#very ooooogh i cant remember the title but it was about how almost all the humans left earth but they still buried their dead there
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if i was going to make a video game i would make a "cozy"/farm sim/stardew-esque type game but it starts with the player character waking up in the woods ala rip van winkle. they stumble into town and everything is decrepit and overgrown and falling apart. there are occasional ghosts. the world ended while you were asleep. you have to scavenge food and supplies from the town, and eventually learn to grow/trap/gather/build new stuff. find out how ghosts died and/or complete their last requests to put them to rest. find weird mutated creatures and strange objects in the woods. build a thing. you can die through mishap if you don't take care of yourself with water/shelter/food. you die anyway eventually, with the intention that you can't find all the secrets or complete all the quests in a single playthrough. if you want to see everything you have to do it over and again and choose what to prioritize.
#very on the beach#very world without us#very ooooogh i cant remember the title but it was about how almost all the humans left earth but they still buried their dead there#and the planet is all a memorial/cemetary and the only people still living there are the caretakers for the dead#lil bit monk and robot lil bit sea of rust lil bit sheep look up#its not actually cozy or a farm sim but it has some elements and is intentionally riffing on those genres#i want to keep the energy bar that limits how much you can do in a day but as you start dying the bar gets smaller#and things cost energy now that didnt at the beginning of the game#theres a definite endpoint is what i'm saying as opposed to games like stardew that let you do everything and go on and on and on
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