#watched frankenbugs playthrough :]
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when the song is wandering idk i didn’t play it (<- i watched a playthrough you see)
#the art gallery#wandersong#watched frankenbugs playthrough :]#when they had bard’s dance sync up with miriam’s in that scene as depicted i was like Oh I Need To Draw This. it was so charming
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Hey! Sorry, out of the blue question but I was watching the Frankenbugs playthrough of Shipwrecked 64 (amazing stuff, though I don't need to tell *you* that) and during it, you were making some sort of guide for the game? If that's public anywhere, I would loce to see it. I'm sort of archiving all documentation I can find on the game, actually! If you don't want to answer that in an ask, you can also shoot me a message.
it's not public anywhere (largely because it was mostly pulling together information from various other public guides and/or was information specific to what Bugs & Frankie needed for their playthrough) but i would like to make it public eventually...! I've entertained ideas of building a website, probably once I finish the additional research/documentation/cleanup I've done-slash-have been-slash-will be doing for the eventual Jungle Cruise - kinda serving as half-guide half-documentation of background and development (specifically in a way that better differentiates "beta" information versus stuff that's in the final game, largely because that's a personal pet peeve and if it's my website i can do what i want LOL)
#anonymous puzzler answers#rozwellincident#i hope your own archives are goin good...!!!! it's important work genuinely#and as someone who believes in that i'm grateful squeaks has been so open with documenting the development process#he's even been kind enough to answer a couple questions i had while doing out of bounds research which i'm damn grateful for
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watching wrtv’s 24hrs kh streams and remembered these A Little Bit old doodles from when I was watching frankenbugs’ kh playthroughs and im not going to Finish these at this point so here you go. riku kh1 I’d kill for you. song there is ‘twisted’ from the musical ‘twisted’ :] i had been thinking abt making an animatic for it but I don’t think I’m going to now. don’t mind that the song is originally jafar talking.
also kh dream drop distance i wish sora and riku got outfits in the 3 musketeers world
#the art gallery#kingdom hearts#i still haven’t seen kh3 bc i know Wayne didn’t finish it and now I’m just trusting the order frankenbugs play them. they’re on khux HDNDHS#eye contact#jic
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If they remade Balan wonderworld but good what changes do you think would be most important
ohh ive had this stewing for a while so it's not just gonna be "what changes would be most important" it will also be some nitpicking
-i think. you could make it a game with no dialogue. i think that'd be novel and cool. but the weird thing is the actual game doesn't really commit to that? balan talks in-game. anyway they need to like. Actually tell the story bc as it stands w all the context being in the book isn't really great. more comprehensive cutscenes. and also I'm no game dev but like. it doesn't play well. i feel like it could stand to be more puzzley and maybe they can use that to help portray each residents stories more/better?
-i think the wonderworld should just abide by real time bc w it originally existing outside time and space kinda. Doesn't make complete sense to me. It being 'these twelve guys are having issues at the moment" makes more sense to me. therefore. dropping the cass attilio romance. It was weird anyway. princess merry is cass' older sister
-instead of the illusions of themselves that lead you to their negati boss form, it's a shadow that you see on the walls/ground(bc they're a shadow of their former selves haha). maybe your shadow is replaced w theirs?
-im thinking their backstory cutscenes are each told through different creative mediums:
-Fiona through sand animation, Eis through oil pastel on glass animation(like mob psycho 100 has) , Lucy through like a series of paintings? Cass maybe something similar to the mechanical puppets that hers is already, have Sana’s commit with wooden carved sets in stop motion (wouldn’t have to actually be Real stop motion, just make it look like it)
-either Balan just doesn’t have a ‘true form’ or his true form still reads as black bc i will continue to be 😐 over that for-absolutely-ever
-Cass’ cat has to die. I’m sorry. or at least get hit and nearly die. also I’m thinking the accident also caused Iben’s parents deaths bc i heard somebody suggest that in frankenbugs’ playthrough of it and that sounded cool to make it connected. and Cass shutting out her grief like it never happened while Iben let her grief consume her bc of the same accident also sounds cool
-also abt frankenbugs i agree w them that I don’t think Lucy’s stage needs any changing i think hers is the best structured. i think everyone else’s stages need to be changed to match
-also maybe reorder the levels so they're in like. have the more intense problems at the end. like Bruce's being the last level seems kinda Whatever after cass and iben's levels literally involve death
-i think have their ‘why they’re in wonderworld’ cutscene play at the beginning of their stage when you first get there, and the ‘what happens after they leave’ play after their boss fight like normal bc idk where to put it otherwise
-I think it'd be neat if the hub world was the theatre instead of the isle of tims. what little we actually see of the theatre in the opening cutscene looks GREAT and i think that'd make for a cooler hub to get to all the stages w the character posters. i honestly don't really care for the tims (i like them in theory not really in practice) and much less the tower
and that's all i got rn but i might come back to this I'm watching the 1993 mario movie rn
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