#ui ux
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vergess · 2 years ago
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I feel like we don't give enough credit to whatever UI dev was responsible for making sure that all the coloured text options tumblr gives are readable on all of the different themes.
I mean… look at this shit!!
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That's good detail work, my friends.
#flashing image #coloured text
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acmemindspvt · 4 months ago
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Data Engineering Services
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troothemes · 5 months ago
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madcryptings · 9 months ago
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Complete Tours of Our World in 15 Minutes - Site of the Day by Lama Lama - Website inspiration 2024
watch Now: https://youtu.be/d9FJUyBbRIU
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utilitymonstermash · 10 months ago
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While I do think that dark text on light background is the most sensible default color scheme, I'm less convinced that the brightest point in the standard (modal) display's dynamic range should be the default light background.
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lazardotsocial · 1 year ago
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I've been experimenting with new ways of showing text diffs.
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whoisryosuke · 1 year ago
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wow the new Fortnite UI update is insane. it's so different.
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justepilepsy · 1 year ago
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Aaaaaa, thank you for the compliments!!
Oh, and I didn’t think about the image spoilering at all, but you talking about that made me think of another thing, and then remembering that Mastodon already has that so we have proof that it can be done: a button to hide any image anywhere at any time. On Discord only the sender can spoiler the image and only when sending, not when editing, but on Mastodon every image has a button that you can tap and it will hide it.
considering that I read something about Mastodon and Tumblr being in touch and communicating, this would be great to adopt from there!!! While I haven't been super active on mastodon the past months, I really liked how they clearly encourage ALT text and image descriptions.
@staff
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atmosphericradar · 1 year ago
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A beautiful comment I found underneath this Technology Connections YouTube video.
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annamariaward · 2 years ago
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I am slowly working on building a portfolio website I love! I designed this character of myself as the mascot of my brand who will serve as the guide of my work. My website is built in webflow and designed in Adobe XD/ Photoshop.
www.AnnamariaWard.com
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revival-pixel · 2 years ago
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mariaustinova · 2 years ago
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Dopamine brand identity
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thinkforasecond · 2 years ago
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no search bar on mobile anymore????
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krone-art · 2 years ago
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Rises from the grave ~ uuuuu have some fanart.
Might be doing another Poke-themed fanart since I’m playing Violet.
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terribleadventuresdotcom · 1 year ago
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Tech bro "leadership" principles that metastasize into UI/UX design spaces is a real problem and we can only hope (with good reason) that it's not pervasive in Tumbyland.
It's why that cold, antiseptic "blue + white" palette is so pervasive in software design (Facebook! and um Twitter! and some other things! are BLUE and WHITE! we should do that! too! duh!). Dullest, laziest, most anti-accessible palette of 'em all (i.e. actually viable palettes, don't get it twisted). Fucking knock it off! Blue and white can eat my whole entire ass me! Thankfully, Tumblr gives you options here. I'm just saying "be wary of this kind of idiotic, uninspired design spiral".
"Oh, our platform is hard to use if you haven't been terminally jacked into it like the Matrix for 15 years? Time to revamp all the controls and button layout and basic functionality! Time to make everything FUN and BRIGHT! And SIMPLE. Also users need to be drip-fed every single piece of content." Ok, granted, modern software (for multiple reasons that touch multiple levels) has given us the attention span of a stick of butter with a concussion. But people don't use social software because it's easy to use. That conversation is for the realms of, like, Microsoft Word and Canva and shit. People use Tumblr for the experience. Make improvements to the backend? Yeah, for sure. But it's worth noting that... hang on, let's do another bullet point for this one:
The people who have stayed on Tumblr + the people who have migrated here from other platforms have one core thing in common: we're here because Tumblr is NOT what other platforms ARE.
Ultimate point: if you're at the kind of crossroads Tumblr currently is, you have two options. 1) Commit to a significant revamp and hope for the best. Worth noting that this doesn't always end well. 2) Choose to build on the foundation of your strengths and weave onboarding into that experience for the benefit of all the new users you're anticipating.*
Basically, don't try to be everything to everyone. Be everything to the people who live here and to those who will discover this place and decide to stay. Design for your extant, potential, and above all viable userbase. Don't design for Chad Appman.
*And no, I don't mean 5 clicks of WalkMe or other guided walkthrough; I also don't mean a dissertation on Tumblr use and etiquette. I mean (as others have said before) exhume the FAQ and Frankenstein that shit back to life, give a newbie some optional screenshots/infographics and maybe a video or three. Improve the launchpad. As you've said before, @staff, Tumby is about discovery.
source: years of frontend software design, tech support, onboarding, quality and community management, technical writing, and fighting for user-centric design rooted in accessibility principles
the "tumblr is hard to use 🥺" comment from staff is so funny bc like. its not untrue. but the solution isnt to make everything algorithmic, its to stop hiding the FAQ pages deep inside the site. just like. explain shit to new users. a concept. also obviously just fix the search function
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atmosphericradar · 1 year ago
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I'm tired of seeing the: "this is too old/dated" criticism of a UI/UX. It's not a valid critique!
First: something being "old" does not inherently mean it's "bad". The steering wheel is a many centuries old UI paradigm, but it's still used today because it's a good paradigm! Old /= Bad.
Now, I truly believe the "this UI is dated (bad)" criticism comes from other, valid criticisms. And so many people have really good insights into the user experiences they engage with! Nearly every piece of popular software was intentionally designed by professionals, and giving meaningful feedback to those designers will make future user experiences better.
Below are some examples of criticisms for software user experiences which I believe can replace "this is too old":
"This web interface is using design ideas that were trendy a few years ago, but don't really make sense for how I and/or my peers use this website."
"This program I downloaded presents me with an overwhelming and complicated array of options, and I don't know how to learn to perform the task I wanted to do with it."
"This website was designed before I came of age, and its layout is unfamiliar to me. I haven't come across a website like this before, and I don't have an intuitive grasp of how to navigate it."
"This UI looks ugly to me. I don't like it's aesthetics, and it reminds me of unpleasant things."
These are all valid criticisms of a user experience! Going even further, all of these criticisms can be tweaked slightly to replace another invalid UI/UX criticism I see frequently: "this is too new". Interface feeling "too old" or "too new" are both oversimplifications that reduce away potentially very useful critique.
I think that criticizing user interfaces is something many people don't think much about. And that's sad, because so much of the world around us is now constructed user experiences. Please be specific about your grievances! I want user interfaces to be better, and I want common discussions around UI/UX to evolve past generational conflictd and into user solidarity against shitty design decisions and dark patterns.
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