#wizzy rambles
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Even if you do select an answer PLEASE feel free to put in tags / replies how you go about your process of making a Wizzy I am DYING to know <33
#wizard101#w101#wizzy101#wizzy#wiz101#wizzy fandom#wizard 101#wizardgame100#wizzyfandom#wizzy things#wizzy rambles#YES I am tagging this with everything bc I NEED to know#wyshe questions#wyshe rambles#Wizard101#Wizard 101#Wizzy#ALSO
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Lemuria questing update: I can鈥檛 believe this game just Nighthawked me
#wizard101#w101#wizzy fandom#I鈥檒l give this one to kingsisle that鈥檚 a pretty clever reference#for context if you don鈥檛 know: the below painting is Nighthawks by Edward Hopper#pluto鈥檚 rambles
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you ever just hear a song so fucking good you start wondering in what way does it fit your oc
#cause thats me with take me back to eden by sleep token#yes i added it to my lunasein playlist dont fuck w me#wizard101 oc#wizzy101#wizard101#w101#wizzy fandom#馃寴 [ hesperia rambles. ]
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HAPPY NEW YEAR WIZBLR!!!!
(at least it is on the east coast!!!) goodbye 2014 HELLO 2015!!!!1
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What the Hell is Wizard101 (and Pirate101)
I'm making this post for the lovely @ellazimmermansblog, who is very sweet and wants to actually have half a clue what's going on in the fandom that I'm in but she's not. And oh sweet cheese and crackers. You asked for it. I tried to leave this in the comments. I really did. This is gonna get long, so feel free to read this in chunks or disregard it or just read it whenever you get the time.
Genre:
Wizard101 is a JRPG or junior-role-playing game that's also an MMO or Massive Multiplayer Online game that was big in the 2010s. In case you don't know what those are:
A JRPG is a game where you basically play as the protagonist of a middle grade fantasy/adventure story, meaning the target audience is usually 7-13. Think Pokemon or Kingdom Hearts.
An MMO is a game where everybody who plays the game is playing at the same time, in the same world. You can always interact with other players and are heavily encouraged to team up and collobarate.
While it is advertised as "free to play," it's only free for like the first hour or so of playtime. You can do the tutorial and like two other areas before you have to fork over some cash for a membership.
Basic Story:
Anyway, the spoiler-free story of Wizard101 is that you are a young Wizard enrolled in Ravenwood School of Magic by Headmaster Ambrose. He found you magically transported from "a strange world that doesn't believe in magic" (read: Earth). He believes you may be "the one we've been searching for." After doing a personality quiz to decide which school of magic you belong to, your enrollment is immediately crashed by Malistaire Drake. He used to be the Professor for the Death School, until his wife fell ill and he went mad with grief and turned evil trying to bring her back.
After beating up your would-be teacher, you learn that he's been unleashing scores of undead onto Wizard City, mind-controlling people, is going after major infrastructure, and is just being a dick in general because he's eeeeeeeeviiiiil. Ambrose turns you loose in the streets to help a number of other student NPCs save the city and do general damage control.
The main story of Arc 1 basically has you trekking after Malistaire like a lunatic, cleaning up his messes and trying to stop him from breaking the world apart while he attempts to ressurect his wife. This is where me and my brother J-Dog are at in our playthrough.
But there are 4 arcs, and the story continues WELL after you mop up the Malistaire problem. It's basically the Young Wizard saving the spiral from major threat after major threat, trekking through quirky worlds willy-nilly, and meeting a massive and entertaining cast of NPCs, all with different motivations and sidequests and problems for you to solve (or cause).
Each world in the spiral is also kind of an analogy for a real life place or a popular fictional story, but you replace all the humans with anthropomorphic animals (I'm really not sure why this game isn't more popular with furries). Marleybone, for example, which is where my brother and I are right now, is analagous to Victorian era England and populated by a bunch of stiff-upper-lipped dogs that nobody likes, mutliple crime rings of cats, and a contingent of Irish foxes that only appear in the less-popular but very good companion game: Pirate101 (I'll get to that).
That's the most basic I can make the gist, but there's still a lot of other basic information that might matter when I talk about it, so I'll put that under a cut!
Magic Basics:
The 7 main schools of magic that you can play as, and what they're general purpose/ability is are as follows:
Storm: Hit things really hard in exchange for a low accuracy rate and lower base HP. Glass cannons basically. This is what I'm playing as.
Fire: Also hitting things, but focuses more on damage-over-time spells that kill your enemies slowly.
Ice: Damage Sponge. They have the highest natural health pool, access to some decent spells early on to reduce damage, and even have a taunt spell that can draw enemy fire onto them (this isn't very useful in practice from what I've heard).
Those are the three elemental schools. The next three are spirit schools.
Life: Healers. What did you expect? They're the only class with the ability to heal other players. They get a high health pool, really good accuracy, and a lot of healing spells, but they're less good at hitting things and dealing damage. This is what J-Dog is playing as.
Myth: Summons. You can summon lots of different minions to help you out. From what I understand, each minion plays slightly differently and you're supposed to build different strategies around what they give you.
Death: Drains. Stealing health from the enemy basically. A lot of their spells will hit the enemy really hard, and then give half of that back to you. Because of the capability to hurt and heal in the same turn, they're the best to solo the game with.
And finally there is a school that lives in between Elemental and Spiritual:
Balance: battlefield control. They have a lot of damage increasers and damage reducers, and have the capability to mess with the powers of any of the other schools.
While each class does have it's unique and specific niche, they do all have the same main function: summon a monster to hit your enemy. All the combat in the game is done in a summoning circle where you take turns summoning monsters to hit each other. Each side can have up to 4 allies at a time (are we sensing a number theme yet).
Each enemy in the game has an assigned school that they belong to. Casting spells from the same school as them does less damage, while spells from the opposite school are stronger. Opposites are as follows:
Life and Death
Fire and Ice
Myth and Storm
Balance is a special snowflake that has no opposite :)
Your ability to cast spells depends on your Mana, which can be restored with blue wisps of magic floating around the world. Your ability to not be dead depends on your health, which can be restored with red health wisps.
Most spells that you cast, especially damaging spells, have a chance to "fizzle" or fail to cast. It's like missing in a pokemon game. This is the bane of every player's existence.
There are also Astral Schools later that do other things, but I ain't got there yet, so it's whatever.
Extracurriculars:
There are a number of other fun things you can do in Wizard101 that don't involve saving the world:
PvP: player versus player combat! Get the shit beaten out of you by people with more time and money! For fun! Beat the shit out of other people and win arena tickets, which can buy you cool prizes like better gear!
Pets: You can have a number of adorable little animal companions that, if you take good care of, will help you in combat! Some of them cast spells on their own, some of them give you extra spells to cast, some of them have passive abilities that increase your strength, and all of them will get more helpful the more you train them. You train them via minigames, like teaching them to dance or having them eat snacks off a stage or FIRING THEM OUT OF CANONS (amongst other questionable activities).
Gardening: Take care of the weirdest assortment of magical plants you've ever seen, in exchange for harvesting them for money and crafting ingredients and treasure cards and stuff. All of them are puns btw. Like. I have laugh-o-dils, despairagus, baby carrots (literal screaming baby carrots in diapers), and dandelions (which have actual lion faces) to name a few.
Fishing: Pull weird magical pun-based fish out of the water and sell them for exorbitant amounts of cash or stick them in your aquarium or something!
Monstrology: Study various creature types by killing them a lot until you become an expert and can either summon them as minions, stick them in your house, or just get EXTRA good at killing them.
Crafting: Use natural ingredients you found across the spiral (reagents) to make better gear yourself!
There's also photomancy, but that's just a glorified screenshot feature and we all know it.
NPCs:
Me and everybody else who plays this game is fucking obsessed with all of the non-player characters in both games. There are so many of them though, and they're so different from each other, that you're better off just asking who's who every time I post about one.
Pirate101:
While the Wizard is off being a tragic chosen one saving the spiral from various world-ending threats, there are other adventures going on underneath their nose! Pirate101 takes place at the same time and in the same universe as Wizard101, but never interacts beyond vague references.
The basic spoiler-free plot of this one is that you are a young orphan who got thrown into prison after crossing the Clockwork Armada, a tyrannical army of steampunk clockwork robots who want to conquer the world and end our God Given Right to steal shiny things (and also suppress free will or something. Idk. I never got that far).
You're broken out of jail by eccentric pirate captain Boochbeard and his monkey first mate Mr. Gandry, drag a fellow captive along with you, beat up one of the high-ranking members of the Armada, and are taken to the pirate safe haven of skull island. You're introduced to it's steward, the successful and retired pirate Captain Avery, who immediately enlists you as his errand boy/girl/goblin thing. You meet one of the first companions of your crew, Bonnie Anne, and together you run some turncoat sharks out of town.
After proving yourself to Avery and getting swindled out of a real ship, you basically spend the rest of the game chasing after untold gold and riches, beating up the Clockwork Armada, and helping out unfortunate souls where you can.
The critical difference between wizard and pirate though: The wizard makes temporary NPC acquaintances and even a few true friends, but they're always left to fight alone with just themselves (and a few other wizards if you're playing the game multiplayer, as intended). Meanwhile, the pirate is collecting ragtag companions for their motley crew like they're pokemon cards. Some of them are looking for adventure, others money, others freedom or a new life, and a lot of them just feel like they owe you because you beat them up.
All of these NPCs join your crew and you can have up to 3 of them in a fight with you, in addition to a pet. They all have highly entertainig personalities and different sets of abilities that are useful in different scenarios.
Pirate101's combat is much more up close and personal, playing more like chess where you have a bunch of different pieces that you have to strategically move around to hit different attacks with.
The different classes of pirate, which are determined by which crime got you in jail at the beginning of the game, are as follows:
Musketeers (my fave): guns and traps. The idea is that you don't have to get too close with them.
Witchdoctor: magic! They function sort of similarly to wizards in wizard101, but they can also hit things over the head with their staff and get stabbed, so no they don't.
Privateers: Healing, boosting, and commanding other pirates
Bucanners: Big sword that hits one thing very hard (and also big defense) at the cost of more agility and freedom to move.
Swashbuckler: Also hitting things, but less defense and health in exchange for more agility.
Pirate101 also has ship combat. While Wizard has convenient magical teleporters to move you between worlds, Pirate101 said "get in your boat and drive there yourself." You basically fire canonballs at each other until one ship gets damaged so badly it stops moving and gets boarded, at which point you transition to regular combat.
Pirate101 is in general, the neglected younger sibling. Kingsisle doesn't pay a quarter as much attention to Pirate, but it's still really good.
Apart from the companions and the combat, the biggest difference in pirate is probably your lack of supervision. You don't constantly have people glaring over your shoulder and telling you what to do, you just have a ragtag gang of misfits and a general order to "get money, don't die, and don't be a dick." The pirates get to be very chaotic in comparison to the wizards.
Holy mackeral, that was a lot. Anyway, I played both games a lot as a kid and spent my summer allowance on memberships for them. Now that I have an adult brain and adult money and am a lot better at video games, I have returned to enjoy them again, and I am dragging my brother along with me (don't worry, he's having fun too).
I highly recommend that you play them both, they're very fun. But this post should be a good guideline if you don't want to put that much investment into it, but still want to have half a clue what I'm talking about when I bring up either game. Thanks so much for asking!
#wizard101#pirate101#wiz101#wizzy101#w101#wizblr#wizposting#wizzy fandom#w101 fandom#pitty101#pitty fandom#p101#the spiral#kingsisle games#ki#ki games#giraffe's ramblings#I am so so sorry this got so long#I am incapable of making things short#I hope this all makes sense
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do your thing, wizard
#wizard101#wizzy fandom#w101#bat w101#the bat#the young wizard#dyvim whitehart#wizbat#from the dyvwizbat ramblings on discord
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father when will you feed me
father i am so hungry for real food
you get back in the cellar son
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ok fuck it. i am going to post w101 art again
#wizzy fandom come out of the cellar please#i need to draw mommy morganthe again i mean sorry demons#girls who are emotionally attached to an ancient wizard game hmu#w101#doormat rambles
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Yes I have a life size cutout of Eugene Fitzherbert, yes I have a Wizard101 bumper sticker
People gotta know what I'm about!!!
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I don't know what to tag when I make quotes using just side OCs from my Wizard101 and Pirate101 canon, like family members. Hell I don't know what to tag it sometimes when I'm using just Allison and Talon.
Context and character history under the cut
My Wizzy and Pitty OCs started with just Wizzy originally. Lindsey Dreamstalker as my Young Wizard was my main character. Then I made Allison, Liam, and Talon as her friends from Earth as backstory characters.
(Well technically Talon made himself but that's another story).
Then they became more relevant side characters and I made an AU where they found some of her magic stuff or something and ended up washed up on a shore in the Spiral and becoming pirates in a quest to find their way home. This was what I dubbed my Pirate Friends AU and it didn't follow anything about Pirate101 at the time as at that point every attempt I made to get into Pirate101 had failed. In this AU his made Liam the captain due to his already established skills putting him as the best choice for the role. I made his dad, Logan, a boat enthusiast to help with that, which eventually just became canon.
Then I finally successfully got into Pirate101. And the Pirate Friends AU sorta morphed into a proper Pirate101 AU. Which eventually just became canon.
Liam became the Young Pirate from Pirate101, with a few tweaks to his story. Like his parents being alive on Earth and raising him there because at this point Liam had existed for years at that point and I wasn't about to basically uproot his entire life story I had for him up to that point.
Talon became Liam's first mate. Allison was also with them as part of the pirate crew.
So I always tag Lindsey as solely Wizard101 and Liam as solely Pirate101 unless they have a quote with someone from the other side.
It gets more complicated when you bring all the other OCs into this tho.
Allison and Talon I think I usually tag as either Pitty or both depending on how I feel when tagging them at any particular point. Because they originally started as Wizzy OCs but I guess they fall more under Pitty at this point? But not tagging Wizzy feels like denying their connection to Lindsey because they aren't the main character of Pitty like Liam is.
Then it gets even more muddled when you bring their families or, worse, unrelated Earth side OCs like Taylor Bristol.
Liam's parents, Logan and Claudia Everhart, are the only ones I wouldn't really have as much struggle tagging as purely Pitty as the parents or the Young Pirate whose existence are now very strongly tied to the Pitty side of things.
But Talon's parents? Allison's parents and siblings? Hell even Lindsey's parents, brother, and sister-in-law are harder.
Lindsey's Earth family really have nothing to do with the world or story of Wizzy. But they are the Young Wizard's parents.
And Allison and Talon's families? They have nothing to do with either Pitty or Wizzy.
All 4 of their families have been very tied together both in and out of the story. They all practically raised all 4 of them together so it doesn't feel right just going with the blood relations.
It's probably best to tag all the Earth OCs as both because there's not really a clear cut line between them like there are for the Spiral characters and OCs.
But it still kinda feels wrong and annoying doing it that way but there's not really a better way.
#not an incorrect quote#para rambling#wizard101#pirate101#wizzy#pitty#incorrect quotes#lindsey dreamstalker#liam everhart#allison petal#talon silverfist#Everhart Family#Petal Family#Dreamstalker Family#Silverfist Family#ocs#my ocs#oc talk
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I didn鈥檛 get my latest Dyvim fanart done in time of my birthday but that鈥檚 alright, maybe by the end of this month it鈥檒l be finished.
#dyvim whitehart#Dyvim#wizard101#wizzy fandom#original post#I am the birthday girl!!!#birthday woooo!#i鈥檓 24 now holy shit#wizzy101#w101#ramblings
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A few assorted trance album covers that give off the Aero feel (I don鈥檛 claim ownership, all rights belong to their respective owners)
#reshi rambles#Music albums#trance music#sphongle#Wizzy Noise#Fractal glider#Iceolater#2000s music#frutiger aero#aerocore#aero
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excuse the crunchy screenshot but every once in a while i think about this fella from wallaru. was kingsisle trying to make a goth character according to all the stereotypes 鈦夛笍
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wiz worlds tierlist based on soundtrack
(justifications in tags)
#yall already know im gonna glaze khrysalis to death bc its my goat and the heartwrenching gallifrey vibes i get from last wood theme AUGH#AND I STILL STAND BY LAST WOOD BEING DYVIMS THEME. no further questions at this time#and novus bc when am i NOT listening to novus soundtrack#mooshu and wintertusk are peak and classic#selenopolis was actually incredible so its teetering very close to S-tier#wallaru is actual fire im ngl so its a solid A; just wasnt a fan of billabong themes#azteca's saving grace is zultun dock/combat/xibalba but i rlly dont like that apocalypse theme becomes the overworld standard post-xibalba#marleybone is pure british and thats both a positive and negative#grizzleheim is good im just not the biggest fan of some of the overworld themes#wizard city is wizard city. u cannot deny the classics#celestia couldve been a LITTLE more alien but i cant bash it too hard. its one of my fav worlds overall#lemuria was all over the place (as it should bc thats the point) but i only ever listen to mystery theme :(#polaris was okay. walruskberg combat is the best and thats abt it#darkmoor is. well. darkmoor. we've all been there#empyrea wouldve been higher but i viscerally despise aero plains combat + zanadu combat + most of the part 2 tracks#karamelle i cannot stand EXCEPT wilkommen to karamelle. do not talk to me#avalon and zafaria and dragonspyre are purely bc i was stuck in them for so long#mirage never truly jumped out at me? idk#krok is obvious#aquila also just doesnt have a lot of music??#and i just despise wysteria idk#val is just rambling#wizard101#w101#wizzy fandom#wizblr#wiz101
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I did say I was playing Wizard101 WITH J-Dog.
This is his theurgist Benny FeignRite! The peanut butter to Melody's jelly, the star to her moon and the yin to her yang.
Benny is an antisocial bookworm who is severely sleep deprived and too tired to care anymore. Unlike Melody, who is mean because she's insensitive to others' feelings, Benny is mean because he doesn't have enough energy to have a filter.
Basically, he's seriously channeling EraserHead from MHA.
Link to my wizard Melody Right Here
@givemethesleep ! I am blaming you that we're back into this game and having so much fun. Thanks pookie.
#giraffe's ramblings#my art#oc art#ocs#original characters#my ocs#joint oc#since this is J-Dog's character and he has the most say in how he develops#oc: Benny FeignRite#babbles with brothers#definitely needs that tag#fanart#wizard101 fanart#wizard101#wizzy101#wiz101#wizzy fandom#w101#w101 art#w101 oc#w101 fandom
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For the ship ask. One ship I know you like, Applejuice. And one I'm just curious to hear your opinion on, Joystick! You da best!
Applejuice (Monk/Hunter): Ship It!
What made you ship it?
Uhh this is so stupid but the name. Its so fucking cute like wtf. Originally it was kinda a joke and then I thought about it more and was like wait this kinda fuckin slaps and now I have a 50k words of a fanfic I'm writing about them
2. What are your favorite things about the ship?
The culture shock between the two! Hunter being raised by an iterator gives her a much different perspective on the world than Monk has. For example, Hunter doesn't tend to value the lives of "lower creatures" because she knows they'll just wake right back up again, so she has no problems just stabbing a squidcada that's annoying her, meanwhile it leaves Monk horrified. On a cuter note, Hunter was never groomed by a slugcat as a pup so Monk gets to be all cute n attentive while gently smoothing down her fur and cleaning her up ;-;
3. Is there an unpopular opinion you have on your ship?
Hunter is younger than Monk in my fic, but even in instances where she isn't, I see her as a bit less emotionally mature.
Joystick (Monk/Spearmaster): Don't Ship it
Why don鈥檛 you ship it?
I like to pair Spearmaster and Monk w/ different scugs, so I don't tend to rlly give this pairing much thought. I also hc Spears as like, grey/ace/somewhere on that spectrum
2. What would have made you like it?
Idk, maybe if my headcanons for their personalities was a bit different? Scug ships are hard bc so much of it comes down to headcanons that its really just up to your own interpretation, and my own interpretation ended up not making them compatible.
3. Despite not shipping it, do you have anything positive to say about it?
Absolutely! I love your headcanons for it and I love hearing you talk abt it! Its not like anyone's headcanons are right or wrong, again, the scugs are basically blank slates. Oh! And I love when ppl ship the vanilla scugs, I feel like monk and survivor don't get much attention when it comes to shipping.
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