#watertemp
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xcmgparts · 4 years ago
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310040002 VDO Water Temp Gauge #watertemperature #watertemperaturegauge #watertemperatureguage #watertemp #watertempgauge #cockpit #cockpitparts https://www.instagram.com/p/CO_xiwAFbnM/?utm_medium=tumblr
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itsbintangfadlyworld · 8 years ago
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Restok !! Indikator Defi Bf 7 warna #defigauges #defiindikator #watertemp #oiltemperature #oilpresure #thacometer #aksesorismobilmurah #aksesorisracing #partracing #bintangmotorsport #bintangfadlyjdm Order Whatsapp 089664472959
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dusksuits · 6 years ago
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#Dusksuits
#Somewherejapan
#Outsidetemp -7.2℃
#Watertemp 1.5℃
Foto: @abechan_hokkaido_japan
#Wearingthetime
#Coldwatertraveler
誰も知らないエリア、この時期に新たな1ページを共に開拓、サーフしたTkc君。
ちなみに彼もDusksuitsのSlabセミドライ4ミリを着てサーフ。
世界一の極寒冷地テストにお付き合いいただきありがとうございました。
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refugehair · 3 years ago
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ARE YOU WASHING YOUR HAIR IN TOO HOT OF WATER?🚿 •FACT: HOT WATER 💥 REDUCES MOISTURE + WEAKENS STRANDS• PRO TIP: WASH YOUR HAIR IN LUKEWARM OR COOL WATER 💧AND TREAT YOUR HAIR WITH THE CARE IT DESERVES WITH OUR REFUGE 3-STEP HAIR CARE SYSTEMS. SHOP NOW 🛍•REFUGEHAIR.COM• . . . . . #refugehair #myrefuge #greenscreen #shower #tedtalk #tedtalks #hotwater #cool #lukewarm #showerroutine #haircareroutine #hairwashroutine #hairhealth #healthyhair #thankyouforcomingtomytedtalk #tomytedtalk #tedtalkchallenge #fyp #foryoupage #hairtips #hairtip #hairtipsandtricks #tip #hair #watertemp #watertemperature #smallbusiness (at Refuge Hair HQ) https://www.instagram.com/p/CWog8lmPkxy/?utm_medium=tumblr
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cougar74-blog1 · 5 years ago
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-3°C Airtemp. 4°C Watertemp. @ 3 min. 🥶#wimhofmethod https://www.instagram.com/p/B4URpzZCBUVSj_VNFds5O9EQH0_LY3CQJxSmyU0/?igshid=1bxobheokdie6
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physcomputingproject1 · 6 years ago
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Iteration 6, Final Code:Fixed Timers on Tea Types and Implemented the Waterproof Temperature Probe
#include <Stepper.h> #include <OneWire.h> #include <DallasTemperature.h>
#define ONE_WIRE_BUS 12
OneWire oneWire(ONE_WIRE_BUS);
DallasTemperature sensors(&oneWire);
float waterTemp;
//state to keep track of teabag's location. 0 is out of cup, 1 is in cup int teabagState = 0;
/*state to keep track of which tea type has been pressed, to know which timer to  use within the raiseBag function.  0 is for when no type is selected, or if tea has finished brewing to reset  1 is for black tea  2 is for oolong tea  3 is for green tea*/ int teaType = 0;
//Tea Type Buttons and states to hold digitalRead values int blackTeaButton = 7; int blackTeaButtonState; int oolongTeaButton = 3; int oolongTeaButtonState; int greenTeaButton = 4; int greenTeaButtonState;
//Tea Type button booleans to store whether a button was pushed bool blackTeaPressed = false; bool oolongTeaPressed = false; bool greenTeaPressed = false;
//Override Button int overrideButton = 5; int overrideButtonState; bool overrideButtonPressed = false;
//LED that turns green to indicate to user that water temp is hot enough int waterHotEnoughLED = 6;
//Optimal brewing Times for different teas, in minutes float blackTeaTime = 5; float oolongTeaTime = 6.5; float greenTeaTime = 3;
//Variables for Timer float currentTime; float passedTime = 0;
//buzzer that makes a sound when tea has finished brewing int buzzerPin = 13;
/*Create variables for the 4 stepper motor 'in' pins and their connected digital  inputs on the arduino board*/ int in1Pin = 11; int in2Pin = 10; int in3Pin = 9; int in4Pin = 8;
//variables for number of steps to lower/raise teabag into or out of cup int cupHeight = 1200;
/*Create the Stepper motor, liftStepper (Must be created above setup() and loop(),  see the stepper motor documentation online for details)*/ Stepper liftStepper(64, in1Pin, in3Pin, in2Pin, in4Pin);
void setup() {  // put your setup code here, to run once:  Serial.begin(9600);  pinMode(in1Pin, OUTPUT);  pinMode(in2Pin, OUTPUT);  pinMode(in3Pin, OUTPUT);  pinMode(in4Pin, OUTPUT);  liftStepper.setSpeed(100);  pinMode(blackTeaButton, INPUT);  pinMode(oolongTeaButton, INPUT);  pinMode(greenTeaButton, INPUT);  pinMode(overrideButton, INPUT);  pinMode(buzzerPin, OUTPUT);  pinMode(waterHotEnoughLED, OUTPUT);  sensors.begin(); }
void loop() {  // put your main code here, to run repeatedly:  //Converting currentTime to minutes
 //Checking to see if buttons/INPUTS wired correctly  //Serial.println(teabagState);  //Serial.println(teaType);  //Serial.println(blackTeaButtonState);  //Serial.println(oolongTeaButtonState);  //Serial.println(greenTeaButtonState);  //Serial.println(overrideButtonState);  //Serial.println(currentTime);
 //do we need this here, or in loop somehwere/elsewhere?
 if (teabagState == 0) {    checkTeaType();    checkWaterTemp();    lowerBag();  }
 if (teabagState == 1); {    raiseBag();  } }
/*Here, we create our custom function "lowerBag", where we want the bag to lower if  any of the tea type buttons have been pressed and the water has been checked to  be an adequate temperature for brewing, aka boiling.  Do we need a manual down button? */ void lowerBag() {  if (teaType != 0 && waterTemp >= 25) {    digitalWrite(waterHotEnoughLED, LOW);    Serial.println("TEA BAG IS LOWERING");    //lower bag code with stepper motor    liftStepper.step(-cupHeight);    /*resetting our teaPressed bools so that after bag has been raised, it will       be fully reset. Without this reset, the bag will begin lowering again as       soon as it is done raising bbecause one of the teaPressed bools would still       be true, therefore teaType would still be something other than 0.    */    blackTeaPressed = false;    oolongTeaPressed = false;    greenTeaPressed = false;    /*once bag has lowered, set teabagState to 1 so that computer is now running      within the custom function, raiseBag() and will stop running lowerBag()*/    teabagState = 1;    Serial.println("Bag is in Cup");  } }
void checkWaterTemp(){  sensors.requestTemperatures();  Serial.print("Celsius temperature: ");  Serial.print(sensors.getTempCByIndex(0));  waterTemp = sensors.getTempCByIndex(0);  if (waterTemp >= 25){    digitalWrite(waterHotEnoughLED, HIGH);    delay(1000); } }
void checkTeaType() {
 int blackTeaButtonState = digitalRead(blackTeaButton);  int oolongTeaButtonState = digitalRead(oolongTeaButton);  int greenTeaButtonState = digitalRead(greenTeaButton);
 if (blackTeaButtonState == 0) {    blackTeaPressed = true;    Serial.println("blackTeaPressed is true");    oolongTeaPressed = false;    greenTeaPressed = false;  } else if (oolongTeaButtonState == 0) {    blackTeaPressed = false;    oolongTeaPressed = true;    Serial.println("oolongTeaPressed is true");    greenTeaPressed = false;  } else if (greenTeaButtonState == 0) {    blackTeaPressed = false;    oolongTeaPressed = false;    greenTeaPressed = true;    Serial.println("greenTeaPressed is true");  }
 if (blackTeaPressed == true) {    teaType = 1;    Serial.println("teaType is 1/black");  } else if (oolongTeaPressed == true) {    teaType = 2;    Serial.println("teaType is 2/oolong");  } else if (greenTeaPressed == true) {    teaType = 3;    Serial.println("teaType is 3/green");  } else {    teaType = 0;    //Serial.println("teaType is 0/none");  } }
/*Here, we create a custom function "raiseBag, where we want the bag to raise if  the manual override button is pressed or if any of the tea timers have finished*/ void raiseBag() {
 //Serial.println(teaType);  //Serial.println(teabagState);  currentTime = millis()/60000;  Serial.println(currentTime);
 //raise the bag if the override button was pushed  int overrideButtonState = digitalRead(overrideButton);  if (overrideButtonState == 0){    overrideButtonPressed = true;  }  if (overrideButtonPressed == true) {    Serial.println("TEA BAG IS RAISING");    //code to raise bag with stepper motor    liftStepper.step(cupHeight);    /*once bag has lowered, set teabagState to 1 so that computer is now running      within the custom function, lowerBag() and not running in raiseBag()*/    teaType = 0;    teabagState = 0;    overrideButtonPressed = false;  }
 /*If the override isn't pushed, look at teaType to decide which brewing time    to check the timer against, then raise the bag if the timer exceeds that    respective tea time*/
 if (teaType == 1) {    Serial.println("Brewing Black Tea");    if ((currentTime - passedTime) >= blackTeaTime) {      Serial.println("TEA BAG IS RAISING");      playFinishedBrewingSound();      //code to raise bag with stepper motor      liftStepper.step(cupHeight);      //set teabagState = to 1      teaType = 0;      teabagState = 0;      passedTime = currentTime;    }  }  if (teaType == 2) {    Serial.println("Brewing Oolong Tea");    if ((currentTime - passedTime) >= oolongTeaTime) {      Serial.println("TEA BAG IS RAISING");      playFinishedBrewingSound();      //code to raise bag with stepper motor      liftStepper.step(cupHeight);      //set teabagState = to 1      teaType = 0;      teabagState = 0;      passedTime = currentTime;    }  }  if (teaType == 3) {    Serial.println("Brewing Green Tea");    if ((currentTime - passedTime) >= greenTeaTime) {      Serial.println("TEA BAG IS RAISING");      playFinishedBrewingSound();      //code to raise bag with stepper motor      liftStepper.step(cupHeight);      //set teabagState = to 1      teaType = 0;      teabagState = 0;      passedTime = currentTime;    }  } }
void playFinishedBrewingSound () {  tone(buzzerPin, 261, 1000); }
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visionhouse · 7 years ago
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Nest How-To Power-WaterTemp from Vision House on Vimeo.
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newwaveswimbuoy · 7 years ago
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From @ dagmardenouden . About this morning.... watertemp. 1C. Outside temp. -2, windchill -9. 2,5 minutes in the water, could still laugh afterwards. #newwaveswimbuoy #outsideisfree #fromwhereiswim #iceswimming #ijskonijnen #baltic #iceswimmjng #wildswimming #totalimmersion #outdoorswimmer #outdoorswimmingsociety #outdoorswimming #amsterdam #arenawaterinstinct #embracethecold #kouzittussenjeoren #iceicebaby #thamesmarathon #moroccoswimtrek #amsterdam — view on Instagram http://bit.ly/2vjJfJ6
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vauto-blog1 · 7 years ago
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Takometer Greedy Multi d/a Gauge Rp.420.000,- Kami jual berbagai greedy gauge dgn berbagai tipe oiltemp,turbo,rpm,vaccum,volt,watertemp #jualgreedy #jualtachometer #jualtachometerdefi #jualtachometerdefimurah #jualtachometergreedy #tachometermulti
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peterhjorth-denmark · 7 years ago
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Airtemp ✔️wind ✔️watertemp 😱 (her: Dragør Municipality)
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esauyori · 9 years ago
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Uluwatu Temple #bali #uluwatutemple #watertemp #indonesia #blackandwhite #whitedreams (en Uluwatu Temple (Water Temple) Bali, Indonesia)
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itsbintangfadlyworld · 8 years ago
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Paket Greedy multigauge indikator watertemp . #greedy #hks #defigauges #bintangmotorsport #bintangfadlyjdm
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dusksuits · 6 years ago
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#Dusksuits
モデルはSlab 4mm P.blk セミドライ
#Outsidetemp -6.5℃
#Watertemp 1.5℃
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darrenbowling · 10 years ago
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Don't want to fall in the lake today... #cold #watertemp
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antopolsky · 10 years ago
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#unichip #greddy #watertemp #gauge (at Mc Donalds Tebet)
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physcomputingproject1 · 6 years ago
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Code Iteration 5: Working Motor Functionality and Button Input
#include <Stepper.h> #include <Stepper.h> #include <DallasTemperature.h>
#define ONE_WIRE_BUS 12
OneWire oneWire(ONE_WIRE_BUS);
DallasTemperature sensors(&oneWire);
float waterTemp;
//state to keep track of teabag's location. 0 is out of cup, 1 is in cup int teabagState = 0;
/*state to keep track of which tea type has been pressed, to know which timer to  use within the raiseBag function.  0 is for when no type is selected, or if tea has finished brewing to reset  1 is for black tea  2 is for oolong tea  3 is for green tea*/ int teaType = 0;
//Tea Type Buttons and states to hold digitalRead values int blackTeaButton = 7; int blackTeaButtonState; int oolongTeaButton = 3; int oolongTeaButtonState; int greenTeaButton = 4; int greenTeaButtonState;
//Tea Type button booleans to store whether a button was pushed bool blackTeaPressed = false; bool oolongTeaPressed = false; bool greenTeaPressed = false;
//Override Button int overrideButton = 5; int overrideButtonState; bool overrideButtonPressed = false;
//LED that turns green to indicate to user that water temp is hot enough int waterHotEnoughLED = 6;
//Optimal brewing Times for different teas, in minutes float blackTeaTime = 5; float oolongTeaTime = 6.5; float greenTeaTime = 1;
//Variables for Timer float currentTime; float passedTime = 0;
//buzzer that makes a sound when tea has finished brewing int buzzerPin = 13;
/*Create variables for the 4 stepper motor 'in' pins and their connected digital  inputs on the arduino board*/ int in1Pin = 11; int in2Pin = 10; int in3Pin = 9; int in4Pin = 8;
//variables for number of steps to lower/raise teabag into or out of cup int cupHeight = 1200;
/*Create the Stepper motor, liftStepper (Must be created above setup() and loop(),  see the stepper motor documentation online for details)*/ Stepper liftStepper(64, in1Pin, in3Pin, in2Pin, in4Pin);
void setup() {  // put your setup code here, to run once:  Serial.begin(9600);  pinMode(in1Pin, OUTPUT);  pinMode(in2Pin, OUTPUT);  pinMode(in3Pin, OUTPUT);  pinMode(in4Pin, OUTPUT);  liftStepper.setSpeed(100);  pinMode(blackTeaButton, INPUT);  pinMode(oolongTeaButton, INPUT);  pinMode(greenTeaButton, INPUT);  pinMode(overrideButton, INPUT);  pinMode(buzzerPin, OUTPUT);  pinMode(waterHotEnoughLED, OUTPUT);  sensors.begin(); }
void loop() {  // put your main code here, to run repeatedly:  //Converting currentTime to minutes
 //Checking to see if buttons/INPUTS wired correctly  //Serial.println(teabagState);  //Serial.println(teaType);  //Serial.println(blackTeaButtonState);  //Serial.println(oolongTeaButtonState);  //Serial.println(greenTeaButtonState);  //Serial.println(overrideButtonState);  //Serial.println(currentTime);
 //do we need this here, or in loop somehwere/elsewhere?
 if (teabagState == 0) {    checkTeaType();    checkWaterTemp();    lowerBag();  }
 if (teabagState == 1); {    raiseBag();  } }
/*Here, we create our custom function "lowerBag", where we want the bag to lower if  any of the tea type buttons have been pressed and the water has been checked to  be an adequate temperature for brewing, aka boiling.  Do we need a manual down button? */ void lowerBag() {  if (teaType != 0 && waterTemp >= 25) {    digitalWrite(waterHotEnoughLED, LOW);    Serial.println("TEA BAG IS LOWERING");    //lower bag code with stepper motor    liftStepper.step(-cupHeight);    /*resetting our teaPressed bools so that after bag has been raised, it will       be fully reset. Without this reset, the bag will begin lowering again as       soon as it is done raising bbecause one of the teaPressed bools would still       be true, therefore teaType would still be something other than 0.    */    blackTeaPressed = false;    oolongTeaPressed = false;    greenTeaPressed = false;    /*once bag has lowered, set teabagState to 1 so that computer is now running      within the custom function, raiseBag() and will stop running lowerBag()*/    teabagState = 1;    Serial.println("Bag is in Cup");  } }
void checkWaterTemp(){  sensors.requestTemperatures();  Serial.print("Celsius temperature: ");  Serial.print(sensors.getTempCByIndex(0));  waterTemp = sensors.getTempCByIndex(0);  if (waterTemp >= 25){    digitalWrite(waterHotEnoughLED, HIGH);    delay(1000); } }
void checkTeaType() {
 int blackTeaButtonState = digitalRead(blackTeaButton);  int oolongTeaButtonState = digitalRead(oolongTeaButton);  int greenTeaButtonState = digitalRead(greenTeaButton);
 if (blackTeaButtonState == 0) {    blackTeaPressed = true;    Serial.println("blackTeaPressed is true");    oolongTeaPressed = false;    greenTeaPressed = false;  } else if (oolongTeaButtonState == 0) {    blackTeaPressed = false;    oolongTeaPressed = true;    Serial.println("oolongTeaPressed is true");    greenTeaPressed = false;  } else if (greenTeaButtonState == 0) {    blackTeaPressed = false;    oolongTeaPressed = false;    greenTeaPressed = true;    Serial.println("greenTeaPressed is true");  }
 if (blackTeaPressed == true) {    teaType = 1;    Serial.println("teaType is 1/black");  } else if (oolongTeaPressed == true) {    teaType = 2;    Serial.println("teaType is 2/oolong");  } else if (greenTeaPressed == true) {    teaType = 3;    Serial.println("teaType is 3/green");  } else {    teaType = 0;    //Serial.println("teaType is 0/none");  } }
/*Here, we create a custom function "raiseBag, where we want the bag to raise if  the manual override button is pressed or if any of the tea timers have finished*/ void raiseBag() {
 //Serial.println(teaType);  //Serial.println(teabagState);  currentTime = millis()/60000;  Serial.println(currentTime);
 //raise the bag if the override button was pushed  int overrideButtonState = digitalRead(overrideButton);  if (overrideButtonState == 0){    overrideButtonPressed = true;  }  if (overrideButtonPressed == true) {    Serial.println("TEA BAG IS RAISING");    //code to raise bag with stepper motor    liftStepper.step(cupHeight);    /*once bag has lowered, set teabagState to 1 so that computer is now running      within the custom function, lowerBag() and not running in raiseBag()*/    teaType = 0;    teabagState = 0;    overrideButtonPressed = false;  }
 /*If the override isn't pushed, look at teaType to decide which brewing time    to check the timer against, then raise the bag if the timer exceeds that    respective tea time*/
 if (teaType == 1) {    Serial.println("Brewing Black Tea");    if ((currentTime - passedTime) >= blackTeaTime) {      Serial.println("TEA BAG IS RAISING");      playFinishedBrewingSound();      //code to raise bag with stepper motor      liftStepper.step(cupHeight);      //set teabagState = to 1      teaType = 0;      teabagState = 0;      passedTime = currentTime;    }  }  if (teaType == 2) {    Serial.println("Brewing Oolong Tea");    if ((currentTime - passedTime) >= oolongTeaTime) {      Serial.println("TEA BAG IS RAISING");      playFinishedBrewingSound();      //code to raise bag with stepper motor      liftStepper.step(cupHeight);      //set teabagState = to 1      teaType = 0;      teabagState = 0;      passedTime = currentTime;    }  }  if (teaType == 3) {    Serial.println("Brewing Green Tea");    if ((currentTime - passedTime) >= greenTeaTime) {      Serial.println("TEA BAG IS RAISING");      playFinishedBrewingSound();      //code to raise bag with stepper motor      liftStepper.step(cupHeight);      //set teabagState = to 1      teaType = 0;      teabagState = 0;      passedTime = currentTime;    }  } }
void playFinishedBrewingSound () {  tone(buzzerPin, 261, 1000); }
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