#yuka diamond
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trainerjoshie · 6 months ago
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Pokémon TCG HeartGold SoulSilver Base Set (2010), HS Undaunted (2010) & HS Triumphant (2010) illustrations by the amazing clay artist Yuka Morii ❤️❤️❤️
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pokemon-cards-hourly · 2 months ago
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somethingaboutcookies · 1 year ago
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I love theys
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despair-to-future-arcs · 6 days ago
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Maybe you guys can check for bugs?
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Yeah, maybe we should that?
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Yeah but I think we have to wait because it seems we got more company.
*As Masa gesture another set of trucks with cages had appear, seems to have symbols of the Next Generation of Hope*
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Oh look, here they come - seems they made it!
*As then agents started to walk out*
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Okay everyone, you all set?
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Yeah hun, I got the flame throwers and we are prepare with plant killers!
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Indeed so leave the plants to us now!
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I think we're good on the cages here...
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Hey Naoyuki, is everything good?
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Yeah I think so, we got small cages too...
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You sure these will be enough...? I mean, we got cows and sheep, yeah?
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I think so, just be sure to bring them in as carefully as you can, alright?
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Oh Yoruko, guys! Hello, welcome to my farm!
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Huh? Oh Daisaku!
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Good to see you all, again - thank you for letting us help with this.
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Think nothing of it, your assistant with this mission is more then another.
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danwhobrowses · 1 year ago
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AEW/ROH - Predicting the Next Champions
Okay so Collision is in the books and I totally didn't forget to do one of these after Jade dropped the title at DoN XD
Including ROH but unlike my past ones just gonna make it more brief, also no FTW title because it's not official, just a small bit of fun too. Also just to not go too into fan booking I'm only using people currently hired by AEW, so no Kota Ibushi.
Spoilers for AEW Collision's debut just in case (18th June 23)
AEW World Championship (MJF) Next Champion: Eddie Kingston Alternatives: Adam Cole, Darby Allin, CM Punk Reason: He is the perfect people's champion AEW needs, I don't expect him to do it first time but he's the antithesis of MJF's young prodigy character.
ROH World Championship (Claudio Castagnoli) Next Champion: Mark Briscoe Alternatives: Eddie Kingston, Bandido, Hangman Page Reason: I know people have him set on the TV title but I feel like this is the better destination.
AEW Women's World Championship (Toni Storm) Next Champion: Jamie Hayter Alternatives: Hikaru Shida, Willow Nightingale, Thunder Rosa Reason: Because she only lost it to injury, and AEW would be foolish not to put it back on her during or in time for Wembley.
ROH Women's World Championship (Athena) Next Champion: Mercedes Martinez Alternatives: Red Velvet, Leyla Hirsch, Willow Nightingale Reason: You need someone who can match her aggression as well as her technique, but you also want to pass over that honour to someone who can use it as a launch pad. Honestly this was the toughest one to figure out because of how great Athena's been, so I went back to her more storied opponent.
TNT Championship (Luchasaurus) Next Champion: Ricky Starks Alternatives: Keith Lee, Roderick Strong, Ethan Page (face) Reason: One is hoping that Christian and Dino hold for a long time through shenaniganry to keep the heat, which is why you'd need a babyface to finally wipe the smug grin off of Cage's face, Ricky needs gold too so he's the best for the job.
ROH Television Championship (Samoa Joe) Next Champion: Dalton Castle Alternatives: AR Fox, Shane Taylor, Bandido Reason: It's no easy feat to defeat Joe, so I went with the man who oozes enough charisma (and can throw a Boy or two at him) to carry on the entertainment value.
TBS Championship (Kris Statlander) Next Champion: Serena Deeb (BCC) Alternatives: Emi Sakura, Ruby Soho, Athena Reason: Whoever takes the title off of Kris will have to be able to handle the heat they'll get because of how beloved she is, this is why you'd need a physical kind of heel who can carry that level, plus Deeb is overdue her plaudits and I want her in the BCC.
AEW International Championship (Orange Cassidy) Next Champion: Miro Alternatives: Konosuke Takeshita, Jay White, Kip Sabian Reason: Whoever takes it off of OC needs to either be brutally dominant or a sly opportunist, I picked the former since we all want to Belt the Redeemer, Champion of All Nations, plus the man really needs to see his hot flexible wife.
ROH PURE Championship (Katsuyori Shibata) Next Champion: Bryan Danielson Alternatives: Daniel Garcia (BCC) Reason: It's a dream match and you need a person of pedigree or endorsement to beat Shibata's legend status, since Pure rules prevents heel shenaniganry. I don't have much other options since Moriarty has already been beaten but if Garcia were to beat Shibata it'd have to be under Bryan's wing, not Jericho's.
AEW World Tag Championship (FTR) Next Champion: Aussie Open Alternatives: 2point0, The Hardys, Bullet Club Gold Reason: It feels like this was the intent before Davis' injury and if they waited months for Statlander they'll wait for Dunkzilla. 2point0 is an option only because I want them to get a taste of da titles! Plus I want them used more.
ROH World Tag Championship (Lucha Bros) Next Champion: The Butcher & The Blade Alternatives: The Kingdom, Iron Savages, BCC Reason: The duo are due a title run, and with shared history of 'Eddie's friends' ROH is a good place for them to finally string some dominant wins together.
AEW Trios Championship (House of Black) Next Champion: Blackpool Combat Club Alternatives: Death Triangle, Best Friends, CMFTR Reason: They are the most dominant trio for a reason and I think they're the only trio who can match the House for their aggression and brutality.
ROH Six-Man Tag Championship (Mogul Embassy) Next Champion: The Righteous Alternatives: Dark Order, Iron Savages (& Jacked Jameson), Mack Attack (plus one other ally) Reason: There's not a lot of trios in ROH outside of whoever AR Fox or Blake Christian is teaming with, but I went with the Righteous mainly since they have stolen Stu from the Dark Order, and thus need to profit from it.
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pokemonheritageposts · 1 month ago
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hey, screw it, why not both? i'll do the second one a few sets from now to mix things up a bit.
torn on which to do first, though. the Aron family has more cards I like, but the #1 mienfam card is my favourite from either.
...fuck it, we'll build to that one. let's go Aron!
10. Aron (illus. Atsuko Nishida, EX Sandstorm 56/100)
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9. Aron (illus. Miki Tanaka, EX Legend Maker 48/92)
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8. Team Magma's Lairon (illus. Masakazu Fukuda, Double Crisis 13/34)
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7. Team Magma's Aggron (illus. TOKIYA, Double Crisis 14/34)
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6. Lairon (illus. Hajime Kusajima, EX Crystal Guardians 36/100)
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5. Aron (illus. Tomokazu Komiya, EX Power Keepers 42/108)
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4. Lairon (illus. takashi shiraishi, Scarlet & Violet - Twilight Masquerade 121/167)
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3. Team Magma's Aron (illus. Akira Komayama, Double Crisis 12/34)
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2. Aron (illus. Yuka Morii, Diamond & Pearl - Mysterious Treasures 71/123)
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1. Lairon (illus. Dsuke, Scarlet & Violet - Twilight Masquerade 184/167)
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linettefox · 10 months ago
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Every character that appears in All Stars F
I have too much free time... Have a list of every character in the new Precure movie! They're in order of appearance.
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KEY:
👑 - Main role
🎤 - Speaks at least once.
🤜 - Partakes in battle.
🎞️ - Appears in flashback.
🎭 - Cameo.
⭐ - Exclusive character.
LIST:
Sora Harewataru/Cure Sky 👑
Nagomi Yui/Cure Precious 👑
Kome-Kome/Cure Kome-Kome 👑
Natsuumi Manatsu/Cure Summer 👑
Preme/Cure Supreme 👑⭐
Nijigaoka Mashiro/Cure Prism 👑
Laura/Cure La Mer 👑
Kasai Amane/Cure Finale 👑
Puka 👑⭐
Hanadera Nodoka/Cure Grace 👑
Rabirin 👑
Yuunagi Tsubasa/Cure Wing 👑
Ha-chan/Hanami Kotoha/Cure Felice 👑
Yakushiji Saaya/Cure Ange 👑
Haruno Haruka/Cure Flora 👑
Elle-chan/Cure Majesty 👑
Hijiri Ageha/Cure Butterfly 👑
Kotozume Yukari/Cure Macaron 👑
Hagoromo Lala/Cure Milky 👑
Fuurin Asumi/Cure Earth 👑
Latte 👑
Kenjou Akira/Cure Chocolat 🎞️🤜🎤
Ark & his monsters ⭐
Milk/Mimino Kurumi/Milky Rose 🎞️🤜
Kujou Hikari/Shiny Luminous 🎞️🤜
Madoka Aguri/Cure Ace 🎞️🤜
Yuni/Cure Cosmo 🎞️🤜
Tsukikage Yuri/Cure Moonlight 🎞️🤜
Hoshina Hikaru/Cure Star 🎞️🤜🎤
Usami Ichika/Cure Whip 🎞️🤜🎤
Ichinose Minori/Cure Papaya 🎞️🤜
Kaido Minami/Cure Mermaid 🎞️🤜🎤
Yotsuba Alice/Cure Rosetta 🎞️🤜
Akimoto Komachi/Cure Mint 🎞️🤜
Minazuki Karen/Cure Aqua🎞️🤜
Suzumura Sango/Cure Coral 🎞️🤜
Kise Yayoi/Cure Peace 🎞️🤜
Fuwa Kokone/Cure Spicy 🎞️🤜
Misumi Nagisa/Cure Black 🎞️🤜🎤
Yukishiro Honoka/Cure White 🎞️🤜🎤
Hoshizora Miyuki/Cure Happy 🎞️🤜🎤
Aida Mana/Cure Heart 🎞️🤜🎤
Momozino Love/Cure Peach 🎞️🤜🎤
Nono Hana/Cure Yell 🎞️🤜🎤
Hyuuga Saki/Cure Bloom/Cure Bright 🎞️🤜🎤
Mishou Mai/Cure Egret/Cure Windy 🎞️🤜
Ruru Amour/Cure Amour 🎞️🤜
Aisaki Emiru/Cure Macherie 🎞️🤜
Hojo Hibiki/Cure Melody 🎞️🤜🎤
Minamino Kanade/Cure Rhythm 🎞️🤜
Asahina Mirai/Cure Miracle (All forms) 🎞️🤜
Izayoi Riko/Cure Magical (All forms) 🎞️🤜
Tategami Aoi/Cure Gelato 🎞️🤜
Amanogawa Kirara/Cure Twinkle 🎞️🤜
Akagi Towa/Cure Scarlet 🎞️🤜
Sawaizumi Chiyu/Cure Fontaine 🎞️🤜
Hanamichi Ran/Cure Yum Yum 🎞️🤜
Yumehara Nozomi/Cure Dream 🎞️🤜🎤
Coco 🎞️🎭
Kurumi Erika/Cure Marine 🎞️🤜
Myoudouin Itsuki/Cure Sunshine 🎞️🤜
Chypre 🎞️🎭
Coffret 🎞️🎭
Potpourri 🎞️🎭
Regina 🎞️🎭
Aino Megumi/Cure Lovely 🎞️🤜🎤
Sagara Seiju 🎞️🎭
Hikawa Iona/Cure Fortune (All forms) 🎞️🤜
Omori Yuka/Cure Honey (All forms) 🎞️🤜
Shirayuki Hime/Cure Princess (All forms) 🎞️🤜
Aoki Reika/Cure Beauty 🎞️🤜
Hino Akane/Cure Sunny 🎞️🤜
Midorikawa Nao/Cure March 🎞️🤜
Higashi Setsuna/Cure Passion (Eas makes a brief cameo) 🎞️🎭🤜
Yamabuki Inori/Cure Pine 🎞️🤜
Aono Miki/Cure Berry 🎞️🤜
Kiryuu Michiru/Cure Bright 🎞️🎭
Kiryuu Kaoru/Cure Windy 🎞️🎭
Shirabe Ako/Cure Muse (Masked Cure Muse also makes a brief cameo) 🎞️🎭🤜
Zakenna 🎞️🎭
Natsuki Rin/Cure Rouge 🎞️🤜
Kasugano Urara/Cure Lemonade 🎞️🤜
Kagayaki Homare/Cure Etoile 🎞️🤜
Kawakami Aya 🎞️🎭
Prince Kanata 🎞️🎭
Pafu 🎞️🎭
Nanase Yui 🎞️🎭
Aroma 🎞️🎭
Amamiya Elena/Cure Soleil 🤜
Ai-chan 🎭
Hishikawa Rikka/Cure Diamond 🤜
Kururun 🎭
Tarte 🎭
Chiffon 🎭
Hiramirsu Hinata/Cure Sparkle 🤜
Pekorin/Cure Pekorin🎭
Ribbon 🎭
Hummy 🎭
Prince 🎭
Fuwa 🎭
Harry 🎭
Hugtan/Cure Tomorrow 🎭
Syrup 🎭
Kirahoshi Ciel/Cure Parfait 🤜
Mofurun/Cure Mofurun 🎭
Nijigaoka Yoyo 🎭
Kurokawa Ellen/Cure Beat 🤜
Takizawa Asuka/Cure Flamingo 🤜
Kaguya Madoka/Cure Selene 🤜
Pop 🎭
Candy/Royale Candy 🎭
Natts 🎭
Mailpo 🎭
Chourou 🎭
Miss Shamour 🎭
Kuroro 🎭
Shiri (Purple fairy tone) 🎭
Miri (Orange fairy tone) 🎭
Sori (Green fairy tone) 🎭
Fari (Yellow fairy tone) 🎭
PhanPhan🎭
Glassun 🎭
Masuko Michio 🎭
Masuko Mika 🎭
Masuko Miyo 🎭
Shirabe Otokichi 🎭
Shiratori Yuriko 🎭
Koshino Natsuki 🎭
Mori Kyoko 🎭
Himenojou Sakurako 🎭
Karube Tatsunori 🎭
Chinen Miyuki 🎭
Aihara Yuuki 🎭
Ichijo Ranko 🎭
Pikario/Julio (Or Cure Waffle if that's what you like to call him) 🎭
Ban Kenji 🎭
Sebastian/Cure Sebastian 🎭
Wakamiya Henri/Cure Infini 🎭
Shinada Takumi/Black Pepper 🎭
Fujiwara 🎭
Princess Filia 🎭
Flora 🎭
Captain Shalala 🎭
AI (Lala's rocket) 🎭
Kouchou 🎭
Lord Coupe 🎭
Bibury 🎭
Bunbee 🎭
Wisdom/Stone Keeper 🎭
Soular 🎭
Westar 🎭
Aphrodite 🎭
Mephisto 🎭
Lady Teatine 🎭
Sir Johnathan Klondike 🎭
Mermaid Queen 🎭
Rosemary 🎭
Blue 🎭
Past Princess Precure 🎭
Cure Lumiere 🎭
Aunete/Cure Oasis 🎭
Cure Empress 🎭
Cure Echo 🎭
Gueru 🎭
EnEn 🎭
Hanasaki Kaoruko/Cure Flower 🎭
Mirage/Cure Mirage 🎭
Hikawa Iona/Cure Tender 🎭
Cure Nile 🎭
Wonderful Net Precure 🎭
Ohana/Cure Sunset 🎭
Olina/Cure Wave 🎭
Bomber Girls Precure 🎭
Cure Art 🎭
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peonypaint · 2 years ago
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did some face studies of the faiz and blade gang since i know im going to want to draw them more later as i watch more
[ ID: four digital portrait sketch drawings of the kamen rider faiz and kamen rider blade main characters drawn in a semi realistic style. the first drawing shows mari in the top left corner looking off to the right, kiba in the top right corner looking up, takumi in the bottom left corner looking to the right, and keitarou in the bottom right corner looking up. mari, kiba, and keitarou all have neutral expressions while takumi looks mildly angry. the faiz symbol is drawn in between takumi and keitarou. in the second drawing, yuka is in the top left corner looking off to the right with her mouth open, smart lady is in the top right looking down with a smile, and kaidou is in the bottom right with a neutral expression. the third drawing shows kenzaki in the top left corner looking over his shoulder to the right with a neutral expression, and to his right is hajime who is looking over at kenzaki in return. in the bottom left corner is hirose who looks off to the right, and koutarou is next to her looking off to the left with his mouth opened to speak. there is a spade and a heart drawn next to kenzaki and hajime. the fourth drawing shows tachibana to the left, looking up and opening his mouth, and mutsuki to the right, looking over his shoulder with a neutral expression. there is a diamond and a club drawn next to them. /END ID]
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a-student-out-of-time · 2 years ago
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Any reason for those dates or is it just bash dates together. Also do we know when the rest of Class 49 is born? I keep looking at the timeline and seeing the lack of their birth dates fills me with dismay.
//Ayato's is one of the projected birth dates of Raphael, while Emina's was based on the Antwerp Diamond Heist. I thought they were both fitting : P
//As for Class 49, we have:
1963 Nov 9th- Shinji
1966 April 6th - Ayato Nijiue
April 8th - Hitoshi Koizumi
June 6th - Osamu Hagio
June 19th - Mio Yamada Nee’ Yonaga
August 12th - Ernesto Gomez
1967 Jan. 12th - Goro Hirabayashi
Feb. 15th - Emina Nijiue Nee' Sato
Mar. 5th - Biju Hakoda
April 20th - Sakura Fushimi
Oct. 9th - Ichiro Kashiki
1968 Febuary 1st - Sakura Arima
May 20th - Hanami Watanabe
Sept. 23rd - Tenmei Nanami Née Nijima
Oct. 29th - Yuka Kurosaki
Dec. 3rd - Kyoka Mioda
Dec. 31st - Harumi Nanami
1969
Sept, 23rd - Kasumi Ouma
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scoutception · 2 years ago
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Shin Megami Tensei review
Upon the release of the SNES, Atlus, whose Megami Tensei games on the NES were already among the most well designed and memorable RPGs on the console, decided to take the foundation these games built even further. Slapping a “Shin” onto the title and fully distancing themselves from the original Digital Devil Story license, though keeping concepts like the COMP and Demon Summoning Program, the original Shin Megami Tensei, though still influenced heavily by Megami Tensei II, is the game that officially defined the identity of the franchise, becoming one of the most distinctive and influential games on the console. Today, we’re gonna take a look at just what makes this game so special. The version I played was the GBA version, using a patch that ports the official translation from the now defunct iOS version (thanks a lot, Atlus). Note that there will be heavy spoilers throughout this review, so those who wish to keep the story unspoiled, you have been warned.
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Story:
Unlike Megami Tensei II, which had loose, but existent story ties to its predecessor, Shin Megami Tensei’s story and setting is a total clean slate. In the year 199X, an unremarkable teenager named Kazuya (note that I’m using the names from Shin Megami Tensei Character Profile: Steven Report I, effectively the closest thing to a source of canon names) begins to have odd dreams that appear to be shared with other people, those being Yuji, a noble and kind, though slightly awkward young man, Takeshi, an abrasive, vindictive, and power hungry delinquent, Yuriko, a mysterious woman who claims to be Kazuya’s eternal partner, and Yuka, a young woman with strange magical abilities who seems particularly tied to Kazuya. In the middle of all this, Kazuya begins to receive messages from a mysterious man named Stephen, warning that ancient demons from the Expanse are invading the human world, intent on annihilating humanity, and that the only hope of combating them is the Demon Summoning Program he invented, allowing one to communicate with and command these same demons.
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Just as Stephen warns, demons begin appearing throughout Japan, and chaos rapidly overtakes the country, with a JSDF commander named Gotou using the situation to launch a coup and instate martial law, causing the American military to move in, intent on restoring order. Attempting to work through the madness that his life has become, Kazuya meets up with Yuji and Takeshi, who have similarly found themselves directly involved, allies with a resistance led by Yuka intent on keeping Gotou or the American military from destroying the country in their struggle, and discover that Yuriko is an agent working for Gotou. Eventually, Ambassador Thorman, the commander of the American forces in Japan, is revealed to be Thor in disguise, a high ranking agent of God working to bring about the Millennium Kingdom, a plan to bring about an eternal paradise for God’s followers, at the cost of the lives of all who do not worship Him.
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In an attempt to rid Japan of the demons, Thor has a cluster of ICBMs launched at Tokyo, and with no other way to escape, Yuka is forced to send Kazuya, Yuji, and Takeshi to the Diamond Realm, a section of the Expanse ruled over by En no Ozuno, in order to save their lives. After escaping from the Diamond Realm, the trio discover that thirty years have passed in the time they’ve been away, that demons continue to infest the ruins of Tokyo, and that the remaining human population has been reduced to taking shelter within the ruins of Tokyo’s wards, with only two cults holding any significant power: the Messians, devout followers of God who attempt to provide charitable services to the wasteland, yet ultimately wish to continue the plan to bring about the Millennium Kingdom at any cost, through the creation of the Basilica, an enormous cathedral that will ultimately be used to summon God Himself, and the Gaeans, followers of the fallen angel Lucifer who seek to prevent the creation of the Millennium Kingdom and restore the old gods that God once banished to the Expanse to power, yet ultimately prove to be obsessed with power above all else, happily oppressing anyone weaker than themselves and resisting any attempts to build a proper society.
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Confronted with the seemingly hopeless nature of the wasteland, and the lack of obvious other powers besides these two extremist groups, Kazuya’s group begins to fracture, with Takeshi’s lust for power driving him to discard his humanity and ally with the Gaeans, while Yuji’s kind, yet naive nature causes him to become taken in by the Messians’ stated goals, while failing to see the sinister forces that drive them. In the end, Kazuya is forced to make a decision: ally with the Messians, and bring about a peaceful, lawful society for those who believe in God’s salvation, at the exclusion of all others, ally with the Gaeans and create a world a truly chaotic and free world for the strongest of men and demons, or, against all odds, take a neutral stance, attempting to keep law and chaos in balance, at the cost of making enemies of both factions and risking becoming an extremist little different from them.
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To cut to the chase, a very large part of what made SMT1 so notable when it came out was the sheer bleakness and complexity of its setting and writing. What certainly could have been a straightforward story of good versus evil is instead a tale of the dangers of ideological extremism, and how any cause, regardless of its intentions, will only cause more harm than good if it does not know how to moderate itself. While the different subseries of the franchise tend to prefer their own messages, and the later games in the series usually pick one specific faction to theme their stories around, for the most part, this is the foundation later games would follow. Law and Chaos, despite both having their fair points, are simply too dangerous to trust with humanity’s future, and Neutrality, even if not good, at least removes the most dangerous elements from the world. While it does draw from Megami Tensei II’s plot quite a bit, and frankly has gotten more than a bit repetitive over the decades, it’s still very impressive for something from a 1992 game, and even more so considering plenty of games afterwards were, and still are, more than happy with binary, blatant good and evil morality systems. The cast also set many standards for the series, such as the general personalities of the Law and Chaos representatives, and the recurring character of Stephen, the inexplicably ageless scientist who totally isn’t based on Stephen Hawking and provides you with COMP upgrades throughout the game. It also gave some more distinct identities to certain demons, such as Belial and Nebiros being the caretakers of Alice, who makes her debut her as well, and the four archangels, Uriel, Raphael, Gabriel, and Michael, being God’s highest ranked agents, though there are a few wonky things, like demons like Thor, Odin, and freaking Loki being Law aligned.
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That said, while it’s probably fairer to them than some other games in the series, the portrayal of the factions is still far from perfectly balanced. While the Law faction is actually pretty well written, with a decent amount of good actions and intentions that almost make them seem appealing, contrasted by the brutal methods they employ to achieve their ultimate goals that surpass what Chaos ever manages, Chaos does not fair nearly as well. Besides Takeshi, who’s still a much more abrasive, petty, and violent character than Yuji, and, if you’re feeling generous, Yuriko, there is no Chaos aligned character who comes off as even somewhat decent. Yama, who’s taken it upon himself to judge the crimes of humanity, and claims that the use of the COMP to control demons is akin to slavery? Gladly lets you go free when Chaos aligned, showing that “crimes” are only worth punishing when they aren’t done to further his cause. The various endgame bosses like Surt, Astaroth, Arioch, and Asura, who claim to stand for freedom and fight against the suppression of emotion that God desires? Declare you a mindless puppet and try to kill you for willingly siding with Law or Neutrality, bitterly refusing to accept their own defeats afterwards, showing that they only respect the freedom and power of those who choose to benefit them. Even Lucifer, who appears a few times throughout the game in the guise of Louise Cypher, who usually comes off as at least somewhat reasonable and sympathetic? Repeatedly tries to lure you into getting killed, just for not explicitly siding with him. Obviously, the other members and bosses of Law are just as hypocritical and manipulative in many ways, but the fact that even the regular, random NPC Gaeans vocally stand for destruction and the violent oppression of others, with nothing to indicate they really intend on anything beyond that, makes Chaos come off as the blatantly evil faction of the bunch, way more than was probably intended.
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This also just ties into a bigger overall problem with the story, namely that it’s just way too dark and depressing for its own good. While focusing both on a present day and post apocalyptic setting is actually pretty unique for the series, more than anything, it just rubs in how much the characters lose over the course of the game. Allies and loved ones die, vanish, or leave you for the sake of their own goals, and sensible people appear less and less the deeper you get into the game, conventional morality nearly totally stamped out by the extremists’ pursuit of their goals. Additionally, it ties into another big problem I have with the alignment system, namely that the story barely changes before the endgame, no matter who you choose to align with. Ally with Thor and kill Gotou, the source of the demons infesting Tokyo and swearing allegiance to God? He nukes Tokyo anyway, and leaves you for dead for good measure, for no apparent reason. Help Echidna, who seeks to destroy the Basilica entirely, by killing the angel Aniel? She doesn’t go through with it in the end, making that choice completely pointless for a pure story standpoint. While obviously technical limitations, and the many constraints of storytelling, mean that only so much variation is possible, it also means that no matter what you try to do, the world ends up in an absolutely horrible state, to the point that the Neutral route doesn’t really accomplish anything besides keeping anyone else from winning. It’s more than enough to kill any real investment in the story. That said, while it does fall flat in places, the story of SMT1 still deserves credit for what it does accomplish, and it does manage to be a properly harrowing experience.
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Gameplay:
The basic gameplay of SMT1 is pretty similar to that of Megami Tensei I and II, and since I’ve written reviews of them, which you can read here and here, I won’t go into a ton of detail on it. The bulk of the gameplay is first person exploration, in the style of Wizardry, with a world map that you traverse in between locations. You have six party slots total, with demons being able to occupy three of these slots at a time, later upgraded to four, and the methods of acquiring demons is either recruiting them after encountering them on the world map or in other areas, or fusing two or three of them into a new demon, as demons cannot level up or use equipment. Summoning demons requires money, and keeping them summoned outside of the world map requires magnetite, with demons taking damaged when magnetite runs out. Your human party members can equip both melee weapons and guns, and use either to attack in battle, and attacking generally consists of wildly swinging at whichever enemy the AI decides to target, which is pretty annoying when enemies appear in large numbers. It’s very standard early SMT fare, and frankly, it’s not very interesting. Not busted like some combat systems, but very far from being one of my favorites.
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That said, SMT1 does make some notable improvements and additions compared to the older games, some of which are unfortunately only present in the PSX and GBA versions. The party system has been altered to be more akin to Wizardry, with the first three slots representing the front row, and the latter three slots representing the back row, with whoever is in the back row taking less damage from physical attacks. Demon abilities are now clearly divided between magic and extra abilities, the latter of which take the form of attacks like fire breath, group hitting physical attacks, or charging, and are now freely selectable to use in battle, unlike earlier games, where the use of them was completely random. Stats have undergone a slight tweak, with there now being six in total instead of five: strength, which influences the power of physical attacks, intelligence, which influences max MP and magic defense, magic, which influences magic attack, with both of these combined influencing the rate at which a character learns spells, vitality, which influences defense and the maximum HP of a character, agility, which influences the speed, accuracy, evasion, and defense of a character, and luck, which influences miscellaneous elements the critical hit rate or chance to ambush enemy demons. The mechanics of guns have also been changed, as besides the properties of the guns themselves, which have different potential target amounts and base damage, they also require bullets to work, which, alongside differing damage values of their own, can also come with special effects, namely inflicting status ailments like sleep or stone.
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Compared to MT1 and 2, however, where every stat was useful to level for both human party members, the changes to stats here encourages much more specialization. Magic is completely worthless to Kazuya, as intelligence is what helps with demon negotiation, and luck is really only useful on him. Additionally, while melee weapons do end up stronger by the end, for the vast majority of the game, you’ll likely only find yourself using guns to attack, except in cases where it’s simply not effective. Guns that can target multiple enemies are pretty easy to come by, the status effects they deal can be devastating, and, most importantly, it’s extremely difficult to come across melee weapons most of the time. Knife stores, your initial source of melee weapons, completely vanish after the apocalypse, and the only source besides a few weapons from scripted events or treasure chests are from enemy drops, which aren’t frequent enough to rely on. Therefore, agility ends up way more useful than strength before the endgame. Ironically, this is the exact opposite of MT2′s situation, where guns were near useless past the early game, even considering the even lower frequency of weapon drops.
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Since I’ve mentioned demon negotiation, that’s something that’s gotten a large overhaul. In earlier games, it was a simple affair, just a little menu of choices to either try to bribe the demon to your side, persuade or soothe them to increase your chances of success, or attempt to threaten them into joining. Here, however, things have become much more complex. Instead of instantly being presented with a menu like before, you’re now forced to persuade whatever demon you’ve encountered to even hear you out in the first place. Before beginning your attempts at negotiation, you can choose to take either a friendly tone, or a threatening tone, with each leading to different sorts of conversations. Demons also have several different possibly personalities, though each specific demon type will always have the same personality, meaning that Shuten Doji, for instance, will always have a “grumpy old man” personality, while Rangda will always have a “haughty noblewoman” personality. While there are certain paths that always seem to end in failure, and ones that have greater chances of success, and you can learn what answers to take for the most consistent results overtime, unfortunately, it still just comes down to pure RNG in the end, with demons sometimes aggressively fighting off all your attempts to please them. Once you do get through to them, you can either ask them for money, magnetite, request that they leave, or ask them to join you, at the cost of resources like money, magnetite, healing items, and gemstones. All of these tend to give better results if you really manage to make a demon like you beforehand, tending to give larger amounts of money and magnetite, along with usually requiring less resources to get them to join you. You can also threaten them to join you for free if you take the intimidating route, but this usually requires you to be several dozens of levels above your target to have even a chance to work. While it’s a lot more interesting than the old system, it’s also much, much more frustrating to deal with.
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SMT1 also made vast improvements to the amount of demons that are recruitable, thanks to the overhaul of the alignment system. In the earlier games, alignment only went so far as evil, neutral, and good, with evil demons being completely unrecruitable, neutral demons being recruitable through negotiation or fusion, and good demons only being acquirable through fusion, only showing up as enemies in a few very specific instances between both games. In SMT1, however, moral alignment was changed to dark, neutral, and light. Neutral demons work the same, as do light demons, for the most part, only being obtainable through fusion, as they simply refuse to listen to you even in the rare instances you encounter them as enemies. What’s significantly changed is dark demons, as while they still can’t be obtained through negotiation, they can now be obtained through fusion, with only a few exceptions among them all, like the Undead race, the Fiends, who make their debut in this game, and most of the Foul face. Therefore, while there’s only 255 demons in the game, not counting bosses, compared to MT1′s 142 and MT2′s 250 demons, 237 are obtainable for your party, compared to 65 in MT1 and 129 in MT2, which, needless to say, is a gigantic step forward.
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But of course, the far more significant change to alignment is the addition of Law, Chaos, and Neutral alignments to the mix. Every demon has an ideological alignment along with their moral alignment, with the vast majority belonging to either Law or Chaos. Through the player’s actions, Kazuya’s own alignment can be changed, either through big story events, such as agreeing to kill Thor for Gotou, or vice versa, or smaller actions, like choosing to use the services of Messian, Gaean, or Neutral healing ashrams. While, as I said, the overall story doesn’t change much depending on your alignment, it absolutely changes your experience in terms of gameplay. Not only do you fight different bosses depending on your alignment, with a Neutral playthrough having the potential to fight every single one of them, but the demons you can use, and the ways you can acquire them, changes too. Law aligned characters are restricted to Law and Neutral demons, as Chaos demons reject all attempts to recruit them, and while they can be fused, they aren’t useable in combat. This applies vice versa in the case of Chaos, while Neutral characters can use demons of any alignment. Ashrams that match your alignment cost less to use, so you’ll find yourself hanging around areas with Ashrams that match you, and the differences in stats and abilities that each race tends to have makes for very different parties. It doesn’t mean you can completely ignore one faction’s demons, as more powerful races like Deities and Tenmas very often require demons of the opposite alignment to fuse, but it’s impressive just how many ways your alignment affects the way you play the game, to a degree many other games can’t match.
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Fusion has also been tweaked a bit. Along with retaining double, triple, and special fusion, though the latter has been reduced to fusing Cherub, Throne, and Dominion for Uriel and Barong and Rangda for Shiva, marking the debut of that latter method, there’s also a new type of fusion called sword fusion, involving combining a specific couple of special swords with specific demons to make stronger one. Knowledge of this mechanic and what you can use with it can easily get you the Hinokagutsuchi, one of the strongest weapons in the game, and the strongest one you can reasonably acquire, as soon as you obtain its base form, the Kusanagi, but nothing in the game ever indicates what demons work with it, meaning that for those playing blind, it’s either an extreme form of trial and error, or a completely ignored mechanic. Human enemies that can be recruited like demons have also been added, with the special ability of producing a random result when fused with any demon. You can see this in advance, so you’re not just shooting yourself in the foot, and often it’ll result in something weaker than you need, but there are times these random results can save you a lot of effort. This game is also the debut of the system of unlocking boss demons for fusion by defeating them, though it’s really inconsistent. Demons like Vishnu and the Archangels can indeed only be fused by defeating them, but Yama, an optional boss assuming you’re either Chaos or Neutral aligned, is fuseable no matter what, even though Niou, a boss you also fight if you choose to fight Yama, is locked out of fusing otherwise. By contrast, Ravana, a story boss for Law and Neutral, is also only fuseable after beating him, but Indrajit, a separate boss who fights you immediately after Ravana, is fuseable well beforehand. These inconsistencies can be pretty maddening, and the lack of anything in the game to indicate this mechanic even exists makes it even worse.
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Frankly, maddening is the perfect word to describe this game. All things considered, it’s easier and less punishing than MT1 and 2 in many ways. The effectiveness of guns makes dealing with hordes of enemies much easier, and light demons are generally very useful. It’s just that there’s so many frustrating elements throughout. The encounter rate, while more than tolerable early on, becomes so much worse after the apocalypse, with encounters happening on the world map literally every few steps. Sometimes, random encounters will actually turn out to be two or three encounters in a row, as in, enemies pop in immediately afterwards without even leaving the battle screen. Equipment is so absurdly expensive that there’s almost no way to afford it besides negotiating money out of random encounters for hours on end. While some dungeons can go on a little long, but are overall tolerable, the final dungeon, the Basilica, is a sixteen floor behemoth that can literally eat up an entire day all by itself, all while the most obnoxious track in the game plays over it. It’s the worst final dungeon I’ve ever gone through in a game, and having to do so three separate times nearly destroyed my sanity. The game also really doesn’t like to make it clear what you’re supposed to do at times, with a few easily forgotten NPCs giving you hints at best. For example, the first location you’re supposed to go through after the apocalypse, Shinjuku, requires you to talk to a specific NPC hidden in a side area you may well not even know about before you can challenge its boss, despite him not telling you anything more than the other NPCs scattered around the area. It’s not terrible, since there’s no encounters within Shinjuku at this time, but it’s needlessly a cryptic moment if you’re not intent on mapping out the whole area and speaking to absolutely everyone. There’s also just tons of moments of obscurity that you’d never figure out without looking up a guide. Beyond sword fusion, there’s sidequests like an optional boss, Kazfiel, who can be fought in Tokyo Tower as a Chaos or Neutral character after the Aniel and Echidna incidents, but only if you haven’t visited it beforehand, which is a pointlessly cruel move when it’s an out of the way area most likely wouldn’t even find without trying to explore on their own. There’s also buildings that get rebuilt and offer you a choice of three items late in the game, but said items get swapped out for rare equipment if you visit during specific moon phases. Obviously, the game never even hints that this could happen, or what phases to visit each building during. The best set of Neutral armor can be found on the world map by visiting the mansions of the Four Devas after meeting Taira no Masakado, himself an optional, hidden NPC, but nothing in the game indicates this process could lead to anything. The crowning moment of awfulness, however, goes to the mechanics of the Fiends. In certain areas, specific tiles with trigger forced fights. Most of the time, it’s a generic enemy you could encounter elsewhere in the area, but rarely, it’ll be a stronger and sometimes exclusive enemy, such as Bigfoot or Cyak, and even more rarely, as in, a 1/256 chance, you’ll encounter one of the three Fiends, Pale Rider, Daisoujou, and David. These enemies give massive amounts of experience, and have a chance to drop some of the most powerful weapons in the game, but said drop rate is apparently also 1/256, which translates to something that would destroy your life if you really wanted it.
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And really, there’s no reason to destroy your life over them anyway, because the game is already pretty damn broken, in your favor. For a basic example, the Zio line of spells has a very high chance of electrocuting anyone hit by them, causing them to skip their turn if hit before they can act. Yuka learns Zio spells, and you’ll likely be leveling her agility quite high anyway. Do the math. Assuming you can get it, which isn’t difficult to do once you know what demons you need for it, the Hinokagutsuchi is disgusting broken for the point at which you can make it, and remains so even up to the end of the game. And while the sheer power of most endgame demons can be excused, since you have to make them yourself, there’s two examples that absolutely cannot. On the Chaos route, you outright directed in an unmissable encounter towards Beelzebub, one of the absolute strongest demons in the game, who proceeds to join you for free, regardless of your level. That’s bad enough, but the Law route feels like the developers just stopped caring by the end. Not only are you directed to recruit Vishnu, the actual best demon, for free, but you are required to recruit Uriel, Raphael, and Gabriel as well, all of whom are also some of the absolute best demons in the game. Sure, you have to give them up to access Asura, the final boss of Law, but nothing’s stopping you from sweeping the entire rest of the dungeon with this team before them. Even without these free boons, you’ll be strong enough by the end of the game that most encounters are just annoyances, and the bosses give tons of EXP, without being nearly strong enough to justify it. While it’s nice that the game doesn’t try to be impossible, it honestly just makes the experience even more boring by the end. Most bosses boil down to Yuka casting Zionga until either she runs out of MP or the boss dies, and most bosses can do so much damage that it almost feels like it’s intended. All of these elements come together to make one of the most draining gaming experiences I’ve ever gone through, to the point I had to take multi month long breaks inbetween playthroughs, not helped by just how long each playthrough takes.
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Finally, to touch on some of the features exclusive to the ports of this game, the most convenient addition is being able to access the automap just by pressing the L button, when originally, the feature was kept behind several menus, which was horrible. That alone justifies not playing the SNES version to me. Additionally, a colored bar is present near the bottom of the screen during exploration that indicates how likely you are to get into an encounter, turning more and more red the closer you are to an encounter. That doesn’t mean it’s always accurate, as you can easily get into an encounter a single step after getting out of one, but it does help. Finally, and most notably, is the addition of A-Mode DDS, a sort of extras menu. Not only does it contain multiplayer functionality that I barely understand, but it also gives access to a demon dictionary, which allows you to see the stats of an demon you’ve encountered across any of your playthroughs, as well as read upon on their lore, like later Demon Compendiums in the series. There’s also the Visionary, a movie gallery of sort that shows extra cutscenes made specifically for the GBA port. To watch these, however, special key items need to be found within the main game. These are shared across all save files, and a good chunk of them are dropped by bosses, but many others are found in what are otherwise empty rooms and areas in earlier ports, appear only after certain events are triggered, or only become available after completing the game, possibly with a specific route, at that. The optimal route order for acquiring them all is Law, then Chaos, then ending with Neutral. Honestly, for the effort you have to put in to get them all, they unfortunately don’t add a ton. Some of them help clear up tiny questions left unanswered otherwise, or give additional characterization to the cast or bosses, but there’s nothing super important there, and others are just plain filler. There’s nothing wrong with just looking up a video of them if you don’t want to go through the effort of getting them all. Finally, beating the Chaos route specifically unlocks the Demon Bank at the Cathedral of Shadows, the location where demons are fused, which allows you to store a number of demons to take out whenever you want. While you can’t use this to get ahold of multiple copies of one demon, it’s actually very helpful, as you’re limited to holding a pretty small number of demons for a good chunk of the game, and saving a demon you could use for fusing something else later helps a ton. It’s definitely one of the most helpful additions, though why Chaos specifically unlocks it is beyond me. Overall, it’s not wrong to call SMT1′s gameplay dated, because it is in many, many ways. While it does take some important steps forward, it also retains a lot of the worst elements of RPGs from this era, and I don’t blame most people from wanting to avoid dealing with it all.
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Graphics:
The SNES version of SMT1 also drew heavily from Wizardry in terms of its visuals, by which I mean it looked really, really bad. Both the world map and first person areas looked really bland, with Kazuya’s room, for instance, only having a computer, and otherwise being a bunch of blank walls. Not only was it monotonous, but it often looked extremely unfitting for what the areas were supposed to be. Thankfully, the PSX and GBA versions made massive improvements over this. The world map looks much better, and areas actually look distinct and sensible, with special rooms often having special prerendered backgrounds to represent just what they’re supposed to be. Obviously, the GBA limitations make these look very crunchy at times, but a bit of crunch is still preferable to a bunch of blank, identical walls. It also added a few neat effects, like the camera slowly scrolling upwards upon encountering the bosses within the Basilica, doing a very good job of conveying the sense of scale and importance to them. Sure, the increased saturation of GBA games hurts the atmosphere a bit, but it’s hardly a deal breaker. Plus, the scrolling while moving is much smoother than in the SNES version.
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The character sprites, on the other hand, continue to be smudgy, lacking in detail, and overall just, bad. Honestly, I feel like they look the most tolerable in this version. The lower resolution and general crunchiness of the other visuals make them fit in better, while they look terrible in the PSX version, with its fully 3D environments. The demon sprites, on the other hand, are much better. While MT2 was already a big step forward, this was where Kaneko really started getting their designs down. Demons like Michaeal and the other Archangels, Jack Frost, Arahabaki, Beelzebub, or at least his Baal Zebul form, Decarabia, Nebiros, and Abaddon received their iconic designs here, while others like Belial, Cu Chulainn, Shiva, Mara (no, I’m not posting what that, and yes, it looks exactly like you’d expect), and Surt getting designs at least pretty close to what would come later. The sprites in general just look really nice, and while most of them do use the same body templates, plenty actually avoid being pure palette swaps, with Stonka and Rakcharango having their distinguishing eye and demon mark, respectively, which manages to keep them looking distinct. That said, there’s still cases of blatant palette swapping. Barong and Rangda still look the same, Indra is blatantly a swap of Zouchouten, Koumokuten, Jikokuten, and Bishamonten, who are already palette swaps of each other, and so forth. The worst case is with the angels of the Divine race. Angel and Throne look the same, and Power, Virtue, and Dominion are identical as well, something that’s very easy to notice if you upgrade them in a linear order. Archangel’s design, which is otherwise unique among the Divines, get reused for Uriel, Raphael, and Gabriel when they’re in your party, which leaves Cherub as the only one that actually has a unique design. I get that space and technical limitations play a part in this, but it’s hard to ignore. Still, that sums up SMT1′s visuals, a mixed bag with some parts that look great, and some parts that just don’t.
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Music:
The SNES version of SMT1 has a very distinctive soundtrack, thanks to just having a very distinct, metallic sort of sound to it that shows up in almost every song. It makes for a very good soundtrack that I love to listen to, with songs like the battle theme, the haunting Law theme, the Cathedral of Shadows’ theme, the theme of the mansions of the four devas, and of course, the Ginza theme sticking out to me. Of course, the GBA’s sound capabilities were far below that of the SNES, and the soundtracks of many SNES to GBA ports came out pretty bad because of it. All things considered, though, I feel like this one is pretty well done in comparison. Definitely not better overall, but most tracks manage to retain their feels, including those that I mentioned above. I’d even say I prefer a few tracks in the GBA version over the SNES version. The Neutral theme, for instance, is downright obnoxious in the SNES version, but is actually pretty calming in the GBA version. Ginza also sounds pretty great, and the level up theme, which was pretty offputting original, sounds more fitting now. I have to commend the porting team, they managed to make convert it all pretty well.
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Conclusion:
Overall, would I recommend SMT1 to most people? No. Even to people who like modern mainline SMT, this one is a type of brutal I would not even think of trying to put others through. If you’re really, really curious about how it all started, and have the necessary patience, you might be able to get through it, but seriously, just do yourself a favor and just do a single playthrough as Neutral. There’s not enough else to warrant repeat playthroughs. Still, even if it was miserable for me to go through, it was a hugely ambitious game for its time, and its influence on the series is still evident today, and for that, I can respect that. Till next time.
-Scout
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galaxy--supernova · 2 years ago
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trainerjoshie · 16 days ago
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Pokémon TCG e-Series Skyridge (2003), DP Stormfront (2008), Platinum (2009), Supreme Victors (2009) & XY Roaring Skies (2015) illustrations by Yuka Morii 😍
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pokemon-cards-hourly · 10 months ago
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favourite anime and anime characters part 1
- favorite animes and anime characters
2.5 Dimensional Seduction-Ririsa Amano 
2.43
7 Seeds- Natsu Iwashimizu 
7th Time Loop- Rishe Irmgard Weltzner 
07-Ghost
11Eyes-Yuka Minase, Kakeru Satsuki
16bit Sensation-Konoha Akisato 
18if
22/7-Sakura Fujima
30-sai No Hoken Taiiku-Natsu Andou 
86-Vladilena Milize
91 Days
100 Sleeping Princes and the Kingdom of Dreams- The Heroine 
.Hack- Tabby[.Hack//Roots]
A3
A Certain Magical Index/Scientific Railgun- Index, Mikoto Misaka
A Channel-Tooru Ichii
A Condition Called Love-Hotaru Hinase 
A Couple of Cuckoos-Hiro Segawa 
A Dark Rabbut Has Seven Lives-Saitohimea/Himea Saito 
A Destructive God Sits Next to Me- Kotoko Sumiso 
A Galaxy Next Door-Shiori Goshiki 
A Girl & Her Guard Dog- Isaku Senagaki
A Good Librarian Like A Good Shepard-Tsugumi Shirasaki
A Herbavorous Dragon of 5000 Years Get Unfairly Villainized-Reiko 
A Journey Through Another World 
A Little Snow Fairy Sugar-Greta
A Place Further Than The Universe-Shirase Kobuchizawa 
A Playthrough of a Certain Dude’s VRMMO Life-Fairy Queen 
A Returner’s Magic Should Be Special-Romantica Eru 
A Salad Bowl of Eccentrics-Sara Da Odin 
A Sign of Affection-Yuki Itose
A Sister’s All You Need- Nayuta Kani
A Town Where You Live-Asuka Mishima
Absolute Duo-Julie Sigtuna
ACCA-Lotta Otus
Accel World- Kuroyukihime
Acchi Kocchi-Tsumiki Miniwa
Ace Attorney-Mayoi Ayasato/Maya Fey
Ace Of Diamond
Acendance of a Bookworm 
Action Heroine Cheer Fruits-Ann Akagi
Active Raid-Asami Kazari
Actors 
Adachi and Shimamura-Sakura Adachi, Hougetsu Shimamura 
Aesthetica Of A Rogue Hero-Miu "Myuu" Ousawa
African Office Worker 
Afterlost- Yuki 
After School Dice Club-Aya Takayashiki 
Agatha Christie’s Great Detectives Poirot and Marple 
Age 12
Ah My Buddha-Chitose Nanbu
Ah Harimanada
Ah My Goddess-Belldandy
Aharen-san wa Hakarenai- Reina Aharen 
Ahiru no Sora-Noa Nanao
Aho Girl-Yoshiko Hanabatake
Aguu- Ai
Ai Mai Mi
Ai Yori Aoshi-Mayu Miyuki
Aikatsu- Mizuki Kanzaki, Sumire Hikami Koharu Nanakura(Aikatsu Stars), Mio Minato(Aikatsu Friends) 
A.I.C.O- Aiko Tachibana 
Air-Kanna
Air Gear
Air Master-Mina Nakanotani
Ajin-Izumi Shimomura 
Aishiteruze Baby 
Aiura
Akame Ga Kill- Sheele 
Akaneiro Ni Somaru Saka-Minato Nagase 
Akashic Records of a Bastard Magic Instructor-Rumia Tingel 
Akatsuki No Yona-Yona
Akazukin Chacha
AKB0048-Nagisa Motomiya 
Akebi’s Salior Uniform-Komichi Akebi 
Akiba Maid War-Nagomi Wahira 
Akiba’s Trip The Animation-Arisa Ahokainen
Akikan- Najimi Tenkuji 
Akkun to Kanojo 
Akudama Drive-Ordinary Person/Swindler 
Akuma-kun
Alderamin On The Sky-Haroma Becker 
Aldnoah.Zero-Asseylum Vers Allusia 
All Out-Umeno Hoakari
All Saints Street 
Alice and Zouroku 
Alice Gear Aegis-Yotsuyu Hirasaka
Alice to Alice 
Allison And Lillia-Lillia
Altair 
Am I Actually the Strongest-Flay 
Amaim Warrior at the Borderline- Shion Shishibe
Amai Choubatsu
Amagi Brilliant Park- Isuzu Sento
Amanchu-Hikari ‘Pikari” Kohinata
Amatsuki-Kuchiha
Ambition Of Oda Nobuna- Oda Nobuna 
Amnesia- Shujinko 
And Yet The Town Moves-Hotori Arashiyama
And You Thought There Is Never A Girl Online?-Ako 
Angel’s 3Piece-Jun Goto
Angel Beats- Kanade Tachibana
Angel Hearts
Angel of Death – Rachel “Ray” Gardmner
Angelic Layer-Misaki Suzuhara 
Ange Vierge-Almaria
Angolmois
Ani Ni Tsukeru Kusuri Wa Nai
Ani Tore
Anima Yell- Kohane Hatoya
Animegatari
Anne Happy-Anne “Hanako” Hanakoizumu  
Ano Hana- Meiko"Menma"Honma
Anonymous Noise-Nino Arisugawa
Another- Mei Misaki
Anti Magic Academy-Usagi Saionji
Antique Bakery 
Anyamaru Tantei Kiruminzoo- Kanon Hatori 
Aoashi-Hana Ichijou 
Aoi Hana- Fumi Manjoume
Ao Haru Ride-Futaba Yoshioka
AoharuxMachinegun
Ao Oni
Ao no Orchestra-Ritsuko Akine
Ao-chan Can’t Study- Ao Horie 
Appleseed
Aquarion- Zessica Wong(AE), Kokone Kikogami(AL)
Aokana-Asuka Kurashina 
AppareRanman-Sofia Taylor
Arakawa Under The Bridge-Maria 
Arata:The Legend-Kotoha
Arc The Lad-Lieza 
Are You Lost- Mutsu Amatani 
Argento Soma
Argevollen-Jamie Hazaford
Aria- Akari Mizunashi 
Aria The Scarlet Ammo- Kinji Toyama, Aria Kanzaki
Arifureta-Yue
Arknights
Armed Girl’s Machiavellism-Rin Onigawara
Armor Shop for Ladies & Gentlemen 
Armored Trooper VOTOMS 
ARP Backstage Pass  
Arpeggio Of Blue Steel- Iona
Arte-Arte Spalleti 
As Miss Beelzebub Likes- Beelzebub
As a Reincarnated Aristocrat, I’ll Use My Appraisal Skill to Rise in the World 
Asagami SS- Rihoko Sakurai
Asatir
Ashita no Nadja-Nadja Applefield 
Ask Dr.Rin
Asobi Asobase- Kasumi Nomura
Assassins Pride-Melida Angel 
Assassination Classroom-Kaede Kayano/Akari Yukimura 
Assault Lily- Riri Hitosuyanagi 
Astra Lost in Space-Aries Spring 
Astarotte No Omocha
Asterisk War-Kirin Toudou
Asteroid in Love- Mai Inose 
Astro Boy
Astro Note-Mira Gotokuji 
Asura Cryin-Misao Minakami 
Atelier Escha And Logy- Escha Malier 
Atelier Ryza- Reisalin “Ryza” Stout
Atom-Ran Ochanomizu
Attack On Titan- Mikasa Ackerman 
Atri-Atri
Aura Battler Dunbine 
Ayaka-Ibara Ichijou 
Ayakashi Triangle-Suzu Kanade, Matsuri Kazamaki(female)
Azumanga Daioh- Tomo Takino, Chiyo Mihama, Yukari Tanizaki
Azur Lane- Laffey 
B The Beginning- Lily Hoshina  
BProject-Tsubasa Sumisora 
Baby Steps- Natsu Takasaki 
Babylon
Baccano- Isaac Dian, Mirla, Harvent, Firo Prochainezo 
Back Arrow-Atlee Ariel 
Back Street Girls
Backflip-Asawo Kurikoma 
Baka and Test- Mizuki Himaji,Minami Shimada,Hideyoshi Kinoshita,Yuji Sakamoto
Baki The Grappler
Bakuman-Miho Azuki 
Bakumatsu- Hyou and Kasumi 
Bakumatsu Bad Boys-Akira
Bakumatsu Rock 
Bakuon-Chisame Nakano
Bamboo Blade- Kirino Chiba, Temaki Kawazoe
Bananya
Banana Fish
Bang Brave Bang Bravern-Lulu 
BanG Dream-Kasumi Toyama
Banished from the Hero’s Part-Rit
Bannou Bunka Neko Musume DASH
Barakamon-Miyoko Kinjou[Handa-kun] 
Bartender
Basilisk-Oboro
Basquash 
Bastard-Tia Noto Yoko 
Battle Programmer Shirase
Battery
Battle Athletes-Kanata Akehoshi(Victory Restart)
Battle Game in 5 Seconds-Rin Tatara
Battle Girls: Time Paradox
Battle Girl High School
B Daman
Beast Tamer-Kanade 
Beastars 
Beatless-Lacia
Beck-Maho Minami
Beelzebub- Tatsumi Oga, Hilda
Beet the Vandel Buster-Poala
BEM-Bela 
Ben-To-Sen Yarizui 
Berserk-Shierke
Berserk of Gluttony-Myne
Best Stuadent Council-Rino Rando
Betrayal Knows My Name-Zess/Luka Crosszeria
Beautiful Bones-Sakurako Kujou 
Bermuda Triangle 
Between The Sky and Sea- Haru Soramachi 
Beyblade-Multi Nanairo(Beyblade X)
Beyond The Boundary- Mirai Kuriyama
Bibliophile Princess-Elianna Berstein 
Big Order
Big Windup 
BikkuriMen
Binbou Shimai Monogatari- Kyou Yamada
Birdie Wing-Eve
Birdy The Mighty Decode- BIrdy 
Black Blood Brothers, Jiro Mochizuki, Mimiko Katsuragi
Black Bullet- Rentaro Satomi, Tina Sprout 
Black Butler- Sebastian Michaelis
Black Cat- Train Heartnet,Eve
Black Clover- Noelle Silva 
Black Lagoon- Revy
Black Rock Shooter
Black Summoner-Efil 
Blade
Bladedance Of Elementalers-Claire Rouge
Blade And Soul-Alka
Blade Runner Black Lotus 
Blade Of The Immortal- Rin Asano
Blassreiter- Joseph Jobson 
Blast Of Tempest-Hakaze Kusaribe
Blazblue Alter Memory 
Bleach- Ichigo Kurosaki, Renji Abarai
Blend S-Maika Sakuranomiya
Blood- Saya Otonashi [Blood+],Haji[Blood+], Saya Kisaragi[Blood-C]
Blood Blockade Battlefront-Chain Sumeragi 
Blood Lad- Fuyumi Yanagi
Bloodivores-Anji
Bloom into You
Bludgeoning Angel Dokuro-Chan-Dokuro Mitsukai 
Blue Archive-Shiroko Sunaookami
Blue Dragon-Bouquet 
Blue Drop-Michiko Kozuki
Blue Exorcist-, Shiemi Moriyama
Blue Gender-Marlene Angel
Blue Lock
Blue Period-Maki Kuwana
Blue Reflection Ray-Hiori Hirahara
Blue Seed- Momiji Fujimiya
BNA-Michiru Kagemori 
Boarding School Juliet- Juliet Persia
Bobobo bo Bo Bobo- Beauty
Bocchi The Rock-Hitori Gotou 
Bofuri- Maple/Kaede Honjou 
Bodacious Space Pirate- Marika Kato, Kane Mcdougal
Bokurano 
Boku Dake Ga Inai Machi 
Bomberman Jetters-Shout
Boogiepop Phantom 
Book Of Bantorra
Bottle Fairy- Kururu 
Bottom-tier Character Tomozaki-Aoi Hinami, Minami Nanami 
Boys Be
Boys Over Flowers
Brave 10-Isanami
Brave Exkaizer 
Brigadoon
Brothers Conflict-Ema Asahina 
Brynhildr In The Darkness-Neko Kuroha 
B’t X
Btooom!- Himiko
Bubblegum Crisis Tokyo 2040-Priss S. Asagiri 
Bubuki Buranki-Kogane Asabuki 
Bucchigiri
Buddy Complex-Mayuka Nasu
Buddy Daddies 
Build Divide-Hiyori Tori 
Bullbuster-Arumi Nikaidou 
Bungou Stray Dogs-Kyouka Izumi 
Bungou to Alchemist 
Burn-up Excess-Rio Kinezono 
Burning Kabaddi
Burst Angel-Jo
Buso Renkin
Buso Shinki-Ann 
Butareba-Jess
Butlers 
By the Grace of the Gods-Eliaria
Bye Bye Earth 
C-C:The Money and Soul of Possibility- Mshyu, 
C3-Fear Cubrick 
Caligula 
Call of the Night-Nazuna Nanakusa 
Cagaster of an Insect Cage-Illie
Campfire Cooking in Another World with My Absurd Skill 
Campione-Yuri Mariya 
Canaan- Maria Oosawa
Cannon Busters
Canvas- Elis Housen 
Carnival Phantasm
Carole & Tuesday- Tuesday Simmons 
Captain Earth-Hana Mutou
Captain Tsubasa 
Cardcaptor Sakura-Sakura Kinomoto
Cardfight Vanguard-Megumi Ookura(Overdress)
Casshern Sins 
Castle Town Dandelion-Akane Sakurada 
Cat Planet Cuties- Eris
Cautious Hero-Ristarte 
Celestial Method
Cells At Work- AE3803, U1196(Cells At Work Code Black)
Centaur’s Life-Nozomi Gokuraku
Cerberus-Saraato
Ceres Celestial Legend 
Cestvs
Chaika The Coffin Princess- Chaika Trabant
Chain Chronicle-Phoena
Chained Soldier- Nei Ookawamura 
Chainsaw Man-Kobeni Higashiyama
Charlotte-Nao Tomori 
Chaos Dragon-Eiha 
Chaos:Head- Rimi Sakihata, Serika Onoe[Chaos;Child]
Cheating Craft-Ou Koui 
Cheer Boys
Chi’s Sweet Home
Chihayafuru-Kanade Oe
Children of the Whale-Lykos
Chillin in Another World with Level 2 Super Cheat Powers
Chillin in My 30s After Getting Fired from the Demon King’s Army-Marika 
Chio’s School Road-Chio Miyamo
Chiruran
Chitose Get You
Chivalry Of A Failed Knight-Stella Vermillion 
Chobits- Chii 
Chokotto Sister-Choko
Chou Shounen Tanteidan
Choyoyu- Lyule 
Chrome Shelled Regios- Layfon Wolfstein Alself, Nina Antalk
Chronicles of an Aristocrat Reborn in Another World-Telestia Terra Esfort, Silk von  Santana
Chronicles Of The Going Home Club- Natsuki Ando
Chrono Crusade- Rosette Christopher 
Chronos Ruler- Mna Putin
Chu-Bra-Haruka Shiraishi 
Circlet Princess 
Citrus-Yuzu Aihara
City Hunter
Clockwork Planet-RyuZU
Clamp School Detectives 
Clannad- Nagisa Furukawa
Classicaloid- Baranowska 
Classroom Crisis-Mizuki Sera 
Classroom of the Elite-Airi Sakura 
Claymore- Clare
Clean Freak Aoyama-kun- Moka Gotou
Clione no Akari
Cobra 
Code:Breaker- Sakura Sakurakoji, Rei Ogami 
Code Geass-Lalouch Lamperouge/Vi Britannia,C.C,
Code E- Chinami Ebihara 
Code:Realize-Cardia Beckford
Comet Lucifer-Felia 
Combatants Wil Be Dispatched- Alice Kisaragi 
Comic Girls –Kaoruko “Kaos” Moeta 
Comic Party-Yuu Inagawa 
Conception
Concrete Revolutio-Kikko Hoshino
Convenience Store Boyfriends- Mami Mihashi 
Cooking Master Boy
Cop Craft- Tilarna Exedillica  
Coppelion-Aoi Fukasaku  
Corrector Yui 
Corpse Princess- Makina Hoshimura 
Cowboy Bebop- Spike Spiegel, Faye Valentine
Coyote Ragtime Show
Crane Game Girls 
Cromatie High Shool
Cross Ange- Angelise Ikaruga"Ange" Misurugi
Cross Game 
Cue-Maika Takatori
Cuticle Detective Inaba-Noah 
Cutie Honey Universe- Honey Kisaragi 
Cyber Team in Akihabara 
Cyberpunk Edgerunners-Rebecca 
DDDD
D Cide Traumerei-Eri Ibusaki 
D4DJ- Rinku Aimoto 
D-Frag- Roka Shibasaki 
D.Grey-Man- Yu Kanda, Lenalee Lee
D.N.Angel-Risa Harada
Da Capo-Sakura Yoshino,Yume Asakura[Da Capo 2],Charles Yoshino[Da Capo 3]
Daily Lives Of High School Boys
Dai Shogun-Chiharu
Daimidaler-Soriko Majikina 
Dagashi Kashi- Hotaru Shidare
Dahlia in Bloom-Dahlia Rossetti
DamexPrince - Ani Inako
Dance With Devils-Ritsuka Tachibana 
Dance with the Dragons 
Dance Dance Danseur 
Dance In The Vampire Bund- Mina Tepes
Danchigai
Danganronpa-Kyouko Kirigiri, Chiaki Nanami 
Daphne In The Brilliant Blue-Shizuka Hayama
Dark Gathering-Yayoi Hozuki 
Darker Than Black - Hei 
Darling in the Franxx-Zero Two 
Darwin’s Game-Shuka Karino 
Date A Live- Toka Yatogami
Days- Chikako Ubukata
Day Break Illusion 
Days with My Stepsister 
Dazzle-Rahzel Anadis 
Deadman Wonderland- Shiro 
Dead Mount Death Play-Misaki Sakimiya
Deaimon-Itsuka Yukihira 
DearS-Ren
Death March to the Parallel World Rhapsody-Tama
Death Note- Light Yagami, Misa Amane
Death Parade-Nona
Deca Dence-Natsume 
Deep Insanity-Sumire Motiki  
Delicious in Dungeon-Marcille Donato
Delico’s Nursery 
Deltora Quest 
Delusional Monthly Magazine 
Demon King Daimaou-Keena Soga
Demon Lord Retry- Aku 
Demonbane- Al Azif
Dennou Coil
Denkigai No Honya-san- Sensei
Denpa Onna To Seishun Otoko- Erio Towa
Desert Punk, Junko Asagiri, Kanta Mizuno/Desert Punk, Kosuna 
Devil May Cry- Dante,Lady,Trish
Devil Lady-Kazumi Takiura  
Devidol
Devilman- Miki Makimura 
Devils’ Line- Tsukasa Taira
Detective Academy Q
Detective Conan 
Devil Surviver 2 The Animation- Io Nitta
Diabolik Lovers 
Diary of Our Days at the Breakwater-Hinata Tsurugi 
Didn’t I Say to Make My Abilities Average in the Next Life-Adele von Ascham/Mile 
Di Gi Charat-Dejiko 
Dies Irae- Kasumi Ayase 
Digimon- Yoshino Fujieda(Digimon Savers), Nene Amano(Digimon Xros Wars), Eri Karan(Digimon Universe),Ruli Tsukiyono(Digimon Ghost Game)
Dimension High School 
Dimension W-Mira Yurizaki
Disastrous Life Of Saki K-Kokomi Teruhashi
Disgaea- Laharl, Etna ,Flonne
Dive
Divine Gate-Midori
DNA2 
Do It Yourself-Juliet Queen Elizabeth VIII/Jobko 
Do You Love Your Mom and Her Two-Hit Multi-Target Attacks-Mamako Oosuki
Doamaigar D
Doctor Elise-Elise de Clorance 
Dog and Scissors- Kirihime Natsuno 
Dog Days-Millhiore Firianno Biscotti 
Dog Signal 
Doki Doki School Hours
Domestic Girlfriend-Rui Tachibana  
Don’t Hurt Me My Healer-Carla 
Don’t Toy with Me Miss Nagatoro- Hayase Nagatoro
Doraemon 
Doreiku
Dorohedoro-Ebisu
Dororo
Dororon Enma-kun- Yukiko-hime
Double Decker Doug & Kirill
Double J
Doujin Work-Tsuyuri
Dr.Ramune-Ayame
Dr.Slump-Arale Norimaki 
Dr.Stone-Kohaku
Dragonaut-Sieglinde Baumgard
Dragonar Academy-Eco 
Dragon Ball
Dragon Crisis-Rose 
Dragon Drive 
Dragon Goes House Hunting-Nell 
Dragon Quest- Maam(DQ:TAoD)
Dragon Raja
Dream Eater Merry- Merry Nightmare 
Drifters-Olminu
Drifting Dragons-Vanabelle 
Dropkick My Devil- Yurine Hanazono 
Dropout Idol Fruit Tart-Nina Maehara
Drugstore in Another World- Noella 
Dungeon People 
Durarara- Shizuo Heiwajima, Anri Sonohara
Dusk Maiden Of Amnesia- Yuko Kanoe
Dynamic Chord 
Ebiten-Rikei Hiromatsu
Eden’s Bowy
Edens Zero-Rebecca Bluegarden 
Ef-Chihiro Shindou
El Cazador De La Bruja-Ellis 
El Hazard
Elegant Youkai Apartment Life-Akine Kuga/Mayuko Suzuki
Elfen Lied-Nyu/Lucy
elDLIVE-Mizuru Sonokata
Elemental Gelade-Ren,Cisqua 
Emma- Emma
Endo and Kobayashi Live!-Lieselotte Riefenstahl
Endro-Mao
Endride-Alicia
Engage Kiss-Kisara
Engage Plant Kiss Dum
Engaged To The Unidentified-Kobeni Yonomori 
Enmusubi no Youko-chan- Tosan Suusu 
Ensemble Stars-Anzu 
Ergo Proxy
Eromanga Sensei-Megumi Jinno, Elf Yamada, Muramasa Senju
Estab Life-Equa
Eternal Boys
Etotama-Nya-tan
Eureka Seven
Evil or Live
Excel Saga-Excel 
Extreme Hearts-Saki Kodaka
Eyeshield 21
F Zero
Fafner In The Azure 
Failure Frame 
Fairy Gone
Fairy Ranmaru
Fairy Tail-Erza Scarlet
Farming Life in Another World-Rurushi Ru
Familiar Of Zero-Louise Francoise Le Blanc De Valliere 
Fanfare of Adolescence 
Fantastic Children 
Fantastic Detective Labyrinth-Hatsumi Mieno/Souka 
Fantasista Doll-Akari
Fantasia Sango-Xiao Ling 
Farewell My Dear Cramer-Midori Soshizaki 
Fate-Saber[stay night], Illyasviel
 Von Eizbern[Fate/Kaleid], Jack The Ripper[Fate/Apocypha], Nero Claudius[Fate/Extra Last Encore], Gray[Case Files of Lord El-Melloi II], Ana/Medusa[FGO Babylonia] 
Fena-Fena Houtman 
Fight Ippatsu Juuden-chan-Plug Cryostat
Fighting Beauty Wulon- Mao Ran
Final Approach-Akane Mizuhara 
Final Fantasy:Unlimited
Fire Force- Tamaki Kotatsu 
Firefighter Daigo-Yuki Nakamura
First Love Monster-Kaho Nikaidou
Fist Of The Blue Sky
Flame Of Recca
Flip Flappers-Papika 
Flowers Of Evil 
Flower Witch Mary Bell 
Fluffy Paradise-Kanadia Osphe 
Flying Witch-Makoto Kowata 
Fooly Cooly 
Forest Fairy Five 
Fortune Arterial-Haruna Yuuki 
Fractale -Nessa
Frame Arms Girl-Ao Gennai
Free- Gou Matsuoka 
Freezing- Satellizer El Bridget
Frieren-Frieren
From The New World 
Fruits Basket- Tohru Honda
Fugou Keiji
Fumikiri Jikan
Full Dive
Full Metal Alchemist-Sheska 
Full Metal Panic- Kaname Chidori
Full Moon wo Sagashite-Mitsuki Kouyama
Fushigi Yuugi 
Futakoi
Fuuka-Fuuka Akitsuki
Fuuto PI-Akiko Narumi
Futsal Boys 
G On Riders- Yayoi Hoshikawa
Gabriel Dropout-Raphial Ainsworth Shiraha
Gaikotsu Shotenin Honda-san
Gakuen Alice
Gakuen Utopia Manabi Straight-Manami Amamiya 
GA Geijutsuka Art Design Class-Kisaragi Yamaguchi
Ga-Rei:Zero
Gagantia On The Verdurous Planet 
Gal & Dino-Kaede 
Galaxy Angels 
Gamers-Chiaki Hoshinomori
Ganbare Goemon
Gangsta
Gantz-Kei Kishimoto 
Gargoyle of Yoshinaga House-Futaba Yoshinaga
Garo The Animation 
Gatchaman Crowds-Hajime Ichinose
Gate-Rory Mercury 
Gate Keepers 
Gegege no Kitarou- Neko Musume 
Gekidol-Seira Morino
Genki Bakuhatsu Ganbaruger 
Genshiken-Kanako Ohno 
Getbackers- Natsumi Mizuki 
Getsumento Heiki Mina-Nakoru Hazemi
Getter Robo
Ghost Hunt- Mai Taniyama, Kazuya Shibuya
Ghost In A Shell
Ghost Sweep Mikami 
Giant Beats of Ars-Kuumi
Giant Killing
Gibiate- Kathleen Fukuda
Gift-Riko Fukamine 
Gingitsune-Makoto Saeki
Gintama- Sarutobi Ayame
Girly Air Force- Gripen 
Girls Band Cry-Nina Iseri 
Girls Beyond The Wasteland-Yuuka Kobayakawa 
Girls Bravo- Miharu Sena Kanaka
Girl Friend Beta- Kokomi Shiina 
Girls’ Frontline- M4 SOPMOD II 
Girls Last Tour-Yuuri
Girls Und Panzer-Miho Nishizumi
Girlish Number-Chitose Karasuma
Girlfriend Girlfriend-Nagisa Minase 
GJ Club
Glasslip- Touko Fukami
Gleipnir-Elena Aoki 
Go Go Loser Ranger 
Goblin Slayer- Priestess 
God Eater-Alisa Ilinichina  Amiella
Gods’ Game We Play-Leoleshea 
Godzilla Singular Point-Mei Kamino
Godannar- Anna Saruwatari 
Gokujo
Gokujou Mecha Mote Iinchou 
Gokusen
Golden Kamuy-Asirpa
Golden Time- Chinami Oka 
Golgo 13, Duke Togo/Golgo 13
Gonna Be The Twintail-Twoerle
Good Luck Girl- Ichiko Sakura
Good Night World-Pico
Goshusho-sama Ninomiya-kun- Mayu Tsukimura
Gosick- Victorique De Blois
Goumet Girl Graffiti-Ryou Machiko
Granbelm- Mangetsu Kohinata 
Granblue Fantasy-Lyria
Grand Blue- Chisa Kotegawa
Grandpa and Grandma Turn Young Again-Ine Saitou 
Great Pretender 
Great Teacher Onizuka-Tomoko Nomura
Green Green-Midori Chitose 
Grenadier-Rushuna Tendo
Grendizer
Grimgar Of Fantasy And Ash-Shihoru
Grimoire of Zero-Zero
Grimms Notes- Reina
Grisaia-Amane Suou
Ground Defense Force Mao-chan
Guin Saga-Rinda Farseer
Gugure Kokkuri-san 
Guilty Crown- Inori Yuzuriha,Shu Ouma, Gai Tsutsugami 
Gungrave
Gunjou no Magmel- Zero 
Gunparade
Gunslinger Girl-Henrietta 
Gunslinger Stratos The Animation-Kyouka Katagiri 
Gun Frontier 
Gun Girls
Gun X Sword
Gushing over Magical Girls-Utena Hiiragi/Magia Baiser 
Gurazeni
Gurren Lagann- Yoko Littner, Nia Tepplin, Viral
Guyver The Bioboosted Armor 
H2O-Otoha
Hachigatsu no Cinderella Nine- Akane Ukita 
Hackadoll The Animation
Haganai- Sena Kashiwazaki 
Haibane Renmei
Haikyuu- Kiyoko Shimizu 
Hajime no Ippo 
Hakata Tonkotsu Ramens
Hakkenden
Hakumei to Mikochi -Mikochi
Hakuoki- Chizuru Yukimura
Hakushaku To Yousei-Lydia Carlton
Hakyuu Houshin Engi
Hamatora-Hajime
Hamefura-Catarina Claes, Mary Hunt, Sophia Ascart and Maia Campbell 
Hand Shakers-Koyori Akutagawa
Handyman Saitou in Another World-Lafanpan
Hanamaru Kindergarden-Nanako Yamamoto 
Hanasakeru Seishounen- Kajika Louisa Kugami Burnsworth
Hanasaku Iroha-Ohana Matsumae
Hanaukyo Maid Team 
Hanayamata-Naru Sekiya 
Hanebado
Hand Maid May-May
Happy Lesson-Minazuki Rokumatsuri 
Happy Sugar Life- Satou Matsuzaka
Harem in the Labyrynth of Another World-Roxanne 
Haruchika-Chika Homura 
Harukana Receive 
Hataraki Man- Hiroko Matsukata
Hataraku Onii-san
Hatena Illusion- Yumemi Hoshisato 
Hatsukoi Limited-Ayumi Arihara
Haven’t You Heard? I’m Sakamoto 
Hayate No Gotoku/Hayate the Combat Butler-Hayate Aayasaki, Nagi Sanzenin,Maria
He Is My Master-Izumi Sawatari
Healer Girl-Kana Fuji 
Heaven’s Design Team-Meido
Heaven's Lost Property- Ikaros, Nymph, Astraea 
Heaven's Memo Pad-Alice/Yuuko Shionji 
Heavenly Delusion-Kiruko 
Heavy Object-Milinda Brantini
Helck-Vermillio
Hell Girl- Ren Ichimoku, Ai Enma 
Hell’s Paradise-Yuzuriha 
Hell Teacher Nube- Miki Hosokawa
Hellsing- Alucard, Seras Victoria 
Hensuki- Yuika Koga
Hentai Prince And The Stony Cat- Tsukiko Tsutsukakushi
Hen Semi-Nanako Matsutaka 
Hero Classroom-Arnest Flaming 
Hero Mask
Hero Tales-Laila Seiren
Heroic Age
Heroines Run the Show-Hiyori Suzumi 
Heroic Legend Of Arslan-Alfreed
Heroman-Lina Davis   
Hetalia- Japan
Hidamari Sketch-Yoshinoya 
Higehiro- Sayu Ogiwara 
High Card
High Rise Invasion-Yuri Honjo  
1 note · View note
despair-to-future-arcs · 28 days ago
Note
Big sis Junko?
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MIAYA: J-Junko Enoshima...?!
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Wh-What is it? You see nervous...!
MIAYA: So-Sorry... just need to ask a bit about that check-up, can you go into further detail...?
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We-Well, as say; it was just a check-up, nothing too odd about it - I've done them before so there was nothing out of the ordinary...
MIAYA: Oh so, she didn't try to... say anything odd to you?
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No... not rea-really, at most I ask her some questions, get herself check-out and that was it; I mean she was going to be a model, I even remember athletes and even idols coming in as well for check-up as well.
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But I did remember she had a rather negative reaction at her surname...
...
...
...
*After the check-up Mikan wrote down the last notes*
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O-Okay, finish; you can put back on your clothes now! Th-The reception should be finish!
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Oh sweet thanks, let me check it out! *Ryoko puts on her jacket which then she looks at the clipboard*
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Oh great... 'Otonashi' I really don't like that surname, why is it on there...?
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We-Well sorry but that was what was written on it, is there a problem...? Did I offend you?
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No, it's just my dad's surname; I'm not on good terms with him and I had plans to change my surname to my mom's surname, Enoshima instead.
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At least I'll finally become a model like I wanted to, hey Yuka? Do you think Big Sis Junko will be happy to see that I got to follow my dreams?
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Given she did encourage you the most, I think she will; anyway, we should get the papers at the reception again, thank you for doing this.
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O-Okay then, I'll be sure to get the papers all set so just sit and wait until your call up at the reception.
*After that the 2 left*
2 notes · View notes
pokemonheritageposts · 3 months ago
Note
ooh can I see your favourite dunsparce and/or skarmory cards?
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see normally i would automatically ignore any double-dipping asks but the follow up about Dunsparce sold me. Mostly because of the Neo set mention. I'm nothing if not easily manipulated by Johto nostalgia.
10. Dunsparce (illus. Midori Harada, Diamond & Pearl - Mysterious Treasures 47/123)
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9. Dunsparce (illus. Kazuma Koda, Sword & Shield - Darkness Ablaze 137/189)
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8. Dunsparce (illus. ryoma uratsuka, Sword & Shield - Fusion Strike 207/264)
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7. Dunsparce (illus. Yuka Morii, Skyridge 53/144)
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6. Dudunsparce (illus. Teeziro, Scarlet & Violet - Temporal Forces 129/162)
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5. Dunsparce (illus. Hajime Kusajima, EX Legend Maker 31/92)
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4. Dudunsparce (illus. Saya Tsuruta, Scarlet & Violet - Paldea Evolved 229/193)
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3. Dunsparce (illus. Yuka Morii, X & Y Roaring Skies 68/108)
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2. Dunsparce (illus. Yukiko Baba, Neo Discovery 54/75)
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1. Dunsparce (illus. Kurata So, Crown Zenith GG23/GG70)
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122 notes · View notes