#yrc wille
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youngroyalsascats · 2 years ago
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young royals as cats #106: Wille
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i don’t need to explain this one i think
credit to @lovelylittlelosers
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youngroyalsascats · 2 years ago
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@a-world-trapped-in-a-person i think he is dramatic enough for this,,,, another instance of him pretending he’s the main character in a movie (maybe he is…….? 👀)
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young-royals-confessions · 1 year ago
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YRC Fandom Polls pt. 1
About You
What's your age?
What's your age? (poll 2)
Where do you live?
Where do you live? Europe Edition
Where do you live? North America Edition
Is English your first language?
Which applies to you? (neurodivergence)
How do you Tumblr? (mobile/desktop)
Are you part of the LGBTQIA+ community?
What's your sign?
Do you live in a country that has a monarchy?
About You & YR
When did you first watch Young Royals?
When did you first watch Young Royals? (poll 2)
How do you usually watch Young Royals? (audio/subs)
Have you been to Sweden?
Has YR inspired you to learn Swedish?
Should Young Royals have ended after season 1?
Were you disappointed with Season 2?
Do you want to move on?
Which would be your ideal outcome? (king wille/abdication/abolished monarchy)
How do you feel about spoilers?
Do you own a purple hoodie?
Do you have your own Wilmon/YR-inspired playlist?
How well can you sing along to Simon's Song?
Are you obsessed with Young Royals?
Have you named anything/anyone after a YR character or actor?
Have you ever dreamt about Young Royals?
Rank the seasons of Young Royals
Which Hillerska extracurricular are you signing up for?
Do you typically skip scenes when you rewatch?
Do continuity errors bother you?
About Fandom
Participation in fandom (other fandoms)
How do you feel about the size of the YR fandom?
Are you active in the YR fandom on other platforms?
Have you met a YR fandom mutual IRL?
How often do you browse the #young royals tag?
Have you blocked any YR tumblr blogs?
Would you consider yourself a YR fandom lurker?
About Fic
How often do you read Young Royals fanfiction?
How often do you read Young Royals fanfiction? (poll 2)
Which do you prefer? (smut/non-smut)
How would you describe your relationship to YR fanfiction? (reader/writer)
What is your preferred platform for reading Young Royals fanfic?
How many of your open tabs right now are YR fics?
Are you a fic re-reader?
Young Royals RPF?
Give YR fic writers some love!
Wilmon fic writers: Whose POV do you write from?
Do you read smut?
About Wilmon / Wilhelm / Simon
Do you like Wilmon?
Wilmon: Cats or Dogs?
Do you think of Wilmon as your babies?
Wilmon butts in season three?
Is Wilhelm's hair blond?
Is Wilhelm's hair blond AND what is the predominant hair color where you live?
How do you feel about Simon's plaid pants?
How soft is Wille?
Which ball scene is more iconic?
Hyperspecific poll (Wilhelm things)
Hyperspecific poll (Simon things)
How do you feel about Simon's curls?
Wille's Song or Simon's Song?
Will you ever get over Wilmon?
Who will propose to whom?
Send Wilmon on a date!
Is Simon a Cancer or a Leo?
Do you think Wilmon will have kids someday?
Do you think Simon would have slept with Marcus the night of the ball?
If Marcus hadn't stopped Simon's advances in this scene, would they have slept together?
Pick one (Wilmon things)
Do you believe in soulmates? Are Wilmon soulmates?
About Other Characters
Which YR characters would you most like to become a couple in canon?
Who would you rather be stuck in an elevator with?
Who do you think wrote the love letter to Madison?
Who's the hottest dad on Young Royals?
Who's the hottest mom on Young Royals?
Who is your favorite Forest Ridge boy?
Who is your favorite Manor House girl?
Choose your new parents
Who is your favorite fish?
What's the name of August's evil twin?
Which of the non-Wilmon canon ships do you like the most?
Who would you rather be alone in the woods with?
You only have one dodgeball. Who are you aiming at?
Which of the main characters do you identify with the most?
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gear-project · 4 years ago
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Developer’s Backyard #2
So, ICYMI, Team Red released another update on the progress they’ve been making for GGStrive.
This time around they went in to deep discussion on Roman Candles ERM... Roman Cancels! *clears throat*
I said this before, but they’re taking a very Guilty Gear X approach with the Roman Cancel system (i.e. 50% Tension requirements instead of lesser 25% uses).  I don’t think this is a bad idea, but I also think that will largely depend on how much Tension we get during matches overall.
I knew players back in the day who were YRC/FRC sticklers... they’d mind every spare inch of their Tension gain until they got options to optimize how they played.  I myself was never so mindful (being a casual that I am), but in my case, my Tension just comes to me based on how I play naturally... and even if I run out... there’s always Gold Bursts, that’s just always been my play-style.
I’m interested in how players will approach Roman Cancels from here on in, and while they gave some “advanced examples” from Sol’s perspective... he’s just the tip of the iceberg (fireberg?) when it comes to the number of tools that will be at player’s disposal during a Roman Cancel.
To me, Roman Cancels represented “Freedom”, always did... you could make up whatever combo you wanted, even if it wasn’t optimal, or just use it to adjust the situation in your favor.
I’m also one of those players who is willing to blow 100 Tension in a single shot just to get an advantage, risky though that is sometimes... Just being able to achieve what you want with the RC system this time around will be much more interesting I think (I can only imagine how a character like Bedman or Happy Chaos could use it!)
Moving on, Team Red started answering questions...
First up: THE BURST GAUGE... they’re reconsidering how they apply it!  Because apparently players were struggling to look for it during a match!
Well, like I said previously, the more “tells” you give players when they gain resources, the less they’ll have to look at the lifebar for assistance.
Next: Using the same moves over and over in one combo:  while they said they wanted players to be given more freedom in Strive... they neglected to clarify what their idea of freedom actually means.
Basically, because certain combo routes were easier, nobody playing the beta bothered to try more challenging combo routes (nor was it very easy to experiment if you were in single player mode).
I myself tried everything I could during the beta, but in those situations it’s much easier to just throw me in to Training Mode and let me lab it out there rather than simply throw me in to a random battle and expect me to experiment that way.
From the dev’s perspective though, maybe they should have considered whether or not single players would approach the beta by themselves and offered a means to Train solo.
NEXT UP: Discussing Ishiwatari’s intentions with design and music choice!
I said this before, but much of his decisions are largely arbitrary and don’t exactly have a sequential direction (some people even hated the choices of design with some characters, albeit they are in the minority).
The goal is NEW NEW NEW, basically everything is new and “detached” from the previous GG games as much as possible (or so they say *wink/nudge*).
And as Ishiwatari stated, the music represents each characters’ perspectives and backgrounds (which I’ve explained a few times in my analysis of some of the songs).
NEXT: Why the sudden loss in key moves for characters?  What’s the reason behind it, and will it be balanced?
Ishiwatari says they weren’t using previous games “as a base” for their decisions in making this NEW NEW NEW game.  (Which makes sense, actually, given the new and more powerful tool-sets some currently have!)
While they were using some moves “as a starter basis” (Katano says), their goal wasn’t meant to “remove anything” so much as follow a new outline for how each character is meant to play... and he cites a few examples in the entry.
While I can understand the reasoning behind it, I still think there’s something to be said for character evolution and growth... and while some characters have taken a few steps forward (like Millia Rage and Zato), others might have taken a step backward (Potemkin, Chipp).
I really hope they don’t completely dispense with the tools older games offered (I also submitted a question to their inbox in Japanese that can maybe help alleviate this topic: Guilty Gear Generations Mode/EX Mode.... to me it’s just a catch-all that includes anything they might have missed movelist-wise that players would want... plus it expands the gameplay a bit more!)
Next Question: THE AIRDASH... it feels as though there was an attempt to add nuance to the airdash, but not enough consideration for jump-ins and anti-airs or air-to-airs during the beta.
They already spotted the imbalance amid all this during the beta, and are still trying to figure out how to fix it.
Ishiwatari says they’re moving forward with the “new airdash” as a key consideration compared to the old way it was handled... I don’t know if that means they’re sticking to their guns or if there’s still some adjustment that needs to be made (probably the latter).  But I’m guessing Airdashes won’t change much from the beta, but instead attacks will get better adjusted accordingly.
I still think Air Backdashes need a proper tell (especially for crossovers/crossups) not to mention ambiguous corner crossups.  Those happen a lot more than you’d think!
Next Question: WALLBREAK MECHANIC... some players seem to think it’s not worth it to use wall break and drop their combos.  Are there plans to change the rewards for Wall Breaking?
They say it’s really up to the “mischief” of the player (which I agree with... and just like I said, corner airdash crossups are still a thing to look out for).
But there’s still greater merit in breaking the wall, seemingly (which I also agree with, as some players are actually better suited to neutral situations rather than trying to come up with corner guard pressure or mixups... it depends on your play-style).
They’ll still be making adjustments now and then...
I think this, coupled with how Roman Cancels are implemented will probably be important in expressing how players want to play... there are some players who like to completely lock down their opponents in set-play.... but that’s not the only route to take when you try to win.  (I think one of my gameplay rivals knows this fact all too well, having fought against a veteran like myself!)
“Mischief” really will be important moving forwards (I still hope Riot Stamp and Dragon Install make a comeback later on... hehe).
Next question: WHAT’S THE HARDEST PART OF DEVELOPING THIS GAME RIGHT NOW???
Ishiwatari says the hardest part is making everything NEW NEW NEW out of the genealogy of Guilty Gear.
It’s hard to make new stuff out of old concepts... I can totally agree with that notion.
But it’s not like they’re at a loss... they’ve already achieved quite a bit of fresh concepts with both characters, moves, and ideas... I think it’s just an issue of how much of the new will be balanced with the old... and how those two will mesh and how players will accept them (or not?).
It all boils down to how many players will continue to follow the SMELL of the game, methinks!
They also gave a link to their Japan mailbox (which I submitted to in Japanese), but otherwise, forward comments to ARCSystemWorksU on Twitter/Facebook as per usual!
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don-lichterman · 2 years ago
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Solving the Expansion Problem of Dark Stores
Solving the Expansion Problem of Dark Stores
Solving the Expansion Problem of Dark Stores – YRC The business potential of the dark store business model is now out in the open. Customers are willing to get ghosted. Ecommerce is already an embraced concept. YRC is a Management Consulting Company, especially for the B-C Sector. Empowering Retail & E-commerce businesses” — Nikhil Agarwal DUBAI, DUBAI, DUBAI, September 17, 2022…
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youngroyalsascats · 2 years ago
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Is Kristina taking the picture?? 😩😩😩
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whitehousepetitions · 5 years ago
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On April 14th, President Trump announced the formation of a transportation "Great American Economic Revival Industry Group" naming several CEO's and executives in the trucking industry including CEO's from FedEx, UPS, JB Hunt, YRC and the ATA. While this is great, these companies do not represent the majority of the trucking industry. 96% of registered motor carriers, truckers, are small businesses and they are not included. There are several trucking trade groups including OOIDA and other small business industry stakeholders who are more than willing to be a part of reviving the transportation economy, while representing the small carriers, brokers and other industry stake holders. We ask the President to include small trucking businesses in the revival efforts of the industry we love.
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youngroyalsascats · 2 years ago
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Young Royals as cats #100: them.
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youngroyalsascats · 2 years ago
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Young Royals as Cats #122: Erik and Wille
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real life size btw
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youngroyalsascats · 2 years ago
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Young Royals as cats #96: Wille and August
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just cousins things 💞✨
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youngroyalsascats · 2 years ago
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young royals as cats #134: Wille making his public speech
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youngroyalsascats · 2 years ago
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Young Royals as Cats #116: Football Field Scene Wille
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youngroyalsascats · 2 years ago
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not sure if you take offerings/submissions but I grant you my cat Jinx.
Jinx’s burrito Wilhelm potencial is UNBELIEVABLE 😩😩😩
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the resemblance is uncanny
THANK YOU FOR SENDING JINX IN 🥹
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youngroyalsascats · 2 years ago
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Young Royals as cats #114: Wilmon Forehead Kiss Truthers
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brought to you by @lovelylittlelosers on the P website
(happy new year btw)
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youngroyalsascats · 2 years ago
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young royals as cats #98: Wille
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(today is my birthday so be nice to me)
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youngroyalsascats · 2 years ago
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young royals as cats #87: Wille seeing Marcus and Simon kiss
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again, a courtesy of my intern @lovelylittlelosers 💞
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