real bars and London nightlife.
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thibautdrai · 6 years
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Life Drawing Year 2
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thibautdrai · 6 years
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Life Drawing Year 2
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thibautdrai · 6 years
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Life Drawing Year 2
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thibautdrai · 6 years
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Life Drawing Year 2
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thibautdrai · 6 years
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Life Drawing Year 2
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thibautdrai · 6 years
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development screenshots from the cinema 4d experiments 
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thibautdrai · 6 years
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youtube
cinema 4d experiment with water and multiple deformers
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