#which - i don't mind anons it's fine but as long as i'm dumping my general feels about engagement on this site
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eisforeidolon 5 months ago
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Hey there, I hope you don't mind me dropping in here on a topic from a few days ago and harping on about it (I'm not very well-versed on ask boxes so I'm a bit unsure of the etiquette. If I commit a major faux-pas, forgive me). Apologies if this ends up a little long and a lot sarcastic - I have opinions about this. It's given me a fair bit of grief over the years.
Y'know, I see these 'abusive Dean' takes float across my dash a fair bit (apparently not being into Destiel or Wincest means I must be a Bitter Sam-girl instead and hate Dean, according to Tumblr). The oh-so-delightful 'abusive husband Dean and beaten wife Sam' takes. People calling Sam 'beaten wife coded' in general. One based on a grand total of two instances where he flinched cause Dean made a loud violent noise near him (who the hell wouldn't, you don't need to be 'beaten wife coded' to flinch when someone chucks a chair at a wall, it's almost like Sam has some kind of trauma about various other things and might be generally jumpy...). Or taking the end of S10 out of context and choosing to forget that Dean was nearly fully taken over by a mark of fratricide (which he still managed to overcome, they conveniently fail to mention that). And I just... ugh.
What I never understood about these takes is like... why? There's trying to paint your fave in a good light and a character you hate in a bad one, but then there's making the heart and soul of the show itself into something so ugly it ruins it for other people, like your Anon, and honestly this happened to me too a while ago before I forced myself to stop listening to the greater fandom and find a few I trusted (like you). Even still, it gets all up in my head sometimes. Why are these people finding such glee in making the central relationship so awful? What are you getting out of this show if you think that about it?
Like, imagine looking at the finale through this lens. Congratulations, you turned something sad but ultimately bittersweet into something horrible, the 'beaten wife' dedicating the rest of their life to their 'abuser' then being forced to be with them for eternity, and this is portrayed as a good thing. Why would you ever want to view it that way? Plus, it's rather forced if you take it as a whole - the few times Sam stood there looking contrite while Dean did something stupid pale in comparison to the number of times he calls him out on it, even in the later seasons (14x12 Prophet and Loss, anyone? 15x17 Unity?).
I guess people can take from media what they want, it's obviously not my place to police people's enjoyment, but I just never got the appeal. It seems so counter to what the show was clearly actually trying to do, yet they tout it as fact (now where have I seen that before). Like it's somehow a bad thing to enjoy the show on its own terms. Coming across these takes still kinda bums me out. This goes for people insisting it's the other way around too - I can't stand any brother vs. brother stuff either, it's never anything but bad faith, and honestly kinda misses the point. Some of these people boggle my mind with their lack of empathy.
If there's one thing this fandom is good for, it's honing your ability to roll your eyes and move along. It's full of so much absolute batshit insanity that you'll never survive if you listen to every take. Trust me, I've tried. Do you know which tags to block to avoid this kinda stuff? Cause I never seem to be able to.
Sorry if this was a bit of a rant dump, heh. I'm usually a chronic lurker, but this discourse in particular bothers me immensely.
You're absolutely fine, I mind neither bringing up previous topics nor excessive length (be a bit of a hypocrite if I did, tbh). And yeah, it's one of my least favorite SPN fandom discourses, too.
It does feel like it's pretty hard to find any corner of the fandom where you won't at least occasionally see one side or the other's worst faith not!fave-brother-is-terrible takes. And oh, do I hate the 'beaten wife Sam' half of the 'Dean is an abuser' discourse equation just as much. Like, supposedly they like Sam, so why on earth would they want to pretend this stubborn competent badass of a character is actually a helpless pathetic marshmallow?! Same with Dean on the opposite side of the fandom - it's not just the character they're constantly maligning I can't recognize, the character they "like" similarly bears very little resemblance to the one I'm a fan of!
So far as I can tell, some people just desperately need their favorite character to be the best one who is always in the right. Whether it's over-identification or what, I don't know. They seem to think they achieve it by reframing large portions of the canon as justifying, unfairly attacking, or insulting that character as necessary. Except they don't see how from the outside it very often looks entirely absurd, regardless of if they're doing it in favor of Sam, Dean, or Castiel. Which is not to say there aren't parts of canon which treat all of those characters ridiculously in one way or another? But it's the total fixation on it only being the case with their favorite character in every possible situation where it gets weird.
Every great once in a while, I do manage to come across a take that really annoys me. But for the most part? The extreme ones are just so absurd, so divorced from what anyone even vaguely trying to understand the other characters' motivations and what the show quite obviously intended? I just can't take it at all seriously. Especially when they (as they so often do) get canon details wrong or pointedly "forget" all the canon points that blatantly don't fit their narrative.
Unfortunately, like with a certain ship, when it comes to tagging? You're kind of at the mercy of the self-awareness of the poster about how much other people may not want to see their hot takes.
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lemonhemlock 1 month ago
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Good luck on your BG3 journey!! It's a good game with great characters, the only drawback is the fact that the fandom can be as insane as the HOTD one (if not even more so) with the discourse it generates, although once you find your place in it with other like-minded people whilst ignoring the crazy ones, all is going to be fine.
I only played the game once (and now I'm doing my second playthrough as a Dark Urge) as a sorcerer so I'm far from being an expert when it comes to giving advice but: you're right about Astarion not needing the Gloves of Dexterity since you can max his DEX really fast and by the time you get those gloves, they will be totally redundant. For him, I would go with the Gloves of Power or the Gloves of Thievery (the latter are great since they give advantage to Sleight of Hand checks which is especially good if you use him a lot to steal from merchants, lockpick and disarm traps). You can get both of those quite early in Act 1.
The Gloves of Dexterity will serve your character better. Like you said, you can dump your DEX stats once you get them and put those points into WIS instead. There are no magical items so early in the game that could help get higher WIS stats so, you either do what you suggested already or鈥et Shadowheart to help you (the Enhance Ability spell can be really good), which you clearly don't want. Oh and since you mentioned you are going to fight Ethel, well, without spoiling too much, you can get a +1 to an Ability Point of your choosing if you accept an offer she is going to make to you.
I personally didn't bother with the wisdom checks that much, they're not that many to begin with (compared to the charisma checks you get in almost every dialogue) and failing some of them throughout the game isn't such a big deal. IIRC, there's really one one consequential WIS check that you have to pass later in game if you want to refuse something that will be given to you but even that can be avoidable (you can refuse without needing to pass the check) if you resist indulging in a certain thing (I'm keeping this vague for spoiler reasons). Other than that, I wouldn't worry too much, just have fun playing as you see fit.
omg anon thank you so much for this message!!! <333333 i'm really getting into it, i don't really want to do anything else. is this brainrot what being a GAYMER is like???
the only drawback is the fact that the fandom can be as insane as the HOTD one (if not even more so) with the discourse it generates, although once you find your place in it with other like-minded people whilst ignoring the crazy ones, all is going to be fine.
you see i find this hilarious because my boyfriend insisted the other day that (with a few exceptions, as per his words, referring to the astarionwives) this fandom was "wholesome". 馃槀 i am squinting my eyes v hard at that statement
I only played the game once (and now I'm doing my second playthrough as a Dark Urge)
so fun! yeah i am thinking of maybe going Dark Urge myself one day, depending on how long it takes me to go through the game. the teacher's pet in me feels like i have to do every quest LOL it's gonna take me ages to finish
but: you're right about Astarion not needing the Gloves of Dexterity since you can max his DEX really fast and by the time you get those gloves, they will be totally redundant. For him, I would go with the Gloves of Power or the Gloves of Thievery (the latter are great since they give advantage to Sleight of Hand checks which is especially good if you use him a lot to steal from merchants, lockpick and disarm traps). You can get both of those quite early in Act 1. The Gloves of Dexterity will serve your character better. Like you said, you can dump your DEX stats once you get them and put those points into WIS instead.
oh thank you so much! ikr?? i'm gonna give astarion 18 DEX as soon as i can level him up anyway so why bother? i was really vehement to dump the stat altogether, because i was thinking there was nothing in it FOR ME as a wizard, but then i realised i'm really getting pounded in fights because of my low dexterity!! "i'm just a girl" energy fr. currently i'm using Gloves of Missile Snaring and Sidestep Boots on Mirta (my tav) (i'm gonna go back to the spider cave, which is why i need them)
i did give astarion some fancy gloves, though, perhaps even the gloves of power, i'll have to check but he does have something on
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There are no magical items so early in the game that could help get higher WIS stats so, you either do what you suggested already or鈥et Shadowheart to help you (the Enhance Ability spell can be really good), which you clearly don't want.
I personally didn't bother with the wisdom checks that much, they're not that many to begin with (compared to the charisma checks you get in almost every dialogue) and failing some of them throughout the game isn't such a big deal.
yeah, i'm really set on having high charisma because my hope is to manipulate these rugrats into doing what i want. but the wisdom checks have proven annoying, i have to say. and i don't really want to be dragging shadowheart with me all the time because... i can't stand her! 馃槀 my bf is a shadowwife and keeps telling me to be patient with her but she is just getting on my nerves 馃i respecc'd her to be a Life Cleric and she is more useful now, at the very least.
but i want to rotate my companions so it's kind of important to be able to progress without shadowheart
Oh and since you mentioned you are going to fight Ethel, well, without spoiling too much, you can get a +1 to an Ability Point of your choosing if you accept an offer she is going to make to you.
exciting!! i wouldn't know where to put it exactly, though, since i read online that having odd numbers is not really giving you a bonus in bg3. so, for example, if i were to have DEX 9, the game would consider it the same way as DEX 8, and if i had WIS 11 it would be the same as WIS 10. one of my friends (who is the wisest bg3 expert out of our group) told me that having 18 for my main ability (INT) is the roughly the same as being maxed out, at least on easy mode (which i'm playing, as it's my first foray into DnD)
anyway, first of all, i'm gonna go find the soap mod asap since i just found out today you're supposed to clean yourself so you don't stink 鈽狅笍 and i have found exactly 0 bars of soap and 0 sponges so far, so i'm not gonna bother with that 馃槀 then i'm gonna keep my party of shadowheart, wyll and lae'zel to check out the shipwreck marker on the map
after that the plan is to go back to camp, switch lae'zel out for astarion and go back to ethel (since astarion expressed interest in her so i'm curious if he'll act out in some way)
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iamanartichoke 3 years ago
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I'd be able to answer asks much more efficiently if I didn't babble for 5000 words as I feel the need to mention every caveat, derailment, minor aside, and technicality that springs to my mind while I'm thinking about the general topic. And then I'm like, bro why do you do this to yourself, you are spending literal hours on a question that doesn't require a full-length dissertation as a response, especially when it'll probably get like 10 notes anyway (which, shoutout to those handful of people who tend to like my takes, I appreciate you and Imma let you finish, but sometimes it makes me feel some kinda way when I invest a significant amount of time on what more or less amounts to shouting into the void while only hearing a hollow echo and the faint smattering of polite applause in reply).
#i mean i don't really know what kind of reply would make me not feel some kinda way - full disclosure#it's just that hollow feeling of 'what am i getting out of this how is this stimulating to me' that feels amplified#when there's little to no engagement#but of course it's a double-edged sword bc once in awhile a post will get too much engagement and my brain just shuts down#and i can't process it anymore or follow all the different conversations#(note that this sometimes happens on other people's posts ie i may see a post for the first time#and it's interesting and a good convo is happening but it's clearly been around the dash#a few times bc there's like 150 notes and 50 of them are 3000 words long#and i'm like - i'm not even going to pretend i'm capable of reading all of that. comprehending it. and then replying without#inevitably repeating what someone else already said.#so a moment of silence for the lack of middle ground in which posts (mine and others') can be active without being overwhelming#i just want to feel satisfactorily stimulated - not over or under#this is probably a big part of why i've had such a hard time writing/engaging with meta since the series release too#among other things#anyway#tag rambles#tumblr nonsense#edit: also to the original point of this post when the ask comes from an anon there's that added like#'i don't know who you are and are you even going to read this' feeling as well#which - i don't mind anons it's fine but as long as i'm dumping my general feels about engagement on this site#might as well mention that too#incidentally all these things are reasons why some asks go unanswered so i apoligize#apologize*
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servicetopkaradanvers 4 years ago
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I'm not sure if this is exactly the right place to say this, but I don't know if there is. And you're a smart person and critical thinker who has talked about this before. If this is totally weird, you can just delete it ofc. I've never properly watched Supergirl but I started reading fanfic around the time my mental health got real bad so it was a comfort thing I didn't bring too much thought to. I really identify with Lena and in the past, part of me has understood her actions-
and I know that they're wrong. The anti-alien rhetoric is obviously an allegory for racism or homophobia. She's violated people's basic human rights. And I'm scared that I'm a bad person because sometimes, I kind of get it. Which is insane because i'm a lesbian enby of color, i mean i get targeted by most of the -ist/ism actions. And I'm also too tired to think about things critically all the time. Supercorp was my comfort fic, content thing-
I knew it was problematic (the whole James thing makes me sick to my stomach, scared and sad) but I didn't know that Lena as a character was written that way. The metaphors never really clicked in my head because I never thought about it, but now I feel absolutely horrible about myself because I like and identify with Lena. I'm not really sure how to move on from here- I'm just tired. I wish there could be just one thing, one piece of media that wasn't prejudiced (granted sg is not the place to go if you want decent rep and the like) and all of those things I said earlier. Its just me somehow trying to justify how I felt and empathized with something I shouldn't have. So yeah, sorry that was really long. I hope you have a lovely day- sorry for the spam
FIRST of all, you鈥檙e fine, babe! Both in sending me this and in enjoying The Bad Media. That鈥檚 my thesis here: You鈥檙e fine. With this in mind, let鈥檚 unpack this big ol suitcase:
We鈥檙e living in a fandom moment where more than ever before, we鈥檙e thinking about the ideas we consume in fiction and how they may or may not affect us. This is a net positive! Fiction is not reality, but it undeniably impacts it, so for this and many other reasons, we should always think critically about what resonates with us and why. Does this mean dissecting every facet of something to find all the ways it might fall in line with oppressive power structures? Absolutely not.
You, as an individual, do not owe anyone an explanation for why you enjoy anything. Period. How you relate to a given character or why you like them is nobody's business but your own.
Supergirl, as a piece of media, is singularly awful in its lackluster lipservice to progressivism while simultaneously refusing to deliver any progressive themes. Socially and politically, it is a useless liberal wet dream. Kara is an immigrant from a dead culture working as the muscle for a secret FBI offshoot with zero accountability for all of the other aliens in diaspora she has rounded up and dumped into a cell without trial. Alex is allegedly a lesbian, but the key points of her endgame relationship are constantly deemed not important enough to get screen time, which is made even more absurd when examined from the angle that this series is marketed directly toward LGBT people. An embarrassing percentage of villains on this show are women of color, which is particularly loud when there are only 2 women in the main cast who aren't white. And "main" is extremely generous, given that Kelly is just there to Give Advice Good and everything M'gann says and does is as dry as toast.
My point here is that the whole show is rotted to its roots, and whatever quietly libertarian or even fascism-enabling bullshit they push onto Lena in a given week is par for the crusty, shitty course. Kara deciding that she's ok with the alien detection device because "there are bad aliens" is a lovely (read: awful) microcosm of why this show sucks so fucking hard. "People are entitled to their opinions" is for debates on whether pineapple goes on pizza, not for whether we should casually out, endanger, and disenfranchise our [insert minority metaphor here] because some of them are mean.
But what I would love for this fandom to wrap its head around, and what I hope you understand, anon, is that just because it happens on the show, doesn't mean we have to give a rat's ass about it. What the hell is The Canon, anyway? Especially in the case for Supergirl, which can't even get its own continuity right. Especially for an IP that has been rebooted dozens of times before and will be rebooted again in the future. We can just decide that Lena realized the horrible injustices she enabled through her position of power. We can even decide that they just didn't happen at all! This is all fake. It's not set in stone. Who came up with it, anyway? A network with a list of buzzwords they want included and a couple of D-tier showrunners cranking down caffeine to meet an absurdly tight deadline. It's not special. I can guarantee that you care about it infinitely more than they do, and you haven't even watched the damn show.
On a more personal level, people who are hurt, depressed, or traumatized have always and will always look for themselves in fiction. Myself included! And despite what lofty platitudes there may be on the matter, suffering does not make us kind. It does not make us better. Sometimes it's just suffering. Often it pulls us further from who we are meant to be. Often it just makes us "worse."
Trauma has made Lena emotionally brittle. A lifetime of manipulation and abuse has taught her to compartmentalize herself and lock her feelings behind a maze of doors. When she does let love in, she accepts it so wild and vulnerable that she can't see the red flags behind the rosy lenses. She latches so hard onto people she deems virtuous that she holds them to a standard none could fulfill. Her pain has to go somewhere, so it oozes out of her, into Non Nocere, into the post-reveal rift. She's a powder keg, and Kara spent 4 years shoveling more gunpowder onto the pile while holding the match between her teeth.
And despite these fatal flaws that make perfect sense through the eyes of Lena's trauma, she is so full of love. Like Kara, her suffering did not make her kind. She is kind in spite of her suffering. These are the characters we are drawn to when we're hurting. Lena鈥檚 trauma is an inextricable part of her, but it is not all of her, and neither are her mistakes.
There truly is not and never will be a piece of media that is absolutely innocent of the harmful structures thrust upon us by society, because we ourselves also participate in that society whether we are critical of it or not, whether we strive to change it or not. I'm flawed. You're flawed. Bettering ourselves is not a journey toward an ultimate destination of perfection. It is a garden we nurture in an endless labor of love because the joy that comes from seeing it flourish and change vastly outweighs the work we put into it and the weeds popping up around its unkempt edges. This is a lesson Lena herself could probably stand to internalize. Probably with lots and lots of therapy. Lots. And lots.
So, to circle back to the start of this? You're fine. You recognized the logic in a traumatized character's mistakes because our own gravest errors more often than not stem from the ways we have been harmed in the past. It's what makes Lena (or, at the very least, the many adaptations of Lena that exist in this fandom) a good character. She is, to her core, characterized proof that a crumbling foundation and poisonous soil do not define us. Which is why watching her heal and grow and learn a healthier kind of love is so, so wonderful.
In closing, I think it's worth mentioning that being critical of media does not mean that we stop enjoying the parts of it we like. There is a lot of gold to be pulled from the steaming pile of shit that is CW Supergirl, and that's why we're all here in the first place. So I really hope you can continue to enjoy it in whatever way makes you smile <3
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thehubby 3 years ago
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Mike I need help. Every single time my players hit town they shop. Even if we had just gotten a bunch of stuff in the last session, and they swore up and down they didn't need *anything else*, they still go immediately to shop for more things and I'm getting frustrated and bored. We just had four weeks worth of sessions like this and I'm at the end of my patience. I had to shut the session down tonight before we even started because I said "we did a lot of shopping yesterday, so why don't we speed that up and leave town since there's nothing else you need." They immediately vetoed the idea and said no, actually, there was stuff they wanted to shop for!! Even though we just spent SIX HOURS shopping and talking to npcs yesterday!! My brain hit a wall and I had to tell them "I'm done, I can't do this anymore."
Help me MikeyWan Kenobi. You're my only hope.
Long post ahead.
I am here for you, Anon. I feel your pain. Actually, that's unfair of me -- I understand your pain but have not experienced it myself because my table of players is very well balanced, and although one or two of them have an affinity for shopping, it's partly my fault for making so many homebrew items and letting them occasionally nab a few from shops. Still, the other players at the table keep them in line and keep the game moving reasonably. It sounds like your entire table (or at least the majority) is driving you crazy in this regard, which is a more difficult challenge.
Here are my suggestions. I can't guarantee that they will work against diehard shopaholics, but this general flow often works for obsessive player behavior in general (murder-hoboing, insistence on lots of combat, refusal to fight, power-playing, and so on). You may tackle any or all of these in whatever order you think will benefit your group. You know your players better than I.
Figure out and understand why your players are doing this. There could be lots of reasons. Some players, particularly long-time veterans (who were often brought up in "Monty Haul" adventures) or raised on modern MMOs and computer RPGs, become driven by the acquisition of items -- to them, if their character isn't adorned like a Christmas tree, they aren't a success. There are also players who have "big spender" syndrome, an actual behavioral condition that exhibits in tabletop and digital RPGS: the player believes that their rise to power and success as a character can only be evidenced when they demonstrate their wealth. Not to put on my Psych 101 hat, but this is sometimes a projection of the player's own worldviews and experiences with wealth (or lack thereof; after all, some people play games like this as an escape from the reality of their own hardships). In addition to staying at upscale inns (if they haven't acquired their own property) and eating fine foods (if they haven't sought out a private chef on retainer), their characters also interact with a lot of shopkeepers, who are generally pleased to see people laden with coin and interested in their wares. I mean, who doesn't like being able to throw around money for the latest glimmering bauble while the sales associate waits ever patiently? But for some, it goes much further, and can be every bit the same pleasure as getting the killing blow on that blue dragon. And finally, some players are really just there for the talking. That's their whole bag. They would be happy putting all their skill points into Diplomacy, Intimidate, Sense Motive and using every stat as a dump except Charisma. It's weird, given the combat-oriented nature of the game, but those people really do exist.
Understanding the motivation behind your player behaviors will give you the best chance of curtailing that behavior in a way that satisfies both you and them.
You said your players vetoed leaving town and immediately said that there were things they wanted to shop for. My question, were I in your shoes and with your level of frustration, would be to ask what such things were, and if the characters had a legitimate need for the items. If the characters know what they are looking for, you as GM can immediately determine if they're available in town, and if they're exotic, perhaps there might be some searching or wheeling and dealing to even find where they are sold. If the players are looking for typical fare like more healing potions or a replacement for those +1 arrows they used up, this is easily handled without a 20 minute chat-fest, especially if it's your third such today. If the players don't know what they want, and just want to see what's available, don't hesitate to ask them why they believe they are ill-equipped for their continuing adventures despite you or NPCs telling them as such.
Such behavior can also be forcibly slowed or even stopped through the world-controlling power you wield as the GM, although if not handled delicately, this can significantly raise tensions at the table. The PCs, having arrived in town after a week subduing trolls in the Sootblack Hills, find that the stores are all but empty of magic items. Even the most basic potions and scrolls are a crapshoot to find; they might scour the entire city in search of any place that even has a magic weapon available? Why? Plenty of reasons. War has broken out, and supplies for every city in a couple hundred miles have been bought up or seized by the warring factions. Perhaps the ruling monarch (or council or whatever) has decreed for unknown reasons that the manufacture and sale of magical items is forbidden, punishable by imprisonment. An ancient order may have been awoken and has begun the theft or destruction of arcane equipment -- except for their own, of course. These turns of events might cause the PCs' own equipment to become even more valuable (or a threat to their safety) -- but any newfound wealth will do them little good with nothing magical to buy. All of these and similar actions are only stop-gaps; eventually, the PCs would be expected to help resolve the war, overthrow the sovereign, defeat the ancient order, or whatever is in their way. And then you're back to where you are now.
Always keep in mind the Wealth By Level restrictions for characters. This represents how much wealth a character possesses at any one time for their level (some GMs take a more stringent view that it represents the total wealth a PC will have accrued by that point in their career, so if the players fritter it away on women and chimichangas, tough noogies.) Characters can only buy things if they have the wealth to do so. Selling items they don't want comes with a steep penalty. Even in great condition, shops rarely pay more than half price for an item due to taxes, restocking fees, how long it might take to sell, and so on. What this ultimately comes down to is that you control just how much these characters can buy and sell. They can only buy items if they have the coin, and they can only get the coin that you give them, or a lesser value for selling items they don't want. Become more stringent with money. At some point, the money runs out, and selling hard-earned loot for half its value stops being so fun. Do you really want to lose effectively 2,000 gold crowns for selling that +2 axe, or do you want to maybe put it to some use and come out more powerful than you would have buying some weaker item with the proceeds? If players decline to ever sell their equipment yet still expect to find new equipment, you can accommodate them by destroying their equipment. Enemies can sunder weapons and armor; a number of spells, magical effects or environmental hazards can deal damage to and potentially break anything exposed to them. This isn't being vengeful; it's being a good GM. [I remember watching Critical Role and over many episodes, perhaps the most traumatic and thrilling experience the players had (apart from character deaths) was when their beloved flying carpet was eaten by acid or lava or something. But it was a natural consequence of their actions, and they took it in stride, as they should.]
Finally, as with all things, you are the law. I always, always recommend talking with your players, either individually or as a table if needed, to tackle either your own frustrations or those of one or more players. But if push comes to shove, it's your game. You (presumably) respect the players by coming up with adventures, scenarios, NPCs, locations and all sorts of other stuff for them to tackle in a manner you expect to be fun. If they refuse to respect your preparation time and the time you spend at the table, by insisting to engage in continuous, pointless NPC discussions despite you expressing your dissatisfaction, then tell them you can't do it anymore. It isn't fun for you, and if the only way that they can have fun is in a way that is directly contradictory to you having fun, the game isn't going to work, period. If they sincerely change, fantastic; try to accommodate their need for shopping when you can and get on with the grand story at other times. If they refuse to change, leave them and get another table. That last part isn't always easy to do, and depending on your area, it might take a while to get another game going, but often a table where you're not having fun (and working hard to do it) is worse than no table at all. I wish you luck.
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