#wish I had taken a screenshot of the UI before I changed the file
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strainedgeek · 2 months ago
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playing terraria on linux has always been a fucking nightmare, and I couldn't figure out why in the fuck the UI scale was so ridiculously tiny, but I found the answer finally amen I love reddit
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hydrus · 5 years ago
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Version 364
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I had a difficult week, but I got some nice work done. There is a new way to add complicated tag seaches, and repository processing is now a lot easier to work with.
complicated tag searching
Users in help->advanced mode will now see a new 'OR' button on their search pages' autocomplete dropdowns. Click this, and you will be able to paste a logically complicated pure-text query such as "( blue eyes and blonde hair ) or ( green eyes and red hair )", and it will automatically convert it to a tag query hydrus can understand! (It converts it to conjunctive normal form, or ANDs of ORs)
This code is thanks to user prkc, who wrote a really neat parser to do the conversion. The system even supports XOR! Complicated searches will produce similarly crazy hydrus search predicates--which may in some cases run a little slow--so give it a go and see how you like it. This is mostly a first prototype to see how it goes in the real world, and I am happy to revisit it based on feedback.
thoughts on current big tag work
I spent a bit of time thinking about tag management and inefficiencies this week, planning what I want to do in this big tag overhaul job. I also did some statistical analysis of the public tag repository to see how different tags are distributed.
not sure how well this will embed, I’ll post it in follow-up if it stays small
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Of the nine million unique tags in the PTR, six million only apply to one file. These are mostly 'title:' tags and some misparsed garbage. These tags have long been a concern for me, and I feared they consumed a huge amount of space, but in truth (and of course, when you think about it), one-and-done tags are less than one percent of the actual file-tag mapping storage. They eat up a bunch of 'definition' space, but barely any 'content' space. About two thirds of total storage is taken up by good unnamespaced tags like 'hairband' or 'sitting' or 'twin braids'. Namespaced tags like 'series:' and 'character:' and newer sorts I have been tentatively approving siblings for, like 'clothing:', generally distribute a few percent each, perhaps 20 million each (out of a total 630 million or so). There are some non-descriptive tags I don't like much, like 'booru:' and 'filename:' tags, but there are no gigantic wastes of space in the PTR.
This is a pleasant surprise, but also its own problem: in the back of my mind, I had hoped I might be able to cut the PTR neatly in half by eliminating wasteful/useless tags, but it turns out the vast majority of tags, in terms of sheer storage, are good. I had considered adding a complicated serverside Tag List approved-tag filter as many boorus have, but I do not think it is worth the trouble at this time.
Therefore, I will focus my upcoming work on improving clientside control of what you see, where you see it, and how you see it. If you do not want to see 'booru:' tags, I want to make it easy to hide them. If you want all the new 'bodypart:' tags to display as unnamespaced, I want it to be one quick rule to set that. I want it to be simple to move a hundred million tags from one place to another, and to share them with other users.
The separate question of dealing with running the PTR and my current bandwidth throttle is a different problem that I have yet to plan out. I may add an IPFS plugin for the hydrus server, or server mirroring tech, or there may be another solution. I am a developer most of all, not a natural server administrator, so my dream scenario here is probably to freeze the current PTR and make its snapshot easy to modify and migrate about so users can run their own tag repositories and it is out of my hands. This would also neatly remove my single point of failure. My preference is to focus my time on improving how the servers work and improve administration functionality, but I am still thinking about it.
better repo processing
After thinking about tags and workflows, I decided to just go nuts and rework tag repository processing to no longer be a big application-blocking job! Somehow, it seems to work!
So, rather than making the 'dialog' popup that blocks the program, repo processing now works in a normal bottom-right popup. It streams work to the database in packets and no longer locks anything for long. You can still browse your files and do everything else in the program, with the only significant caveat being some operations like autocomplete tag results fetching may be a bit juddery. The program will no longer lock up for long periods while doing this work, and the cancel button will always be available.
As a result, the 'process now' button under services->review services is now available for all users, not just advanced ones, and loses its big warning. Please feel free to try it out.
The basic workflow and feedback is the same. It will still work through update files and report current rows/s. For this initial version, in most situations it will be slower than before, but in others it will actually be faster. As before, it runs best if left to work in idle/shutdown mode, where it will be greedier and work harder. I still recommend users leave it to work in normal maintenance cycles, but manual catch-up, if desired, is now much more pleasant and easily cancelled.
This is a first version of a big change. The pre-process disk cache run is no longer called, and work and break and transactions timings have been altered. Users on fast SSDs with good CPUs should not notice any big differences, but those who PTR-sync on HDDs may have trouble (or at least be better able to see the ~300 rows/s trouble they have been having all along). Please let me know how you get on and what sort of rows/s you see. Does it accelerate over time? Does it make your browsing or video rendering juddery? I will write a more intelligent throttle in the coming weeks that will speed this processing up when there is CPU available.
This is an important step forward on the tag work and my new unified global maintenance pipeline. I'd love to have the similarly chunky 'analyze' and 'vacuum' commands work a bit more like this as well.
I have been chasing an ui-lockup bug recently that may have been tied to long-running tag repository processing while the client was idle and/or minimised. If you got this (on restoring your client, you'd see black except perhaps a bit of a garbled screenshot in one corner), please let me know if this week happens to fix it.
the rest
The 'this video has an audio track, but it is silent' code from last week had a flaw (such files were detected as having audio) that slipped through testing. I have fixed this and extended the test to recognise more types of silent file. Thank you for submitting test files here. If you discover any more video files that detect as having audio--or not--incorrectly with this new code, please submit them.
Also, an odd issue where thumbnails of files that underwent a file metadata regeneration would not display archive/tag/rating updates until they were reloaded is now fixed. This bug had been in for a long time, but the rush of new files into the file maintenance system from last week exposed it.
I extended and improved some of the recent 'don't do work while page is not shown or gui is minimised' stuff this week. Duplicate processing pages should be more careful about when they fetch new duplicate counts (speeding up session load for users with several dupe processing pages), and the animation issue from last week that froze media viewers' videos while the main gui was minimised should all be fixed.
I also gave the autocomplete fast-typing logic another pass. Some users were reporting that typing 'blue eyes' might instead add 'blue ey' and similar. I cleaned up the 'should I broadcast the current typed text or the currently selected result?' test and I think I have it working better now. If you are a very fast typer, please continue to let me know how this works for you.
Query texts for some booru downloaders that contain '&', such as 'panty_&_stocking', should now be fixed!
The pixiv login script no longer works and has been removed from the defaults. They added some sort of captcha. If you wish to log in to pixiv with hydrus, please use the Client API and Hydrus Companion to copy your web browser's cookies to hydrus:
https://gitgud.io/prkc/hydrus-companion
Logging in this way seems to work well for many situations, and will be the go-to recommendation for any site that has a login system more complicated than hydrus can currently deal with. I believe the Deviant Art login system may have gone/be going that way as well, so if you have had DA trouble, give Hydrus Companion a go.
full list
repo processing makeover:
repository processing is now no longer a monolithic atomic database job! it now loads update files at a 'higher' level and streams packets of work to the database without occupying it continuously! hence, repository processing no longer creates a 'modal' popup that blocks the client--you can keep browsing while it works, and it won't hang up the client!
this new system runs on some different timings. in this first version, it will have lower rows/s in some situations and higher in others. please send me feedback if your processing is running significantly slower than before and I will tweak how this new routine decides to work and take breaks
multiple repos can now sync at once, ha ha
shutdown repository processing now states the name of the service being processed and x/y update process in the exit splash screen
the process that runs after repository processing that re-syncs all the open thumbnails' tags now works regardless of the number of thumbnails open and works asynchronously, streaming new tag managers in a way that will not block the main thread
'process now' button on review services is now available to all users and has a reworded warning text
the 1 hour limit on a repo processing job is now gone
pre-processing disk cache population is tentatively gone--let's see how it goes
the 10s db transaction time is raised to 30s. this speed some things up, including the new repo processing, but if a crash occurs, hydrus may now lose up to 30s of changes before the crash
.
the rest:
users in advanced mode now have a 'OR' button on their serch autocomplete input dropdown panels. this button opens a new panel that plugs into prkc's neat raw-text -> CNF parser, which allows you to enter raw-text searches such as '( blue eyes and blonde hair ) or ( green eyes and red hair )' into hydrus
fixed the silent audio track detection code, which was handling a data type incorrectly
improved the silent audio track detection code to handle another type of silence, thank you to the users who submitted examples--please send more false positives if you find them
fixed an issue where thumbnails that underwent a file metadata regeneration were not appearing to receive content updates (such as archive, or new tags/ratings) until a subsequent reload showed they had happened silently. this is a long-time bug, but the big whack of files added to the files maintenance system last week revealed it
the 'pause ui update cycles while main gui is minimised' change from last week now works on a per-frame basis. if the main gui is minimised, media viewers that are up will still run videos and so on, and vice versa
a few more ui events (e.g. statusbar & menubar updates) no longer occur while the client is minimised
duplicate processing pages will now only initialise and refresh their maintenance and dupe count numbers while they are the current page. this should speed up session load for heavy users and those with multiple duplicate pages open
gave the new autocomplete 'should broadcast the current text' tests another pass--it should be more reliable now broadcasting 'blue eyes' in the up-to-200ms window where the stub/full results for, say, 'blue ey' are still in
fixed an accidental logical error that meant 'character:'-style autocomplete queries could do a search and give some odd results, rather than just 'character:*anything*'. a similar check is added to the 'write' autocomplete
fixed an issue with autocomplete not clearing its list properly, defaulting back to the last cached results, when it wants to fetch system preds but cannot due to a busy db
fixed GET-argument gallery searches for search texts that include '&', '=', '/', or '?' (think 'panty_&_stocking_with_garterbelt')
removed the pixiv login script from the defaults--apparently they have added a captcha, so using Hydrus Companion with the Client API is now your best bet
the client's petition processing page will now prefer to fetch the same petition type as the last completed job, rather than always going for the top type with non-zero count
the client's petition processing page now has options to sort parent or sibling petitions by the left side or right--and it preserves check status!
the client's petition processing page now sorts tags by namespace first, then subtag
the client now starts, restarts, and stops port-hosted services using the same new technique as the server, increasing reliability and waiting more correctly for previous services to stop and so on
the client now explicitly commands its services to shut down on application close. a rare issue could sometimes leave the process alive because of a client api still hanging on to an old connection and having trouble with the shut-down db
the file maintenance manager will no longer spam to log during shutdown maintenance
sketched out first skeleton of the new unified global maintenance manager
improved some post-boot-error shutdown handling that was also doing tiny late errors on server 'stop' command
added endchan bunker links to contact pages and github readme
updated to ffmpeg 4.2 on windows
next week
Next week is a 'small jobs' week, and I have a ton to catch up on. I want to do some more Client API stuff and just hammer out a whole bunch of small things. I'll also tweak the new repository processing as needed and start work on better local tag management, maybe exploring how best to add multiple local tag services.
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theonyxpath · 7 years ago
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  Well, our big fiery news has to be the white-hot Exalted 3rd Dragon-Blooded: What Fire Has Wrought Kickstarter that has burned up the funding and Stretch Goals with over 1500 backers after just under a week!
This is especially warm news because of all the super-heated work by developers Robert Vance and Eric Minton and their team of blazing-hot writers that has gone into the making of this luminous tome. We know that it was only their burning passion that brought this project from fevered idea to where it could be tempered on the forge of Kickstarter.
Or something like that. We need a real writer on this blog! Stat!
      Dragon-Blooded art by Hive Studios
      Stepping past the smouldering remains of what passes for wit on this blog, this really has been a fantastic week for our whole EX3 team, and we’re just thrilled that so many backers have taken the chance to check out the first quarter of the Dragon-Blooded: What Fire Has Wrought text that we previewed last Tuesday, and we’re very excited as we anticipate what backers will think about Part 2 when it is revealed tomorrow (as I write this on Monday, the 2nd).
Speaking of today being Monday the 2nd…that means that yesterday was April the First.
Why that means it was April Fools Day! What do you know? I would never have guessed based on the internet, which is known for its subtlety.
      Cavaliers of Mars art by Vince Locke
        On our part, we’ve done all sorts of little stunts and what we hope were fun things on April 1 over the years. Some were funny, some generated a bit of concern until the date was remembered, and some were just little things we thought would provide a wee dram of amusement.
Overall, I’ve tried to avoid the “trick” kind of stunts, as a fair portion of our community hates getting “burned” by those sorts of things. Which really isn’t the relationship we want to have with you guys. Just doing our jobs as best we can can create fiery white-hot moments of rage from some folks,  and I really don’t see any reason to deliberately throw gasoline on those flames.
You thought I was done with the “fire” talk, but I just can’t resist.
What we did this year is a little bit funny, a little bit useful, and a bit of a contest. First, go ahead and check out this piece of art:
Now this is an image drawn from the working files for They Came From Beneath the Sea! illustrated by the inimitable Larry Blamire, who is also writing on the project and has a fascinating and revealing Wikipedia entry (go ahead and check). Larry has had an amazing and varied career and we’re thrilled to add his multi-talented efforts to They Came From Beneath the Sea!. I mean Trail of the Screaming Forehead. He is so right for this project.
So. On to the April Fools activity for this year.
Monsters from the sea have been sighted on this web site!
In the spirit of the project, as well as a mix of April Fools Day and an Easter egg hunt, there are three places here on the Onyx Path website that contain what we might call “fishy” entries that may or may not wind up in They Came From Beneath the Sea! The first three people to find all three monstrous fish entries and then list them in the comments here on this blog will get a $5 off coupon for DTRPG.com as a little thanks for playing along.
We’ll also be putting up a relatively more serious blog post about They Came From Beneath the Sea! tomorrow, that will give you a clearer, and potentially less fishy-smelling idea of the game.
    Scion: Origin character art by Aaron Riley
    Finally, please join all of us in wishing developer and editor Dixie Cochran a happy birthday today, and many more as she and her evil cohorts Eddy and Matthew oversee all of our projects. I’m thinking of calling them the Terrible Trio.
Thanks, Dixie and Happy Birthday! With you involved we’re gonna keep making:
Many Worlds, One Path!
    BLURBS!
KICKSTARTER:
Our EX3‘s Dragon-Blooded Kickstarter started last Tuesday and funded in just over two hours and has blown through Stretch Goal after Stretch Goal! Nine so far, and counting, including a t-shirt, increased art budget, adding on the Storyteller Screen; new Charms, info on Lookshy, the Forest Witches, Outcastes, Cadet Houses, and Prasad to the Heirs to the Shogunate Dragon-Blooded Companion PDF and lots more to come in the next three weeks! Phew!
Thanks so much for everybody’s support so far! With over 1500 backers and having smashed past 300% funding, we still hope that folks can get the word out on their social media and to their friends. Everybody deserves a chance to check out this latest EX3 “fatsplat” for the most elemental of the Exalted.
Which every backer can do, because each week of the campaign we’re releasing a quarter of the Dragon-Blooded book’s text so that backers can check the whole thing out by the time we are done. We think you’ll really love what we’ve done with the DBs, but if for some reason you don’t, you can drop your pledge before the KS is over and walk away easy peasy!
So, here’s the link and see you there! https://www.kickstarter.com/projects/200664283/dragon-blooded-what-fire-has-wrought-for-exalted-3
  As we try and find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is now live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is both rolling and rocking!
The devs have added a whole bunch of new game lines’ dice and rolling bg’s and got caught by a bug Apple needed to fix, so be sure to update your app and soon that should be fixed.
There’s been tweaks to all elements of the UI, you can now preview every die type in the store, and you can use multiple die types per roll! Here are the links for the Apple and Android versions:
http://theappstore.site/app/1296692067/onyx-dice
https://play.google.com/store/apps/details?id=com.onyxpathpublishing.onyxdice&hl=en
Three different screenshots, above.
(The Solar Anima special Dice above)
  Promethean: The Created and Demon: The Descent dice on a Demon: The Descent tabletop
  Hunter: The Reckoning and Mage: The Awakening dice on a Mage: The Awakening tabletop
      ON AMAZON AND BARNES & NOBLE:
You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble).
Our latest fiction offerings are a classic Scarred Lands fantasy book, and our latest Chronicles of Darkness anthology: the Huntsmen Chronicles for Changeling: The Lost 2nd Edition!
If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue you bought it from. Reviews really, really help us with getting folks interested in our amazing fiction!
  Our initial selection includes these fiction anthologies:
Vampire: The Masquerade: The Endless Ages Anthology (Kindle, Nook)
Werewolf: The Apocalypse: Rites of Renown: When Will You Rage II (Kindle, Nook)
Mage: The Ascension: Truth Beyond Paradox (Kindle, Nook)
Chronicles of Darkness: The God-Machine Chronicle Anthology (Kindle, Nook)
Mummy: The Curse: Curse of the Blue Nile (Kindle, Nook)
Beast: The Primordial: The Primordial Feast Anthology (Kindle, Nook)
  And here are six more fiction books:
Vampire: The Masquerade: Of Predators and Prey: The Hunters Hunted II Anthology (Kindle, Nook)
Werewolf: The Apocalypse: The Poison Tree (Kindle, Nook)
Werewolf: The Apocalypse: Songs of the Sun and Moon: Tales of the Changing Breeds (Kindle, Nook)
Vampire: The Requiem: The Strix Chronicle Anthology (Kindle, Nook)
Werewolf: The Forsaken: The Idigam Chronicle Anthology (Kindle, Nook)
Mage: The Awakening: The Fallen World Chronicle Anthology (Kindle, Nook)
  Andand six more more:
Vampire: The Masquerade: The Beast Within Anthology (Kindle, Nook)
Werewolf: The Apocalypse: W20 Cookbook (Kindle, Nook)
Exalted: Tales from the Age of Sorrows (Kindle, Nook)
Chronicles of Darkness: Tales of the Dark Eras (Kindle, Nook)
Promethean: The Created: The Firestorm Chronicle Anthology (Kindle, Nook)
Demon: The Descent: Demon: Interface (Kindle, Nook)
  And even more books are now on Amazon and the Nook store!:
Scarred Lands: Death in the Walled Warren (Kindle, Nook)
V20 Dark Ages: Cainite Conspiracies (Kindle, Nook)
Chronicles of Darkness: Strangeness in the Proportion (Kindle, Nook)
Vampire: The Requiem: Silent Knife (Kindle, Nook)
Mummy: The Curse: Dawn of Heresies (Kindle, Nook)
    OUR SALES PARTNERS:
We’re working with Studio2 to get Pugmire out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the Screen, and the official Pugmire dice through our friends there!
https://studio2publishing.com/search?q=pugmire
    Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/
Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/
You can now order wave 2 of our Deluxe and Prestige print overrun books, including Deluxe Mage 20th Anniversary, and Deluxe V20 Dark Ages! And Screens…so many Screens!
And you can now order Pugmire: the book, the screen, and the dice! http://www.indiepressrevolution.com/xcart/manufacturers.php?manufacturerid=296
Wave 3 of our extra Kickstarter projects is now on sale at IPR!
Here are the direct links for the Chronicles of Darkness: Dark Eras Prestige Edition: http://www.indiepressrevolution.com/xcart/Chronicles-of-Darkness-Dark-Eras-Prestige-Edition.html
Chronicles of Darkness: Dark Eras Storytellers’ Screen: http://www.indiepressrevolution.com/xcart/Chronicles-of-Darkness-Dark-Eras-Storytellers-Screen.html
Deluxe Exalted 3rd Edition: http://www.indiepressrevolution.com/xcart/Exalted-3rd-Edition-Deluxe-Edition.html
Ultra-Deluxe (Orichalcum) Exalted 3rd Edition: http://www.indiepressrevolution.com/xcart/Exalted-3rd-Edition-Ultra-Deluxe.html
Exalted 3rd Edition Storytellers’ Screen: http://www.indiepressrevolution.com/xcart/Exalted-3rd-Edition-Storytellers-Screen.html
EX3 Chibi Bookmarks: http://www.indiepressrevolution.com/xcart/Exalted-3rd-Edition-Chibi-Bookmarks.html
Deluxe W20 Shattered Dreams: http://www.indiepressrevolution.com/xcart/W20-Shattered-Dreams-Deluxe-Edition.html
W20 Shattered Dreams Storytellers’ Screen: http://www.indiepressrevolution.com/xcart/W20-Shattered-Dreams-Storytellers-Screen.html
Plus price adjustments on M20, Book of the Wyrm, Anarchs Unbound and a few other projects!
    DRIVETHRURPG.COM:
This Wednesday, we’ll be continuing our celebration of all things Exalted with more cool extras at our RedBubble store. T-shirts and other clothing items, plus phone cases and journals, and all sorts of awesome stuff themed for the Dragon-Blooded and Ex3!
      When you need a Changeling 20th character and a way to get started with C20: here are the C20 Ready Made Characters in PDF and physical book PoD versions! Available on DriveThruRPG.com! http://drivethrurpg.com/product/225641/C20-Ready-Made-Characters
Running a one-shot game of Changeling: The Dreaming 20th Anniversary Edition? Starting up a chronicle with new players who aren’t sure what to play? Looking for some examples of how the various kiths might look?
Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the Changeling kiths. Each character is provided with background, roleplaying suggestions, art, and some potential motleys and story seeds — everything you need to immerse yourself in the Dreaming!
        Coming NOW as both PDF and physical book PoD on DTRPG, we reveal The Secret of Vinsen’s Tomb, a Jumpstart adventure for Pugmire. www.drivethrurpg.com/product/232337/The-Secrets-of-Vinsens-Tomb–A-Pugmire-Jumpstart
A cat living in Pugmire disappears, but neither the police dogs nor the cats of the Cat Quarter know why. When zombies attack the heroes, however, all signs point to an invasion by the Monarchies of Mau. But how does this intrigue tie into the lost tomb of the first king of Pugmire?
The Secret of Vinsen’s Tomb is a Pugmire story for three to six characters. This jumpstart contains all the rules and characters you need to play — just grab some dice and go! You can also use this adventure with the full version of Pugmire.
The Secret of Vinsen’s Tomb contains:
• An evocative and mysterious setting that’s both family friendly and deep enough to create compelling stories.
• A summary of Pugmire’s traditional fantasy rules system. It’s designed for streamlined play, with an emphasis on cooperation and action over competition and violence.
• A complete adventure for a Guide to run for three to six players. Also useful for Guides running a full Pugmire game of first or second level characters!
• Six ready-to-play characters, so you can jump into the action.
Can your good dogs discover the secret of Vinsen’s Tomb?
  Also available NOW, are two physical PoD spell card packs and PDFs for Pugmire: the Artisans‘ and the Shepherds‘ spells.
        Ask the darkness, and it shall answer: the Beast: The Primordial Player’s Guide Advance PDF will answer your questions now that it is live on DTRPG.com! http://drivethrurpg.com/product/236135/Beast-Players-Guide
The Beast Player’s Guide expands on the material presented in Beast: The Primordial, with additional information on the Families and Hungers, what it feels like to be a Beast and experience the Devouring, and how to commune with the Dark Mother. You’ll also find two new Families and two new Hungers!
The book also includes a plethora of new Atavisms, Nightmares, Merits, and Birthrights, as well as systems for creating smaller, subservient versions of the Horror, new forms of Inheritance, and details on the mysterious Obcasus Rites.
      There are some things that even a Demon fears – Night Horrors: Enemy Action for Demon: The Descent arrives now as an Advance PDF on DTRPG.com! http://drivethrurpg.com/product/236133/Night-Horrors-Enemy-Action
“Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop trying, you drown. Screw that.”
—Mr. Bliss, Guardian Inquisitor
Night Horrors: Enemy Action includes:
• Dozens of Storyteller characters, including Unchained, angels, exiles, cryptids, and stigmatics, for use as antagonists, allies, or just inspiration
• Multiple plot hooks and story seeds for your Demon: The Descent chronicles
• A brief look at cults in Demon, including the Ten Thousand Names of God, a secret society fueled by the God-Machine
        With a howl of RAGE, the W20 Changing Ways PDF and physical book PoD charges at you now on DTRPG.com! http://www.drivethrurpg.com/product/229183/W20-Changing-Ways
Changing Ways is an in-depth look at what it means to be a werewolf, both on a personal level and as part of a pack. It digs deep into what it feels like to have bones re-knit after breaking, the range of senses available across all forms, and the sudden heady rush of the Gifts and Rites bestowed by spirits. It also provides a look at what life is like for lupus and metis werewolves, characters who have had experiences alien to any person. It shows the many ways that werewolves organize in packs, and how those packs are designed as groups of warriors, rather than aligned to the behavior of wolves.
Changing Ways contains:
• A detailed look at what it means to grow up as a lupus or metis werewolf, and how that colors a character’s perspective.
• More information on what it feels like to be a werewolf, a creature that changes in both body and mind.
• Frameworks and organizations for packs, along with new tactics and systems for forging the pack as part of play.
        Appearing now on DriveThruRPG are the PDF and PoD physical book versions of Arms of the Chosen for Exalted 3rd Edition! http://www.drivethrurpg.com/product/226224/Arms-of-the-Chosen
Take up the panoply of legendary heroes and lost ages, and awaken the world-shaking might of their Evocations. Before the dawn of time, the Exalted wielded god-metal blades to cast down the makers of the universe. In an ancient epoch of forgotten glories, Creation’s greatest artificers forged unimaginable wonders and miracle-machines.
Now, in the Age of Sorrows, kingdoms go to war over potent artifacts, scavenger princes risk everything to uncover relics of the past, and the Exalted forge great arms and armor on the anvil of legend. These treasures are yours to master.
Discover the mystical power of the five magical materials and the secrets of creating your own Evocations. Wield weapons of fabled might and don the armor of mythic heroes, making their puissance your own. Claim Creation’s wonders: the miraculous tools of the Chosen, living automatons, flying machines, hearthstones, and more. And unleash the mighty warstriders, titanic god-engines of conquest and devastation, to once more shake Creation with their footfalls.
        We unveil Vampire: The Requiem 2e‘s Half-Damned as PDF and PoD versions now on DTRPG.com!
http://www.drivethrurpg.com/product/227500/Half-Damned
I love her, she’s family, but I don’t love what she is.
– Antonio Ramírez, dhampir
This book includes: 
• An exploration of what it means to be one of the Half-Damned, dhampir, revenants or ghouls.
• Mechanics for creating Half-Damned characters.
• Information for creating and running chronicles using the various Half-Damned character types, both with vampires and alone.
• Information on Half-Damned antagonists for vampire chronicles.
      CONVENTIONS!
Mighty Matt McElroy, our Operations Manager, will be out this week at C2E2 in Chicago (April 6-8), walking and talking. http://www.c2e2.com/
So if you are going and want to meet up, let us know!
  And now, the new project status updates!
DEVELOPMENT STATUS FROM FAST EDDY WEBB (projects in bold have changed status since last week):
First Draft (The first phase of a project that is about the work being done by writers, not dev prep)
M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition)
C20 Novel (Jackie Cassada) (Changeling: the Dreaming 20th Anniversary Edition)
M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition)
M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition)
Dystopia Rising: Evolution (Dystopia Rising: Evolution)
Spilled Blood (Vampire: The Requiem 2nd Edition)
CofD Dark Eras 2 (Chronicles of Darkness)
Night Horrors: Shunned by the Moon (Werewolf: The Forsaken 2nd Edition)
C20 Players’ Guide (Changeling: the Dreaming 20th Anniversary Edition)
  Redlines
Guide to the Night (Vampire: The Requiem 2nd Edition)
CofD Contagion Chronicle (Chronicles of Darkness)
Deviant: The Renegades (Deviant: The Renegades)
  Second Draft
WoD Ghost Hunters (World of Darkness)
Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire)
M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition)
  Development
Signs of Sorcery (Mage: the Awakening Second Edition)
GtS Geist 2e core (Geist: the Sin-Eaters Second Edition)
Night Horrors: The Tormented (Promethean: The Created 2nd Edition)
Hunter: the Vigil 2e core (Hunter: the Vigil 2nd Edition)
Fetch Quest (Pugmire)
They Came From Beneath the Sea! Rulebook (TCFBtS!)
  WW Manuscript Approval:
  Editing:
Ex Novel 2 (Aaron Rosenberg) (Exalted 3rd Edition)
Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition)
Handbook of the Recently Deceased (Wraith: The Oblivion 20th Anniversary Edition)
  Post-Editing Development:
Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition)
Dragon-Blooded (Exalted 3rd Edition)
Pan’s Guide for New Pioneers (Pugmire)
The Realm (Exalted 3rd Edition)
Kithbook Boggans (Changeling: the Dreaming 20th Anniversary Edition)
Scion: Hero (Scion 2nd Edition)
Trinity Continuum Core Rulebook (The Trinity Continuum)
Trinity Continuum: Aeon Rulebook (The Trinity Continuum)
Monarchies of Mau (Monarchies of Mau)
  Indexing:
    ART DIRECTION FROM MIRTHFUL MIKE:
In Art Direction
Ex3 Monthly Stuff
Scion Hero
Changeling: the Lost 2 – Sketches and finals coming in.
Trinity Continuum
Boggans – Contracted.
Monarchies of Mau 
Wr20 Guide for Newly Departed – Contracting.
  Marketing Stuff
  In Layout
Scion Origin
Wraith 20 Screen 
Fetch Quest – Sketches coming in. Working on the logo and updated cards.
EX3 Dragon Blooded
  Proofing
Book of Freeholds – Waiting on Cover text so I can wrap it up.
Pugmire – Pan’s Explorer’s Guide (or whatever)
Cavaliers of Mars 
  At Press
Beckett Screen – At shipper.
Scarred Land PGs & Wise and the Wicked PF & 5e – At fulfillment shipper. PDF and PoD physical book versions on sale at DTRPG.
Changeling: the Dreaming 20th Anniversary Edition – Rewards started shipping last week.
Prince’s Gambit – Being sent to the US.
V20 Beckett’s Jyhad Diary– Deluxe edition files at printer. Cover proof approved, need interior proof now.
Scion Dice – At fulfillment shipper.
Wraith 20 – Errata phase.
Ring of Spiragos – PoD versions at KS fulfillment shipper.
Beast PG – Advance PDF on sale at DTRPG.com, inputting errata.
DtD Enemy Action – Advance PDF on sale at DTRPG.com, PoD proof ordered.
SL Champions of the Scarred Lands Anthology PoD – Uploaded and processing.
  TODAY’S REASON TO CELEBRATE: Wednesday is my 25th wedding anniversary with the lovely and dangerous LisaT. We’ve had some adventures, both good and ill, but thanks to her I’ve never had to pass the high road for the low.
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