#wada rin icons
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toskarin · 2 years ago
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ah well if they mean the iconic summer beach volleyball Nero saber Nero st Claudius Nero claudius drusus germanicus tohsaka Rin Rin tohsaka Icon from the Wada Arco artbook, I'll probably do that eventually
Will u bring back the iconic summer beach volleyball Nero saber Nero st Claudius Nero claudius drusus germanicus tohsaka Rin Rin tohsaka Icon
jesse what the fuck are you talking about
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jpladiesicons · 7 years ago
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request: maison book girl icons
♡  like or reblog if you save/use ♡
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ozylovemail · 5 years ago
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100x100 Tohsaka Rin Icons for @enderzgame , edits by me, art by Wada Arco
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welcometomy20s · 2 years ago
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June 14, 2022
VOCALOID LEGENDS - 2016 Part 4
Very good and important songs in this part of the list.
#264 - Yurufuwa Jukai Girl (Ishifuro) [Hatsune Miku]
Achievement Date: 16-07-15, Upload Date: 11-10-14
Really fun song in my opinion, well the lyrics are very dour but it’s an odd song with a pretty rocking beat and the tuning is, I guess, pretty fluffy! Kind of fits this very hot summer they are having in Japan, although… I guess that’s already spoiled.
#265 - Vocaloids Repeating Two Chords Only (GYARI) [Rin, Len, Miku]
Achievement Date: 16-07-16, Upload Date: 15-08-15
A song to kind of wash over, since this is the first of three symphonic pieces from good old GYARI, all of which go for more than twenty minutes. And yes, it has been listened to a million times, in just under a year, one of the few songs in 2015 to achieve this feat. Definitely set the standard for GYARI’s song later on, it’s a fun ride for sure. 
#266 - Idola Circus (Neru) [Kagamine Rin]
Achievement Date: 16-07-18, Upload Date: 13-05-03
Another early Neru classic. Kind of laid back for a Neru song, although the lyrics are still bitter and satirical as they have ever been. I think this song showed the audience that Neru can branch from the Teddy Bear / Lost One style hard rock.
#267 - Checkmate (Yuusha) [GUMI]
Achievement Date: 16-07-24, Upload Date: 12-04-22
Yuusha is known for good old straight rock, and all three of his songs on the list have something to do with common table games, which is interesting. It’s not part of a series or anything, this song is basically ‘ah, I lost, let’s get serious’... make sense.
#268 - Buriki no Dance (Hinata Denko) [Hatsune Miku]
Achievement Date: 16-07-27, Upload Date: 13-03-10
One of the absolute classics. Hinata Denko’s odd, almost incomprehensible lyrics combined with a frantic rock with those rising synths makes this song a great listen. Probably most famous for its vocal covers, although the original has its share of fans. Shame Hinata Denko has no other songs, although that might change soon.
#269 - Goodbye Chainsaw (Wada Takeaki) [Yuzuki Yukari]
Achievement Date: 16-08-01, Upload Date: 12-04-24
The reason Yukari’s symbol is a chainsaw! Takeaki’s first hit, and one of Yukari’s entries into the VOCALOID scene. Kind of harks to his newer songs, as evidenced by his older song featured way down the list. It really brings Yukari just tearing everything to shreds with a chainsaw with the sheer exhilaration and horror of the sight. 
#270 - Patchwork Staccato (toa) [Hatsune Miku]
Achievement Date: 16-08-01, Upload Date: 14-06-12
Toa’s first entry and his most famous song. Not sure it’s indicative of their songs, but it’s a distinctive song. One of the songs which sounds cute, but it’s really a very painful break-up or love that never got started at all. I think this song might be my take for the most dissonant song on VOCALOID oeuvre that doesn’t go over the line.
#271 - Alien Alien (Nayutan Seijin) [Hatsune Miku]
Achievement Date: 16-08-03, Upload Date: 16-04-05
The song that put Nayutan Seijin on the list of majors. And you’re in luck, because he is one of the very few who have all of their songs on this list. I would consider this his standard, although he has made plenty of songs before this. Vaguely enka-like, lot of space puns and just very distinctive PV and delivery. It’s very unique.
#272 - Hurting for a Very Hurtful Pain (EZFG) [VY2, VY1]
Achievement Date: 16-08-13, Upload Date: 12-01-10
The song is about the pain of being with others, a trance song quickly detailing and emoting the pain of existences and relationships… and you read the description and it turns out it’s about a mouth ulcer. Yeah, one of the few reverse tricks in VOCALOID music. But the EZFG’s iconic fast-paced trance and use of VY1 and VY2 and the white-on-black PV makes the song pretty iconic, if a bit underrated. 
#273 - Dappou Rock (Neru) [Kagamine Len]
Achievement Date: 16-08-20, Upload Date: 16-06-19
One of the three major hits of 2016, and the songs birthed the funk era of Neru. One of the major changes that did not diminish his fame, there are quite a few songs from his later period on this list as well. One thing that did not change is the depressing lyrics, this song basically is about a person fed up with life and ready to leave. And, yes, this song is very good, Neru’s turn was surprising but it was very successful here.
#274 - Vocaloids Only Repeat Two Chords Yelling "tettey-terettey" (GYARI) [Rin, Len, Yukari, Miku, Luka]
Achievement Date: 16-08-26, Upload Date: 15-12-30
And this is the second, and it took even less time. Amazing. Song that previews his later song as he evolved into his second series, with the ‘tettey-terettey’ being the impetus for him to involve other sounds in later songs. This is just twenty minutes, but there are more parts and structure to this song, just a lot of stuff going on, and it’s all good.
#275 - Ima Suki ni Naru (HoneyWorks) [Hatsune Miku]
Achievement Date: 16-08-29, Upload Date: 14-11-25 
This kind of a center of the sprawling HoneyWorks Confession story, so the story really gets complicated here. It’s about like the girl who likes the boy from the last song, but he goes to confess this other girl, and the friends have their problems as well… Yeah, it’s the Miku song, but I think she kind of got the short stick there, honestly.
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managician · 6 years ago
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song tag meme
RULES: List 10 songs you’re currently obsessed with and tag ten people
tagged by @apple-blossom-bisou, tyvm dear! <3
(this consisted on me scrolling through my spotify playlist tbh)
01 - Butter-fly by Koji Wada
What can I even say? I’m full 100% into Digimon now, of course I’d be addicted to the absolutely iconic opening.
02 - Kyouran Hey Kids!! by THE ORAL CIGARETTES
Such a kickass song. I love the upbeat melody, the song just gives me such badass vibes. I haven’t watched Noragami Aragoto yet (funny thing, I found out that this tune was an anime opening way later), but it still gives me the feels. 
03 - Fantastic Future by Booing Day
In this case I love the cutesy upbeat tone it has. Really cheers me up and puts me on a good mood!
04 - Rin! Rin! Hi! Hi! by Kanaderiya Hashiguchi hugs The Super Ball
It’s kind of fast-paced but also has a chill vibe to it, and the high vocals contrast well with the background chords. It’s a really good song.
05 - Teardrops by Poppin’ Party
More rock! Again, a good mix of serious melody and cute voice. Kasumi’s VA really outdoes herself in this one, she sounds so wonderful, and everyone’s chorus sounds perfectly in sync.
06 - Chantaje by Shakira & Maluma
I like the simplistic, relaxed beat and Shakira’s voice sounds amazing,
07 - Lie to Me by Mikolas Josef
I still haven’t moved on from Eurovision, in case you couldn’t tell. His voice. God, it’s so deep and it goes so well with the simple beat. 
08 - Groove by Jack & Jack
Fun thing, I actually found out about this song thanks to Just Dance... I fell in love with it ever since. It has the kind of feels-good vibe I always search for in pop music. Both of their voices sound really well with the music, and really manages to make me want to... well, groove. XD
09 - Black Rover by Vickeblanka
The high vocals sound really cool, and the melody has a lot of rhythm to it! The small piano touches in the later half also sound really damn good.
10 - That’s How You Write A Song by Alexander Rybak
As I said, I haven’t moved on from Eurovision. XD What can I even say, the violin touches are absolutely godlike and his voice blends so well with the chill, cheerfulish tune. 
honorable mention to MAKUAKE by eill, because I also listen to it a damn lot.
I’ll tag... @mirioes @haru-kaas @mymld @holydramon @miyakaris @minwookie @kindcolors @uravityochakos @horseclaw and @unocardgame! 
Of course don’t feel like you have to do this, it’s only for fun, but I’m curious about y’alls music taste! :D 
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entergamingxp · 4 years ago
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Everything We Know So Far On This Remake
July 27, 2020 11:06 PM EST
Fate/Extra Record will have voiced protagonists, a Slay The Spire inspired card deck battle system, and a lot of cool stuff we detailed here.
Type-Moon Studio BB held a special stream for the 10th anniversary of Fate/Extra on July 22, a few hours after the full remake Fate/Extra Record (tentative title) was announced. The stream was MC’ed by seiyuu (and Gundam EXVS top player) Kana Ueda, using the appearance of her Nasuverse character Rin Tohsaka. Type-Moon Studio BB Director Kazuya Niinou was also present, voice only. We learned many details on the remake including how the battle system works, with live gameplay. Here’s a summary of everything we learned on stream.
First off, Kana Ueda started reading fan comments from Twitter, with Director Niinou answering and commenting. He most notably confirmed the protagonist, Hakuno Kishinami, male and female versions, will be voiced in the remake. Players who feel like games are more immersive when the protagonist is silent will be able to turn off their voices in the options.
Niinou also said he wants to make the remake fully-voiced, but he’s not sure yet if it’ll be possible.
Judging from the stream as a whole, the remake is far from complete to do and the remake won’t be launching soon.
Niinou can’t comment on the remake’s platforms yet. But he reminded us he’s been saying for a while he wants to bring the game to as many people as possible. So he’s not ruling out a Steam release.
Next, we got the result of the poll that was held for a few hours before the stream started on Twitter. 57,318 votes were gathered:
アンケート実施中! 「Fate/EXTRAをプレイしたこと���ありますか?」 最終結果は本日20時からの生放送にて発表します。 回答は7月22日 18時まで 回答お待ちしております。
『Fate/EXTRA』シリーズ10周年記念生放送 ご視聴はこちらhttps://t.co/zNaFm0RCm0#TMstudioBB
— TYPE-MOON studio BB (@TMBBOfficial) July 22, 2020
48.1% voters played the original, 17.2% only watched the anime adaptation, 29.7% only know the characters, and 5.0% never heard of Fate/Extra. Director Niinou said less people than he expected played the original, but he’s still happy overall. A lot of voters on Twitter mentioned they technically didn’t play Fate/Extra but did play its sequel Fate/Extra CCC.
After that, when quickly mentioning Fate/Extella and its sequel Fate/Extella Link, Director Niinou said it’s unlikely they’ll add some of the new characters appearing in these two action games to the Fate/Extra Record remake. Such as Charlemagne.
Starting the 32:40 mark, the stream started focusing specifically on Fate/Extra Record.
Kazuya Niinou explained Fate/Extra Record is based on three concepts, plus another concept. First off, it’s simply to answer the call of fans who wish to play the game again, and of those who didn’t have the chance to play it, only knowing the characters through FGO, etc.
The second concept: when they first talked about this remake, they had to decide between making a typical mobile game that’d reach a very large base of players, or a firm & traditional console game. They decided on the later. This remake is made to answer those who want a firm console Fate game. This will also allow them to do what they couldn’t with the original game, without changing the core of the game either.
Aruko Wada also made a brand new key visual for the remake, and it also reflects how it keeps the original’s core: Redsaber has a serious and cool expression on it, because she was originally that type of character. Even if nowadays her appearances makes her focus much more on comedy and cute. Her seiyuu Sakura Tange also said she’s used to voicing Redsaber in a cute way nowadays, so it feels weird voicing a serious version again.
The third concept behind the Fate/Extra Remake is to have a game that makes it easy for newcomers to get into the franchise with. Nowadays the Fate franchise is huge, so this remake will be the perfect place to start for those who don’t know about stuff like Servants, etc. (Personally, I’d simply suggest just watching/playing everything by release order. Most of the time this is the simplest and best answer when it comes to Japanese franchises).
The fourth concept behind Fate/Extra Record is to make Type-Moon Studio BB known to the world. Kazuya Niinou explained he left Square Enix for two reasons, the first one is to make this remake. The second one is to make a brand new game, which they’re also working on. As Studio Director, Niinou wants people to realize Studio BB is working hard, good, and get his team recognized.
Following up next, we got to see some live gameplay at the 39:33 mark till the 48:30 mark:
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Kazuya Niinou wanted to show actual gameplay so people know the game exists. The trailer isn’t just some rendering they put together.
Players will be able to speak with most of the NPCs at school in the final game. We saw the novel parts are still in too. The game has day and night scenes too.
We got to see some of the debug menu and boot menu of the game too, something you’d usually never see. The boot menu allows the devs to boot to any important feature or location in the game basically. You have the title screen, the game over screen, a dungeon, a battle result screen, the church, etc.
When the dungeon part started, Niinou explained how now Servants walk in front of the Master, protecting them. We got an explanation of the battle system too.
The battle system of Fate/Extra Record is turn-based and deck of cards based, “like in many popular indie games nowadays” Niinou said. it’s like Slay The Spire, etc. Each turn, you get cards at random, offensive cards, defensive cards, etc. Different servants has different specific cards too, and for example Redsaber has guaranteed critical hits offensive cards. The game also tells you how much damage enemies will deal when they attack next.
We also saw how the game uses 3D animated portraits during dialogues. Nasu in a text message published during the stream, really praised these, saying Redsaber and all the chars are super expressive.
Once the battle ends, you can get new cards. The gameplay sequence ended with this.
Kazuya Niinou, later on the stream, commented in detail on the battle system. He stressed out how compared to the original game, this new battle system really feels like you are a Master fighting together with your Servant, and that the players are not the Servant themselves. That’s why he definitely didn’t want to change to an action battle system, as it would mean directly controlling the Servant. The cards deck based systems feels great, as if you’re giving orders to the Servant, and fits the Fate atmosphere.
Next up, we saw the original character designs drawn by Aruko Wada for Fate/Extra Record:
Redsaber looks more serious than the usual you’d see today. And Rin’s outfit colors were reversed from the usual. Aruko Wada, needless to say, kept the Zettai Ryouiki, but instead of doing it with thigh highs, she did it with needle high heel boots instead, because she really likes high heels like these. They also gave Rin some cool hacker-like glasses.
Next, we have Julius B. Harwey. His design changed a bit compared to the original game. We also have the new designs for the Ball and Golem monsters.
Following that, at the 52:09 mark, we got to see more in-development footage:
youtube
Taiga gets in the classroom and then trips horribly. She always trips like that, at that moment. This is a classic scene from the original game, and they’re recreating it. The text narration mentions she made a huge thud sound when falling, and the students got worried, thinking she passed out.
Kazuya Niinou jokingly explained they showed this scene to show all the iconic Showa era-like scenes from the original game are still there, and they won’t change things to fit Reiwa Era. Indeed, characters tripping is a very old anime trope at this point. Personally it still makes me laugh if done well. The characters are all Archers as placeholders.
Following up next was the announcements corner.
First off, an artbook tentatively titled Amor Vincit Omnia by Aruko Wada, dedicated to her work on the Fate series so far, will be published in 2021.  A message by Aruko Wada was published. She’s ultra happy the game is finally getting a remake, and hopes everyone will enjoy it, especially those who always wanted to try it but couldn’t. She’s super happy to be working on the remake’s new designs too.
Kazuya Niinou mentioned they’re done designing nearly all the characters, and are currently working on the facial expressions and key visuals.
Next up, Android iOS mobile ports of Fate/Extella and its sequel Fate/Extella Link were announced in Japan. They’re available now.
Following this, the Fate/Extella Celebration Box was announced. It contains copies of Fate/Extella, Fate/Extella Link, and a Ekusuteracchi: Tamagocchi but with Servants. This is an official collab with Tamagocchi and Fate/Extra, with 30 different servants you can raise. Buying this box is the only official way of getting an Ekusuteracchi.
A message from Fate/Extella Producer Kenichiro Tsukuda was also shared. He mentioned how he only started working on the series starting Fate/Extra CCC. He still remembers back when he joined, how new he was and all, and can’t believe it’s been ten years since the original Fate/Extra. He hopes everyone will keep supporting the series.
Lastly, the game DigDug BB was announced. It’s free, but it’ll only be accessible for a limited time on this page. it’s based on the 1982 game released by Namco, except with BB instead of the character from back then. Clearing it nets you a wallpaper.
Finally, when the stream ended, a slightly different version of the remake’s trailer was shown. Kazuya Niinou explained the visuals are identical, but the sound composition is different.
Fate/Extra Record First Trailer Another Version
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As the stream ended, Kazuya Niinou said he was really nervous about the remake reveal and this stream at first, but all the comments and reactions have been really nice and positive, so he’s eager than ever to complete the game. Kana Ueda also said it was her first time speaking through a character like this so she was pretty nervous herself. Personally, I find it funny even such an iconic character as Rin is “reduced”, you could say, to being a VTuber. As that’s what everyone does nowadays, and is required to do so to stay relevant with younger audiences in Japan, since the boom with Kizuna Ai in 2016.
As a reminder,  Kazuya Niinou already confirmed Type-Moon Studio BB is working on two other projects. The second one isn’t a remake but a brand new game that could “take ten years”, Niinou jokingly said on stream.
Fate/Extra Record has no release date estimate for now.
July 27, 2020 11:06 PM EST
from EnterGamingXP https://entergamingxp.com/2020/07/everything-we-know-so-far-on-this-remake/?utm_source=rss&utm_medium=rss&utm_campaign=everything-we-know-so-far-on-this-remake
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entergamingxp · 4 years ago
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Fate/Extra Record, Remake of Fate/Extra, Announced by Type-Moon Studio BB
July 21, 2020 11:13 PM EST
Fate/Extra Record, a full remake of Fate/Extra, was revealed to be in development by Type-Moon Studio BB.
Type-Moon Studio BB revealed for the tenth anniversary of Fate/Extra a new game titled Fate/Extra Record. The game is a full remake of  the original PSP game. No platforms were announced besides “current generation platforms”. The game’s first trailer is included below. Note that the game was announced worldwide.
The remake was teased by Type-Moon Studio BB earlier this month as an “anniversary video” for Fate/Extra was scheduled for July 22. In fact, the video, accessible here, trolled fans by starting as a typical “let’s look back on the series video” with no announcement, before quickly switching to footage from the remake.
Type-Moon Studio BB is led by Kazuya Niino, who is on Planning and Direction on Fate/Extra Record. He already confirmed the studio is working on three different projects. One of these turned out to be Fate/Extra Record. There are two left to be announced. He also previously strongly hinted the games will be coming to PC, PS4 and Switch, giving us an idea for this remake’s platforms.
Like the original PSP game released in 2010, Fate/Extra Record is a turn-based JRPG, with dungeon crawler elements. It features an original protagonist and Servants which were new back then but are fondly nostalgic now. It also includes iconic characters of the Fate franchise and Nasuverse such as Rin Tohsaka and Archer, who uses Unlimited Blade Works in the trailer.
Fate/Extra Record First Trailer
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An official page for the game was opened. Kinoko Nasu and Type-Moon are credited on original story and scenario. Takashi Takeuchi and Type-Moon are credited for original character concept. Aruko Wada is returning from the original game as chara designer.
The announcement video also included a VR-like sequence at the end. With Rin announcing a live stream for the anniversary, to be held on July 22 at 2000 JST. She also asked fans to share their impressions on the series via a twitter campaign with the #extra10周年 hashtag.
アンケート実施中! 「Fate/EXTRAをプレイしたことはありますか?」 最終結果は本日20時からの生放送にて発表します。 回答は7月22日 18時まで 回答お待ちしております。
『Fate/EXTRA』シリーズ10周年記念生放送 ご視聴はこちらhttps://t.co/zNaFm0RCm0#TMstudioBB
— TYPE-MOON studio BB (@TMBBOfficial) July 22, 2020
The Type-Moon Studio BB Twitter account is also holding a survey, asking if you:
Played the original game
Saw the Fate/Extra anime adaptations
Know the characters
Never heard of Fate/Extra
Source: Type-Moon Studio BB
July 21, 2020 11:13 PM EST
from EnterGamingXP https://entergamingxp.com/2020/07/fate-extra-record-remake-of-fate-extra-announced-by-type-moon-studio-bb/?utm_source=rss&utm_medium=rss&utm_campaign=fate-extra-record-remake-of-fate-extra-announced-by-type-moon-studio-bb
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