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If I don't accept it, I will surely go mad.
Elementary ➤ 1.13 - "The Red Team"
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does anyone wanna hold hands until we feel a little braver
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I apologise if you've already answered this, but I tried searching your blog and I'm unsure if you haven't or if it's another example of Tumblr's amazing search system.
I was talking with a friend recently about how much of a culture clash the Monk Class is compared to the rest of Dungeons & Dragons and was wondering if there is a coherent reason for their original inclusion. I'm aware that they're largely influenced by Shaolin monks as depicted in Hong Kong cinema in the 70's/80's as compared to the Sword and Sorcery stuff most of the rest of D&D takes influence from.
Basically, my question ultimately boils down to, "Is the Monk Class there purely because of an original player wanting to rule of cool their way into playing something wildly out of genre, or is there a stronger link between Sword and Sorcery and Hong Kong cinema that could have organically resulted in the Monk Class joining the rest of the classes?"
A lot of the link between the two was simply a matter of time and place. The kung fu craze hit North America at just about exactly the same time as the sword and sorcery revival that gave us films like Clash of the Titans and Beastmaster and The Sword and the Sorcerer and Dragonslayer and Krull – not to mention the Arnold Schwarzenegger Conan adaptation, which revived popular interest in first-wave sword and sorcery literature – so there was a lot of it going around. Analysis of early Dungeons & Dragons as a product of its media influences often overlooks that it was largely drawing on what was trendy in American popular media in the 1960s, 1970s and 1980s. Even the tonally incongruous Lord of the Rings references weren't a deep cut; while the books were originally published in the 1950s, they'd experienced a strong resurgence in the 1970s, putting them firmly in the popular consciousness at the time that D&D was being developed. All this being the case, it's not surprising that early D&D was also substantially influenced by Hong Kong action cinema.
That said, the reason the monk character class in particular (i.e., as opposed to kung fu media influences more generally) is there is allegedly because one specific guy in one of the game's early playtest groups really, really wanted to play as Remo Williams from Warren Murphy and Richard Sapir's The Destroyer; several of the class's signature abilities are direct references to powers Williams exhibits in the course of the novels. Remarks from folks who worked at TSR at the time have pointed the finger at Brian Blume as the Remo Williams fan in question, though accounts are conflicted whether Blume was actually an uncredited contributor to Dave Arneson's Blackmoor (1975), in which the class makes its first proper appearance, or whether Blume's interest merely prompted its inclusion.
This is the case for the character archetypes in a lot tabletop RPGs of that era; instead of trying to work out what classes "ought" be be present, authors would simply start with the types of characters their playtesters actually wanted to play, often based on specific popular media characters, then work backwards to derive an IC rationale for why those were the setting's standard adventuring professions. Other examples from D&D in particular most obviously include the Ranger (based on Tolkien's Aragon, naturally), but also the Paladin (principally inspired by Holger Carlsen from Poul Anderson's 1961 isekai novel Three Hearts and Three Lions, also the source of D&D's goofy regenerating trolls), the Assassin, back when it was still a separate character class (probably mainly based on the Assassin Caste from John Norman's Gor), and even the Wizard to a large extent (less Gandalf than you'd think: a large portion of D&D's iconic wizard spell list is lifted directly from the 1963 Vincent Price film The Raven).
(I often think that modern indie RPGs could benefit from reviving this approach. Like, fuck textual consistency – just pick half a dozen of your favourite popular media characters without regard for the compatibility of the source material and work backwards to explain why these six random assholes are your game's playable archetypes!)
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fucking hate it when the stuff everybody says "actually works" does actually work.
hate exercising and realizing i've let go of a lot of anxiety and anger because i've overturned my fight-or-flight response.
hate eating right and eating enough and eating 3 times a day and realizing i'm less anxious and i have more energy
hate journaling in my stupid notebook with my stupid bic ballpoint and realizing that i've actually started healing about something once i'm able to externalize it
hate forgiving myself hate complimenting myself more often hate treating myself with kindness hate taking a gratitude inventory hate having patience hate talking to myself gently
hate turning my little face up to the sun and taking deep breaths and looking at nature and grounding myself and realizing that i feel less burdened and more hopeful, more actually-here, that i am able to see the good sides of myself more clearly, that i am able to see not only how far i have to grow - but also how much growth i have already done & how much of my life i truly fill with light and laughter and love
horrible horrible horrible. hate it but i'm gonna do it tho
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brought to you by a white autistic person saying they can't talk to me because my english accent is """sensorily overstimulating"""". i should start charging autistic people for the audacity.
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what do you mean elon musk did a nazi salute on live tv at the united states presidential inauguration twice and is now erasing the evidence off the internet by replacing the footage with the crowd cheering instead?
would be a shame if people reblogged this, wouldn’t it?
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A reminder to the "the American government wouldn't..." crowd. They have. They have made their own internment camps before. They have rounded up innocent citizens and immigrants before. The victims of which are still alive to this day and trying to share their stories with the world, they have been trying to warn us for a long time. George Takei (as seen above) is a famous example of this. He has written about his experiences time and time again, even publishing a book talking about his time in these camps. He may be famous now, but at the time he was just another kid forced from his home. To this day he still firmly dedicates himself to trying to educate and inform people, trying to spread awareness with his platform. The American Government can and will do terrible things. Do not let anyone convince you otherwise.
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In loving memory of the crew of the Challenger.
Francis R. Scobee, Commander
Michael J. Smith, Pilot
Ronald McNair, Mission Specialist
Ellison Onizuka, Mission Specialist
Judith Resnik, Mission Specialist
Gregory Jarvis, Payload Specialist
Christa McAuliffe, Payload Specialist, Teacher
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i think we should all start using arabic words and phrases more often because its a beautiful language and also theres not really. english equivalents that have the same vibes
theres also the comedy potential of it. you guys dont know the joy of having your muslim friend text you "hopefully the racists in our city will all get sick and cant go to the protest" and you, as a pasty white guy, responding with "inshallah they get covid"
its a one hit KO every time. its fucking hilarious. theres no english word that has the same effect.
he also once texted me that he got over a mysterious illness he came down with (i think? i cant remember the exact context) and i responded with "subhanallah he is cured"
again, one hit KO. he lost his shit.
what im saying is we gotta normalise arabic. its just a language like any other, and it has some great words. its just like saying "thank god" or whatever, but theres so much variety and nuance. its beautiful
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sometimes you need dialogue tags and don't want to use the same four
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