#yang you still got like 8 months girlie
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ive seen some people saying that they don’t think team rwby (not counting ruby) are on the verge of their 20’s but i have literal proof that they definitely are almost 20 (for ruby, 18)
blake, weiss, and yang have all been 19 since at least volume 6 or 7. same thing for ruby being 17 since volume 6 or 7.
now here are their birthdays to show just how they definitely are on the verge of their next ages:
blake: january 19 (oldest)
weiss: may 15th
yang: july 28th
ruby: october 31st (youngest)
based on their birthdays, if ruby has already been 17 for a while (it has been at least a month or two since they have been in atlas around a month then adding the amount of days and/or weeks other than atlas when they were already that age) then that means blake’s 20th birthday should be coming up pretty soon
#this was not needed at all but i love doing these kinds of analysis#ive had multiple tell me that they just turned 19 but that wouldn’t make sense bc ruby and blake’s birthdays are so close#if ruby is 17 at the same time blake is 19 then blake will be turning 20 in at least the next 3 months and we know ruby has been 17#for a while now so blake is definitely on the cusp of 20#weiss not far behind#yang you still got like 8 months girlie#i feel like they’re gonna make them 20is and 18ish in v10 or at least v11#bumbleby#rwby#blake belladonna#yang xiao long#rwby volume 9#rwby v9#rwby spoilers#rwby v9 spoilers#rwby volume 9 spoilers#rwby9#weiss schnee#ruby rose#ruby rose rwby#rwby ruby rose
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February 8, 2021
Welcome to the final part of the Introduction of Nijisanji. Thanks for going through all of them, if you did. It was pain to work with so much and so little. This part would cover everyone who has debuted in the year 2020.
Nijisanji IN 1st Gen
Aadya - The name means beautiful. 21 year old, who likes to play games and sing. Does dancing as a day job, so acts as a gaming nightingale. She has a knack for games in my cursory view, but that might be just the competitiveness.
Vihaan - The name means breaking dawn, kind of. Likes gaming very much, and plays them very loudly and complaining... which to be expected from this crew.
Noor - The name means light. Likes BL, coffee and beer, BL to the point she learned chinese from watching a BL drama. Basically a middle-aged man at heart, including a very nice husky voice. Does talks and games. Sings randomly and looks up to Rion, of all people. Ange mentioned her, Ange likes to mention foreign people.
Nijisanji KR 1st Gen
Min Suha - Knows the culture through their parents and has a nice voice. Sister Claire likes him, and who doesn’t? He’s freaking cool, man!
Shin Yuya - College student in virtual Seoul. Always has a smartphone at hand, does self-searching on a constant basis. Definitely has otaku knowledge, likes singing, drawing and cute things. Doesn’t like horror games, but played a lot on stream.
Plays a lot of different games, including FPS like Apex, and this is where she gets to collaborate with Japanese senpais, which is always fun to see.
Gaon - Originally Moarin’s brother, but Moarin left, so the lore changed. Has a twintail for attention purposes. Only member of Nijisanji KR to work as a job, but quit as the end of 2020. He’s pretty cool. Not nice, but definitely not a mean person either.
Han Chiho - He’s a time-displaced psychic, and so speaks with a high register. High register is usually seen as old, people don’t use it anymore, but it’s usually perfectly understandable... it’s an interesting quirk. Other than that, pretty normal streamer.
2020 Part 1 (Jan-Apr)
Furen E Lustario - During debut, expressed a liking choking oneself... so we know who we are dealing with. Has to add using fingers, as to illustrate her math prowess. But overall a fun person to watch, and has a pretty good variety of streams.
Melissa Kinrenka - Wants to be a songwriter, but still needs help. But she is a great singer, and can write and mix songs. Usually called Meli. Has a deep side, basically.
Ibrahim - Originally an oil prince, but now runs an onsen. Acts like a child at times due to his supposed past, and he is muslim, as the lore and name implies. But overall, fits right in with the child-like male of Nijisanji... kind of.
Nagao Kei - He’s an exorcist, but really does any job. Pretty good at all kinds of fighting. Pretty old in terms of human member at the age 26. Very much like Ibrahim, but much more bishonen, which melts a woman's heart. Oh, he’s good at learning stuff. Like he tries to learn morse code, and completely memorized the KTANE manual. Just to make Fumi, one of his seniors, happy for a while. That’s some big dedication.
Genzuki Tojiro - Works as a secretary for the gods. Has that unmatching haircut. Very good at making songs and does mixing for Nijisanji events.
Kaida Haru - A demon researcher, but too lazy. Quiet and nice voice leading the viewer to see him as a mother figure, but as you guess, he doesn’t like it due to the work. Oh, said a slur on stream but got banned less than Yumeoi, which is quite sus.
Nijisanji ID Gen 3
Azura Cecillia - An alien angel. Has a sword with a really long name, but calls it Chonsuke for short. She’s pretty cute and a little bit ditzy, from what I remember. Got mistaken as a boy, which is such an odd thing, but maybe it’s the deep voice?
Nara Haramaung - A princess of a tribe. Originally released as part of 1st gen, but got delayed here, but the gen mates fit together very well. Sings spontaneously sometimes.
Layla Alstroemeria - Time-traveling history major. Definitely more airheaded of the group and most child-like of the generation. But she’s pretty fun to watch, regardless.
Nijisanji KR Gen 2
So Nagi - Traveling virtual Japan, speaking fluent Japanese with a nice clear voice. Likes Ange Katrina, which she readily repriocates. Seen as the top seed in Nijisanji KR.
Lee Siu - A female kitsune, and yes from the same illustrator as Fubuki. Likes dad jokes and an endurance player and does speak three languages. Roha likes her. Occasionally can hear the apartment announcement, which is always a fun moment.
Chae Ara - She’s an angel, and a great singer. And likes to people-watch. Has a cute voice, and good at hosting. I really liked her in the streams that I watched. There’s something about her personality that speaks to me.
2020 Part 2 (May-August)
Sorahoshi Kirame - Made her name through twitter, and traded fan art with KR members. Has the same illustrator as Kanata. Couldn’t stream due to money purposes for four days, got his PC after a month of hard work. Overall a poor and diligent girl.
Asahina Akane - 1st year high-schooler. Very energetic and follow people well. Likes a Jpop band, and likes to travel as well. Also does a lot of collabs with senpais.
Suo Sango - The youngest member of the theater club, which is the theme of the latest generation. Has a wide range, and likes Sanrio and tomato. Very motherly calm voice.
Like girly anime, you know Pretty Cure and stuff. Likes western pop music as well.
Todo Kohaku - Third-year high schooler. Said she’s a lady, but she’s definitely just a normal girl. Had a good cover of Mela, and overall a decent streamer.
Kitakoji Hisui - Middle-school transfer student. Likes a lot of different things, but Minecraft is what she is most known for... I guess it makes sense.
Nishizono Chigusa - She’s the troublesome one of the theater group. Very frequently makes sexual quips. Also I thought she was a boy when I first saw her. Definitely my favorite of the newest group, and also did a stream with Matsuri as well.
And that actually has a history. You see this is not Chigusa’s first rodeo... as it is apparent, and during her previous life Matsuri and her did a sleepover, and was quite close as well... so this is actually a really nice reunion. I didn’t know that until now.
Nijisanji KR 3rd Gen
Nun Bora - A second-year high schooler, likes drawing and playing the recorder which she has a battle with So Nagi. Quick learner, apparently. Plays APEX and Fall Guys, but is competent in pretty much any game. Definitely top tier APEX player.
Akina Ray - Japanese streamer who streams in virtual Seoul. Does a morning talk show, likes baseball, since she’s from Hiroshima, and Shadowverse. She’s actually an art student and a meat lover. But overall, the most seiso art student of Nijisanji.
Lee Roha - Idol trainee from outer space, a mixed race. A bit of a ditz, with the appropriate thumbnails. Streams in Japanese on YouTube, in Korean on Twitch. Does a lot of League of Legend on twitch, and does evening piano stream. Likes Lee Siu.
Nijisanji ID 4th Gen
Etna Crimson - Half supernatural, likes to make everyone happy. Definitely not Amber from Genshin Impact, because Amber is Kizuna Ai. Okay, bad joke. Yeah, she’s good.
Bonnivier Pranaja - Originally a fisher, but quit after being swindled. Usually appears with KR streams, actually. Maybe likes Hana? Who knows.
Siska Leontyne - Security officer for shady company. Pretty good at games involving killing... make sense considering her profession. Pretty cool and laid-back.
Nijisanji KR 4th Gen
Ryu Hari - Likes to collect nightmares, likes reading and playing the electric guitar.
Shin Kiru - A 25-year old NEET, has an odd way of speaking and strange topics. Likes Rock and horror movies. He seems pretty laid-back as well.
Yang Nari - 19-year old girl from a different world who now lives in the countryside. Pretty good at hosting with her cute voice. Likes sewing, and talks in high status. She has a thing of suffering, and that kind of comes out from lore.
Oh Jiyu - She’s a female vtuber, although she looks and sounds boyish. Third-year college student representative. Speaks Korean and Japanese, and like gacha and also singing... so maybe a boyish Suisei? I’m sure she’s more normal, though.
Nijisanji ID 5th Gen
Nagisa Arcinia - Wannabe fashion designer, speaks a bunch of languages... but that’s normal for ID... yeah, she’s cute and might be a little psychopathic. Typical.
Derem Kado - 16 year old girl going to magical school, always looking for a cat, but a special cat that makes contracts and stuff. High pitched scares and gets lost.
Reza Avanluna - He’s a world chronicler, he visits and chronicles worlds in his dreams. Has a ship going on with Hana, I think? I’m not sure. Please correct this, if untrue.
There you go! All 139 extant members as of February 8th, 2021, which is the third anniversary of Nijisanji... that was a long post... even though it was in three parts. Sorry for filling the days with this... I have been busy with collecting data and so on. But I hope you have a good inkling of the landscape that is Nijisanji.
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RWBY Animators Spotlight #1: Joel Mann & Harley Dwortz
*Last Updated May 6th, 2019
This is a personal small project I’ve considered doing, inspired by The Canipa Effect’s Animator/Studio Spotlight videos & AnimeAjay’s Dragon Ball Super Animation Supervisors mini-series. I’ve spent a few months researching animators that have worked on the 3-D anime-inspired webseries, RWBY for a while out of desire to acknowledge and better appreciate what they’ve worked on. And as of this post, I decided to take the plunge and make a blog post using info from a combination of tweets from animators, con panel videos, blu-ray/dvd audio commentaries, behind-the-scene videos, and demo reels.
Expect some variation between posts, but the general structure will feature a brief mention of when each animator got involved in the show, an interpretation of their scenes and styles while partially mentioning the 12 principles of animation as a frame of reference, a personal comparison between certain Japanese animators (since many of RWBY’s Production staff take inspiration from anime and are anime fans, I’d figure why not do this), a list of scenes and shots that were either confirmed they worked on or can be presumed they did upon observation (and I could be wrong as to which scenes some animators did) and a demo reel of each animator. Since I’m still new to the idea of making blogs, I have no idea what kind of attention this will get if it gets any at all. Hopefully, people will like it, maybe learn a thing or two. Anyway’s let’s get started!
Joel Mann
To kick-off this series of RWBY animator spotlights, we’ll start with Co-Lead animator of RWBY from volume 3 onward, Joel Mann.
Joel’s time working on RWBY at Rooster teeth started during volume 2 with one of his first scenes being Cinder, Emerald, & Mercury’s meeting in their dorm room, in chapter 5. It’s throughout most of volume 2 that he spent time on interestingly big scenes due to either the importance of said-scene or the challenges doing so. Moments such as Ozpin’s speech in Volume 2 were what fell into the former, where Joel studied footage of speech performances and listened to the audio track for Ozpin so frequently that by the time he did motion capture, he had it memorized. And then moments like the students dancing together at the ballroom in chapter 6 of the same volume fell into the latter of being really challenging. Considering Volume 2 was the first time he did serious animation in a couple of years (as confirmed in the vol 2 blu-ray animators audio commentary), his character acting turned out pretty decently.
Since then, he has either spent timing doing motion capture as characters like Tyrian or spends time on action sequences. The first fight he got to animate was Team RWBY & Team JNPR fighting off every Grimm in Beacon in Chapter 12 and it was one of the rare occasions where fight sequences were not largely done by either Monty Oum or Shane Newville (though the former did animate the Team CFVY part). And by volume 3, he would become co-lead animator, sharing the position mainly with animator Dustin Matthews. Since then, his traits with animating fight scenes have started to fully mold. From the Qrow vs Winter fight to Ruby vs Neo & Torchwick to Weiss & Blake vs the Atlessian Knights & the White Fang to Ozpin and Cinder’s face-off (the latter two he was given a week to do each), he increasingly pushed the envelope of squash & stretch and staging, the former animation principle he utilizes on characters to create a zipping, flashy speed. Joel only goes further on the exaggeration by the volume 4 Character Short and Chapter 1 of Volume 4, specifically with Ruby’s semblance..
In terms of the latter principle, staging, this can be seen when characters in Joel’s sequences are making various stances, to the point where they sometimes pause for a split-second. This combination of staging and squash-&-stretch are what have made the bulk of how Joel has approached dynamism into action he has animated, though this has garnered mixed feedback from the fan base. Some have heavily praised him strongly by even mistakenly assuming he “worked closely with Monty”, which was hardly ever the case while others have criticized him for not resembling the way Monty animated enough and being too “stop-&-go” or having characters “teleport” too much. Ignoring the fact it’s in an animator’s nature as essentially an artist to possess and develop his/her own identity when approaching a sequence, something Monty Oum himself was always for, Joel has simply been honing his craft the way he would feel makes sense. When he has characters do certain stances or poses, it leaves a memory in the viewer’s eye whether it’s Ruby making hang time while having her feet planted on the bottom end of the sickle part of her weapon or making a quick sliding rotation as she lands before stopping or Ren staying crouched onto the Petra Gigas’s arm before jumping back and back flipping. Best case scenario, you get something like the wide-angle shot in the volume 5 Weiss Character short where Weiss both swiftly and elegantly lunges at each and every Beowulf.
Of all the animators to compare him to in the anime industry, his works come off similar to Arifumi Imai, who’s known to contributing scenes in shows like Attack on Titan, One-Punch Man and Sengoku Basara. Imai, like Joel Mann, uses a lot of zipping and trails through flames, smoke, smears or other visual effects, as well as exaggerating the human body to an absurd but effective degree (yes, that guy cart-wheeled the horse he mounted on). Another example would be animator, Masayuki Kunihiro, who has consistently been working on anime projects from studio Ufotable such as Tales of Zestiria the X, Fate/Zero, Fate/Stay Night Unlimited Blade Works and God Eater. As one could see from those examples, Kunihiro shares that sense of staging through extreme poses and stances before having characters strike and lunge with that sense of distortion found in squash and stretch.
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Here are a list of confirmed/presumed scenes Joel Mann worked on:
Cinder talking with Mercury & Emerald about Pyrrha - Vol 2, Ch 5
Team RWBY at the dance - Vol 2, Ch 6
Ozpin’s speech - Vol 2, Ch 8
Ozpin approving Team RWBY’s Search & Destroy mission request - Vol 2, Ch 8
Weiss, Blake & Yang’s discussion at the campfire - Vol 2, Ch 10
Team RWBY & JNPR fighting off the Grimm at Beacon - Vol 2, Ch 12
Parts of Qrow vs Winter fight - Vol 3, Ch 3
Part of the Cinder, Emerald and Mercury vs Amber fight Scene - Vol 3, Ch 7
Weiss and Blake vs Atlessian knights and White Fang - Vol 3, Ch 10
In the Volume 3 blu-ray/dvd Director’s Audio Commentary, Kerry Shawcross and Miles Luna referred to Joel’s time working on this scene as, “the Joel effect”, since he did this scene within a week.
Majority of the Ruby vs Torchwick and Neo fight - Vol 3, Ch 11
Between the Volume 3 audio commentaries, Gray said about 10% of the fight was animated by Monty whereas Joel said the Ruby vs Neo parts were what Monty Oum did.
At least a third of Joel’s time spent animating the fight were manually applying hair and clothing physics in every shot. This was a challenge due the setting being windy in the sky.
Ozpin vs Cinder - Vol 3, Ch 12
Ruby slaying each Beowulf (presumed) - Vol 4 Ruby Character Short
Ruby fighting the Beringel until she fell through the collapsing roof (presumed) - Vol 4 Ruby Character Short
Provided mo-cap of the Beringel using child crutches
Team RNJR counterattacking the Petra Gigas after Jaune lays out his plan (presumed) - Vol 4. Ch 1
Part of the Qrow vs Tyrian fight - Vol 4, Ch 7
Wide-angle shot of Weiss striking each Beowulf and sprouting icicles from the ground - Vol 5 Weiss Character Short
Yang clashing fists with the Ursa and breaking its arm (presumed) - Vol 5 Yang Character Short
Part of Raven vs Cinder fight - Vol 5, Ch 13
Harley Dwortz
Next on the animator spotlight is Harley Dwortz. Having been involved in Rooster Teeth animated projects since Red vs Blue season 10, Harley was one of the first animators brought on during volume 1. When fans look back at volumes 1 & 2, they tend to refer Monty Oum’s own fight sequences or scenes that match that presentation from certain other animators. That may be what made the characters introduced to the audience what they were in combat, but animators like Harley brought out everything else about the characters behavioral-wise. It’s in such non-action scenes where Harley shines as an animator.
When Monty, Miles, and Kerry developed and fleshed out the story and forged volume 1′s script between June 2012 and April 2013, they established various traits about the the main cast such as Weiss and Blake preferring to drink coffee and tea respectively and Yang being sensitive about others messing with her hair. However, animators such as Harley Dwortz added a lot of expression to whichever characters they animated. This is most evident with Weiss Schnee, who has an especially girly and sassy body language that Harley puts forth a lot of thought into in her assigned sequences. In chapter 7, as janky and rough the motion capture was, the idea both Weiss and Ruby’s attitudes as they bicker with each other is made evident from the way Weiss walks in response to being told she’s bossy. In chapter 8, Weiss emotes an exaggerated distress as she falls which then leads to Jaune’s enthusiastic response as he seized the opportunity to rescue her. Even the team RWBY dorm room scene in chapter 2 of volume 2 brought forth both rather unusual and yet fairly appropriate character acting from Weiss between her thinking seriously while balancing on a chair to her shyly tip-toeing to recover and maintain her composure, a silly scene that required a bit of “trust” on Kerry Shawcross’s part.
She was even subject to praise by the late Monty Oum in the volume 2 blu-ray directors audio commentary, feeling encouraged to improve the rigging or virtual skeletons to put simply on the characters. This even extended to her adding animation tricks in the more limited Poser software that Monty himself never thought of, such as Neptune’s head-shaking in chapter 4 of volume 2 and Ruby’s arm flailing as she got the choke hold from Yang in chapter 7 of the same volume. Harley goes that extra mile with expressing the right gestures for the right characters, whether it’s Pyrrha frantically moving back and forth to guide Jaune who clings on to a Deathstalker, Neptune being moved around by Ruby while smiling and being still like a cardboard standee, Ruby being awkwardly fidgety when attempting to strike a conversation at her Mom’s grave or Ren and Nora’s rather out-of-sync waltz which follows with Penny’s rather adorable dance (which of course, got a laugh out of Miles Luna).
It’s worth putting into context why any of this matters. The character acting established by animators like Harley is what set the foundation for how these characters would be depicted in mixed media projects be it in manga installments or in Blazblue Cross Tag Battle. In the case of the latter, Weiss’s idle animation where she nonchalantly checks her nails came from something Harley herself did. This can even apply to animal characters like Zwei who was the first person to animate the character and according to Monty, she and animator Dustin Matthews previously worked on animating animals in The Sims 3: Pets Expansion. It doesn’t matter if it’s scenes from the earlier volumes or in the ones past the narrative time skip like Qrow and Raven’s meeting at the tavern or Ruby laughing at Jaune’s hoodie as her head inflates. Harley takes pride as an animator thinking about how to express each character, even when they’re just standing and talking.
Whenever she’s not preoccupied working on RWBY or Red vs Blue, this attention to character acting from her is also very present in every skit she has animated in RWBY Chibi. In the Shadow People skit in episode 5 of season 1, Harley gives Weiss an extra bounce in her steps which would seem too silly if the character models were more normally proportioned but make perfect sense as their super-deformed versions. Same goes for Ozpin in the Director Ozpin skit episode 1 of Season 2, where he shuffles his feet around as he walks like something out of a Charlie Brown cartoon. That’s not to say she constantly exaggerates in RWBY Chibi, as the focus is on making the animation believable and engaging in the context of the show’s aesthetic, be it the way Ozpin’s cheeks move as he whistles or the way Weiss’s ponytail slips off of Ruby’s hand.
Harley’s quirky and expressive animations would be comparable to certain animators that have done similar scenes in the popular, on-going, magical girl Precure anime franchise, namely animator Yuki Hayashi. You can watch Hayashi’s own scenes on mute with no context as to what the characters are talking about and still get a good grasp of their chemistry and personalities. He has also done some freelance work, animating in shows from other studios, including the popular, meme-worthy, dancing sequences in he ending theme of the first season of Blood Blockade Battlefront. Another animator known for great character acting is Norimitsu Suzuki. Although he’s known for bigger things like his smoothly drawn liquid, explosion and smoke effects and 3-D-like rotation, he is also great at animating characters express themselves. If you’ve seen an ending theme from a Studio Bones title like the 2003 version of Fullmetal Alchemist, Soul Eater or Star Driver or the first ending theme in Cardcaptor Sakura: Clear-Card Arc, that’s where Suzuki’s knack for having characters walking, running, dancing or whatever other gestures is best seen.
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youtube
Here are a list of confirmed/presumed scenes Harley Dwortz worked on:
Ruby and Weiss arguing about each other’s personalities - Vol 1, Ch 7
Jaune holding on to the Deathstalker Grimm’s tail until he got flown to the sky - Vol 1, Ch 7
Jaune picking up Weiss as she falls but they both fall anyway - Vol 1, Ch 8
Weiss asking Blake what’s wrong and the girls discussing about the White Fang* - Vol 2, Ch 2
Harley mentioned how the part where Ruby, Weiss and Yang walked into the room was difficult because of how they weren’t really walking into the space they’re in. She had to stitch in mo-cap of walks together.
Animating Weiss zipping off the chair and back in position was also difficult due to the hair simulation on Poser only registering one character at a time and she used three Weiss models for each time she zipped across.
In the Volume 2 Director’s Audio Commentary, this is what Monty Oum and Kerry Shawcross had to say about Harley in this scene:
Monty: “She puts in that extra mile to put in like the asymmetry and like, she records her own face {Kerry: Yeah, she does.} and then acts the camera.” Kerry: “If you go look at her, for like, from her timelines, the end of it is just like her face, like, just shot at her desk. Of just like, her acting things out.” Monty: “I also, y'know, I, I, I, I’ve learned from watching them work on this stuff that I need to do a better job of like, making the rigs. Suddenly I’m in the animation commentary, make the rigs more capable (Miles chuckles.) of them to allow to do this kinda work because it’s like…”
Team RWBY going over their White Fang Investigation plan until Sun and Neptune interrupt - Vol 3, Ch 3
Ruby decides who Sun and Neptune can pair up with on the White Fang investigation - Vol 2, Ch 3
Harley, like the other animators, was given freedom on how she wanted to animate the scene and thus had Neptune frozen stiff and swaying when moved next to Yang. According to Kerry Shawcross in the Volume 2 Director’s Audio Commentary:
Kerry: We have a pretty big policy of, if an animator has an idea just like, just go ahead and just like rough it out, just like we’ll watch it, we’re, we’re probably gonna go with it. ‘Cause that was Harley when she was like “Can I make Neptune like, stiff when she pushes him?” And I was like “Yeah, absolutely you can.”
Jaune approaching Pyrrha in a dress and asking her to dance - Vol 2, Ch 7
Between all four of the Volume 2 dvd/blu-ray audio commentary tracks, It’s unclear whether she did the actual Team JNPR dance itself or if it was Monty Oum as the fandom presumes
Jaune mentioning to Pyrrha that he has 7 sisters - Vol 2, Ch 7
Part of Zwei’s introduction - Vol 2, Ch 8
Oobleck bonking the one White Fang member as they board the train - Vol 2, Ch 11
Ruby and Oobleck facing one of the Mechs - Vol 2, Ch 11
Ironwoods forces mowing down the Grimm at Beacon - Vol 2, Ch 12
Opening scene of Ruby at Summer’s grave - Vol 3, Ch 1
Sage Ayana and Dew Gayl’s brief bout - Vol 3, Ch 2
Scarlet and Neptune’s brief fight (with help of Carmichael Simon and another stunt coordinator) - Vol 3, Ch 2
Harley stated how unlike a non-fight scene where camera layout, prop and models are all set for her, in fight scenes have less information to go off of aside from how the modeling vaguely moves and thus animating can feel “nebulous” as she phrased it,
The latter-half of Weiss, Winter and Ruby’s conversation from the slap onward - Vol 3, Ch 3
Weiss & Winter’s conversation about her training - Vol 3, Ch 4
Yang and Neon talking before the match - Vol 3, Ch 5
Mo-cap for Neon - Vol 3, Ch 5
Pyrrha initially agreeing to being the Fall maiden - Vol 3, Ch 6
Opening scene where Salem and Team WTCH have their meeting - Vol 4, Ch 1
Team RNJR with the blacksmith - Vol 4, Ch 1
Weiss talking to her father in his office - Vol 4, Ch 2
Raven talking to Qrow about whether Salem has the relic - Vol 4, Ch 4
Weiss talking to Henry Marigold at the reception - Vol 4, Ch 6
Kid Ren and Nora hiding from the Nevermore until it leaves - Vol 4, Ch 10
Harley’s most recent Demo Reel:
vimeo
#rwby#rwby5#rwby analysis#crwby#rwby6#animators spotlight#animators#spotlight#joel mann#joel#mann#harley#dwortz#harley dwortz
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