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#wouldnt be a necessity bcus it wouldnt help to further the base theme of found family and friendship
phoenix-before-the-flame ยท 19 days
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Iโ€™m watching one piece, and now Iโ€™m wondering do you have any hcs on the world building in the fairy tail universe ? Do you think theirs some crazy kingdomโ€™s , advanced technology in some lands ? Love to hear your thoughts ๐Ÿ’—
hmmmmmmmmmmm kinda a bit of a deep question tbh.
Structurally FT has good bones for its world. And that's kinda it lol
There's a fleshed out map of all the countries within the continent that fiore is found on (Ishgar, which has 16 named countries apart from fiore itself) and expanding wider than that we know that there are about 3 named continents (Ishgar to the east being a peninsula connected to the mainland that we know nothing of, Alakitasia to the west where Alavarez is and Guiltina to the north) and a fourth unnamed continent further east that exists within earthland.
But while we have all this info, nothing in particular comes into play as the series had progressed, the majority of the series' arcs all more or less take place within the same country, which for a series that has it's characters constantly travelling for missions looks particularly bad, especially when even the known locations all visually seem indistinct from each other in terms of stuff like architecture. It's a reason why I appreciate edolas in particular because it at least offered something that visually stood out and an insight into how that culture functioned. (and in Phoenix Priestess for the small montage the squad in the city of Rose Garden and showing a bit of the country Veronica)
Like it is frustrating to me whenever I think on it because the solution would be just to change the locations of where they travel to just to expand the background of the places travelled, wouldn't even have to change arc structures or anything to give some life to the named countries like:
Joya despite its small size as a country is the main manufacturers of trains and exports the majority of the transportation other countries use as well as weapons. Wizards are less found here, with treasure hunting being a more popular job choice.
Sin, despite the ironic name, is a deeply religious and faith driven country. Magics that have connection to nature and celestial bodies are particularly revered here.
Desierto mostly deals with trade, having constantly active shipping ports. Enchanted items such as brooms and carpets are popular and easy transport choices within cities and are more widely used than vehicles.
Iceberg's largely uninhabited due to the weather with most of the population sticking closer to the country's borders.
Like this is all just purely flavour text examples to just try and bring some life to these otherwise lifeless locations but you get the general gist of it.
There was clearly this effort to establish these locations by giving then names (and drawing a full on map) so it always boggled me that they were never properly used as a backdrop for the arcs within the story. (Tower of Heaven? Move that arc to Sin, Lucy's arc with Loke? Takes place in Stella, That arc with the giant village? Put it in Minstrel).
Like shifting around major arc locations would easily open up avenues to naturally expand the world as the story moves. And not even just big arcs, but smaller less grand filler arcs (which jesus christ did ft rlly need because it defs need breathing room between all the big events. It's why the story moves at such a breakneck speed without things really feeling as though they've changed in any meaningful ways) would do wonders to make earthland feel like a genuine lived in world (like how it is within the world of one piece that you cited as an inspo for this ask.)
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