#where im making up new words to suit the same style based on existing canon words
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unironicallytes · 4 months ago
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Btw because I'm insane, Gilvar (Galthili) Bosmeris does actually have a dictionary which I'm updating as I go.
Basically, I chose to make my version of Bosmeris a specific archaic dialect, that way it leaves room for others to make Bosmeris words when roleplaying. The dialect Zath speaks is a bit out-of-date with the rest of Valenwood, because his clan remains cut-off from others and doesn't have that evolving exchange of language, but some words may still overlap. Aka, I want any of my roleplay buds to still be valid in their Bosmeris language-building cause I like sharing the creative space.
I use Ayleidoon, both extrapolated and canon, mixed with irl Scottish Gaelic and a few other languages (because there's so little canon Ayleidoon). For example, there's a bit of French patterning in this conjugation table, purely because the canon Ayleidoon word for "our" is "nou", and that reminded me of "nous" being "we". So I just changed it lol.
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And here are some personal pronouns and possessives, extrapolated from canon Ayleidoon. The highlights are a bit hard to see, but they indicate a canon word/root.
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To negate a word, one adds ney- to the beginning, but this is often just shortened to n' . So for an example of a verb Zath uses in some of the stuff I've posted, "a ney-arken" means "I do not understand/know" but he shortens it to "n'arken". When he asks it of the player character in the animation, he fuses it with Tamrielic, resulting in "d'ye ken it?" -> which is an equivalence I wanted to land with actual Scottish slang and not at all learned initially from The Dark Tower.
Scottish Gaelic and Scots are not languages/dialects I naturally know, so I use a lot of dictionary sources and sift through subreddits to find context on word usage from its native speakers. If it's a language you speak, I'm extremely open to feedback on my usage. I chose it to supplement Ayleidoon because of the elves all having vaguely English accents in the games, and I felt like we could expand to more of the languages present in the British Isles.
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