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fluentlife22 · 2 years ago
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Als fondsenwervingsplatform proberen we altijd de verwachtingen van onze klanten te overtreffen en hen te helpen hun doelen te bereiken.
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whydonate07 · 2 years ago
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Whydonate reviews What do customers think?
WhyDonate Reviews and Ratings from Customers
Looking for a crowdfunding and fundraising platform? Learn why customers rate WhyDonate donation platform so highly.
WhyDonate review, donation reviews, WhyDonate, crowdfunding, charity fundraising reviews, site:whydonate.nl
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pokefan531 · 3 years ago
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Sword and Shield Overview Part 2
So this review took much longer than expected, as I typed some things, but forgotten about this review, and stuffs, so I finally got more things to add from my part 1 back in last November as well as looking back at the game a couple of times to give off my thoughts on the game itself. I will address the flaws and the great of the game. To give off of what the game is, it's a decent Pokemon game.
The Mechanics Once I take a try on the mechanics, a couple of them are pretty interesting. Well, the gyms got brought back, but as stadiums. It's a really nice way to have everyone look at gym battles. We never really see random people watching a gym battle in any Pokemon games, and it widens the world. However, The only problem is any type of battle, the field is really small. It seems like each Pokemon are too close together, even if they're not. I would like the player and the opponent would distant themselves more to widen the battle more, almost like Pokemon Battle Revolution. That way, we don't have to see trainers disappears when some moves are being used and reappear. Also, it would've show more of the attack moves. Now the next mechanic that I liked is the wild area. The wild area is really an interesting concept and it does give you a feel of a open world. The random weathers, items, and hidden items that shines adds the new generation of wild Pokemon world. Well, I wished a couple of places in main Galar have movable camera, but it's good enough to see the big part of the wild area. I would've picked longer draw distance on objects, as they're too close, but I'll explain later about it. Dynamax, well it's a mixed bag. It seemed like an interesting idea as I can see it be useful, but you would have to know when to use it at the end of the pokemon battle when one of us have a last Pokemon. It can be a bit unfair when batling online as it's a bit OP if timing hasn't been used correctly, like using it in first turn instead of later. I do find Dynamax more fitting for raid battles as it's battling against a dynamax pokemon in the wild or just a straight up dynamax battle. I know a lot of people don't like dynamax as it can be over powered, so I can see why some battles don't make use of it on online battles to make it a more fair battle. I do appreciate Dynamax concept, but I think it needed its time to plan out even better in the game to get more appreciation. Still, I don't mind using them in some battles like the post game or straight dynamax battles or even battling gym leaders or Champion Leon, although the difficulty can be a bit all over the place especially playing it online and the reason why I wished it was better thoughout. I don't hate dynamaxing though. The Bike is useful, and you can surf with it instead of having Pokemon use Surf. For me, I think Sun and Moon removing HMs and to have all the moves being used without any Pokemon learning them, is an interesting idea. Flying to cities by using a map sounds like a fine idea. Sword and Shield seems to take half of the changes from Sun and Moon. Autosaving is a handy feature, but I prefer to save it manually incase if I haven't left the building or area without saving, or if I ever have disabled it and forgot about it. I still prefer old fashioned saving.
Difficulty Well, as much some of the ideas makes the game enjoyable, there are some parts of the game where it's too easy, and it's mostly not related to the aforementioned ideas in the game. It seems like I don't really feel much of the difficulty on some battles, especially the later main story. I didn't grind as much. Most of the Whydon City story were too easy, and I thought it would be more challenging. The difficulty was too easy in almost all parts of Whydon, from entering the Whydon Stadium, to battle Oleana and meet Rose. I feel like they should've been more challenging. The Whydon City should've been a bit more challenging to all Gym Leaders than when you battle them the first time. I just defeated them with barely any Pokemon change. Even the Rose story part, they all seem too easy, even Oleana. I thought Oleana would be challenging, but that battle didn't feel as challenging as I thought it would be. Prior to battling Leon in the finals, the most challenging Gym Leader was Raihan. I lost to him a couple of times, so he is pretty challenging than anything in Whydon City except for Leon. As for Leon, He seems challenging enough for the finals, but I wished all gym leaders were a bit better, even re-battling Raihan. I mean even with all EXP shares permanently active, it's still feels like they could've made more balanced battle, like what I saw with first battle of Raihan and final Leon battle. A couple of Gym Leaders difficulty are appropriate as I lost a few times on a few of them. The first Gym Leader I didn't lose the first time was Bea, and it seems like a fair battle like most of the gym leaders in their first battle. As for random trainers, I would've have them in slightly higher level outside the gym, but more so Team Yell. Team Yell grunts are a bit easy, even on the task to get to Piers on Gym Battle. Now as I was thinking about the Dynamax battle, it did make some battles a bit more challenging, and I lost to some gym leaders by their last Pokemon, and mostly Final Battle with Leon. However, dynamax can have its difficulty a bit all over the place, not as often on gym battles or stadiums, but more so online battles, mostly depending how the rules of the battles are set up. As for Raid Battles, yes, they're pretty difficult and everyone told me that Zygrande Raid is the hardest one in the game, so maybe more challenge in the game. Overall, the difficulty is at the least better than LGPE, even with some mishaps that makes some parts of the game a bit too easy. I'll get over another thing later where I explain my thoughts on gamefreak's words as to why later Pokemon games became more easy, and how they could've improve it.
Graphics and Animation: Okay, this would have lots of explaining to do about this game with graphics and animation. Well, as it was released in late 2019, being a rushed game, it was not impressive. As I mentioned about Gamefreak's words on their focus on high quality animation as to not having all pokemon available to the game's release, we had to focus on the graphics and animation to see if not having all Pokemon was worth it, and it turns out it remained underwhelming. Sure, you guys can point out the trees with bad textures all you want, and was relevant at the time, but I don't think one bad example could prove the game's underwhelming expectations, but a couple more problems to prove it. I could also say gameplay will often be the most priority over the graphics, which is commonly true. To put this in my view of this high quality animation thing in to view the game's graphics and animation itself, and I know the game has more than graphics, but I just want to review this part on its own. As I said, it's underwhelming, at least lots of parts of the game. As it was rushed for Christmas money, some parts of the game were not as impressive. Sure a simple fix with the tree texture would be ideal, and simple animations on the moves like double kick could've had more work. Not to mention the Mouse Cursor were printed on the beginning of the cutscene and end credits, which those weren't recorded from OBS program, but rather the development version of the games, that also contains a mouse cursor. With those aside, I could mention how the game's performance and resolution goes. Seeing the game being sub-720p 30fps (portable) and sub-1080p 30fps (docked) on outdoors and special moves on dynamax battles, it isn't optimized well, compared with other games that would look superior. When I take a look at the beta on CFW switch, it couldn't stay at 30fps on Hulbury City, and under 20fps down from the daycare center, when staying at constant 720p (portable) and 1080p (docked). As a rushed game, they also don't have time for further optimization. As Gamefreak do 3D Pokemon games from X and Y, they aren't best at optimizing rendering for performance. Gen 6 lags with 3D-stereo on (no reason to use 3D-stereo) and without 3D, some Pokemon lags the game, especially with double and horde battles. Other 3DS games can get away with higher polygon counts due to further optimization. With Sword and Shield, this trend continues in a smaller extent. While reducing resolution to stay at 30fps, there's no lag. I was kinda unimpressed when coming out from home and seeing the outdoors in lower resolution, but later on, I didn't really mind. I did use a texture pack from BSOD gaming, and there was a couple of improvements. As for the animations, like I said, I wished TPC didn't force the game to be out too early (to sync with the merch) so they would iron out animation errors or redo simple animation. The mom in the beginning of the game doesn't turn to the other direction when talking to her. Lots of pop-ins and NPCs and items having short draw distance instead of reducing polygons, and with Onix popping in at front of you in Monostoke City. I saw all the list from DistantKingdom's videos, and well, that was disappointing at the time. Some animation flaws, might be laughable, but still looking like it was not ready. BUT, does those problems make the entire game look bad? My answer, if the gameplay is actually better than the graphics, then no. You may still have fun playing the game if you can get past the graphic and animation problems. However, I can understand being disappointed with it if you mainly focus on the whole dexit situation of its statement, but at the least, none of the game was ever gamebreaking or any lower quality graphics or animation should take the game's quality by a huge amount. Couple of other parts of the main game can look better, such as the Stadiums and Route 3 and 5 looking pretty fine for me, and also Raid battles too. As for the main game, the graphics is overall... okay. It doesn't look really bad overall, even one small tree texture doesn't really justify all its graphics. However, like I said, more development time would've make many places of the game look better, but also stated that graphics are usually overshadowed by gameplay, to which it's at the least tolerable if you play it.
Now let's get into DLC's animation and graphics. Short answer, it improved better, more so Crown Tundra. While the outdoors are still at sub-native resolution, it still managed to look even better. Gamefreak at the least had more time to develop with two DLC maps. Isle of Armor improves itself with not only the visuals, but also animation expressions from the characters and fast slowpokes. Only problem was the Pokemon couldn't keep up with you while running, but the graphics seems to be more stable and refined, even better than some parts of mainland Galar. My favorite design of the map was the island with the big tree with six sub-islands around it. As for Crown Tundra, wow...as Gamefreak proved that they can make Sword and Shield graphically impressive, this is it. I know not in a level of Pokken, but still big enough to say. Like Armor, Tundra has many variants of areas with different weathers, and they managed to make the second map look more pleasing. Two places of the Tundra map I can say that looks really great in my memory is Dyna Tree Hill and Slippery Slope. Freezington looks great too, and with many trees around and not lagging, it's really amazing. The Legendary Birds from Kanto in Tundra Form looks amazing. All the animations you see are pretty acceptable. I could point out the problem with the fade-ins and black screens and not do animation, like Hop getting hit by the apple Pokemon missing, but still, there's plenty of animation done and done better in the DLCs.
Designs: For a 3D Pokemon game, I like all the character models. Even Sordward and Shielbert's model design. They finally have right portions, not being in LGPE, and they have movable pupils so they don't have to use texture-illusion to make limited eye and eyebrow expressions. All of character design looks generally great. As for the Pokemon, I could only mention Galar Pokemon, and older Pokemon with Galar form, being in a fine design. Like the graphics paragraph about the game being rushed, much of the older Pokemon were imported from 3DS games, which, like LGPE, which isn't really new. Besides those, the new models of Pokemon looks great. What about the maps? Some cities looks well designed, and others, not so great. Many routes and caves lookes more straightforward, especially routes. Open routes that are around Monostoke City and Hammerlock City are the best routes of the game due to being open and have more variety to show what an open world route should look like. Despite some parts looking inferior, graphics wise, the map design shows a lot of good work with it. Now many routes, a lot of them just became more of a hallway, and not really expanded enough. Route 3, Route 5, and Galar Mine No.1 are the ones I could think off that a lot of them are like. I like Route 4 and 6's designs the most since they tend to expand wide enough for items and trainers around instead of looking like lines of trainers waiting for you for a battle. LOL! Monostoke City and Circhester are the cities that are well designed at least for me. The least designed one was Spikemuth. Sorry Piers, your city is too simple and straight. Yeah, I wished the city wasn't a straight line and add more variety to make the whole Team Yell challenges more creative. Whydon City, I do wish it was a bit more like Castelia City or Lumiose City level of large city, since it's a capital city, being based on London. For what we got, it's fine. To go over the characters, I would have to review their design in the character section. Overall, model designs and new Pokemon are done pretty well and some of the maps looks great, but lots of routes and some caves are just hollow. They need to be more expanded and have a lot of work, including the mentioned cities.
Before I get into the characters, I want to make it clear about being a 3D Pokemon game. I hear some people think this game, or any past games, remain 2D, and I disagree. Sure 2D can show more expressions, but 3D can proven to be as good as 2D, as to how this game was compared with Battle Revolution and Pokken. These games proved that the main games can work with 3D. Especially as an MMD animator, I know a lot about 3D animation and can be almost as expressive as 2D. Sure Pokemon or characters turning slowly from animation subject isn't completely realistic for its aesthetics, but Pokken and Battle Revolution proved that, and so did the DLCs. Even Legend of Zelda, with their games given more dev time, showed their transition to 3D, even with Link's Awakening, has managed to look really great with 3D models and all. Also, even back in N64 days, with Pokemon Stadium 1 and 2, and Snap, was also cool to see Pokemon in 3D, even seeing more polygons and low resolution textures. So I am completely fine with main Pokemon games going 3D. Just like how I'm fine with Miraculous Ladybug being a 3D animation, even with old 2D trailer, but that's another story.
Characters Well, here's the part I really want to get to, explaining each characters and what I think about themselves and their characteristics. Victor and Gloria are just players, and funny memes with Gloria as Scottish Trainer. Victor seems like a cool trainer, and Gloria is just cute. Hop, I know some of you will say he's a complete copy of Hau from Sun and Moon, same personality and animation, and I get it. However, he seems to have different goals at least, so I didn't feel like Hop was a rehash of Hop, almost, even with same personality. With that said, he seems like a good friend in the games. Hop seems really supportive with his brother Leon. He wasn't happy when Bede once defeated him. Champion Leon, he's a pretty great character. Him being friendly to the player since the beginning of Sword and Shield, and he's pretty funny. There's a gag of him being bad at directions, and lots of fans likes to play around with him getting lost for comedic purposes. Not only that, but he's well supportive with Hop too, and also had been friends with Sonia since childhood. I don't really see romantic connection with the two, but just friends, which is rare to see platonic friendship in media. We get to see his own room in Hop's house, and with many things we see in both Twilight Wings and the anime so far, he's an interesting Champion. One thing I really wished they could've done with Leon is he should've have a Dragapult as his main Pokemon instead of Charizard. It would make more sense to get to know more of Galarian Pokemon in Galar, instead of using Charizard for just fan favorites. It didn't really add anything special, but other than that, he's a fun person. I know some people hate him for being dumb? Or if he was a weak champion? He seems to show more character than some might say, so I'm glad he's got good enough attention to have getting lost jokes and great enough fanarts. Sonia, I like her design, and I think she's attractive. Sonia is pretty helpful during the game, by giving you items and helping the events during the main game. She seems really and is best friends with Nessa. All the gym leaders are likable. We have Milo. Wow, it takes really long to get to the first gym battle. Milo seems like a nice person and has many Wooloos with him. His gym puzzle was fine. It's funny when certain people comment him lacking a nose, but he has one. Next is Nessa! A really lovable Nessa. She seems like a really strong trainer, and also has interesting friendhip with Sonia. Nessa looks like a comedic swimmer if I think about her roles in my videos. But yeah, she seems like a great friend with other gym leaders. Kabu the fire type. I like how he came from Hoenn, and also seems pretty serious gym leader. As I remember, he was pretty nice to the trainer, even after battling when he congratulate the player and Hop for battling three gym leaders. He also seems like a comedian when thinking about fanon stories. lol And my most favorite gym leader of Sword and Shield is Bea! Bea is my favorite character of the generation too! She's adorable, and really strong and tomboyish, the type of female characters I love the most. Bea looks always brave and wow, she's got skills. I liked her backstory of how she's trained, and has her smiles too. I liked all the media she's in, even Journeys, and she's adorable. I liked the cute kid Bea. Bea is my favorite that I could go on and make a single post about her as to why she is my favorite. Bea is pretty nice, even with harsh training she has got for years. Oh and her cuteness on eating sweats are adorable ^w^ Alister is also pretty interesting character. I only got Sword so I couldn't battle him. Alister's design with the ghost mask looks like he could scare others on a party, being a ghost gym leader. Many people headcanon him as Bea's younger brother, and please let this be a thing, Journeys or in general, Game Freak and Pokemon Company. My headcanon while being related to Bea as siblings, Bea is supportive for Allister's emotions if he ever feels scared or cries, to show both siblings in care. After Bea or Allister, we get Opal. An interesting old lady who's a gym leader, being a fan of pink. Well, her stories going around Bede is funny. She goes to him and takes him to her care and have Bede be around Pink, which is funny. Also she asked two questions during the battle to not give you status affected to your Pokemon. One of them asked the player how old she is, and being 86 is correct, she also states to be polite. Well, honesty doesn't seem to be usually polite, isn't it? XD Next would be Gordie. Gordie looks like a fun guy who likes riding with rock Pokemon. He seems to be friendly with other trainers too. It's interesting that he's the son of Melony, who's a gym leader too, if playing Shield in place of Gordie. She's also the likable mother, and I could say moreso than any player's mothers due to the fact that we get to see at least parents of a gym leader or at least has a family, IN A GAME (not counting anime Brock or Misty) and I know Norman is your dad in Hoenn. However, Melony and Gordie has nice share of family in the stadium, and she seems like a nice person. She is really prepared for ice climates and hey, she's an interesting big and beautiful mother. The next one and most interesting one is Piers! Piers is one of the most interesting written gym leader in the game. Piers appears more and even post game too. He is the only one who never relies on Dynamax battles nor own any stadiums and just gym, even though the town he's in is too simple, but doesn't affect him at least. I know some don't like dynamax and it can hae some flaws of it depending on the player, but his dislikes of it seems interesting seeing him being different from other gym leaders and him being afraid of them. He has a sister named Marnie, which I'll get to in a bit. Oh, and he does appear singing in the game twice. The flaw of the game is he does not have a voice when singing, which they should've have to tell he's singing. However, that spawned a gag and meme for Piers always forgetting to turn on his mic whenever he performs, and fanarts and headcanons have him be told he forgot to turn on his mic. So funny! Also his expressions are priceless. On post game, he helps out to stop Sword and Shield duos from forcing dynamax to every stadiums, and he's always relieved that his place never got dynamaxed, as to how his area was never meant for dynamaxing of course. XD Before I cover Raihan, I'll cover Marnie. She first appears in Monostoke hotel with Team Yell distrubing the place, and Marnie stops them. As far as I try remembering Marnie, she's fine as a character. At first, she seems serious by her looks, and smiles more later on. As her development goes, it's decent. Not the best that I can consider greatly developed as a whole, but still a memorable character, partly her design looks the best, and being Pier's brother. Marnie's smile animation looks pretty cute! She is pretty supportive with Piers, as she takes over his gym, as Piers wanted to be a dark trainer. Those are the most memorable thing I see from Marnie. Now let's go to Raihan, the last Gym leader. Well, he's a cool dude. He's the strongest gym leader of the game, no doubt bring the 8th gym leader. The most memorable thing is his dynamaxing animation, where he turns and takes a quick selfie with Rotom Phone, and spawned lots of memes as him being the obsessed selfie man. Even his artwork shows his personality of him being good looking for his phone to post on Insta-mon app. Wow, his artwork and expressions are brilliant. He likes to defeat Leon one day and never succeed, but it doesn't stop him smiling for a selfie. LOL We have Rose next. Rose looks like an evil businessman or just irresponsible business man, either way it's funny. As a villain in the story, well, he's not really memorable. As the game was rushed, and never will address the issue on the story's pacing, him as the villain at near the end of the main game seems less memorable. I tried remembering the stuff he does, and I know I can just go and see them on youtube, but his story isn't really the best nor was helping him to be taken seriously. Him talking to Leon in that moment of the game, it didn't feel like it was meant to be a powerful scene for the audience. Also, his role was short in the entire game, from the restaurant meeting, to the stadium battle before the final battle with Leon, there isn't much to say about him as how he was served in the game other than looking like the evil businessman. However, I do remember two things about him. First, his outgoing outfit, his shorts looks decorated that it almost looked like he was wearing boxers in public. I know they could've have the shirt decorated rather than the shorts to have it a better design, but that's still seen as a joke. The second thing is...his stare from Twilight Wings. I find it strangely funny. His stare on Nessa was just random. LOL As of Oleana, well, she's insane. We all see Oleana as the freaky woman and sure is a group with Rose. With her insanity, it sure is what we just know about her. XD Now, the crazy twins, Sordward and Shielbert, first off, they have insane hairs, mostly Sordward! Wow! We couldn't imagine a haircut like that! A hair shaped like a sword! Second, their names are just funny. Sordward is really close to Squidward, and Shielbert is a similar funny name as Sordward, except I couldn't think of a character that's close to his name, but funny enough. Well, those two may seem too silly for you, but they serve their purpose to be meme-able. That's the best way to describe them, and also they're villains in the post game. As for their story, they were fine. Just a bit short and not as well paced. Them causing forced dynamax to all stadiums (except Piers's) and battling them was all right, but could wish a bit more challenge as far as I can remember. Now as for Isle of Armor, We meet Klara and Avery. Both welcome you to the island. Klara seems like a yandere and creepy while Avery wants to use psychic powers on people. I played Sword, so I see Klara's part only. Well, she seems like she just wants to compete with you and beat you to have Mustard proud of her. I assume Avery's situation is similar. Well, Klara looks pretty charming, I actually prefer Avery. He looks funny, and has a cool floating Pokeballs with him on his long hat. Mustard and Honey seem like a respectable members of the Dojo. Honey really does look like Princess Daisy. XD. Mustard looks like a cool guy and also a funny one too. MMD videos makes these characters really funny. Wow. As for Kyle, we barely know him. Penoy and Peonia first appear in Crown Tundra. Due to Peony's silliness, he looks like a comedic father from many dads from cartoons. Him getting used by the Pokemon for talking, and how he's hot blooded, is how I could tell he's the typical dad in children's media. As for Peonia, all I could remember is she wants to take an adventure on her own instead of being with her dad, while he wants to protect her. It was pretty little to get to know Peonia, but we do get more of Peony's screentime. Bede is another rival in Sword an Shield. He seems like a jerk, but as the story goes on, it's understandable. Bede had to be trained by Rose and all that, and well, his wrongdoings had got him kicked out from Rose himself when Bede tried smacking the ancient wall that shook Stew-on-Stow in worries. Oh, and him being stuck with Opal is really funny. He appears in the Whydon Stadium before the final battle, telling the player how much he suffered his life with Rose, and being with Opal surrounded with Pink, and he also shown to like it. Bede may be a dork in the game, but his story was satisfy able. He's more interesting to me than Hop. Speaking of Hop, Bede couldn't stand Hop's naive personality, and laughed how Hop couldn't defeat Bede. Hop's silly in a good way, but Bede is pretty right about him. XD SwSh has really interesting concept of creating characters, and I even saw memes of them, like Bede's song in animation as well as Marnie's theme. 2D vine animation was made, and all known characters were fit right as their characteristics were so interesting that their roles in each vine fits perfectly.The weakest character for me would be Rose as mentioned, but there is no character in SwSh that I truly dislike, unlike Anime Iris in Best Wishes or Lila Rossi and Chloe from Miraculous Ladybug.  I even like making two Nessa and Sonia's Sketch Show on my channel.
Story The story in SwSh was...ok. It was pretty weak. In the main game, as the game was rushed, the pacing of the story is flawed, so it didn't have a lot of time to make room for some characters. In the whole Leon and Rose plot, as they were talking, there was no music playing and flat animation, as they were just pics. It was supposed to be emotional, but since no music was added, there isn't anything to feel much. Well Rose's story isn't really memorable as his parts are just short. As I made my point about Rose, the pacing and story didn't really make Rose memorable enough and that's why I had a harder time writing about Rose other than he's a weak villain of the series. I know Twilight wings showed more about Rose, but for the games, I wished it was expanded enough to be memorable than just him giving a stare XDD. As for Leon, his story is all right. Leon's story seems more interesting than Rose's story. He was shown to have more story than any other champions in Pokemon. The whole Galar Gym leaders are fine, and even Bede's story too. Sonia was shown to have good enough screentime. However, I do wish to see more friendship between her and Leon. As for the post-game, it seems a bit weaker. Introduction to Sordward and Shielbert is fine, but it can sometimes be fast paced. At one time, when Sonia's assistant betrayed Sonia in the lab, and it wasn't too long when we get to the end where she apologized to her and Sonia decided to her her join back. That's not how it works. I wouldn't let a traitor be the lab assistant again if they betrayed and shown to side with two villains. Not only that, but everyone seems to be okay with the twins after the post game story was about to end. Well it's a bit unreal for villains to be taken nicely once after their event just finished, so it didn't make a lot of sense to me. The very end with me battling Hop and the legendary Pokemon there is interesting as well as the beginning. The main games's story have some pacing issues, so let's see how the DLCs are like.
In Isle of Armor, while short for each DLC, they're still interesting. They seem to be handled better for me. In Armor, I like the introduction for Klara and Avery as well as the events in Dojo. The side quests and the final battle by the Dojo are pretty cool. I like how it explained about Klara or Avery trying to please Mustard and Honey as they wanted to be their support, and learns to respect the player at the end. They may leave out poison spikes and psychic terrains on the field, but they're pretty redeemable to both the player and anyone in the Dojo. Now to Crown Tundra, I like the story with Calyrex, who's always controlling Peony whenver it needs communication, explaining the story and its needs. Peony seems like a funny guy. Peonia, well only problem was she isn't as much in the story as Peony, so I wish I wanted to know more about her other than trying to get away from her dad. Still, I really find the story interesting as it's a story by a legendary Pokemon, and it was long enough to get to know Calyrex and its lore. Well if I can combine both DLCs stories and compare it with main story in Galar, it's a bit short but understandable as they're DLCs, but the writing and pacing of them seems better overall.
I wished the story in the main game was really improved and have better pacing, and also help out to flesh out character more often, like Hop and Rose. It's pacing issues is liked to the story being rushed, so not only the graphics and animation is the problem, but also the story too as it needs a fine pacing. It seems like a similar situation with Big Hero 6, where the characters and their concept are really interesting, but the story and pacing are the problem and could be why they got more focus as to the game/movie's problems and overshadowing the characters and their concepts as they had more potential. The story in the game isn't bad. I just say it's okay like stated in the beginning of this. I enjoyed it, but like I said, I wish it got enough development time to fix a couple of the flaws. As for DLCs, they seem better.
Also to keep note that I do prioritize gameplay>story>graphics in that way. Graphics as started in the animation isn't my huge priority over the gameplay. Only rare case if graphics and design are a problem over gameplay is if it's really ugly looking like Pokemon Playit games. If story is worse than gameplay such as TLOU 2 due to being intentionally very divisive, is also the same thing. Gameplay is more important for a game to be fun, as long as story is decent enough and graphics are not horrible looking such as Playit, those are worse looking Pokemon games LOL.
So I'm not done with the review yet, as I have part 3 to think about other stuffs regarding Sword and Shield's reputation, so I'll be making part 3 where I discuss other things and just to get the review of the game itself sooner, so I hope you understand me trying to be honest with the games and such, so see you in part 3.
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fluentlife22 · 2 years ago
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