#ue fighter
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Let’s upgrade our Player Profiles to display accurate data such as “Favorite” Character and Stage!
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#shawnthebro#ue4#unreal#stb#tutorial#youtube#unrealengine#unrealtutorial#unrealengine4#programming#ue5#unreal engine 5#unreal engine 4#unreal fighter#ue fighter#fighting game#fighting game unreal#unreal fighting game#how to make a fighting game#how fighting games are made#make#how to#how#games#fighter#fighting#game#fighting game ue5#ue5 fighter#ue4 fighting game
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sentai daishikkaku once again bringing some of the funniest delivery i've heard in my life
#crab watches#sentai daishikkaku#i have not stopped thinking about this since i watched it yesteday lmaoooooo#nooooo just realized i clipped off the pathetically resigned little 'ne' from fighter d's last line#ue ue ue
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More UE copy paste stuff:
'BACKGROUND' CHARACTERS
Aliza - she/her ~ [ Earth ] Human, 4'3, abandoned by her birth parents at age 10 - more told in Horrors story
Honey - she/her ~ [ Air ] half- halfling (quartarling??) 2'1 (due to her partial human blood, will grow slightly taller than most halflings - around 3'5) half sister to horror; they share the same father, age 12 - More in Horrors story
Nüu - /ɲʉɜː/ - meaning "Mist" in Dûvan - Dusts brother - he/him ~ [ Fire ] half-elf, fighter - An Actual Spirit - More in Dusts story
Xgaster - he/him Lawful Evil [ Ice ] Dragonborn, head of the dragonborn tribe, a fierce and manipulative ruler - Cross's dad
Giidù -they/them ~ true neutral (Xfrisk - /ˈgiːdʌ/ ) [ Water ] Dragonborn, 17, youngest of Xgasters, 2nd in line to the throne
Bii -he/him ~ neutral evil (Xpaps - /βiː/) [ Air ] Dragonborn, 19, 2nd oldest of Xgasters, Heir to the throne
Chùhts " Chù " -he/they ~ True neutral (Xchara - /ˈʧʌʕʊʦ/) [ Ice ] Dragonborn, 17, 2nd youngest of Xgasters, ran away with Cross, removed from the line of succession.
Buttercup- she/they ~ Chaotic evil [ Dark ] Tiefling (Something new Chara) Made killer work for her, abused him mentally and physically
Lust - he/she (AMAB) ~ [ Air ] Tiefling, Bard ( dance and flute) Age 20 6'1 (while a main character, there isn't much focus on him, sorry) worked in a brothel from the same area killers from, they were close before killer left.
Ink - any pronouns ~ chaotic neutral [Air] Gnome, Bard - painter Age 26 3'2 (Once again, a main character with not much focus) A traveling artist renowned for their skills, sketches everything out in his sketch book. She hopes to one day make a book on every creature in the land.
Error - it/they ~ [Earth] Dwarf (Duergar), Artificer Age 32 4'11 (you get the picture, main character, no focus.) Ran away from its home in the mountains, doesn't let anything near it, apart from their dear friend, Ink
Blue (Vothød naŋ̤ø) - He/they ~ Lawful good [ice] half elf, fighter Age 38 (around 19-20 in human years) 5'10 (Main, more focus that ink and error, but not a lot, he has an arc, but its not large) Looking for the traitor.
Rusty "Red" - he/him neutral evil [fire] Dwarf Age 43 5'2 Runs a tavern (the one the mtt met in) with his husband, Comic. Its been in his family for years.
Comic - he/him chaotic neutral [water] Gnome Age 39 5'0 Works in his husbands bar, spends the rest of his time selling slightly dodgy knickknacks and prank items.
Shinu - aka Reaper - he/it/them chaotic neutral [Light] Age N/A 6'0 Well known necromancer. People go to him if they cant find any other way, because he charges a lot to actually raise someone
Genocide - he/they true neutral [water] Risen - half human half skeleton Age at death 32 - now N/A 5'2 Risen by his husband, Reaper, who thought he was cute. A sacrifice in a past life. Lives in a hidden cottage in neutral territory with Reaper.
ŋ̤ojo Nûdene (Queen Sorrow) [Air] Hight Elf 200 years old 5'7 {Deceased} Queen of Thuva
Kris [Dark] "human" [changeling] 16 years [180 years] 5'5 Heir to the throne of Thuva
Fresh exists, he's just jarringly the exact same
#the ~ ean i have art of them somewhere publicly#probably on the fic but might be here too#undertale au#undertale#ue#ue!au#unrivalled elementals#unrivalled elementals au#dnd au#sans aus
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I finally started watching A*TLA (the animated series) 19 years too late, but here are my thoughts so far on the characters:
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A*ang: He’s so sweet & adorable. I love him. He’s like a little brother to me. Has the purest heart.
K*atara: Truly a breath of fresh air after watching countless useless heroines in other media. I think she’s beautiful, tough, highly intelligent, observant, not afraid to be bossy or angry, and calls people out on their bullshit—but she’s also very caring, loving, and kind. She reminds me a lot of Devasena from the Baahubali films (and myself, hehe). All heroines should be like this!!!
S*okka: Never has a character made me laugh more. I think he’s hilarious and I love his sense of humor.
T*oph: I absolutely adore her. She’s so cute, funny, and tough.
Z*uko: In another life, he and Sasuke would’ve been besties. Z would be the nicer of the two 😂
I*roh: I think he’s funny & witty and I like how he treats his (sometimes mannerless) nephew as his own son.
O*zai: DILF in a “Dad I’d Like to Fight” way but he’s also a baddie?
A*zula: Everything about this character annoys me (especially her voice) and I don’t like her at all.
T*y Lee: She’s cute but gives off certain vibes…iykyk
M*ai: UGLY AS SIN!!! KILL IT WITH FIRE!!!
Princess Y*ue: So gorgeous and her story was sad yet beautiful :(
S*uki: SHE IS MY EVERYTHING!!! I LOVE HER!!!
K*yoshi Warriors: Flawless queens, all of them.
H*aru: He was soooooo cute and sweet but that mustache? GOTTA GO.
J*et: I LOVE HIMMMMMMMMMMMMM!!!!!!!!! He truly was charming, roguish, and an excellent fighter. Teenage me would have fallen for him in a heartbeat.
—
Usually I tend to dislike the heroes and often side with the villains, but the ones in this show annoyed me and I found them unlikeable. I love the main gang and was rooting for them at all times. I also really love the world building, lore, and cultural references. It’s all so fascinating.
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How strong is Orran?
I'll bite because it's actually pretty nice for what I have planned ahead.
He can box UI and UE in Legendary on solos but a (unpredictable) double-team attack, he'll likely get cooked. He's a strategist fighter. Similar to UI's movement, Orran can see a body's chi around their person move and can take a guess on their intended movement based on atmospheric pressure change.
You know how you can feel when someone is standing directly behind you? Orran can see that invisible pressure around you and predict which direction your energy is gonna go before your physical body even makes it there for a very small time gap.
This is interesting to me because UI is a lagswitch "allowing the fighter to fight independent of thoughts and emotions".
So Sentos also have their own version of UI but it's not as extravagant. Sheeri uses it too but she's not very good using it like Orran and will either guess wrong on the opponent's movement in a fight if she can't read the atmospheric pressure right. It's lightning fast movement and very little room for error when reacting.
The counter to the "Sento-based UI" they use is to literally use "fake-out" tactics. The "SIKE".
Unpredictable movements at the last second of an attack will throw off the atmospheric pressure they see around you and leads them to guess wrong on your incoming attack.
They fight like this unpredictably so flipping the script back on them makes them become uneasy in guessing your movements. Strategy is strategy.
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Animation styles
Cuphead
The most impressive thing about Cupheads animation is that every frame of every sprite was hand drawn, making everything feel much more alive. However, this takes a lot of effort and wouldn't translate well into my game.
Adventure time
Adventure time is a more modern take on 'rubber hose' art style (compared to Cuphead, which looks a lot older and 'of its time') making its characters expressions and action very over-the-top and defined. I like the style but it's likely too childish for my game.
Risk of Rain 1
The first Risk of Rain's darker, more militaristic art style gives the sense of a cruel and unfeeling world, where everything is either dead or out to get you. This is a style that may be more fitting for my game, especially the design of the final level, the UES Contact Light (seen above) with it's metal walls and almost factory-like theme.
Enter the Gungeon
Enter the Gungeon's animation (and overall art style) has some nice shading that may work well in my game. Additionally, the bounciness of the characters when they walk may also be something I add to my game.
Castle Crashers
A perfect blend of goofy and serious is what makes Castle Crasher's animation stick out to me so much. Like adventure time, the animation is mostly silly but has it moments of high detail and seriousness. I don't think my game can take anything from it though.
Hollow knight
Different characters are presented clearly in Hollow knight's animation. Sword fighters have quick and fast animations, whereas old and big enemies have slow and bulky movements. I love the the clear animation, and could adapt it to my game.
Across the Spiderverse
Like Hollow Knight, the many different characters in Into the Spiderverse are designed and animated in unique ways to clearly show their differences, such as Spider-Punk looking like the 70's era of punk whereas Spider-Gwen's universe looks a lot more hand drawn. Another great thing about it is the whole thing is animated to look like a comic book.
Wallace and Gromit
Wallace and Gromit was animated using stop motion of hand-made plasticine models. This gives it a completely style unlike anything else covered here by being something different to look at. The animation style also somehow fits both Wallace's bubbly and bouncy personality and Gromit's more sarcastic and silent personality.
Gravity falls
Gravity Fall's is a lot more 'realistic' of a cartoon compared to Adventure Time (ignoring all the sentient gnomes and evil triangles) and it is represented in it's animation style as characters move more akin to real humans in other cartoons like the Simpsons.
Classic Tom and Jerry
The animation style in the classic (and even more modern) Tom and Jerry perfectly portrays the borderline torturous slapstick humor with grossly overexaggerated faces after getting crushed by an anvil or getting a tail set on fire. These faces are similar to Adventure Time or Cuphead in the fact they all have scenes where they're overexaggerated, but I think Tom and Jerry goes above and beyond in this regard.
#animation#risk of rain#cuphead#tom and jerry#gravity falls#wallace and gromit#across the spiderverse#hollow knight#castle crashers#enter the gungeon#adventure time
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Vrains crew with digimon, part 2
time to set up to the ring and bring the heat with both Gore and Theodore. Will be doing child level towards the ultimate level and I will try to keep the evolution to ones that are possible but sometimes the path that I think fits best don't have a good path to go into it.
so for Gore I will try to mix the two archetypes of his Gouki and Dinowrestler and the first on the list is Gaomon.
this hand to hand fighter could be a nice bases for the animal like Gouki monster, they even have weak defences like them.
next up adult level will be Geo Greymon.
this is one of the more psychical fighters compare to the other greymon species at this level to more fit with dinowrestler side of him.
for the perfect level comes the fast flying Mach Gaogamon.
(I find it funny to ues digimon of the main character and lancer of savers) One reason I chose to pick this guy besides the wrestling or boxing belt on him, it is the jet pack the reminds me of Gouki Jet Ogre.
for the final level, The powerhouse Marsmon.
this digimon is said to use wrestling moves over all other forms of combat. though in a pinch they can use some hidden weapons just like how the Gouki link monsters would.
now man who will burn those who try to harm his friends, Soulburner. his partner in helping this action, Coronamon (as in the crown of light from the sun, not the virus.)
this little guy reminds me of flame with them both being cute little guys who will cause a fire and no one can tell if it is on purpose or not.
with his passionate heart Coronamon become the winged lion of fire Firamon.
this big guy can fit quite well with the extra deck Salamgreat monsters and he could even ride it for dramatic entrances or picking up his gf.
his burning spirit will let them evolve into the flaming dragon of magma Lavogaritamon.
another great contender of a digimon that match with a yugioh card, with this time salamangreat blaze dragon.
when push come to shove, soulburner will blaze forward and cause his buddy to become the Vermilion bird of south, Zhuqiaomon.
this holy fire bird can match well with the two phoenix link monsters, plus in the digimon card game the first Zhuqiaomon card is able to do a almost full bourd wipe beside one digimon of your foe's side and this digimon like pyro phoenix.
Hope you guys like this part as the next one will have spector and the star of the show Yusaku.
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Industria aerospaziale italiana al Farnborough, Crosetto a Londra per il GCAP
Di Pietro Nigro Industria aerospaziale italiana in mostra al Farnborough International Air Show. Il ministro Crosetto a Londra per il programma GCAP con Regno Unito e Giappone. Industria aerospaziale italiana al Farnborough, Crosetto a Londra per il GCAP Una due giorni a Londra densa di impegni istituzionali dedicati tutti al tema della cooperazione internazionale su Difesa e Industria, quella del ministro della Difesa Guido Crosetto e dal Vice ministro agli Affari esteri Edmondo Cirielli, che ha avuto il suo culmine lunedì sera al rinfresco che l'Ambasciatore d'Italia a Londra Inigo Lambertini ha offerto alla delegazione ministeriale nella sua Residenza ufficiale di Londra. Al centro dell'agenda di Crosetto e Cirielli, gli accordi di cooperazione industriale tra Italia, Regno Unito e Giappone, nonché la qualificatissima presenza di imprese italiane all Farnborough International Air Show, il salone dell'aviazione e dell'aeronautica in corso dal 22 al 26 luglio. Rapporti Italia - Regno Unito, Crosetto: "Nulla è cambiato". Il progetto GCAP va avanti I rapproti bilaterali di collaborazione e cooperazione Italia-Regno Unito, che datano da lunghissimo tempo e si estrinsecano su vari livelli, non da ultimo nel prorgamma GCAP, sono e rimangono assolutamente stabili. A confermarlo è stato il ministro della Difesa Guido Crosetto, che nella giornata di lunedì ha incontrato per la prima volta il suo omologo britannico, il neo minsitro laburista John Healey, con cui nella giornata di martedì incontra anche il ministro della Difesa del Giappone Minoru Kihara nel quadro del GCAP, il programma per lo sviluppo congiunto di un nuovo Jet da caccia. Nei rapporti tra Italia e Regno Unito “nulla è cambiato” con il nuovo governo britannico, ha affermato Crosetto all'agenzia Nova nel corso di un punto stampa che si è tenuto ieri sera all’Ambasciata d'Italia nel Regno Unito. “Il mondo è quello che c’era prima delle elezioni nel Regno Unito”, e l’Europa “ha davanti sfide complesse", così "come la Nato”, a fronte di un potenziale cambio di scenario. Ue e Nato “hanno l’abitudine di affrontare i problemi” quando emergono, e non prima, come nel caso delle questioni legate all’Africa, ha osservato Crosetto. Queste rassicurazioni acquistano un valore importante, dopo che venerdì scorso The Times ha riferito il timore che il progetto Global Combat Air Program fighter - che coinvolge Italia, Gran Bretagna e Giappone, "potrebbe essere a rischio di cancellazione, in un più ampio riesame della materia Difesa", a causa delle preoccupazioni sui costi del governo laburista britannico guidato da Starmer. Dello stato di avanzamento del progetto GCAP si è discusso nella giornata di oggi, in un incontro delle tre delegazioni italiana, britannica e giapponese che si è tenuto nel palazzo di Whitehall, sede del Ministero della Difesa del Regno Unito. "I nostri sono tre grandi Paesi del G7 che hanno intrapreso un importante percorso. Il progetto GCAP, parte di una più ampia strategia della Difesa, si basa su eguale partecipazione in termini finanziari, industriali e tecnologici. Occorre ora garantire rispetto delle tempistiche e un quadro chiaro su condivisione di lavoro e tecnologie", ha detto Crosetto a margine dell’incontro trilaterale con il Segretario di Stato John Healey e con il Ministro Minoru Kihara. Il programma GCAP (Global Combat Air Programme) è una partecipazione trilaterale per lo sviluppo di un caccia di sesta generazione, ed è un progetto ambizioso, fondamentale per l'Italia nello sviluppare capacità e tecnologie innovative e garantire un vantaggio operativo, e che rientra in una più ampia strategia di collaborazione internazionale, indispensabile negli scenari geopolitici attuali. Tanto è vero che Crosetto ne ha parlato anche con il collega giapponese in un incontro faccia a faccia che si è tenuto nella mattinata di martedì nella sede dell'ambasciata italiana e che ha visto, come hanno riferito fonti della Difesa italiana, un proficuo dialogo sui nuovi ambiti di collaborazione tra le Forze Armate di Italia e Giappone e sullo sviluppo della cooperazione nel settore dell’industria della difesa. E questo tema, anche se su aspetti più tecnico operativi, è stato al centro anche di un altro incontro, che Crosetto ha avbuto lunedì pomeriggio, con Maria Eagle, ministro per le Forniture e l'Industria della Difesa britannica, che è stata l'occasione anche per ribadire l'importante legame tra Italia e Regno Unito e approfondire opportunità che il progetto GCAP offre in termini di collaborazione industriale e sviluppo di un polo tecnologico. Sempre lunedì Crosetto ha anche incontrato il Segretario di Stato alla Difesa della Polonia, Pawel Bejda, in un colloquio che ha riguardato ancora una volta le possibilità di cooperazione tra Italia e Polonia innelle Forze armate e sulla cooperazione in ambito industria della Difesa. Industria ... Continua a leggere su
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Photos from various concerts I've seen in New York City, not in chronological order. I'm just posting these bc I went back to a previous Photos app library on an external drive and saw a bunch that I haven't seen in a few years. Many / most of these were shot with first- or second-generation iPhone cameras, so they're blurry and hard to really see but I don't mind. From the top:
Patty Schemel, Eric Erlandson, and Melissa Auf Der Maur from Hole, standing outside a theater in the East Village that had just screened Patty's documentary about her life in the band. Not really a 'concert', but I'll allow it
Pavement in Central Park
Quasi, at the Bowery Ballroom
M. Ward show, Central Park
David Byrne, Radio City Music Hall
King Crimson, Madison Square Garden Theater (small venue adjacent to the bigger MSG)
Paul Simon, giving a free talk on songwriting at the Union Square Barnes & Noble
Line of fans along W16th Street to see an early Justin Bieber show at the Highland Ballroom (i did not attend that show but the very long line outside my apartment building surprised me in 2008 to snap that photo)
Foo Fighters at MSG
Waiting for Nick Lowe and Robyn Hitchcock at The Grand Ballroom
Waiting for Aimee Mann at the Town Hall
Outside St. Ann's Warehouse in Brooklyn before the doors opened for a benefit concert featuring Lou Reed, Laurie Anderson, Antony, Blonde Redhead, Scissor Sisters, Norah Jones, and Damien Rice
The Voluptuous Horror of Karen Black, at the Park Avenue Armory during the Whitney Biennale
REM at MSG
Jackson Browne playing at a Borders Bookstore on the UES
Liz Phair at a club attached to the Maritime Hotel in Chelsea
Roxy Music at MSG
#pavement#quasi#m. ward#david byrne#king crimson#paul simon#foo fighters#nick low#robyn hitchcock#the voluptuous horror of karen black#kembra pfahler#rem#jackson browne#liz hair#roxy music
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“…Maybe I just need a real break.” (from Makomako!) - @epitomees
"U-Ue.... Sorry I can't take you out. I'm on house arrest."
While at home dates were nice.. Especially when they had Le Blanc all to themselves, Dia was still... On probation. The most he could do was take her to the Smash Mansion, which was linked to the Metaverse with all other wacky universes that came with being a fighter! Honestly it sucked, Dia was having serious FOMO.... Missing out on hangouts with friends outside of the cafe. Having Sae type out so many dismissal forms for Dia to even go out for a day... It sucked being a NEET!
#dia wants to take her on a date but like... a non wacky date for once ;w;#request completed ! ; asks
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Upgrading our Stage & Level Select is equally as important as our Character Select!
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#shawnthebro#ue4#unreal#stb#tutorial#youtube#unrealengine#unrealtutorial#unrealengine4#programming#super smash bros#super smash#smash#smash bros#ue5#ue4 fighter#ue5 platform fighter#ue4 platform fighter#platform#fighter#paltform fighter#unreal platform fighter#unreal tutorial#super smash brothers ultimate#unreal engine 5#ue 5#SSB#platform fighter ue5#platform fighter ue4#making a platform fighter
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Piantedosi ha incontrato al Viminale il suo omologo montenegrino Danilo Šaranović
Piantedosi ha incontrato al Viminale il suo omologo montenegrino Danilo Šaranović. Il Ministro dell’Interno Matteo Piantedosi ha incontrato oggi al Viminale il suo omologo montenegrino Danilo Šaranović con il quale ha firmato un protocollo operativo antidroga. L’incontro si colloca nel quadro della riunione congiunta dei Ministri degli Esteri, dell’Interno, e della Giustizia di Italia e Montenegro, organizzata dal vicepremier Antonio Tajani. «Il protocollo firmato oggi - ha dichiarato il Ministro Piantedosi - costituisce uno strumento di lavoro comune concreto, che renderà ancora più efficace la lotta alla criminalità organizzata transnazionale dedita a questo lucroso business. I nostri due Paesi vantano una eccellente cooperazione tra Forze di Polizia, e in ambito regionale è cruciale la collaborazione del Montenegro per la prevenzione della radicalizzazione e del monitoraggio dei Foreign Fighters di rientro dalle zone di conflitto, minaccia insidiosa che richiede il massimo impegno». «La rotta balcanica - continua il titolare del Viminale - è una via di accesso alla UE molto battuta dai trafficanti di esseri umani, occorre pertanto l’impegno congiunto dei Paesi Balcanici e della Unione Europea per una strategia ampia, con interventi di allineamento della politica dei visti, di investimenti sulla formazione specialistica del personale di polizia, e sulle dotazioni tecnologiche necessarie per i controlli alle frontiere». «Continueremo a sostenere il Montenegro - ha concluso Piantedosi - nel percorso di adesione alla Unione Europea».... #notizie #news #breakingnews #cronaca #politica #eventi #sport #moda Read the full article
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A-T-3 105 Algorithm & Blues Pt.3
いち、に、さん、し
Image by Walter Velez from when Japanese cars were entering the American market
'According to DJ Chintam—the co-author of Wamono A To Z records guide, and co-curator of last year’s Japanese jazz funk and rare groove comp—the concept of wamono didn’t exist before the mid-’90s: “Playing Japanese music in DJ sets was almost taboo,” he once told Resident Advisor. But the UK rare groove scene, which sent evangelists hunting after obscure funk, soul, and disco, prompted him to start scouring for domestic records at the turn of the century' - Pitchfork. These are the same diggers that went out hunting for Northern Soul records, they same that compiled the compilations of the late 1980s and 1990s (A-T-3 079 A-T-3 080 A-T-3 081)
My Truth
My personal interest in Japan is, I assume, similar to many people growing up in the UK in the 1980s. Japanese cartoons on TV like Battle Of The Planets and Ulysses 31 (I bought a bootleg of the soundtrack it in the early 2000s), sci-fi characters like Godzilla and Ultraman, and arcade games from Space Invaders to Out Run to Street Fighter II (Red Bull’s excellent Diggin The Carts web series is worth a shout). Japanese arcade games were a massive influence on me, not just the graphics but the cabinet artwork, the sound and gameplay too like BurgerTime, Bomberman, or Bubble Bobble. They felt like a small window into Japan
My experience of Japan and music when I was young, like many others in the UK, suffers from multiple personality disorder. I was born when Biddu/Carl Douglas's Kung Fu Fighting reached number 1 on the UK singles chart. Growing up there was the music in anime (although we just called them cartoons) and video games, period dramas that often use oriental folk music or a pastiche of (as I've said I became aware of Ryuichi Sakamoto through his film music), then their was the imitation of Japanese culture by western pop acts like Turning Japanese by The Vapours and Japanese Boy by Aneka, this was when advertising and the presence of Japanese imports on shop shelves and in showrooms began calling for attention to Japan. By the time I was a teenager I was listening to John Peel who would play bands like Shonen Knife and Pizzicato Five
Throughout the 80s there was a fashion for ‘Japanisme’ on record sleeves. Sheffield design studio Designers Republic began incorporation elements of Japanese graphics into their artwork for the group Pop Will Eat Itself, this developed into one of the styles tDR are known for, in the 1990 tDR created an imaginary Japanese corporation called Pho-Ku. In their way tDR were trying to subvert marketing slogans, Japanese iconography and characters were incorporated into the designs not only for their own charm but as symbols of what is sometimes called hyper-capitalism. From the late 1980s I'd pick up bits of Japanese artwork wherever I could, this might be reproductions of high art or ephemera. In 1991 Akira got a theatrical release in the UK, as an art student I was watching Tetsuo: The Iron Man and it's sequel. I enjoyed Anime and manga (I think Ranma ½ was the first series I got into) and I'm a fan of Superflat
The video for Madonna' released's single Rain (written with Shep Pettibone) was released in 1993, and appeared to have sleek and minimal contemporary Japanese aesthetic to it which I loved. Ryuichi Sakamoto plays the video director in it. This aesthetic is made explicit in Chris Cunningham's 1997 techno orientalist Ghost In The Shell inspired video for the Bjork single All Is Full Of Love
I remember seeing all the CDs on display in Japanese shops and knowing there was gold hidden in there. I will buy anything that looks interesting. YMO, Ryo Kawasaki, Logic System were probably the first older Japanese artists I went looking for
Interest in 'City Pop' and Japanese ambient music in America is written about as if it has happened over night but, it's nothing new, it goes all the way back Ue o Muite Arukō (or Sukiyaki) a Japanese record sung by Kyu Sakamoto that American veterans took to number 1 on the US Billboard Hot 100 in 1963. Slick Rick takes the melody and incorporates it into the Doug E Fresh & The Get Fresh Crew classic La Di Da Di
Tracks like YMO's Firecracker was popular with Black American audiences, Bboys were into Riot In Lagos, and in Planet Rock G.L.O.B.E, Pow Wow, and Mr Biggs get the house to repeat "ich me sun chi" [ichi ni san shi]. Bambaataa's love of Kraftwerk is well documented so this is probably definitely lifted from Numbers by Kraftwerk
My attraction to Japanese culture was the science fiction and fantasy. Wu-Tang: An American Saga tells the story of RZA and Ghostface Killah's love of martial arts movies and RZA's genius move to sample those films and their sound effects, and boo-yaa the rest as they say is history with Japanese samples and references cropping up in hip hop, R&B, jungle and all their derivatives until the end of time. Wu-Tang were the first hip hop act to go all in, it wasn't subtle was it, in many ways you could compare Wu-Tang to UK synth pop like Japan, Wang Chung, the rock group Asia and other 1980s groups that referenced elements of Japanese culture. Over the last decade or so anime and manga have become mainstream in the US and rock and pop acts are also paying attention to Japanese culture
Tamao Koike - Automne Dans Un Miroir produced by YMO, slower and translated into French b side of Kagami No Naka No Jugatsu which is also great
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Go Misawa- Jigoku Kara no Shisma and some nice anime soundtrack popular with hip hop producers. It's from the anime Devilman
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Go Misawa - 悪魔人間 (デビルマン) - 不動明
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#1983#tamao koike#yellow magic orchestra#ryuichi sakamoto#haruomi hosono#yukihiro takahashi#go misawa#synth pop#soundtrack#tokyo#japan#80s music#Youtube
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Laser guided mousiles
Sam spoke to me yesterday and said about having two upgrades that work together like a cat and a fish or laser pointer and having the fish/laser pointer go on the button and have the cat hit the button and give the player loads of points which lead to this. I thought that if I was to do it I’d want to use the laser pointer but I thought that would be a bit boring and he said something along the lines of silly things working better in these sort of games so instead I decided to try and make a laser guided mousile which is a mouse missile that is shot from a cats plane to a laser designated target. In game I think I could make this with widget animations I think they’ve changed a lot in UE 5 so I don’t know how I’d make them but I’m sure I can figure it out. My plan is to have a laser designator upgrade and a feline pilot or cat pilot or something like that upgrade and once you’ve bought the cat pilot you can buy the designator and that will cause a red laser to slowly point towards the button and then have a mouse with a rocket on its back fly towards the button and hit it. I have no idea if that’s actually possible but I want to try and make it because I think it would be hilarious. I started to design some cat pilots and I made quite a few different versions to see which one I liked best realistically I made way more than I needed but it was quite fun. The first design I made was similar to the leather hat and goggles second world war pilots wore which I felt looked quite right for the insanity of mouse missiles but because the other upgrade was a laser designator I didn’t think it worked as well as a modern fighter pilots helmet would. I went through a lot of different modern fighter pilot helmets before I found one I liked the first two still looked like cats but the helmets didn’t look right I thought it might have been the goggles so I made them less dark and gave them an outline which I thought looked better but sill not as good as I wanted it. I decided to add the oxygen mask and see if that looked better and I thought it looked a lot better especially with the tube on the side but I started to think it didn’t look like a cat very much anymore. To fix that I thought I could add a paw on the helmet as a sort of roundel but I had to make its head a lot longer and I didn’t like the look of it so I tried to add different markings on its face near the oxygen mask and I settled on the second one of them designs as I thought it looked the best. I made more designs after that because I still wasn’t happy with it, I decided to add a mouth on the oxygen mask but I didn’t think it looked very good so I went back to the other designs and that’s when I decided that the second one with markings was the best.
After that I had to make the laser designator I only made one design for that as I was happy with the first one the only issues I had was trying to figure out how to make the lenses look good I don’t think they look great but they work.
The only thing left I had to make was the mouse missile I was pleasantly surprised as to how well it went I made quite a few designs but that was just so that I can make it look like it’s flying by having it’s tail, legs and the flame from the rocket move. My plan is to have all of the diagonal ones be the ones that are flying towards the button and then when it hits the button it changes to the vertical one and have it stay on the button for a couple of seconds and then slowly slide of the button and down the screen.
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MAVERICK’S BACK YARD
Hidden behind a company shed, these two fighter jets are slowly rusting away. It concerns two Lockheeds F-104G Starfighters, one of the series FX-100 and one of the series FX-76. The Lockheed F-104 Starfighter was one of the most famous supersonic single-engine American fighter aircraft of the 20th century. The aircraft was mainly used as a fighter-bomber, but there were also versions that were adapted for a fighter role. The Starfighter was NATO's standard fighter-bomber from 1961 to 1985 after which it was replaced, mostly by the F-16. The aircraft has also served in the Belgian Air Force for many years. The F-104 had the dubious honor of setting the worst safety record. The bribery scandals that came to light later – in which the Dutch Prince Bernhard was involved – did not do justice to the name and fame of the device. It was therefore coined with a number of imaginative nicknames, such as 'manned rocket', 'flying coffin', 'Witwenmacher', 'widowmaker', and 'Erdnagel' (tent peg), nicknames that reflect the high accident rate.
Only 14 of the aircraft have survived in Belgium, most of them in government possession and kept on military grounds. These two devices are privately owned. It was the intention of the owner to restore them in the company behind which they are stored, but so far nothing has come of this. One of them, however, stood for years completely intact in a private garden. Hopefully these beautiful devices will still get the restoration they deserve.
#ue#urban exploration#urban explorers#urbanexploration#urbanexplorers#urbanexploringphotography#urbex#urbexworld#urbexpeople#urbexphotography#military#starfighter#lockheed#f-104g#fighter jet#bomber#abandoned#abandoned places#abandoned_addiction#abandophiles#decay#derelict#derp#photography#photooftheday#Urbex Photography#canonphotography#urban relics#belgium
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@madbuns Your tags gave me brainworms, so here you go:
Butsuma barely manages a step onto the engawa before he stops in his movements and stares.
He blinks a few times, just to make sure his mind isn’t playing any tricks on him in his, for a shinobi, old age.
But no matter for how long he stares, the image of Senju Ayame, one of his fiercest fighters and most loyal clansmen, standing right in the middle of what once used to be his garden but is now a hazard zone thanks to Hashirama’s experimenting with the mokuton, doesn’t change.
Which shouldn’t be possible because Senju Ayame died two weeks ago by the blade of no other but Uchiha Tajima’s.
Just like every other soldier positioned behind his second oldest son, Tobirama, who looks up at Butsuma with a neutral face the way Butsuma has taught him, but with hope shining in his ruby-red eyes that he inherited from Butsuma’s mother. He’s still young; he’ll learn to suppress the emotions in his eyes one day too.
Butsuma looks back to the army of dead(?) and to the bones hastily thrown behind a bush, which he can only hope aren’t human bones, before settling his gaze back to Ayame, whose sclera most certainly shouldn’t be black, and whose skin shouldn’t have cracks as if she were a puppet made of porcelain.
“Butsuma-chan,” Ayame drawls, because while she might’ve been one of his best fighters, she’s always been a little shit first and foremost, “your son is a menace to society, I hope you know that.”
Butsuma has half a mind to turn around and pretend nothing happened, but he can feel Yokomi’s presence behind him and knows his wife would call him a cowardly chicken if he were to retreat, so he takes a deep breath and asks, “Tobirama?”
Tobirama immediately perks up, that expressionless mask falling to make room for childish expectation, clearly looking for praise. Butsuma almost feels sorry. Almost. He’s a war-hardened shinobi; he will not fall for his son’s puppy dog eyes. (Even though he can silently admit to himself that they’re far more lethal than Hashirama’s. Hashirama exploits that look to the point one easily grows immune to it, but Tobirama knows to use it rarely enough to get everyone to fall for it.)
“Explain.”
“I kept your soldiers from death, chichi-ue!” Tobirama says, his voice singing with pride, and Butsuma suddenly remembers when a few months ago Tobirama tried to test out the boundaries of Hashirama’s regeneration abilities, and Butsuma dissuaded him from doing so by pointing out Tobirama should rather focus his smarts on keeping his soldiers away from death, lest he accidentally kills his own brother.
This is not how Butsuma had meant it.
Behind him, Yokomi bursts out laughing in that boisterous manner she tends to do, and Itama, who must’ve followed her in an impressively silent manner, considering Butsuma hasn’t noticed him until now, follows her example. He’s too young to understand what is going on, but he’s at an age now where he imitates everything that the adults do, which means he throws his head back in the same manner as Yokomi and laughs as loud as his young vocal cords allow.
“That’s my son, all right!” Yokomi cheers, reminding him of that one time she tried to figure out if she could make a river run through the Senju compound with her suiton and ended up flooding more than half of the compound. In the middle of winter.
Butsuma considers resigning his position as clan head.
Motivated by Yokomi’s wrong-placed delight and utterly blind to Butsuma’s inner turmoil, Tobirama continues, “I call it the Edo Tensei!”
Fucking fantastic.
Ayame only lifts an eyebrow in an unimpressed manner and repeats, “Menace. To. Society,” punctuating each word slowly. Butsuma can’t help but agree.
The rest of the army of (un)dead say nothing; they don’t move at all, as if they weren’t fully brought back, in the same manner as Ayame was. It’s a small mercy but Butsuma takes what he can get.
A slow sigh escapes his lips as he turns around and fixates Itama with a stern look that stops Itama in his laughter immediately. His first son is a freak of nature, his second son plays with the laws of life and death, and his third son has shown too much interest in fire, so Butsuma knows his house will burn down sooner or later. As for his last son… “You better turn out normal,” he growls. Or else.
Itama gulps and Butsuma nods. With that said, he turns back inside the house, ignoring the chicken noises Yokomi makes at his retreat, and aims straight for the sake in the kitchen.
He’s absolutely not dealing with a zombie army in his backyard while sober, thank you very much.
Imagine the first time the Senju kiddos realize Hashirama has a regegeneration ability?? After a moment of horror, Tobirama’s little science brain immediately latches onto that. Hey, what if I stabbed you in the heart, anija? If I cut off your foot, do you think it’ll grow back?
Butsuma, horrified: You are NOT cutting off your brother’s foot!
Tobirama: But chichi-ue, it’s for science!
Butsuma, about to lose his mind, turning to his wife to please get her son under control, except he remembers that when they do stupid shit they’re his sons not hers, so there’s no point in trying. Great, so now he has to find something more interesting to distract Tobirama with… (Never mind that a part of him is also curious to find out if the foot would grow back or not. He’s an adult, he’s not going to experiment on his own son, nope.)
#not happy with the ending but i vomited the most part of this anyways so#may writes#senju butsuma#senju tobirama#senju ocs
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