#yes but it’s after a plot related event. so in TP you escape from the dungeon as a wolf and then at the end of the level you meet Zelda
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dentpx · 1 year ago
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Also the non-linear storytelling completely results in….no storytelling imo. Nintendo is so aware of the fact that players might not do things in the order they want (if they even do them at all) so all the information has to be really minimal and repetitive in case somebody only does one temple or whatever. TP and OOT and MM and literally every other Zelda game put you directly in the path of the main antagonists or have really drastic things happen while you’re there. Where TOTK/BOTW it’s like, everything really intense happened a super long time ago and you watch a video about it and then go back to hunting frogs or whatever
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