#worldbuilding examples
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One of my biggest nitpicks in fiction concerns the feeding of babies. Mothers dying during/shortly after childbirth or the baby being separated form the mother shortly after birth is pretty common in fiction. It is/was also common enough in real life, which is why I think a lot of writers/readers don't think too hard about this. however. Historically, the only reason the vast majority of babies survived being separated from their mother was because there was at least one other woman around to breastfeed them. Before modern formula, yes, people did use other substitutes, but they were rarely, if ever, nutritionally sufficient.
Newborns can't eat adult food. They can't really survive on animal milk. If your story takes place in a world before/without formula, a baby separated from its mother is going to either be nursed by someone else, or starve.
It doesn't have to be a huge plot point, but idk at least don't explicitly describe the situation as excluding the possibility of a wetnurse. "The father or the great grandmother or the neighbor man or the older sibling took and raised the baby completely alone in a cave for a year." Nope. That baby is dead I'm sorry. "The baby was kidnapped shortly after birth by a wizard and hidden away in a secret tower" um quick question was the wizard lactating? "The mother refused to see or touch her child after birth so the baby was left to the care of the ailing grandfather" the grandfather who made the necessary arrangements with women in the neighborhood, right? right? OR THAT GREAT OFFENDER "A newborn baby was left on the doorstep and they brought it in and took care of it no issues" What Are You Going to Feed That Baby. Hello?
Like. It's not impossible, but arrangements are going to have to be made. There are some logistics.
#idk what to tag this#worldbuilding#writing fiction#historical fiction#fantasy#a real-life example: my dad (a pediatrician) was once entrusted with the care of a baby who was born with a rare condition#this was in a place without great hospital/medical access and anyway they were going to fly the baby over#and he specifically asked them to bring the mother and baby#they show up with baby and...the baby's uncle#and he was like. y'all. do you think I asked for the mom to come just for fun??? We don't have formula here. what is the baby going to eat?
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…Dannny Phantom fics often talk about Amity being chill with ghosts and whatnot, yet I don’t think I’ve ever really seen the logical conclusion of that:
Dying but just… keeping going.
A kid at Casper High dies in an accident and comes back in for class a few days later. Moves the memorial off their desk to make room for their notebook.
An elderly book club member shows up to the new meeting semi-transparent. They laugh off any concern with something along the lines of “At least my back pain’s gone!”
Someone calls in to their job like, “Hey, uh, I died. Does… does that mean I get the day off?”
No one quite knows how to react. Phantom shows up the first few times to ask if everything’s alright, but then starts to leave them be.
It’s… fine?
At first, people very carefully walk on eggshells around the topic of death, but it gradually fades into the background. People just treat it as a new rule of polite conversation. The world goes on. It’s still just Amity Park, the most haunted city in America.
They’ll have to address it eventually, they know. It’s far too big not to. But for the moment, things just keep going as they were.
#another example of a new ghost i thought of is “a young surgeon is helped through a guilt spiral by the ghost of the patient they just lost#which i think is an amazing scene idea but felt like a bit too much for that section#danny phantom#dp#or it could be neat with dpxdc but it doesn’t specifically involve it so i’m not gonna tag it#danny phantom prompt#dp prompt#dp worldbuilding#danny phantom worldbuilding
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I think people tend to assume that any criticism of worldbuilding is ultimately a demand for a story to grind itself to a halt and give the reader 20 paragraphs of exposition, and like. Most of the time good-faith criticism of this nature is coming from a core aspect of the story not being grounded in the setting in a way that outright detracts from the story's quality. You fix it not by Explaining but by Showing it passively in the makeup of the world.
Like the last instance I saw this critique in was like 'you can't expect an author to stop and exposit the nuances of gender roles/Queerness in a fictional society' and it's like yeah I don't, and in fact this is actually one of the easiest things to show in the text without exposition. If a society has gender norms to begin with you'll see aspects of these norms baked into EVERYTHING. You'll see it in its stories, its religion, its taboos, its etiquette, its clothing, its family structures, its language, its insults, its labor, its leadership, etc. It will have massive impacts on how characters interact with one another and how they perceive themselves. It will help Shape your characters.
If you do this legwork to begin with for the core facets of your story, you will find very natural places for these concepts to be demonstrated without derailing the plot and with little to no exposition. THAT sort of thing is what's being asked of you.
#Extremely comprehensive worldbuilding about every facet of a society is ultimately just for fun. It's not necessary for good writing.#But if you're doing any form of speculative fiction you need to at least do the legwork for the things that drive the plot/characters#Your story won't work as well if you don't#Like if the central storyline in a spec fiction setting is a gay story arc I don't expect you to have the fucking salt economy#meticulously fleshed out to justify where and how your character got the salt offhandedly mentioned in a meal.#I DO expect you to have given more than superficial thought about gender norms.#(also for the gender norms example this Does Not just go for societies with a patriarchy or other gendered hegemony lol)
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For your gay little dogs
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#principal skinner pride flag for my gay little dogs#you see this is why my dog people need to see the same spectrum of colors we do#I feel like their literal world view would be drastically altered if they couldn't distinquish between orange and green#I'd argue that red is a significant color in practically every culture#it's instinctual associations with danger food and fertility make it attention grabbing on a visceral monkey brain level#I strongly suspect the impact would be at least somewhat negated if it was a muted brownish khaki instead#meaning it wouldn't be used in visual communication nearly as much#I would have to center my art and worldbuilding more around yellow and blue because those would be the colors the dogs would see clearly#right? is that sound logic?#and that would just make me immensely sad because warm colors are my favorites :<#answered#m0notropa-uniflora#something that continues to boggle my mind is that there are animals that see more colors than humans#we like to assume that our color vision is the best we can see it ALL look at that rainbow there that's the full set#yes primates are well equipped in this regard compared to many other mammals like dogs#but most birds for example have more color receptors in their eyes they have more tools to work with and their rainbow is even wider#it's like sound everyone knows we can't hear sounds that are impossibly low or too high#and we can't process wavelengths of light that are too long (infrared) or too short (ultraviolet)#only what lands between those bookends (called the visible spectrum) reads to our human eyes as “light” and subsequently “color”#I hope I've understood this correctly I'm trying to say that there's a whole layer of vision we don't have the hardware to get access to#and that's just wild to me like we are fundamentally unable to imagine a new color that isn't already included in our built-in selection#but they're definitely there the unimaginable colors are in the room with you and a common pigeon can see them#uv dlc not available for your system
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I added some colours to her :)
#digital art#character art#character design#marcia#discworld#discworld fanart#angua von uberwald#bro i need to get weirder i need my art to be weirder i need the shapes i need the colurs i need to not play safe i need to be a freak#2025 goal become an even bigger freak i can never stop#i really like how she turned out#i never used such muted colours before i kinda like how murky she looks#a true ankhmorporkian#still making my way through men at arms they just found the clown#i am fascinated with the river that is running through that city#it makes me think of Bristol uk <3#going back to angua i like to think the armour they gave her was already all beaten up#hello and welcome to the nightwatch. have the nastiest underfunded gear we could find this side of the city#also i like to think that the official colours of ankh morpork are greenred#two colours on the opposing sides of the colour wheel but they are forced together to coexist#ankh would be green morpork would be red#and now everyone and their patrician just gotta cope#worldbuilding through colour would be fun : )#ohhh the inside of the palace could look quite cool because it would have to utilize both to celebrate the union#but then you go into the city and across the river you can sorta see the divide#not that all the houses would be one colour or whatever thats a bit predictable#but through fashion statements or exported goods or family insignia#and then you could incorporate it further for example vimes the guy of the city would want to take on the whooole thang. thats his city#some criss cross apple sauce checkers quilted mismatched mumbo jumbo#and then in contrast to that you would have his wife-elected suit and tie getup that distances him from his duty and kills him#so many options i tell you
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new little silly, eernah... she's a hooftender from a settlement not super far away from vätterunda, but seperate from Ehrumnen, Gahuurn. Moar little things about stuff i have thought about in relation to her below
a hooftender is a hrumeh (bäckahäst...ian) occupation that like the name implies takes care of hoof maintenance. some do take care of hoof maintenance on their own but the convenience of hooftenders is appreciated, especially during seasons of accelerated hoof growth, as well for hruma who cannot take care of them on their own due to things like old age, disability, etc. hooftenders also will take care of medical issues related to the hooves, so generally they tend to have a medical education as well specifically concerning hooves/feet.
reason why she will pop up in pareidolia despite not being from the most relevant hruma settlement in pareidolia (ehrumnen) is because during every hrumeh spring festival, hruma from different settlements will often gather to mingle and find potential partners. most festivals are set up in one area, often a grove, seperate from the settlements which young hruma make a journey to for the duration of the festival. and the festival Happens in pareidolia which selma goes to
Yes she is trans and i have pondered how hruma culture treats trans ppl and its a bit complicated, a bit negative (although there are probably some cultures who arent as negative but the ones im talking about are ehrumnen, gahuurn and adjacent settlements). ill just paste a discord screenshot for the general idea of their family/gender dynamics;
but yes this is also all very prefaced by the fact that most hruma societies percieve gender and sex to be very correlated if not one in the same and it doesnt only affect trans hruma but also gender nonconforming hruma. being a stag who wants to be more present in his children's lives than what is "normal" is seen as a bit overbearing, emasculating and also condescending to his hinds. a hind that wants work even after having had fawns (and before they are independent) is seen as irresponsible and weak. a trans hruma who lives in a different way of what is expected of their sex, while not treated with as much violence as is typical for humans, are shunned socially often in a bit of a condescending way - like they are what they are out of immaturity and an inability to accept what role they are best fit for in society. ive still gotta ponder this more and there might be religious overtones to the reasons as to why this stuff is quite established culturally to many hruma but yea
#oc: eernah#oc#original character#pareidolia tag#worldbuilding#fantasy#unicorn#speculative evolution#speculative biology#spec bio#spec evo#speculative fantasy#lore#Yes it is finally time i made a fucking transgender unicorn in pareidolia how it took me this long is not ok.#partially tbh bcs ive pondered transness in hruma society i wasnt quite sure.#i think also maybe part of the “immaturity” attached to transness in hruma society is also bcs when fawns are growing up theres definitely#less gendering of them bcs well the young stags arent growing horns at that point yet#if someone starts to “blur the line” then it calls to that like oh youre not a fawn anymore youve got to man/woman up#which is kinda funny bcs they dont have the horn year round#but i feel theyve probably concocted stronger attachment to gender because of the fact that the horn isnt there year round to keep the line#“unblurred”#“condescension” is a prevalent theme to the more cringe social conventions of my cervids i have noticed. LOL#(seagoats for example have similar condescending views on male homosexuality for example)
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how did you start writing books that had themes? i’ve been writing since i was 7 years old and i’ve always wanted to write a whole book one day, but i don’t feel like i write with enough intention for any of my stories to keep my interest long enough to write a novel. i love building worlds and characters, and i often understand the themes that i want to explore in a given piece, but i always feel like worldbuilding gets in the way of actually writing a plot or having something to say, or that i’m too interested in stuff that doesn’t matter as opposed to actually telling a story. that or i feel like my stuff is too derivative.
So I did the same as you from a very early age, a lot of writing that was kind of directionless, lacking overarching structures. I don't want to say it was immature but in the way of kids playing imagination games, it just kinda.. went on and on with no resolution just pure interaction where any random thing could happen because it seemed like the next step. But for that kind of writing, "the next step" was based off the one directly previous to it. To make the jump to what you describe as books with themes, "the next step" can't be based off the one directly previous to it. "The next step" has to be the extension of every single previous step, including the very first, because the entire story is built from the ground up to be a single unified whole.
I think the jump from the directionless writing to writing A Novel (with all attendant structural conventions - different to fanfic, tv writing, screenplays etc) is that the novel is approached holistically with every single event considered at the same time, instead of each little part examined as a discrete unit that links to the next at the end of the chapter/scene/etc.
What I did was write my entire series out - all three books - in rough draft format, changing it and retconning it freely as I went. the continuity in these drafts sucked and the themes are all over the place but when I was finished with these three book drafts I had every tool at my disposal. at the end of my book 3 rough draft I had worked out all my themes and my events sequence etc. which meant that when I went on to start writing what would become the final draft of stbh (complete rewrites from the ground up, no reusing rough draft prose), I knew from the very beginning exactly how the story would end and it gave me so much freedom and space to approach the full story as a whole, add foreshadowing that wasn't there before, coded hints to how the last book would end (nobody's spotted them yet... as far as I know), and so on
As for themes vs worldbuilding, and what details matter more, ultimately it's for you to decide what you want to focus on. But you also need to understand when a particular element needs to be cut to serve the narrative. If it's something you really really need to include, then you need to restructure the narrative around it (the rough draft -> rewritten first draft method helps a lot with this). There's plenty of plotlines I really liked which I axed in the end because, cool as they were, they broke the causal chain and therefore had to go.
When choosing themes you can approach it not as "what do I like" but "what do I want to say". This should clarify a lot of things. Sometimes what you want to say is "wouldn't that be fucked up or what", it isn't always some deep commentary on the world. For the imimata story I went at it with the initial core of "I am talking about dehumanisation, abuse, and celebrity culture". So I have to wrap my worldbuilding around that, rather than start without direction. The fact that the situation for imimata is so dire is a result of this theme. And so on.
Finally for worldbuilding it is possible to overdo it. I personally get turned off a story very quickly if I'm hit with eighteen walls of exposition and detail unrelated to characters, because I only want one thing and it's disgusting (character interaction), so I'm happy with a very loose canon setting. Not everyone's the same. When you do reveal world building details, link them to your theme. Let's say in Inver my theme was poverty and I want to talk about my worldbuilding around diets. I narrate that through a character who grew up in poverty reminiscing about having to go collect whelks in the bay mud. That teaches us about the physical geography of the city, what the view out to sea looks like, the coastal habitats, the types of food gathered by the poor, and also something about that character as well. Additionally, you might know one billion facts and figures about your setting but do your characters have that knowledge?
Also your own interests vs others' - write for yourself first or you'll be miserable. And if it's derivative or not - idk I mean I just avoid pulling inspiration without twisting it into what I want (and I also avoid pulling inspiration from ppl on my tumblr dash because that's how things get stale). I am a contrary bitch first and foremost and I approach a lot of stuff like "everyone's doing this? well I'm doing the opposite" ... ymmv
#finally for me what helped was ditching the blank slate fish out of water protagonist#everything kinda clicked for writing books when i wrote about someone already entrenched in their world#with their own opinions and biases on this place. and then the worldbuilding doesn't have to be exposited#it can be observed#although i don't think stbh is the best ever example of that lol but it's better than my previous attempts
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Worldbuilding Wednesday Prompt 3:
Talk about a dragon in your clan who isn't a dragon. What kind of creature are they? What kinds of relationships do they have with the actual dragons in your clan?
#this can be a lot of things#but just as an example i know some people have dragon mimics#or a dragon that is a stand-in for something else like a monster/ghost/alien/beastclan/etc#basically just any on-site dragon that isn't a dragon in their lore#flight rising#worldbuilding wednesday
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Taking a break in the End for some fresh air
#hermitcraft#cay’s art#hermitaday#xisuma#I have very specific headcanons about the way void works and Xisuma is a fun example of that#as a voidwalker he needs a high concentration of ambient void (substance) to breathe properly--hence the respirator and tank#the End and the Void (location) itself are the only places with enough void in the air for him to breathe regularly#(voidwalkers are pretty much the only ones able to easily access and survive in the Void. that's the place you see in end gateways/portals)#I love worldbuilding so many of my headcanons are just worldbuilding
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what do robots have for like. an equivalent to drugs.
im guessing like??? something electrical, maybe just straight up fork in socket style. but more portable and less conspicuous then idk licking a battery.
or maybe magnets
#i dont know much abt robot stuff worldbuilding style#starwars put me off robots for a whiiiiile#bored. might invent robot drugs idk#the only examples i can think of are from futurama and adventure time
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This has to be the last thing I say on C3 finale because otherwise, I will not stop, it simply baffles me in its mediocrity. And obviously, this will be negative, if you loved it, good for you, this is my takeaway as someone who loved this campaign and was severely let down.
This finale changes everything that came before and not for good, better yet, it emphasizes all the faults in the structure of what c3 tried to be, it made most of the campaign feel like a true exercise in futility — How far can we go in a campaign that is meandering and unsatisfying? How long can we have the same discussion over and over and over again despite everyone knowing how this will end? How long can we drag out characters that don't change without anyone noticing? (spoiler everyone noticed)
Can't say I was emotionally invested in the finale because I tapped out back in the 70s, came back for Aeor/Downfall shenanigans, and left again. But in experiencing the finale something became clear to me:
THIS STORY NEEDED TO BE SHORTER.
WITH ANOTHER PARTY AT THE HELM.
If the objective from the very conception of C3 was to wipe out the gods, that had to be clear from the very start. And it wasn't clear, at all — not in the characters, not in the starting city, not in theme. This was a completely different campaign at the start! That clarity was what made Calamity so great, it was short and precise, and every pc SERVICED THE THEME, filled with hubris and contempt, not to mention the setting.
Even Ludinus went in circles for convenience of the campaign length and became a weaker opponent for it, more of a nuisance than a villain. The threat he posed at episode 50 was much stronger than now at 120 something. The battle against Otohan was more nail-biting and emotionally engaging than fighting Ludinus and Predathos, a god eater!!!!
This campaign would've benefited from three to four acts instead of one overarching objective like the past campaigns because urgency is the name of the game and we can't carry urgency for 70 episodes straight (and they didn't).
The constant inclusion of the other parties made it clear how easy it was to detach BH from the story, how easy and fun it was for them to tell it through another party's eyes (one of the main reasons why I walked away back when I did, but that's more of a personal preference).
Which is not to say Bells Hell's didn't deserve a long story! They could very well have existed in a more intimate campaign which these characters were clearly built for! Their premises begged for closer looks in slow moments, something tragicomical, exploration of the inner world while developing MARQUET and its microcosm of injustice and politics which was left in the dust mid-campaign (pun intended).
And I'm not suggesting this just for our enjoyment, I know it's them playing and their enjoyment comes first blah blah, though this is a multi-million company therefore their jobs but this would contribute to their enjoyment! You could see several moments in the campaign how tapped out they felt and acted. I doubt it was "fun" discussing the gods situation ad naseaum, trudging through landscapes they barely cared about, with empty arcs.
I could nitpick every fault I see in the finale but it would be pointless, these issues have been dragged from ages ago and poor character matching, and now this is a culmination of everything and it barely fazes me anymore.
(And yeah it's their game and it's "free", but that doesn't undermine its weight as a story, stories were made be analyzed, and it was a poorly structured one no matter how much I still like and admire them as people.)
WHICH is not to say I had no fun at all ever, I did! several times! and that's what makes me upset, it could've been great instead is just meh.
#one good thing about the finale was when aabria walked in. saddest part when she walked out#critical role#cr spoilers#cr discourse#bells hells#long post#Remember the Stratos Throne set up? well. i don't think anybody at the table does#that's how Marquet was treated#so much for all that worldbuilding we heard so much about at the start with other writers and creators. all for us to underuse it yay#hoping for the setting book which I would be tempted to buy bc that's how much I wanted that continent to be explored#if anyone mentions ashton as an example of character that changed I'll tell you one thing#he changed bc Taliesin DARED to do something interesting and got SO MUCH SHIT FOR IT#know what made the shard moment interesting BECAUSE IT HAD CONSEQUENCES he almost died#sorry but it wasn't the power of friendship that changed him so much so he walks into the sunshine ALONE this finale#like if so many people are complaining and comparing you would assume there was something they did right before#and i'm not talking from a place of nostalgia nor from a place of preferring VM nor M9. I liked BH better! And I was let down#I'll go on pretending everything after the party reunion was a fever dream and they met Braius in an icy tavern in the border of Aeor#cheers to sam riegel for managing a satisfying arc in less than 20 episodes better than everyone else in 120. sorry not sorry#also for not once but twice daring to make his characters fit the narrative at hand#long tags
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My favorite growing fantasy and sci fi trend is earrings or jewelry that indicate pronoun preference. 10x sexier than pronoun pins.
#trans#fantasy#sci fi#if you want examples that feature this#winters orbit#swordcrossed#tho in neither is it a huge deal#id love to see this more. this merely an opportunity for even more worldbuilding
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“…And that’s why I use GuRex™ Toothpaste!”
The actor says in that practiced, faux-excitement, holds up the tube of toothpaste in its gloves to the camera - as if the motion has been practiced a thousand times - and flashes that perfect, soulless smile.
You know the one – the too-big smile, the smile with teeth too white to be real, their eyes bulging like they’re silently begging for help.
“CUT! Perfect line read, as usual.”
As people begin to shuffle off, the actor lingers in place for a moment, looking over at the director.
“Oh- uh, you're finished for today, you can go now.” The director makes a shooing motion with his hand as he got up.
The actor silently nods, setting the toothpaste gingerly back down beside it, and walks off set.
Weaving a practiced dance through the winding backstage, through stagehands packing up, deliberate, delicate, designed not to touch another soul, the actor finally reaches the dressing room, shutting the door, locking it tight.
No time is wasted before the gloved hands are grabbing its face, and pushing, squashing, stretching, squeezing.
Its sculpted smile is wiped away, facial features shed, layers of makeup washed off, leaving only smooth, featureless clay.
Only once its false face is gone, that damned smile wiped clean, leaving it devoid of anything resembling personhood -
Only then has the doll really finished acting.
#empty spaces#dollposting#These have been thinking about....let's say unorthodox dolls.#Also when faced with the very deliberate kinds of vague worldbuilding Empty Spaces has these cannot help but imagine#how the most minute and banal lives of its Inhabitants could play out. This is but one such example....#Hope to have more soon!
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Like with real animal husbandry, "Is it possible to..." and "is it a good idea to..." yields two different answers!
Is it possible? Hares are working animals. Sometimes it's necessary that a hare be trained to behave in the field around things it thinks of as prey. (Carriage hares can't be snapping up pursedogs as a mid-day snack, after all.)
The success of such endeavors depends on how good a trainer the hare's bonded person is, as well as the temperament of the individual animal. So yes, it's possible.
But is it a good idea? Only if you're willing to take the risk of Fido mysteriously going missing.
#worldbuilding#creature design#hare#c: quincy#c: licorice#dan art#art#answered ask#also you could if you kept them separate like how some people own both cats and fancy rats irl for example#just best to never let them come into contact#most haretouched people dont feel much need for other animal companionship tho#dogs are less common in the north anyways
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I was visiting some old posts and you mentioned going from Spring Court to Winter Court isnt good for mortals. Is there any big reason behind that (like an accident?) or is it just because the weather change can be too much for someone?
it's a magical reason! it has to do with the Courts being related to the seasons; Spring comes after Winter, so to travel from Spring back into Winter is considered travelling backwards by the realm and it doesn't like it. all sorts of things can go wrong if you travel through the Courts in the wrong order, and only well-travelled/knowledgeable fae can do so safely.
there isn't one specific incident to point to as the cause of it, it's just how things are; it's one of the weird 'rules' that dictate the realm.
in the interest of keeping things otherworldly/unexplainable/incomprehensible, we won't give a concrete answer for what exactly will happen. we will say that there are many different things that can happen; some benign, some confounding, and some dangerous. just know that travelling that way is like "going back in time" in a realm that isn't dictated by our familiar laws of reality. there's no telling what will happen but it's not worth gambling with it.
(for the sake of some examples, though; you could end up in a completely different area of the court with no explanation how you travelled that far or right back where you started; you could end up in the past; you could end up in the future, the journey having taken significantly longer than it should've; you could find that you've aged or even de-aged; you could end your journey finding that you no longer speak the same language as those around you; losing time from your life; shortening the amount of time you can safely stay in the realm by an unknown amount etc)
#faeu asks#mod owl#faeu worldbuilding#this was answered before but i figured i could explain it just a lil better!#mod jackalope#we both wrote out answers so have some more examples lmao
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Appears with more Harperin (Harper's Rin) propaganda.
A lil more lighthearted this time I think
He trans <3
Most of the class isn't aware though (at least not at the start of the year) because he got a fair bit of grief for it in junior high, and he passes quite well now, so going into U.A. with a blank slate of sorts he wanted to live and be perceived as himself ykyk? Just be *a guy.* Didn't want to be seen or treated any differently
Some staff members like the principal and Vlad are aware since I'm sure his assigned gender at birth is on paperwork. He had to ask them for permission to wear the male uniform instead in advance, and in my little hc, he also has permission to use a separate bath/changing room from the other guys to keep his identity secret.
He starts off telling a select few close friends much later into their first year but it takes him a while before he's comfortable telling *everybody*
Oof. Good thing the staff are so accepting. Do you think he cut his hair as short as Kaibara's before realizing he liked it long?
I'm guessing he'd tell the other CSK first. TBH I think that'd be it for a while. Maybe one of the girls so he has someone to go to for pads. And then everyone else slowly over the course of the next two years. Possibly five.
#mine#headcanons#mha's worldbuilding is a little lacking in this regard#our only examples are tiger and magne (whose entire point is that she doesn't pass at all)#but it seems like the world is generally more accepting of trans people#bit of a missed opportunity but at least we have ao3
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