#under night in birth ii sys celes
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How about Kuon, the Aeon (from the Under Night In-Birth games)?
Kuon has a Ryu Number of 4.
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Under Night in Birth II Sys Celes revela sus personajes DLC
Durante el último stream realizado por French Bread, se han revelado los nuevos personajes DLC con los que contará el título:
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Can someone who's playing the new Under Night release tell me how, if at all, the new input system affects gameplay and if there's any penalty to using it or reward for using the more traditional inputs?
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Under Night In-Birth II Sys: Celes | Uzuki Reveal Trailer
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Linne, Under Night In-Birth II: Sys: Celes (French Bread)
#unib2#unib#under night#under night in-birth#sys: celes#french bread#linne#gaming#fighting game#fighting games#fighter#fightan
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[Now Live with Under Night In-Birth II Sys Celes]
Here's the score: I WILL have you gather under night. We WILL engage in glorious combat. And we WILL riff on Mika and Wald as we learn together. Who's with me?
Under night 2 coming your way once again.
Twitch | Twitter | VOD Channel | Discord
#uni 2#under night in birth#fighting games#twitch stream#envtuber#indie vtuber#vtubers on tumblr#black vtuber#megiddo ichi
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Under Night In Birth II: Sys: Celes Confirmed for 2024
There are many people talking about night one of EVO 2023 especially considering all of the things that we got to see in relation video games. One of the main things that people are talking about in relation to the first night of EVO 2023 is the reveal trailer regarding Under Night In-Birth II Sys: Celes. Under Night In-Birth II is a game that hardly anyone expected especially since the 2012…
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#Arc System Works#Entertainment#Fun#Games#Gaming#Gaming Article#Gaming Industry#Gaming Life#Gaming World#Nintendo Switch#PS4#PS5#Steam#Technology#Under Night In-Birth#Video Games#Youtube
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B-Squared's Top Games of 2024!
Another year has come to an end, and you know what that means! Reminiscing on all that I’ve played and engaged with this year but uh…times are tough and I’ve had to be even MORE selective with money for new games this year. Most of what I played was older games on sale so I can’t quite give you a Top 10 List of my favorite games from this year…best I can do is a Top 6. Regardless, let’s talk about the new games I DID manage to play this year!
#6: PRINCESS PEACH SHOWTIME!
It’s been quite a while since Princess Peach got to headline her own game, but the surprise reveal of Princess Peach Showtime last year was a highlight. Compared to Super Princess Peach on the DS, a very by-the-books and easy platformer, Showtime has more going on with it from a mechanical standpoint and has a lot more potential moving forward as a possible franchise. Peach has to save the day by taking on a number of roles in magical plays, and so she’s constantly swapping between being a sword fighter or a superhero, alongside a mermaid or ice skater. Levels are relatively short and straight-forward, with each outfit having its own gameplay style. Admittedly the game is quite easy and a bit on the short side, but it’s a great way to showcase Peach in a way we haven’t seen until now. The developer, Good Feel, managed to make this game a real visual treat…though sadly the performance suffers a bit, like most late-gen Switch titles. On the whole I think this game has a lot of charm and personality, though I do wish it had a bit more meat on its bones. It really feels like a sequel could flesh things out a bit and be really special, but it’s a good foundation for the Mushroom Kingdom Monarch to really strike out on her own.
#5: UNDER NIGHT IN-BIRTH II [Sys: Celes]
I’m on a never ending quest to play as many fighting game franchises as I can, and French Bread’s own Under Night In-Birth series is one I haven’t gotten around to until now. The latest in the series, it furthers the overarching story while serving as the most polished entry yet. The game’s presentation is pretty stellar; with really clean hand-drawn sprites and some colorful, gorgeous backgrounds, coupled with a fantastic sound track to tie it together. Seeing as most fighters these days are fully 3D, it’s good to see French Bread holding down the fort with a 2D title. As far as the gameplay goes, it has an interesting mixture of accessible controls with a lot of hidden depth. There’s the GRD (grid) system that basically acts as a tug-of-war between both players. Every ten seconds or so the game tallies up who has the most GRD filled up and bestows a buff that leads to more damage and a potential combo cancel opportunity, making for an interesting pace where proper offense AND defense is rewarded. You earn GRD by attacking or defending, but can also use GRD as a resource for certain actions, so there’s some interesting risk and reward that takes this concept further than a more traditional super meter (which exists here too). Under Night II is also notable for finally bringing proper rollback netcode to this series, so it can finally have playable online. All things told, there’s a lot to like here, but as I’ve only recently gotten the game and haven’t poured THAT much time into it, I’ll have to leave it here.
#4: SUPER MARIO PARTY JAMBOREE
Party games are often derided as nothing but shovelware, but the Mario Party series has been able to survive for quite a while, so they have to be doing SOMETHING right! The Switch games have seemingly gotten over the slump they originally found themselves in after a few experimental titles from developer ND Cube, with each game getting better overall. Super Mario Party Jamboree combines the newer minigames and partner mechanic of the first Super Mario Party on Switch with the updated online and remastered maps of Mario Party Superstars to make the definitive Mario Party experience. The partner mechanic has been further fleshed out, with partners doubling the effects of pretty much every space or board interaction…but that goes for both good AND bad outcomes. Coupled with partners being easily stolen by other players, there’s a lot more risk and reward with them in this game, so you’ll have to think strategically when it comes to using them. On top of that, this game also has some interesting new modes, including the return of a single player campaign, alongside an 8 player co-op mode AND a 20 player online battle royale race. It’s probably the most ambitious Mario Party in a long while, and it’s been a blast with friends…the only real downside is how long some of these games can last, drawing the parties out. All things told there’s worse problems to have!
#3: RIVALS OF AETHER II
The original Rivals of Aether is one of my favorite fighters out there, and my favorite non-Smash platform fighter, so I was already pretty excited about a full sequel, but Rivals of Aether II has managed to meet all my expectations and then some. The game looks great in 3D with a really flashy style, but the game isn’t content with just a visual upgrade. Rivals II attempts to smooth over some rougher elements of the first game with some new mechanics, like grabable ledges on top of shields and throws, alongside further fleshing out each character’s moveset with even more specials. Being able to do special attacks from ledge, when rising from a knockdown, or during a grab adds a lot to a given character’s kit. Really, the characters themselves are the highlight here. Each fighter feels really unique both from each other and compared to other platform fighters. Kragg is a super heavy character who can alter the terrain of a stage at will, on top of having a solid projectile to dominate in a way most heavies fail to in other games. Newcomers like Fleet or Loxodont also bring some nice variety to the game. Fleet is a very agile zoner, floating through the air as she aims her bow and waits for the perfect shot to snipe her opponents, while Loxodont is like the lovechild of Super Smash Bros. Ganondorf and King Dedede, another heavy character who commands great range and can be a real juggernaut with his magma armor. Rivals II boasts rollback netcode for some great online and has a roadmap with tons of new modes and features planned too, with all post-launch characters being free. I really want to see this game be as successful as possible, and I’m looking forward to seeing how it grows. It would honestly probably be my Game of the Year…if my potato PC could run it better.
#2: PRINCE OF PERSIA: THE LOST CROWN
Earlier this year I played the demo for Prince of Persia: The Lost Crown and was immediately hooked. It took me longer to get to the full game than I wanted, but it ended up being worth the wait. I’m not really all that familiar with the franchise, but The Lost Crown was a really solid, seemingly standalone adventure that sadly didn’t seem to hit for most. The reveal of the game got a lot of mixed reception and its sales were lackluster, which is a damn shame because it’s one of the better games Ubisoft has put out in years. Considering how bad the company has been doing lately, on top of the toxic culture that enables abusers in high-up positions, I suppose this is just karma. All the same, I do want to highlight what some very talented people did at a company that clearly doesn’t deserve them.
Playing as an elite warrior working for the royal family, Sargon finds himself trapped in a mysterious mountain where time flows all over the place and he’ll have to fight all manner of monsters to get to the bottom of this mountain’s secrets as he attempts to save the kidnapped prince. The Lost Crown ends up being a fun mixture of 2D action game and Metroidvania or “search action” as some call it. My biggest compliment to this game has to be the overall feel of the controls. Sargon feels great whether he’s slicing and dicing foes or performing some tricky jumps. You gain more interesting tools and abilities as the game goes on and they really put you to the test at points. Boss fights are often full of spectacle and really pushed me at times, and I felt compelled to scour every inch of the map until I found everything. It does suffer a bit from the “Ubisoft Bloat” problem that plagues so many of their other titles, but it was a blast from start to finish and was well worth the time I put into it. We’re certainly spoiled for choice with solid Metroidvanias these days but it’s always great to see some AAA efforts sprinkled in with all of those indies.
#1: SPLATOON 3: SIDE ORDER
This year saw the conclusion to Splatoon 3’s planned content, and as I went into with a previous post, one of the highlights of its roadmap was the paid single-player expansion. Side Order had been teased before the original game even released, and it was ultimately worth the wait. Once again starring Agent 8, the protagonist of Splatoon 2’s Octo Expansion campaign, players are trapped in a virtual world and have to repeatedly ascend the Tower of Order in an attempt to save the world from a looming threat.
While Side Order is still a third person shooter like Splatoon games past, it also incorporates rogue lite elements. Each floor is randomized with a number of different objectives, layouts and enemies to deal with. Adding to that, you get different power-ups for each floor and can eventually give yourself some really impressive builds that can bend the game so far in your favor it becomes a real power fantasy. That said, you’re expected to fail quite a lot, so each attempt gives you a currency to spend on permanent upgrades to make sure each future attempt goes by more smoothly than the last. Considering this is Nintendo’s first real take on this genre they did a great job, creating a satisfying loop that kept me coming back for more. I poured SO much time into this game over the year, to the point that my thumbs were hurting, and that’s honestly never happened to me before. I’ve had my qualms with Splatoon 3 proper, but the single player stuff has never been an issue, and Side Order continued that trend. An addictive experience that I couldn’t put down to the end, I’d consider this whole expansion to be my Game of the Year. Is it a little sad that it’s DLC and not a completely new game? Sure, I guess….but tons of people are gonna say that Elden Ring’s DLC counts for this so why not Splatoon?!
CONCLUSION
So here we are, another list of games done for another year! I really do wish I got to play more games this year but sometimes things just don’t really go that way. From indie hits like Balatro or Mouthwashing to other big hits like Final Fantasy VII Rebirth, not to mention the Paper Mario: The Thousand Year Door remake OR the Mario & Luigi: Brothership Mario RPGs…there was a lot there that I just didn’t have the ability to play this year. Hoping things look up next year because there’s never really been a shortage of great games to play. Obviously you can’t play everything, but it’d be nice to have a bit more variety in my picks for my top games of the year. I still had a lot of fun with what I DID play, at least. Stay tuned for my year-end wrap up for this year in gaming on the whole though!
-B
#blog#xb-squaredx#nintendo switch#GOTY#prince of persia#elden ring#mario#zelda#legend of zelda#rivals 2#video games#review
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Before I head to bed tho change of pace not only 3d renders lemme show you this freaky ass Eltnum combo I learned via a friend while hitting it to some Silent Hill 2 type shit type shit word to ya motha!
Under Night In Birth II Sys : Celes is the greatest fighting game ever and its on sale now in the Steam Summer Sale!!!! Go get it!!!!!
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RC Revolution Review (Steam)
RC Revolution Review, Immerse yourself in the electrifying world of RC car racing! Experience the thrill of multiplayer mayhem, delve into extensive car customization, unleash your creativity with track design, and embark on a rewarding progression system. Get ready, your track awaits!
RC Revolution Review Pros:
- Nice graphics. - 7.84GB download size. - Steam achievements. - Controller support. - Graphics settings - resolution, v-sync, fps counter, and graphics quality. - Camera settings - preset, distance to the car, distance above the car, vertical soft zone, and horizontal soft zone sliders. - Racing ui settings - car panel, map presets, and player list. Two keyboard presets with a third custom remappable option. - Eight driving locations. - Track editor and the ability to share and download other people's is coming. (you can see the menu) - Seventeen cars are each put into categories - drift, crawler, monster, truggy, and buggy. - You can upgrade car parts and customize each car. - Splitscreen multiplayer support. - Four game modes - race, free race, booster mode, and stunt mode. (does show drift and time attack modes as coming soon) - Each car has unique stats for - max speed, acceleration, handling, and braking power. - Earn currency from doing tricks like flips and drifting along with race position. - Uses currency to buy upgrades and Customisable items. - Handy respawn to track button. - The music is good. - Pick up power-ups in certain modes to make it like a Kart Racer. RC Revolution Review Cons: - The handling is really loose and you cannot change the sensitivity. - No tutorial. - The controller does work in race and on some random menus despite the store page saying no support. - Menus show controller icons but they don't actually work. - To be honest the menus don't feel as clear and smooth as you would like. - So many things are coming soon. - You only get one car initially and it takes a while to get the cash for a new car. - No online but it does say coming soon. - Doesn't have leaderboards. - Cars and ramps don't mix well. Related Post: UNDER NIGHT IN-BIRTH II Sys: Celes Review (Steam) RC Revolution: Official website. Developer: phren (phrengames.com) Publisher: phren (phrengames.com) Store Links - Steam Read the full article
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WHAT WE LEARNED SO FAR ABOUT UNDER NIGHT IN BIRTH II SYS: CELES
#anime#youtube#video#video games#under night in birth#uni 2#french bread#melty blood#mbtl#fighting games#arc system works#Youtube
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Street Fighter 6, 50% off
Guilty Gear Strive, 40% off
Gran Blue Fantasy Versus: Rising, 40% off
Tekken 8, 40% off
Under Night In-Birth II: Sys-Celes, 50% off
Big fighting game sale on Steam this week in celebration of Evo. I command someone to play fighting games with me. I'll even teach you (note: I am not good but I am great at pretending to be good).
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Arc System Works junto a French Bread han mostrado durante el Tokyo Game Show 2023 un nuevo tráiler de UNDER NIGHT IN-BIRTH II Sys:Celes.
Además se ha confirmado que se lanzará el día 25 de enero.
Habrá disponible una versión limitada de UNISC.
Incluirá:
> Libro de arte > Banda sonora > Caja con diseño especial
También estará disponible un pase de temporada que incluirá 3 nuevos personajes y nos permitirá acceso temprano a Kuon en caso de que no queramos desbloquearlo por historia:
Por último, se han mostrado ilustraciones de reserva que se ofrecen en diversas tiendas:
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Under Night In-Birth II Sys: Celes | Kuon Reveal Trailer
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Under Night In-Birth II Sys Celes - Stream Announcement
Allegedly, the steam port of UNI 2 has been fixed, and some minor testing for myself has led me to believe so.
That said, I'm hoping to see how well that holds up, for the sake of getting some ranked matches going.
Tonight at 6PM CST.
Twitch | Twitter | VOD Channel | Discord
#under night in birth#uni 2#stream announcement#envtuber#indie vtuber#vtubers on tumblr#megiddo ichi
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twitch_live
[Now Live with Under Night In-Birth II Sys-Celes]
Safe to say, the game has been treating me better with each update, and I'm hoping to see if we can pick up some things to take to ranked or viewer lobbies. Hop on in for more UNI2
Twitch | Twitter | VOD Channel | Discord
#under night in birth#uni 2#twitch stream#vtubers on tumblr#envtubers#indie vtuber#fighting games#vtubers are watching#megiddo ichi
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