#writing protip: if you keep writing the story then eventually you will be done writing it
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deaddove · 2 months ago
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Hii! For the fic ask game, ✑ and ♡ for at a price you can afford and ✄ for Cocoonverse!
slight sappiness below the cut
writing price was really weird... when i started it, i hadn't been writing consistently, rarely finishing anything and never sharing for uhhh several years. but i still indulged the urge when i got it, even though i didn't expect it to go anywhere. i have no idea what it was about this story in particular that made me keep coming back to the document (i think partly i had somehow convinced myself that my idea was very obvious and someone else was going to write it if i didn't which made me feel competitive? idk.) but anyway i kept adding little bits of banter until i ended up with a draft that seemed finishable. i had this feeling like "wow! i didn't know this could happen..." which sounds silly because it's a relatively short simple fic haha. i still struggle a lot with confidence in my ability to follow through on my ideas but writing that fic really felt like overcoming a hurdle.
(on top of that, the fic got a warm reception right away which i didn't realize at the time was entirely thanks to you sharing it. i am so grateful for that <3)
as for my favorite small detail, it's gimmicky but i like that neither ouyang's or ayushiridara's name appears in the fic
deleted cocoonverse scene- this feels like a cheat answer but i cut a bunch of baoxiang pov out of kinghunters. there was just too much going on already and i thought i should let baoxiang be secretive a little longer like in canon. there are also some scenes from silk coffin i initially wrote in his pov before deciding to stick with ouyang. however i don't want to say much about those scenes because they are being reworked for the next installment... but if i end up not using some of it then maybe i will share that in the future :)
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marvellouslymadmim · 3 years ago
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Hey! Aspiring fanfic writer here; I was wondering if you could talk a bit about your writing/editing process and how long it all takes.
Thanks!
Welp, roughly the same extremely long amount of time it takes to actually answer an ask, tbh 🙃
So...I only know how my brain works, and I can only tell you what works for me might not work for you, and that's OK. I'm breaking into two separate bits, because I almost never do writing and editing at the same time.
And as far as a timeline, honestly it just depends. On life factors, what my hormones are doing at the time (jfc like the week before my period, I have zero creativity, motivation, or attention span), if I'm having trouble with a particular scene, if I'm getting consistent positive feedback (yes, I can totally admit that I write faster when I know a particular reviewer is following along with every update), etc.
WRITING:
First, you gotta just...be fixated, I guess. Particularly if it's an AU, I sit with it for a long time before I ever write a word. I go over scenes, think about how the world changes, what stays the same, what *has* to stay the same to keep the characters true to their canon personalities. I sit with the characters for a long time, too--not just the main characters, but the supporting cast, too. In order to predict someone's future, you have to know their past. Most of our present actions are actually reactions to past events, when you think about it. The better you know your version of the character, the easier every other aspect of writing will be. I don't know how it is for other people, but I don't ever "feel" like I'm writing. I feel like I'm "witnessing", and the characters are simply doing whatever they wish. (***this is gonna be a thing during the editing process, too, so hang on to that)
Then once I have a general idea, I choose a title. Generally, I do not even start a word document until I have a proper title to put on it. The title is part of the theme and aesthetic to me, and it grounds me in the overall arc.
Once that's done, it's time for outlining. I generally wait until I feel this weird almost tingling in my left arm (weirder still bc I'm right handed) and I'm practically vibrating with a need to WRITE THIS STORY NOW. Then I put on some Bear McCreary (honestly, any videogame soundtrack will do, as they are literally designed to help you maintain focus and keep pace) and fucking go to town. For me, it helps to do this with pen and paper, so that I can go back up and squiggle little notes in the margin, rearrange the order, etc, far faster than I could on a computer.
Important note: the outline is not the end-all be-all. Some things don't make it to the final print. Some minor storylines get tossed or characters simply...take a different path than I expect. I will continue re-writing and updating the outline as I go along. On average, I usually have 5-8 outlines per story, and they're often 3-10 pages long. I also have a posted outline, which is a log of all the scenes that did make it to the final product. 
Then, it's the actual writing, at long last. I have found that I write best at the start of my day, before the noise and static of daily life comes in. So I wake up around 5am and spend 90minutes writing before beginning my workday routine. I have the Word app on my phone and may continue adding bits in throughout the day at work, if I get a moment. However, after 5pm my brain is usually fried and no more creativity happens. On weekends, I try to have one morning where I "sleep in" til 6am, and then write until at least 10am, sometimes 2pm, if I can get away with it.
The hardest part still is knowing when to transition and when to skip to the next chapter/scene/whatever. This is like...zero percent helpful, but I liken it to Supreme Court Justice Potter Stewart's definition of pornography: "I know it when I see it." It may seem like a scene is circling, and sometimes it means you gotta leave the room a bit earlier bc the scene has already served its purpose. Other times, it means ya gotta stay with it a bit longer, because there's something the character is trying to say. Give them patience, and give yourself patience, too. Explore the scene and its dynamics. You won't know til you know and even then, sometimes you won't be entirely sure. That's ok, too. Part of the process. Remember editing will happen and you can decide then (hell, you can literally re-edit after it's been published, I've done that before too and added a note on the next chapter for any readers who might have read the first version 🤷🏻‍♀️ not ideal but still functional).
EDITING:
I do simple edits (spelling, grammar, etc) just about every morning as I reread what I wrote the day before, which is a refresher course for the day's writing session. But big "real" editing generally doesn't happen until right before posting.
Now, here's the ***issue from writing: sometimes, something just "doesn't work" in a scene. Again, you'll know it when you see it. The words a character is saying feels clunky. The pacing feels off. Something just...ain't right. More often than not, it means either I haven't truly sat with a character long enough to know their true motivations/backstory, or I am not giving characters the proper time/space/impediment to make the actions or say the things they're currently making/saying. I'm trying to force the flow, rather than letting it ebb and breathe when it needs to.
Absolute ProTip: You spent HOURS writing this scene. It's got some REALLY GOOD moments and lines in it. It doesn't work but you can't just delete it. It's your LIFE. I struggle with this A LOT, and I have found a solution: create a second "outtakes" document to cut and paste those scenes into. Sometimes I still keep moments or bits of dialog. Sometimes I later use bits in a later scene. Sometimes I never look at it again but I still feel secure in knowing that if I wanted to go back and use the original scene instead, I totally can. I don't think I've actually ever gone back to the original, tbh, but it reduced my anxiety about deleting the scene and starting over.
So back to the scene that doesn't work. I take it apart, figure out *at what exact point* it stops working, then work back up a few lines to see where the shift actually begins. More often than not, it's because I'm having characters express their feelings in ways they actually wouldn't. (people very very very rarely actually say what they're thinking/feeling, and you have to relay it in other ways). So I have to keep the internal monologue of what they're actually feeling/thinking, while figuring out how that actually translates via tone, body language, and what they do and don't say.
The "something ain't working stage" can take LITERAL WEEKS. I sometimes have to walk away for awhile, or tackle it only on days when I know I have hours upon hours to truly work on it. I keep circling back around, and eventually, the knot works itself out. Persistence, and insistence that "good enough" isn't actually good enough, are key. (this is why you have to fixated on the story you want to tell--because some days, it's going to take every ounce of that obsession to keep you going and keep you on the track of telling the story you wanted to tell, rather than settling or switching to an easier tack)
Sometimes, editing is a breeze. I don't change much, I may go a little more into the character's inner world here or there. Once you've been doing this for awhile, you'll just know when a story hits all its marks--and you'll also know when it's not, when it could be more or do more, and you can figure out how to get it there. There isn't a precise formula for it, it's more like cooking without an actual recipe to follow--a dash here, a bit there, you'll know it when you taste it.
And I'll leave you with this unsolicited bit: just write. Write often, write about everything, write what makes YOU passionate and happy, and absolutely write for yourself. Edit the fuck out of it, if you need to. Get a beta reader, if you need to. Get someone to just bounce ideas off, if you need to. And don't post it until you're truly ready and it's something you genuinely want to share. If someone gives constructive criticism, take in on the chin and move on (keep the notes, if you think they're valid, and toss em if you don't--you'll never be everyone's style of writer, so know that sometimes, people just won't be the target audience). Know that you'll grow and you'll learn and you'll find your own voice and like any skill, you'll develop a second nature about it--all those parts where I say "you'll know it when you see it" or "you'll feel it" absolutely come from spending a literal lifetime (28 years) writing stories, and thirteen years of writing fanfic in particular. It's ok if you don't see it or feel it right away. It takes practice. And you will have an audience at every skill level, no matter what (finding that audience? different story altogether...).
All totaled, this process can take anywhere from 3months to over a year. Stories are like children, I've found: they each develop at their own pace, and some may need more time and assistance than others. But they're still pretty wonderful. (except the bratty stories. they're the worst 🙄)
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rpgmgames · 5 years ago
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September’s Featured Game: Turovero: The Celestial Tower
DEVELOPER(S): Queenie ENGINE: RPG Maker VX Ace GENRE: RPG, Adventure, Psychological, Dark Fantasy WARNINGS: Violence, Light Horror Elements, Sensitive Themes SUMMARY: Turovero: The Celestial Tower is a freeware, dark fantasy role-playing game created with RPG Maker VX Ace. Players take on the role of four young adventurers - Sigurd, a brave and kind-hearted knight, Leilia, a gentle and motherly cleric, Edric, a gifted yet sharp-tongued mage, and Ruby, a cheeky, fun-loving thief - who have no recollection of their lives prior to meeting one another. Determined to free their world from the influence of an ancient evil, the Dark One, the group sets forth on their most perilous journey yet as they climb the mysterious divine tower, Turovero. However, as the heroes ascend the Celestial Tower, they begin to realize that not everything is as it seems. Just what is the Dark One that plagues their world so, and what truly happened to the Four Gods of legend? The answers to these questions lie in wait for them at the top of the tower… but do they truly want to discover them?
Play the game here! Our Interview With The Dev Team Below The Cut!
Introduce yourself! I'm Queenie and this is my second game that I've developed, written, and composed for (my first game was Prom Dreams: A High School Love Story, a horror / dating sim game available whever you can download Turovero from). I've been making games in earnest for about 4 years now, but I did use to muck around in the old bootleg version of RPG Maker 2000 when I was a kid I guess. Because one of the main complaints about my first game was the artwork, and because I, er, can't draw very well, I also enlisted the help of @genkaiko, @caffeineandcarpaltunnel, @pleasedrawmore, and @meakersneakers to draw the character artwork, title and ending artwork, enemy artwork, and cutscene artwork respectively. Check them out too if you've got the chance!
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What is your project about? What inspired you to create this game initially? *Queenie: I've always enjoyed horror games and games that started out normal / cute / cliched but slowly turned into something darker as they went on. I also really love RPGs and adventure games. So, naturally, I figured I'd combine the two at some point, and thus the initial concept for Turovero was born!
How long have you been working on your project? *Queenie: Total development time was around 2.5 years.
Did any other games or media influence aspects of your project? *Queenie: Considering every games I've made so far is essentially cobbling together various ideas from games and anime I love, you bet your ass it did LOL. Gameplay involves a mix of classic Final Fantasy-esque battles and Zelda-style field puzzles, whereas the story and atmosphere takes inspiration from other RPG Horror games and anime such as Madoka Magica and Higurashi. Essentially, dark psychological drama wrapped up in a nice little JRPG shell. Or something like that.
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Have you come across any challenges during development? How have you overcome or worked around them? *Queenie: Besides my complete and utter lack of art skills (which I thankfully had my team to help me with!), I also really struggled with the field skills due to RPG Maker's admittedly shoddy collision detection. I was eventually able to make the mechanic work around 90% of the time (and if it doesn't, protip: push up against the object before activating the field skill), so it's thankfully playable, but it sure was a pain to work with :T
Have any aspects of your project changed over time? How does your current project differ from your initial concept? *Queenie: I actually try to fully create a solid outline of my games and then stick to it, for the most part, so that I don't lose track during development. So, to be honest, not a whole lot changed besides some minor details, such as names, battle skills, and combat balance adjustments. Although, I did originally envision the theme and look of the final "dungeon" a bit differently (which I obviously won't go into details about), and only went with the current design because I couldn't get the sprites to cooperate with me and I was like "well, eh, this is the next best thing I guess". :P
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What was your team like at the beginning? How did people join the team? If you don’t have a team, do you wish you had one or do you prefer working alone? *Queenie: I did about 80% of the game myself, but I did have an interview/portfolio submission process for artists. I knew many of them previously, and the title artist I'd already had a working relationship and internet friendship with, so that made things easier as well. It also helped that I could share my ideas (and memes. lots of memes.) during the development process so I didn't have to keep the game 100% secret, haha.
What is the best part of developing a game? *Queenie: The music!! I freakin' love composing okay. I also love writing emotional or comedic scenes, then see other people's reactions to them as they play. Speaking of which, my jar of Player Tears seems to be running a little empty lately... :3c
Do you find yourself playing other RPG Maker games to see what you can do with the engine, or do you prefer to do your own thing? *Queenie: I usually just go with the kind of gameplay my story needs and that my developer's skills will allow; sometimes I see another game and go "oh, that's possible?", and might keep that knowledge in handy, but I don't actively seek out gameplay inspiration or anything.
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Which character in your game do you relate to the most and why? (Alternatively: Who is your favorite character and why?) *Queenie: My boy Edric and his grumpy yet adorable tsundere ways LOL. I have a thing for characters with love problems okay ;;
Looking back now, is there anything that regret/wish you had done differently? *Queenie: I do kind of wish the game had a way to do something like unison attacks from the Tales series, since it'd be thematically consistent with the game's ideas of friendship and unity, but at the time I wasn't willing to fudge around with the battle engine too much, so I shelved the idea.
Do you plan to explore the game’s universe and characters further in subsequent projects, or leave it as-is? *Queenie: I have ideas for some prequel stories (in an e-book or even a visual novel format) that expand upon the characters and world a bit, but I'm waiting to gauge interest in them.
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What do you most look forward to upon/after the release of a project? *Queenie: Player reactions and Let's Plays, definitely. I feed off of player reactions. I crave them like a zombie craves brains. If you play my games please tell me how much you suffered - er, enjoyed it, it really makes my day!
Is there something you’re afraid of concerning the development or the release of your game? *Queenie: Honestly, only that it'd attract the wrong kind of fan - you know, the ones who harass people over fictional characters and over a work not being 100% to their particular standards. Thankfully that hasn't seemed to happen yet, and most people who've played my games are super chill and awesome.
Do you have any advice for upcoming devs? *Queenie: Use outlines and try not to shovel features into your game just because you can! Figure out what kind of game you want and then focus your energy on making it the best version of that image that you can. Sure, my games may not take advantage of everything RPG Maker can do, but I don't think they need to - I only needs the elements that will help me tell my story the way I want to.
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Question from last month's featured dev @Teal Crown: If you're working on a team, how do you manage to keep organized? (Otherwise: If you could meet your favourite dev, the one that inspires you the most, what would you ask them?) *Queenie: My artists and I kept up via Tumblr messenger and Discord mostly. I also made a beta testing server when the game reached the testing phase, which was very helpful and also loads of fun. :)
We mods would like to thank Queenie for agreeing to our interview! We believe that featuring the developer and their creative process is just as important as featuring the final product. Hopefully this Q&A segment has been an entertaining and insightful experience for everyone involved!
Remember to check out Turovero: The Celestial Tower if you haven’t already! See you next month! 
- Mods Gold & Platinum
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sedehaven · 4 years ago
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Saving Ophelia Grace’s Toe
Y’all seem to like my stories about being a witch in the Bible Belt, so here’s another one. This is a coming of age story about a young witch (me), a bunch of adults of various degrees of uselessness, and Ophelia Grace’s rotten toe.
This is not a happy story.
Names changed when necessary.
CW: Body squick, graphic injury, incompetent nurse, malevolent nurse, poisoning, bureaucratic nightmares, dark DARK shit ahead
So, in spite of the crushing poverty that I grew up in, I was given the opportunity to attend a very prestigious boarding school for Juniors and Seniors in Klan Kountry, LA. It’s a public school, so it takes kids from all over the state.
My school was run by a dude named Brother Dave.
Brother Dave was so awful that one of our senior pranks (I DID NOT DO THIS) involved a password-protected screensaver on every communal computer in the school (including, I think, Brother Dave’s office computer) of a bouncing, 3-D image of this:
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Dude was NOT well-loved. It is important to know that he and I did not get along. When I was still a prospective student, he told us that our mascot was the mighty Eagle, because Eagles Flock Together.
Y’all. Someone watched himself too much Mighty Ducks.
I replied, loud enough for the whole auditorium to hear, “That’s not true, sir. Eaglettes push their smaller and weaker siblings out of the nest as soon as they can.”
He looked to the staff for support, red-faced and embarrassed by this ninety-pound child who stole his thunder.
The biology teacher (who left for greener pastures after my first year--rumored to have been forced out for being too fabulously dykey for the new administration) looked at him and stated, in her very particular and crisp fashion, “Well, she’s right.”
Safe to say, he hated me from the start. So, if you read this and you wonder, “Why didn’t this silly kid just go to the grown-up?” That’s why. He was our grown-up.
Brother Dave started at the school the year before I did. He was brought in by a local Senator, because said local Senator Fucked Up Colossally.
Senator Fuckup was running against Mr. Sketchy Businessman. Mr. Sketchy Businessman was backed by the Ku Klux Klan (a big deal in parts of the world, folks. My school was in David Duke country.)
Senator Fuckup had a fancy name--well-respected all around the state. Like, several statues of one of his relations decorate the state capital. Big name.
Problem is, Senator Fuckup is half-Black.
In Klan Kountry.
Y’all.
So he’s already at a disadvantage. As it turns out, it takes a village to start a magnet school. Senator Fuckup was one of the founding board members, and promised all kinds of benefits if they put the school in HIS district.
Their other offer was in my own hometown, the Hub City, where several of our major state highways cross with two Interstates.A place with art and history and culture. A place with one of the largest outdoor music festivals in the state--a multicultural, international music festival! With art walks and museums and Mardi Gras parades! With a three-story library, a library for French language and culture, and the second-largest university in Louisiana!
Senator Fuckup PROMISED that the school wouldn’t want for anything if they went to Klan Kountry.
So they did.
It was no great secret that this school was Senator Fuckup’s baby. At the time that I attended, the school was number one in the nation. Something to be proud of.
Except.
Except.
Except that in order to keep various forms of funding, the school was required to take in more melanin-blessed individuals than the locals liked.
Enter Mr. Sketchy Businessman, who ran a series of TV and radio ads claiming that our STATE funded school was stealing money from the local school district.
That’s right. He claimed that our school took money away from the poor Whites of Klan Kountry and gave to the diverse and metropolitan school for the gifted.
Senator Fuckup tried to deflect and dismiss, BUT did NOT rebut those claims. He didn’t believe that the school’s funding was THAT MUCH of an issue.
Any reasonable person would understand that the school was funded from the State taxes. Right?
As it turns out, Klan Kountry is not filled with reasonable people.
Senator Fuckup is a member of a particular subgroup in Klan Kounrty--a not-insignificant population of Catholic Creoles. So, after he wins his election--barely--he realizes that Something Must Be Done to help the image of the school that everybody knew as HIS baby.
Enter his old friend, Brother Dave. Brother Dave, who nearly bankrupted his previous school. His brother-in-law was a contractor who got a few really juicy contracts through him.
Protip: Nepotism only works if the person being nepotized is competent.
Spoiler: Brother Dave’s brother-in-law built schools about as well as Brother Dave ran them.
Brother Dave’s old school is attached to an order of monks who build cheap and simple caskets for people who are into that kind of thing.
They bake bread for the poor. These are good people.
Y’all, these people made it KNOWN--statewide--that they had a casket ready for ol’ Dave if he ever stepped foot in their town again.
Still, Senator Fuckup decided that THIS was the man who would lead my school into a glorious future.
Brother Dave took an aggressive stance on admissions. He wanted kids who didn’t have a lot of drama, and kids who looked (WHITE) good on the recruiting materials. He pulled hard from the local Catholic (Segregation) Academies.
Y’all.
Our Black kids were nearly White-passing mixed-race kids, one kid who was ACTUALLY from Africa, a couple of kids from Catholic schools, and one dark-skinned Baptist girl who is bombshell model-gorgeous. (For those glossy brochures.)
So as many White Catholic kids as possible.
Y’all.
I’ve competed with private school fuckwits in academic contests my whole life, up to that point. If it was something that required preparation (science fair, for example), they wiped the floor with us.
Because daddy the petroleum engineer did the project for them.
If it was a you-know-it-or-you-don’t thing (quiz bowl, for example), they lost so brutally that I might have felt bad for them. You know, if they had souls. Which they did not.
So Brother Dave populated our school with what he thought were “good kids”. White, Catholic kids.
Spoiler: My class started with 250 students. We graduated less than half of that, even after he backfilled our class with new kids between junior and senior year. The class after mine was worse.
Why is that?
White Catholic kids at segregation academies in the late 90′s basically did busy-work worksheet stuff all day. They were not ready for 10 page papers and 5 page lab reports and 100+ pages of reading and 20-50 math problems and projects, projects, projects!
Also, if all you do is worksheets and sit-down-and-shut-up, there has to be a certain...chemical element...to cope.
So, yeah. Drugs. So much drugs. And booze.
Brother Dave also hired Nurse Bitchy Fuckface. She was actually his first hire.
Nurse Bitchy was a walking disaster.
I was sixteen when I first met her, and because she didn’t smell like street drugs (I KNOW WHAT THAT SHIT IS), I missed a lot of signs.
Looking back, I think that she might have been a Prozac-and-wine kind of person. But, as the only drugs that I was familiar with came from street pharmacists, I thought she was just evil.
Hateful to the queers, pagans, Goths, and all assorted weirdos.
You know, all the kids who could actually handle the schoolwork and the pressure. *eyeroll*
I’m allergic to Sudafed. Weird, huh?
A senior at my school told me to be careful with Nurse Bitchy. She has a sensitivity to acetaminophen (Tylenol) and couldn’t have it. Nurse Bitchy had given it to her a couple of times.
It was on my senior’s medical chart. If you’re keeping score, that’s felony attempted murder.
Nurse Bitchy gave me Sudafed seventeen times (that I remember) while I was at that school. She very nearly killed me doing it. Some times I knew, and some times I did not.
“But why did you take it, if you knew?”
Well, you innocent dove, if I refused to take the medicine that the Nurse gave me, then I got written up. Enough write-ups and I got kicked out.
My home school in the Hub City? Eh...as bad as Klan Kountry was, I didn’t have someone assaulting me daily. I didn’t have a gang of girls who got away with attempting to rape me with a broom handle. I didn’t have a very big kid who was given liberties with me (BY THE STAFF) because he was special ed.
Or, as my guidance counselor liked to say (after my father was murdered and I was flunking chemistry--not because of dad’s death, but because the chemistry teacher put all the girls and Black boys in the back of the class--which had NO air conditioning on hundred-degree days--after Brother Dave’s brother-in-law “fixed” it that summer), “Stephanie, you know that you’re the poorest student here. Do you really want to go back to THAT?”
No. I did not.
Under pain of going home to poverty, rape, assault, and maybe death, I took her poison. She watched me do it. And she smiled.
I only went to Nurse Bitchy when I was forced to. This happened far more often my Junior year. The teachers would send me because I was sick (I come from a smoker’s home, and I’m an asthmatic who is allergic to tobacco. My family never quit, so I’d end up with smoker’s pneumonia most times that I went home. Thanks for the lung scars, fam.)
Eventually, when I was a Senior, my computer science teacher realized that I was unresponsive with a fever in her class. She was new that year, and didn’t know any better. So she woke me up and sent me along. Nurse Bitchy gave me the usual and sent me back to class.
Very few humans retain the ability to projectile vomit after age seven. Did you know that?
Lucky me, I did. I still can.
I hurled all over my keyboard. I hurled and hurled. My classmates screamed and ran.
My computer science teacher, an ice-cold woman of Indian descent with a very posh English accent, unplugged the vomit-soaked, ruined keyboard. She took it and me to the nurse.
She slammed the keyboard down on her desk and screamed at her to NEVER send a sick child to her class again.
Nurse Bitchy was (shocking, I know) a racist. She feared the angry Indian lady.
My computer science teacher, I believe, spread the word about Nurse Bitchy’s ineffectiveness. Teachers stopped sending students to her.
That left a vacuum. Nobody was being forced to get medical help. But medical help was still needed.
Before going to school in Klan Kountry, I was a veterinary technician. I worked under-the-table from too young. Illegal-child-labor-too-young.
But, I knew my stuff. I had a stocked medicine cabinet and a dissection kit.
I started doing everything up to and including prison surgery in my dorm room.
I could handle most anything. Which was better than worrying that the nurse was going to poison one of my friends into the ground.
I didn’t ask for money or food or anything (food was a commodity at that school because our cafeteria was infested). I worked for the goodwill of my classmates, which is the shiniest coin in the realm.
I’d gotten into witchcraft earlier that year. People trusted the witch over the nurse. That’s where my school was.
I only had one case that I really couldn’t treat.
Y’all.
It was traditional in the girls’ dorms that unless you were asleep or studying, you kept your door open. Mine was open that night. I was writing Sailor Moon fanfiction, procrastinating on one project or another. I don’t remember, it was twenty-two years ago.
Ophelia Grace (not her real name) came to my door in Doc Martens, favoring a foot. Her roommate or a suitemate or maybe another theatre kid was holding her up as she hobbled into my room.
I hadn’t heard that she’d been hurt, but apparently she had been. She was feverish and weak. Her face was bright red. She was babbling.
“I’m sorry,” she said over and over again. She apologized for coming late. She apologized for coming at all. She was shaking.
I sat her and her friend on my roommate’s bed (we’d bunked them, and I had the top bunk). My roommate was out, in the art lab working on a particularly tricky painting. Probably for the best. He was squeamish (my ex-roommate is a transman, so I’m using his preferred pronouns.)
I grabbed a large bowl and a mug, filled both with water (salted the bowl of water), and went down the hall to the microwave.
The water in Klan Kountry was filthy. It smelled bad and tasted worse. Remember Mr. Sketchy Businessman? He wanted to relax EPA regulations for himself and his sketchy business friends.
They were actively dumping into the city reservoir. But Mr. Sketchy Businessman promised to KKKeep KKKlan KKKountry Lily, so he got 49% of the votes.
Racist douche.
I boiled the water in the microwave--first the mug, then the bowl. It was a walk I’d make several times that evening.
Ophelia had a fever, holding steady at “fucking HOT” by the estimate of her friend. My thermometer pegged it at 102. Not good.
I put a teabag and two whole cloves in the cup and let it steep while I took her temperature. I asked her what happened. I don’t remember the specifics of the injury, but I believe that something got dropped on her toe. I think it happened in the theatre.
Ophelia thought she could walk it off. I remember that.
She kept apologizing. I honeyed the tea and shoved it in her hands. The tea helped. She was shivering--hard--from the wracking chills of her fever.
I remember how her febrile shivers made the bunk beds shake.
I remember thinking that I was in over my head.
I remember grabbing my oldest towels, and closing my door.
I remember praying.
And then I took her boot off.
Y’all.
I’ve smelled rot. Some people think that all rot smells the same.
It does not.
Corpse stink has its own bouquet. Blood rot has a distinct stench. Necrotic yeast infections almost smell good--like yeast rolls and something meatier.
I’d smelled Ophelia’s particular rot before.
I was fourteen. A momma dog was brought in, heavily pregnant. She’d been delivering, and the third pup got stuck. There were 11 left. The stuck pup was dead, but we managed to save 4 behind him, plus the first 2, born healthy.
The uterus had begun to rot inside, and several of the pups had been dead for some time.
The spaying that happened after the pups were removed was green and black, with the consistency of pudding. We pulled as much out as we could, but the rest had to be rinsed out.
Thankfully, I’ve smelled that smell very few times after. It smells pungent and strong. Like garlic. Like a cream of garlic stew.
I thought I’d gotten a whiff of THAT smell when Ophelia walked in, and again when she sat down. Pulling her boot off was like the first deep cut into momma dog. Garlic and blood.
The smell of something rotting in someone still alive.
She had on two socks. I peeled off the first one. There was a stain at the toe. The second sock was worse. The smell hung around.
Our windows were screwed shut. I couldn’t do anything about the smell.
Ophelia cried into her tea. She was still apologizing.
The toe was purple and black. There was a lot of yellow pus under the nail, which was leaking out on either side. Red streaks ran up her instep, tracing her veins.
The toe was swollen and needed a lance.
I had no idea how she climbed the stairs to get to me. (I was on the third floor, and she lived below. We had no elevator.)
She started to get loud (peeling those socks off HURT), so I asked her a question. I asked about her history paper. The ten-page history paper was a rite-of-passage at the school, and I knew it was coming due for her. I told her to tell me about her topic and her sources.
She did.
Thank the Lord and Lady.
I got my dissection kit and rubbing alcohol. I made things as sterile as I could.
I told her that it would probably hurt, but that I would work quickly.
Her friend left after the first cut. She didn’t stay gone long, but I heard her vomit in our suite’s toilet.
Ophelia kept talking about her paper. I led her around on that topic, asking questions and asking for clarification. Asking about the books she’d read, and offering a few that I was familiar with on the subject.
This is why doctors and dentists know so many things about so many subjects. Talking keeps the patient calm.
Meanwhile, pus and blood dripped from the slits that I made in her flesh, onto a towel that bore the stains until I donated it to the animal shelter, years later.
I soaked her toe in the bowl of water. The salt burned, but she couldn’t scream.
There was an adult who was supposed to be watching us. If she was alerted to my low-tech medical unit, she would have stopped me and sent Ophelia to the murder nurse.
I filled another bowl, salted it, and microwaved it.
Ophelia’s friend rejoined us, and watched as I squeezed the rest of the pus out of her. Her toenail slipped off in the third bowl. The toenail was cracked. Ophelia kept it.
I wonder if she still has it?
Triple antibiotic ointment and a sterile dressing later, I told her to tell the nurse that she needed a doctor. Nurse Bitchy couldn’t keep us from a doctor if we asked for one. She said that she would.
I gave her a few oral anti-inflammatory pills and some Benadryl to get a good night’s sleep.
She left, with her boot in her hand and a soft smile on her lips. I cleaned my tools, my bowls, the floor where her foot was, and had to do a load of laundry because that one rag smelled so awful.
My roommate came back in time for headcount, and asked if I’d made ramen. Said it smelled pretty good in there.
It did. Rot can do that.
It was hard to sleep that night. I cried quietly until sleep took me.
Ophelia recovered. She became a witch some time later. In college, I think. We’re still friends, in a Facebook kind of way.
Brother Dave is still alive. After working for my school, he ended up helping the Church cover up three decades of sex abuse at a diocese school. Not sure what he’s up to, but probably nothing good. He’s a garbage human.
Nurse Bitchy just retired. She lasted twenty years at that school. God knows how.
Senator Fuckup died in a car crash and the school is being renamed after him. So are the new dorms that are being built.
Klan Kountry cleaned up their water after I left. That’s really good news.
The school continues. Apparently, it got better with Brother Dave’s leavetaking. I hope that’s true.
And me?
I’m still a witch. I’m still here.
And I can still smell that rotten toe on the edge of nightmares half-remembered.
~*~
I don’t want my diploma revoked or to be sued, so disclaimer time.
This is fiction. Any resemblance to people living or dead is coincidental.
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stonedlennon · 8 years ago
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it's okay to dislike certain themes/tropes in fics, it's even okay to think they're completely wrong. what's not okay is to imply that a large group of people are morally wrong for writing/enjoying that content. abuse as a character's background, or even a plot device, can be masterfully done in mature hands. abuse victims also tend to write abuse stories as a coping mechanism. there is no scenario where you should tell these people to stop because you're the moral authority.
hi! okay, so i am going to pop most of my response under a readmore just because this will likely get very long. second, i do want to say that i understand and acknowledge your point of view, and - believe it or not - i actually agree with part of what you’ve said. totally. i do however think we’ve got hold of different ends of the stick here, and i’d just like to run back over my initial points before i address the rest of your message. similarly, after this post i don’t think i have the authority or knowledge to discuss this concept further. i can go away and do some research and come back, but i feel like for the interests of keeping such discussions short, i won’t be expanding on this subject any further. i hope you understand. anyway!
here is the full account of my discussion yesterday. it’s possibly my fault for only implicitly referring to a specific type of abuse writer, for which i apologize. in my discussion i was only referring to writers who write abuse storylines in order to titillate, shock, or fetishize a very real, pervasive real-world problem. you’ll note that i did refer to abuse survivors who do in fact use fiction as a way to understand their experience and to grow and heal from it. my issue is not with those writers. as you put it, understanding the in-depth sensation of abuse and recreating it within a fictional world in order to shed light on or to educate people about abuse is almost consistently masterfully done. why? because they are mature, sensitive individuals who have gone through something traumatic and have come to a point in their healing where they want to discuss it in a space that could help them further. on that i agree with you 100%. 
i did not, however, imply that if you’ve not been a victim of a abuse you cannot write abuse fiction. this is where i think something has been lost in translation - again, possibly my fault, and i apologize for that. throughout my discussion yesterday i was explicitly referring to writers who use abuse as a plot device purely because they want to titillate their reader (the idea of A looking after B is “cute” or “sexy”); they want to shock (”angst and [eventual] fluff” - or the ever present “hurt and comfort”); or they cannot conceive of another way in which to bring two romantic characters together, and they think abuse is a handly lil plot device to whip out in times of a fumbling narrative. the issue with all of these is that not only does it normalize and romanticize abuse, it also encourages other readers to write and read about abuse in a similar vein.
take an author who is well respected in a fandom. one day they decide to publish a work in which john “rescues” paul from horrible domestic abuse. in the process, paul’s feelings and experiences are superficially touched on (see: paul being cuddled by john, one or both are crying) and only in the context where john can “protect” or “comfort” him, and through the power of love/dick they live happily ever after. a young reader comes along and absorbs this work. they go away subliminally thinking that it is normal to have a relationship that culminates in two people locked in a bathroom from an abusive parent figure. or they think it’s cute to protect each other from an abusive ex-partner. i genuinely fail to see how any of these scenarios could be construed as okay or cute to write about. i really, really don’t. perhaps that is my short coming. but i do not under any circumstances believe that abuse is something that should be written about lightly, for entertainment value, or because it is someone’s kink. the real problem here is the sheer number of ill-informed, misrepresented, and poorly researched fics about abuse that are out on the internet. the amount of times i’ve read the summary “character A is abused by their boyfriend. they meet character B and true love happens” is utterly mind-boggling and dangerous. abuse should never be normalized. abuse apologists should not be given a platform to defend their kink or little fan fic story. this goes way beyond fan fic and right into the real world. but so many of these things start right here, online.
again, where i think we differ is the semantics around who can and can’t write abuse fic. i even mentioned in one of the posts of my discussion that if abuse was written clearly not as a plot device but, as you mentioned, part of a character’s backstory or something similar, then i wouldn’t necessarily enjoy the work, but i would read it because it could be a mature and insightful exploration that highlighted the nuance of abuse survival without reducing it to a shallow, pre-coital scene about cleaning someone’s wounds after they have been brutally beaten. that is my example of a masterful work. i would not consider some anime-level bullshit about cuddling each other with broken ribs to be endearing in any context.
with regards to the moral authority thing - i’ve never claimed to be a moral authority on, well, anything. my initial discussion post was purely about my issue with writers who normalize, romanticize, fetishize, and who subsequently vomit up some disgusting excuse to write about abuse. if you are a writer who uses stories of abuse to overcome your trauma - do whatever the hell you want. that is entirely up to you, because only you can measure how far you have come, and what will help you heal.
but protip: if you have the luxury of debating fictional abuse that is sensationalized and romanticized, and you’re defending reductionist narratives of saviors/victims all so you can have a sweet little hurt/comfort oneshot, you really should not be writing about abuse in the first place.
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martechadvisor-blog · 7 years ago
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The New Age of Data Science: in conversation with Aaron Goldman, CMO at 4C
MarTalk Connect is our Interview Series with marketing technology companies that are making a difference. Join us as we talk to them about their product journeys, insight on the categories they serve and some bonus protips!
Watch Aaron Goldman, CMO, 4C talk about using data science to plan, buy and measure media at scale. He suggests that marketers and advertisers adapt to the new era of self-serve programmatic ad buying as it offer a competitive advantage. Goldman has been running the digital marketing rap game for more than 15 years. When he’s not busy Googling himself, Goldman is running around Chicago with his wife, Lisa, daughter, Eliara, and twins, Ethan and Mila.
You are bringing data science to the traditional media planning and buying function. How different does this function (of media planning, buying and selling) look post the introduction of data science to drive decision making? 
Before big data there was small data. And advertising was not a science. Small focus groups were convened to justify decisions that were already made based on gut instinct. **Back then marketing was an art. It was the stuff of Don Draper and Mad Men. Today there is still some art to it but there’s definitely more science.** And more data. Hence the need for data science. Now we can gut check our instincts with proper testing and analyses. And
we can use data science to plan, buy, and measure media at scale and get better return on investment.
Your data science techniques claim to help better understand consumer behaviour and create ‘affinities’ so brands can better choose cross-channel advertising opportunities. What are these ‘affinities’ and how does it help targeting?
Affinities are audience behaviours that help us understand if people are more or less likely to be interested in a certain brand or product. For example, people who engage with Star Wars on social media are 8 times more likely to engage with IBM and 6 times more likely to engage with LEGO. These are important brand insights to consider when planning marketing promotions, ad targeting, and creative strategies.
We also go beyond social and bring in TV data and offline purchase behavior to build a complete picture of audience personas as part of the 4C Insights Affinity Graph™.
What are the biggest challenges that B2Bs face while planning and buying media in the omni-channel world? How do you think data science can help mitigate risk and optimize marketing for these B2Bs? 
Data science is great and can help us identify and reach our most valuable audiences. But with great data science comes great responsibility. As Account Based Marketing (ABM) becomes the killer B2B strategy, we have to resist the urge to tell people how much we know about them when targeting ads or other messages. Instead,
we should use the insights to draw them in on their terms, during their normal day-to-day,  with well-timed messaging.
Tell us more about self-serve programmatic ad buying and how it offers advertisers a competitive advantage? How is 4C powering self-serve programmatic ad planning & buying?
Programmatic ad buying used to mean writing a check to a company that would handle all your targeting, bidding, ad delivery, and measurement. You just told them what you goal was, and they’d do the rest. Sometimes they did it program-manually with people pulling levers on top of machines. And sometimes it was truly automated with technology. But in all cases, it was done opaquely so that the advertiser did not have transparency into what variables were being deployed and where exactly the ads were actually running.
With self-serve programmatic platforms, you can keep total control over what you’re buying and have total visibility into where you’re running and why.
**This is the new era of programmatic and it’s taking over social, video, display, and even TV advertising.** And 4C is one of the companies at the bleeding edge of this trend making it possible for brands and agencies to execute programmatic campaigns across Facebook, Instagram, LinkedIn, Pinterest, Snapchat, Twitter, and NBCUniversal.
What about measuring the cross-channel impact of content? For example, ads on TV have a measurable impact on social media engagement, but how would data science help measure and create intel out of that? Could you give us an example?
We use our data science to measure when and where a TV ad was delivered and if it drove engagement on social media. We look at the two minutes before and after the commercial ran to see if there was a lift in activity on social. We can also go one step further and synchronize ads across screens so that when the Star Wars trailer runs on TV we can pop up an ad on Instagram or Snapchat with local theatres or showtimes.
We’d like to hear your story of how you (Aaron) got into data science. What motivated you to work in data science? What advice would you give to people aspiring to a career in Data Science? 
I backdoored my way into data science. My major in school was advertising and when I graduated I got a job at an one of the first online ad networks. I knew digital was the future but didn’t realize how data-driven it was.
Over time, with more and more data being applied to digital marketing it was clear the winner would be whoever had the biggest data sets and, more importantly, the ability to mine signal from noise within them.
That’s what drew me to data science and eventually to 4C. 
For anyone looking to get into this field I’d tell them to sharpen their analytical skills any way they can – from learning how to use business intelligence tools to just generally being able to think critically and challenge assumptions.
When it comes to the latter, books like Freakonomics are a great place to start. And then there’s one I wrote ago called Everything I Know About Marketing I Learned from Google. It’s 7 years old at this point so a lot has changed but the lessons are really timeless.
Let’s wrap with a look forward. What’s coming up that you’re excited about in two areas: in the Adtech or social media market in general—perhaps a trend or tool; and within 4C—any new features or upcoming upgrades?
From an industry perspective, I’m really excited about GDPR (General Data Protection Regulation) and other forms of legislation that will reign in the use of data for digital marketing. Just kidding – that’s what I’m least excited about! I’m all for self-regulation and think the various trade associations we have and initiatives like ads.txt are great ways to keep all players aligned on the pitch.
On the 4C side, we just launched our advanced TV platform for planning, buying, and measuring linear television ads. (Yes, it’s self serve!) Our first inventory source on the broadcast side is NBCU and our first client partner is Target. I can’t wait for the 2018 up fronts when our tools will be fully in play on the buy and sell side. When you look at what we’re doing across TV, social, and digital video it’s all about enabling multi-screen marketing for brands in a way that mirrors the multi-screen viewing of consumers. **Anytime you’re looking ahead and building for the future, you have to start with your audience in mind and try and get in their heads.**
This article was first appeared on MarTech Advisor
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