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#worldbuilding  :   delfikru.
damnearthborn · 4 years
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DELFIKRU    ,      (n.) from philidelphia
delfikru is one of the earliest-formed clans behind trikru and azgeda. it originated in what was once philidelphia, and expanded outwards as the other clans settled in the area. the majority of delfikru now reside on the west coast, below trishanakru lands, with smaller territories scattered across the continent: one in trikru, one in podakru, and one in ingranronakru. they are a relatively neutral clan and prefer to avoid violence where possible; following a major territory disagreement some years ago, they do send regular patrols along the southern border of their lands to keep sangedakru from raiding their villages.
the people of delfikru reside primarily in the underground metropolitan areas of the old world; the locations of every station, tunnel, and surface outpost can be found on maps around the capitol city, frisco. while the stations themselves are relatively safe, the tunnels are a source of constant danger: radiation, mental threats, bandits, and mutant predators take the lives of the many who travel between stations for trade or travel. these threats mean that, in major cities, many of the warriors are trained to use guns and other old-world weaponry, thanks to the abundance of resources found by early survivors of the nuclear exchange. where ammunition can not be found, it is often crafted.
due to the individual dangers of each territory, delfikru has evolved to have no set leader - rather, they operate in neighborhood-like systems with each station acting as a different ‘house’; in times of crisis, one head member from each ‘household’ will come together to form a council capable of making decisions based on the needs and wants of their ‘family’. as a whole, the clan has an ‘of the people, for the people’ mindset, and one station will rarely make a decision without considering the opinions of the rest.
delfikru heavily relies on trade for food, as few things will grow so well underground. in exchange, they craft and export weaponry and armor made out of sign posts, license plates, and other debris, as well as building materials that are not otherwise common, such as steel and cement. 
standing out from most clansmen, delfikru clothing most resembles the old world  ( and later, skaikru )  styles. they prefer things to be tighter fitting for sake of ease, as flowing or accessorised garments tend to snag and catch on the rubble of the city as they travel. they prefer lighter fabrics due to the year-round heat.
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