#unlike when i released the first half of Day 1 demo in Feb 2023
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deerspherestudios ยท 5 months ago
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Idk if anyone asked you this or not but how long did it take you to come up with the writing for mushroom oasis?
Sorry if you've already been asked this ๐Ÿ˜…
I think I have? Do you mean for the whole game or per update? Truth be told, I'm still writing for the full game hahaha! The storyline has changed so much over the course of development (trust me, for the better) that I can't say I regret taking my time with it.
I'd say one script would take me 2-3 months until I'm satisfied with it, and even then I'll still re-write interactions as I work on the assets and coding them into the game.
Extra rambles below:
It's only during working on MO does it open my eyes that ideas just come when you least expect it, and they just keep evolving until it gets better! You know how sometimes a movie feels badly written, like it was rushed? Yeah, early versions of MO felt like it was cobbled together by a five-year old staging a play. I cringe just thinking of an earlier version of Day 2 and Day 3, good grief.
Days 2 and 3 started out incredibly different, but now the writing's fully finalized for both and I'm happy with the direction I took with them! Now all I need are Day 3's assets, of which I'm actively working on any free time I get.
I have Days 4 and 5 as WIPs from the beginning, but they continue to change and get drafted multiple times already simply because the game evolved differently than I intended. The only thing I can promise is I'll do my best to make it a slow burn (or a fast burn depending on what you do for some endings but it might not end well ๐Ÿ˜ณ) I just hope players like what I have in store!
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