#user behaviour
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raffaellopalandri · 1 year ago
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Book of the Day - Hooked
Today’s Book of the Day is Hooked, written by Nir Eyal in 2014 and published by Portfolio. Nir Eyal is a renowned author, lecturer, and investor who writes about technology, psychology and business. Hooked, by Nir Eyal I have chosen this book because I was curious about the description that the author would give of the methods companies use to involve and retain their users and…
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laurasbailey · 1 year ago
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We transcend words, our relationship. That tether goes beyond this realm and this life.
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heartlesscorpse · 7 months ago
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JASON VOORHEES 🪓🌲🩸
IS JASON VOORHEES, IT’S HE, LOOK AT HE— yeah so Jason Voorhees decided to take up the half of my brain for some days now so I thought why not post some head canons of the tall man??? Who tf doesn’t love this guy?????? Yet another slasher to add on my masterlist, more to come of this man some time soon. >:))
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Given to his experiences during childhood while staying at Crystal Lake, it’s still remains clear that Jason absolutely hates these camp counsellors, irresponsible brats just doing whatever the hell they want and not even bothering to do their actual jobs around the campground.
His opinions on them were never swayed and stayed the same, until he met you.
You IMMENSELY changed his outlook on how he regularly saw the other camp counsellors in Crystal Lake, you actually did your job rather than fool around, helped out the kids and were pretty much the only responsible one from the bunch. And you were too fucking sweet for him to handle.
Long story short he pretty much grew an unhealthy obsession towards you. <33
He kept his distance however, because he didn’t want to scare you, assuming you’d pose the same reactions as everybody else does whenever they encounter him.
Of course he’ll help get rid of whatever scum are being nasty and fucking rude to you, you’re his and his alone after all.
Jason has the big no-no on sex but does the occasional dirty thought drift about? Yes.
Man hopelessly fantasizes he could hold you in his arms, but maybe someday then it’ll come true. Right now he’ll just stick to the background and watch you from afar. No matter how painful it is :’)
Someday, god knows when, you’ll finally meet him and Jason will no longer have to deal with hiding around you. And he’s hoping you’d grow to love him too.
⋆♱✮♱⋆🔪 🩸
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Every Tumblr thread goes like this :
*absurd, silly and straight up nonsensical sentence*
*mildly threatening reply*
*pun*
*pun*
*pun*
*pun*
*pun*
"This is why I love Tumblr"
*pun*
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troofless · 4 months ago
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Someone tell me if the one of the right is the official TL of the title (too lazy to boot up my game) (ok I checked a YT video and apparently the title in DE is Friend to the End but the description is the same) because the JP version is infinitely funnier:
Let's break it down:
至上 (supreme, of the highest)
親友 ([very] close/best friend) (also how Flynn always refers to Yuri in JP e.g. when first introducing him to Sodia and Witcher)
唯一無二 (irreplacable/unique/one-of-a-kind/lit. one and only, with no other like it)
何者にも変えられぬ、莫逆の交わり (an [extremely] strong/intimate/close bond [of friendship] that nothing can change)
例えどんなに道を違えようとも (even if our paths diverge/no matter how far apart the paths we take may be)
心の中には君がいる (in my heart, you are there) (also worth noting is that Flynn uses 君 'you' to refer to things while iirc Yuri uses お前 which implies Flynn is the speaker here)
So it's something like:
Title: Closest Friend
A very intimate and irreplacable bond of friendship that nothing can change. No matter how far apart our paths take us, you will always be there in my heart.
HELLO FLYNN DO YOU HAVE SOMETHING YOU WANT TO TELL US
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eloiseyybish · 3 months ago
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The fact that I even had to do this on ao3 to avoid getting that horrendous fic come up on my page says a lot about the state of the 9-1-1 fandom.
This is honestly the bad place, guys. I remember when fandom used to be fun. I want to be positive because I genuinely love the fact that we have Bi Buck and he's got a boyfriend but things like this just really make me want to walk away. I'm tired y'all I just want to enjoy my ship in peace.
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cosmicarcanist · 6 months ago
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insane to me that the trend on tumblr now is not only to not say anything in the tags on art but to genuinely not interact w it because some assholes ruined it for everyone and made ppl too scared
heres the thing: you cant possibly know if every single piece of art u come across that the op has dni and that u cross that. Frankly? i think dnis in general are terrible (not to mention completely ineffective) but dont be hard on YOURSELF because YOU didnt know and just wanted to share and gush over someones art
if someone genuinely has a problem with you sharing that art and interacting, thats on THEM. they can live their sad little life of always assuming the worst of people and never wanting to interact with anyone, but dont let the people that get offended you liked their art (or worse: screenshot your tags to be an asshole) make YOU stop interacting with people. Those people are miserable and want to make everyone miserable too
ive been on tumblr for ages. i miss when ppl talked and gushed in tags. Whenever i do get someone talking abt my art in the tags i love it! I screenshot my favourite ones and save it in a little folder for when im feeling really down about my art to remind myself someone out there loved it enough to type something out in the tags
dont let weirdos online that have their brains terminally rot by social media stop you from interacting and connecting with others and just getting to share a little kindness. The world needs more of that
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thatswhatsushesaid · 1 month ago
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the thing that actually irritates me the most about that post isn't that it's clearly about me, because eh, whatever, i have certainly received worse on and off anon. it's that it has no place in the jgy or jc character tags, because it's not about the characters! why did you tag this when it's just about your weird beef with me? it's irrelevant! nobody else cares about this! but they have to scroll past it to get to the fic and fanart and meta that they might be looking for. very annoying.
whatever.
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milijanakomad · 1 year ago
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Product design and psychology: The Role of Grinding in Video Game Design
Keywords: Grinding, Video Gaming, Game Design, Player Engagement, Psychological Manipulation
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Abstract:
This paper scrutinizes the utilization of "grinding" as a technique in video game design, particularly as a method of psychological manipulation that affects player engagement and behaviour. Case studies are explored to deliver a comprehensive understanding of the practical application of grinding and its implications, all from a product design viewpoint.
Introduction:
The design principles governing video games frequently incorporate mechanisms intended to stimulate player engagement and prolong interaction time. One such prevalent mechanism is "grinding," defined as the practice of executing repetitive tasks within the game environment to achieve specific objectives. While grinding can evoke a sense of achievement, it also carries the potential to induce exhaustion and frustration among players. This study endeavours to explore the intricacies of grinding, its role in game design, and its influence on player experience.
Explanation:
Coined from the concept of persistently "grinding away" at a task, the term "grinding" in the gaming context implies the undertaking of repetitive actions by a player to attain certain results or to advance within the game. In numerous instances, such actions may not directly correlate with the game's primary storyline or objectives but are aimed at accumulating experience points, in-game currency, or specialized items.
Grinding is an omnipresent component across a vast array of game genres, with its prominence notably manifested in Massively Multiplayer Online Role-Playing Games (MMORPGs). In these games, the player's progression and performance are often gauged based on their character's level, skills, and available equipment.
From the standpoint of game design, grinding assumes several roles. It serves to extend the game's lifespan by instituting goals that necessitate substantial time investment. Additionally, it fosters a sense of accomplishment and progression and can encourage social interaction in multiplayer environments. Despite these advantages, critics contend that grinding can lead to monotonous and ungratifying gameplay experiences. The considerable time commitment required by grinding may propel some players towards purchasing in-game enhancements using real-world money, thereby generating additional revenue for game developers.
Further, there is an ongoing discourse concerning the psychological implications of grinding. Its repetitive and rewarding nature might precipitate addictive behaviours and excessive consumption of time, mirroring the effects typically associated with gambling disorders. Through the exploration of these aspects, we aim to shed light on the complex dynamics of grinding in the context of modern video gaming.
Grinding in Gaming: Conceptualization and Design
Grinding typically refers to the act of performing repetitive actions in a game to attain a specific goal, often associated with levelling up, obtaining items, or advancing in-game skills. Although it can give players a sense of progression, it can also serve as a roadblock, encouraging players to consider alternative paths to progress, such as microtransactions.
Case Study: World of Warcraft
Blizzard Entertainment's World of Warcraft (WoW) extensively employs grinding. Players often engage in repetitive tasks like fighting the same enemies, repeatedly battling against non-player characters (NPCs), or completing the same quests to increase their character's level, to gain experience points, in-game currency, or rare items. This grind contributes to a sense of achievement but has also been criticized for sometimes leading to a tedious gameplay experience.
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Case Study: Candy Crush Saga
King's Candy Crush Saga uses grinding as a monetization strategy. As players progress and levels become harder, the option to grind through the game becomes more attractive. Alternatively, players can buy power-ups and boosters to surpass the grind, effectively translating grinding mechanics into revenue for the game developers.
Case Study: Destiny 2
This game provides an example of a 'loot grind.' Players repeatedly complete activities like strikes, raids, or public events to earn 'engrams' – randomized gear drops. The goal is often to collect more powerful gear to increase a character's power level.
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Case Study: Old School RuneScape 
In this MMORPG, players might grind by repetitively performing tasks like mining, fishing, or woodcutting. These actions, though monotonous, boost the player's skill levels, enabling them to perform new tasks, quests, or create new items.
Implications for Game Design
Grinding, while a tool to extend game playtime and potentially drive monetization, must be thoughtfully implemented to avoid player fatigue or burnout. Game designers should strike a balance between meaningful progression and repetitive grind, ensuring the game remains engaging and satisfying.
Conclusion
Grinding, as a mechanism of psychological manipulation in video game design, can greatly impact player behaviour and engagement. Striking a balance between challenge, satisfaction, and repetition is vital to ensure a rewarding gameplay experience. As the video game industry advances, it will be intriguing to observe the evolution and refinement of grinding mechanisms and their psychological impact on players.
References:
Sicart, M. (2013). Grinding in Games: Understanding the Appeal. Philosophy of Computer Games Conference, 8-11.
Hamari, J., Alha, K., Järvelä, S., Kivikangas, J. M., Koivisto, J., & Paavilainen, J. (2017). Why do players buy in-game content? An empirical study on concrete purchase motivations. Computers in Human Behavior, 68, 538-546. doi:10.1016/j.chb.2016.11.045
Blizzard Entertainment. (2004). World of Warcraft [Video Game]. Blizzard Entertainment.
King. (2012). Candy Crush Saga [Video Game]. King.
Bungie. (2017). Destiny 2 [Video Game]. Activision.
Jagex. (2013). Old School RuneScape [Video Game]. Jagex.
Yee, N. (2006). Motivations of play in online games. CyberPsychology & Behavior, 9(6), 772-775. doi:10.1089/cpb.2006.9.772
Johnson, M. R., & Woodcock, J. (2019). The impacts of live streaming and Twitch.tv on the video game industry. Media, Culture & Society, 41(5), 670-688. doi:10.1177/0163443718818363
King, D., Delfabbro, P., & Griffiths, M. (2010). Video game structural characteristics: A new psychological taxonomy. International Journal of Mental Health and Addiction, 8(1), 90-106. doi:10.1007/s11469-009-9206-4
Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From game design elements to gamefulness: defining "gamification". MindTrek '11: Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 9-15. doi:10.1145/2181037.2181040
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hades-lost-in-space · 3 months ago
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misterradio · 5 months ago
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i think factory pomo will always be my sweetheart aesthetic i just love the geometric stylings. i always used factory pomo style clip art in school projects i thought it was suuuch a cool style.
looking thru that website... memphis jr is also great, kind of similar geometric style with brighter colours. i even used to have the toy used as the example image, and for some reason images of LSD:DE are used as an example lol
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ryley-robinson · 12 days ago
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Ocean man, take me by the hand Lead me to the land that you understand Ocean man, the voyage to the corner of the globe Is a real trip Ocean man, the crust of a tan man imbibed by the sand Soaking up the thirst of the land
Ocean man, can you see through the wonder of amazement At the Oberman Ocean man, the crust is elusive when it casts forth To the childlike man Ocean man, the sequence of a life form braised in the sand Soaking up the thirst of the land
Ocean man
Ocean man
Ocean man
Ocean man, take me by the hand Lead me to the land that you understand Ocean man, the voyage to the corner of the globe Is a real trip Ocean man, the crust of a tan man imbibed by the sand Soaking up the thirst of the land
Ocean man, can you see through the wonder of amazement At the Oberman Ocean man, the crust is elusive when it casts forth To the childlike man Ocean man, the sequence of a life form braised in the sand Soaking up the thirst of the land Ocean man
This just made me laugh so hard I cried, thank you.
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mihotose · 2 months ago
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megumi calls sayaka tsuzuri's wife -> megumi calls tsuzuri and sayaka a married couple -> tsuzuri introduces kosuzu as their child
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yata776 · 7 months ago
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Legitimately I have no fucking idea how this website works but I guess I will repost my shit and add a fuckton of tags.
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tinyfantasminha · 2 years ago
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Okay I really didn't want to bring attention to this but I am BEYOND enraged.
Yes we are all aware about Ugi's tracing and awful takes and tbh I couldn't care less about this pathetic tracer, but I just got sent an anon submission on her personal info and address and I'm like?!?! What the fuck?!
I cannot stress enough about how doxxing and other kinds of harassment absolutely enrage and disgust me. I just cannot believe that some people would resort to literal CRIMINAL ACTIONS just to have a ''gotcha'' moment and feel their ego stroken for ''giving a problematic person what they deserve''. I've already blocked people solely because their takes and opinions on another person are disturbingly violent, even if the person they're talking about is somebody I hate as well.
It baffles me that some people (most of the time teenagers/young adults, worringly.) really do believe they have the moral ground when they're the ones showing violent, harassing, disturbing and sometimes criminal behaviour towards the person they claim is the problematic one. The lack of emotional intelligence in young people to deal with things that upset them on the internet nowadays is horrifying.
It doesn't matter how much you think a person ''deserves'' it, your disgusting fascist behaviour is NEVER justified. Doxxing isn't justified, harassment isn't justified, sending death threats is NOT, EVER, JUSTIFIED.
If you in any way condone these actions or has participated in it, get your miserable ass OUT. OF. MY BLOG. I don't want you here.
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macadam · 2 years ago
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Gonna put myself out here for a hot minute to remind everyone that the runner of a poll or little event on tumblr is not responsible for the replies/posts of everyone else in the fandom, nor do they have the power to stop people from reacting in any which way in the notes of their post without turning off reblogs and shutting down the entire thing full stop. I think we can all agree on that? They are not a discord mod, or the fandom's babysitter. Tumblr is the Wild West and by god none of us are the sheriff.
That's all ok keep on keeping everyone
#I think everyone can understand the wariness that comes with suddenly holding a giant megaphone?#and also the inbox is not your political confessional. for like.. the last time#if you have a point to make reblog or make your own post#Mac mumbles#this is getting sidetracked but#some of this stuff really does just look like ask bait. stop it#don't throw it onto someone else to suddenly have to reply or take the heat for. go off anon at least#you may not be intentionally mean about it but it's not nice. if you have a stupid point to make use your own blog to make it don't leech#off someone else's blog and watch them navigate the replies of an opinion You Made#if you're not sure how to figure out what sets a trap for a Tumblr user: stating an argumentative opinion or ranting about others behaviour#usually causes shit for the one answering the ask#because now their hands are tied and no matter how they respond they are probably gonna get shit#obviously this is less of a personal rant because as we have established today: I am the swing a bat at the hornets nest mutual#but yeah. be nice. don't send political discourse on anon into peoples inboxes if they haven't already brought up the topic.#its kinda a dick move. why not make your own post? oh its because you want Their Platform to boost your opinion? get out#if you wanted to have a conversation about it then dm them or send it off anon so they can reply properly#**privately#if you're worried you might get heat for it then ding ding! that is also a dick move! you know its a heated topic#and yet you hath brought it forth onto another blog so that They may be the one to carry the conversation#ugh sorry for the long rant this is just Such a pet peeve of mine#again I don't care much as a receiver but watching others get stuck in it is like... mrs anon sir. that was not nice#bad fandom etiquette etc etc#this goes double if its a generally positive or neutral blog. be annoyed on your own time
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