#yharim
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takonei · 3 months ago
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Calamitober :3
Day 13 : Dungeon Day 14 : Release
(Day 14 comic in separate panels under the cut!)
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slitsimp · 3 months ago
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they are firends
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rem-ral · 5 months ago
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Procrastination kicks ass, anyways have this
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bloingy-land · 5 months ago
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saw a funny blacked out and had this (this is the first time ive ever drawn draedon it doesnt look very good)
original vid this is inspired from: here
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drako-oliver · 4 months ago
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jaxiine · 6 months ago
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hello calamitas nation i haven't posted in a while jaxiine is back in the kitchen☝️☝️
YES I CHANGED MY STYLE💔💔
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galakaz · 1 year ago
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The wrath of the gods mod addon for calamity going straight to Noxus and Xeroc without ever dealing with Yharim is funny to me
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velvettedd · 10 days ago
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it's been a calamitous year huh happy new year everynyan. stay strong and healthy next year. i love you all. i believe in you all - himmel
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olligociarts · 9 months ago
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Usually I wouldn't post here but this is where I have the most followers so rip, oh well. Updated Yharim design. Design thought process detailed below.
The first thing I wanted to do with Poly's original design was fix the helmet. I wanted it to look more draconic looking but still retain the iconic front piece, which sucks because in practice covering your eyes seems dumb but the armor is probably fitted with cameras for him to see anyway so whateverrrr The flat front piece had to go, it's impractical. Helmets are rounded or angled for a reason and it's to glance off blows to lessen the impact of force. A flat plate like the old design would just snap Yharim's neck if he gets punched in the face. Triangle (and Stip and Cei as well) was super helpful in helping me nail down a good design for the helmet. The clawed feet and hands also needed to change as well. I kept the claws on the armor because it's a relic of my recent design process and also it just looked cool, but it gives Yharim more range and grip. Finally, with Bird's help, I got to layering his armor to look more like scales. I added Auric boosters to the back and gave him a double belt reminiscent of Ganondorf's designs, though the belt itself is closer to Mega Man X8's Vile/Vava design. Which I mean makes sense because I grew up on Mega Man and 80% of my art style is a relic of that. Yharim also got chunky as well. All that armor probably has to weigh on him and I never liked the skinny twink Yharim that most people did and what Poly's design was. Making him look like he could Senator Armstrong shoulder tackle you into the next century was also what I wanted as well. We'll revisit the design when we start to work on the Aerie to see if it holds up, but for now, updating the old design was just something I wanted to do on a whim.
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fried-shrimp-tempura · 2 months ago
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yharim
..and krill
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infilez · 1 year ago
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takonei · 3 months ago
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Calamitober :>
Day 3 : Conquest Day 4 : Shield
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slitsimp · 6 months ago
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get facial reconstruction , yharim face hc
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godseeker-yharim · 1 year ago
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Reunion with Uncle Yharim. :)
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drako-oliver · 3 months ago
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yeaa ive found a programmer to make my mod. Akato and yharon's second and third son(ortrex and zon-loong) will be added to the mod! i will also redesign yharon and make him a post-scal boss!
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