#tuff e nuff
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"YOU LOSE” - Tuff E Nuff (Jaleco - SNES - 1993)
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Hey Punk! Are You Tuff E Nuff? 1993 - SNES
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Dead Dance / Tuff E Nuff (SFC/SNES)
Sources: [1][2]
#dead dance#tuff e nuff#hey punk#sfc#snes#super famicom#jaleco#fighting game#fighting games#fgc#super nintendo#game#games#video game#video games#retro games#box art#cover art#game art
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Console Fighting Games of 1993 Part 4/5
Part 4 of 5 featuring fighting games released on console in 1993, this first video features Street Fighter II Champion Edition, Street Fighter II Turbo, Samurai Showdown, Strip Fighter, Super Fire Pro Wrestling III Final Bout, Tsuppari Ōzumō Heisei Ban, Teenage Mutant Ninja Turtles Tournament Fighters, Tuff E Nuff and Ultraman
For the Full Length Videos of these games see the following playlist
https://www.youtube.com/playlist?list=PLFJOZYl1h1CFcKSo9Eglrv2NFDHAqNDRi
For other Gaming related shorts check out this playlist
https://www.youtube.com/playlist?list=PLFJOZYl1h1CF5oVPNNxPlLJPambfM5BIj
#youtube#street fighter ii champion edition#street fighter ii turbo#Samurai Showdown#strip fighter#super fire pro wrestling iii final bout#tsuppari Ōzumō heisei ban#teenage mutant ninja turtles tournament fighters#tuff e nuff#ultraman#youtube shorts#90s games#90s gaming#video games#classic games#retro gaming#console gaming
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🎮 Dead Dance (Super Nintendo)
Complete Gameplay: https://youtu.be/IoOxWvFIsLY
#DeadDance #SNES #TuffEnuff #SuperNintendo #FightingSpirit #SuperNes #Jaleco #SuperFamicom #Nintendo #Fight #Fighting #Fighter #StreetFighter #BrawlBrothers #RivalTurf #RushingBeat #Viciogame #Games #Gameplay #Walkthrough #Videogames #Playthrough #Longplay
#Dead Dance#SNES#Tuff E Nuff#Super Nintendo#Fighting Spirit#Super Nes#Jaleco#SuperFamicom#Nintendo#Fight#Fighting#Fighter#Street Fighter#Brawl Brothers#Rival Turf#Rushing Beat#Viciogame#Games#Gameplay#Walkthrough#Videogames#Playthrough#Longplay#Youtube
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Making sure I get to be cool with them US kids
R U TUFF E-NUFF?
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Like I said to my mama, "Well... I wanted this!!!"
I'll take it though.
I want all the bad parts too. I'm tuff e-nuff to handle it.
I come from a long line of strong, shit-mouthed women and I'm so grateful I get to be a part of the tradition. 💜
A rite of passage for all trans women.
This should go without saying as well but, womens issues is not fully encapsulated in this comic. Its a light hearted way to talk about it, but it is infinitely more nuanced, systemic, and difficult to discuss than a 10 panel mini comic will allow.
Women are more than these problems, and these problems are not all that women face.
Also i see all these wonderful asks your all so sweet, ill be getting to them soon.
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Rushing Beat Trilogy - Uma trilogia inspirada em Final Fight
Em 1989, a Capcom lançou aos arcades o Final Fight, um game de beat ‘em up que ditou os padrões para games similares do gênero, que viriam em seguida. A extinta Jaleco Ltd(1974-2014) lançou Rival Turf em 1992 para o SNES, denominado Rushing Beat em solo japonês. Os games da trilogia Rushing Beat foram internacionalizados como Rival Turf, Brawl Brothers e The Peace Keepers como títulos não relacionados, mesmo sendo parte de uma trilogia oficial no Japão... Enfim, vai entender...
Falando em Rival Turf, o primeiro game da franquia é estrelado por Jack Flak e Oswald “Oozie” Nelson, intitulados Rick Norton e Douglas Bild no Japão. Os dois benfeitores vão às ruas para chutar os traseiros dos malvadões com estilo, embora em um certo aspecto, a jogabilidade seja muito travada, o que estraga a diversão. Um grande diferencial que distingue este game do primeiro Final Fight é o Angry Mode(Ikari Mode na versão japonesa), um status de invencibilidade temporária que permite ao personagem controlado pelo jogador desferir golpes arrasadores nos oponentes com o dobro de força, depois de levar muita pancada. Esse tipo de mecânica seria replicada, ou melhor, reproduzida em dois games posteriores da série Rushing Beat. O símbolo japonês que representa a morte(死) foi substituído por um “X” na versão americana, talvez para não causar polêmica de grande alarde nos EUA, o que faz muito sentido...
Em 1992, Foi lançado Brawl Brothers, denominado Rushing Beat Ran, que apresenta 5 heróis distintos que vão às ruas para enfrentar um exército de clones e derrotar o mestre deles, Dieter, denominado “Iceman” na versão japonesa. Brawl Brothers apresenta uma melhoria significativa compara ao primeiro game, como por exemplo a jogabilidade mais fluída, mas o maior ponto negativo do game são os labirintos, uma coisa não presente na versão japonesa. O “Angry Mode” retornou, para dar maior poder ofensivo aos personagens depois que eles recebem grandes danos.
Em 1993, a Jaleco lançou o capítulo final para a trilogia Rushing Beat, The Peace Keepers, denominado Rushing Beat Shura, no Japão. Seis personagens podem ser escolhidos no game, embora inicialmente apenas quatro deles estejam disponíveis. No game, há possibilidades de caminhos alternativos pelas fases, os personagens podem utilizar especiais de tela inteira, que causam danos em todos os inimigos, e o Angry Mode dos games predecessores retornou. No enredo, um grupo de guerreiros quer vingança contra uma empresa corrupta, que faz experimentos ilegais através do uso da modificação genética. Isto por acaso lembraria Tekken 2?!
Em 1993, a Jaleco Ltd lançou um game de luta não relacionado a Rushing Beat, denominado Tuff E Nuff, que é conhecido como Dead Dance(デッドダンス) no Japão. Tuff E Nuff possui três modos de batalha, Story Mode, Player 1 VS. CPU e 2-Player Versus Mode. Todos os personagens possuem pelo menos dois ataques especiais, e os personagens aparecem com os rostos machucados à medida em que eles levam muitos danos pesados, como acontece na trilogia Art of Fighting(龍虎の拳 Ryūko no Ken), elaborada pela SNK.
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Doomsday Warrior (SNES)
Doomsday Warrior, developed and published by Laser Soft in 1992, is a terrible, bland fighting game attempting to capitalize from the popularity of Street Fighter II. In it you play as one of seven... Doomsday warriors...? The main protagonist is "Sledge", who looks like a hybrid of Ken from Street Fighter and Ryo from Art of Fighting. The only story I can discern from the game is that you are a warrior of Earth, attempting to thwart an evil sorcerer named... Main. Ugh.
God, and I thought it was bad when my dad, tasked with renting Street Fighter II for SNES, accidentally rented Tuff E Nuff when I was a kid. At least he didn't come home with this piece of shit. I knew I was in trouble when the title of the game laboriously zooms in from the background no music or fanfare whatsoever. Besides the generic presentation, terrible characters, and lack of story, the worst aspect of Doomsday Warrior are the awkward controls. There's a button for jumping, instead of simply pressing up like in competent fighting games. The shoulder buttons are devoted to blocking, instead of simply pressing back, which you will do out of reflex because, outside of Mortal Kombat, that is how you expect the controls for every fighting game to be.
The frame rate is also kinda crappy, making the controls feel even more clunky than they already are.
The one point I will give in Doomsday Warrior's favor is how you are able to use any leftover health after a fight to improve your character's stats. That's a kind of neat idea, although probably not altogether practical for a fighting game.
Overall, Doomsday Warrior is a sloppy waste of time. You'd probably have a more satisfying time playing Rock'em Sock'em Robots by yourself.
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tried playing tuff e nuff but i wasn’t tuff e nuff 😥
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they dont need to know all of them i think. but you forgot to list that you also have the belts in soul calibur 6 and Tuff E Nuff
my girlfriend normally: i really really like you and i love spending time with you, im really grateful to be with you *smoochies me*
my girlfriend as soon as we boot up an old nintendo 1v1 puzzle game:
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“Roof Top” from Tuff E Nuff/Dead Dance (Jaleco/1993)
#tuff e nuff#dead dance#jaleco#fighting games#video games#arcade#Consoles#games#gaming#fgc#Fighting Game Community#2d#2d animation#animation#animated#sprite#sprites#gif#pixel art#SNES#Super Nintendo
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"FATAL CONTEST” - Tuff E Nuff (Jaleco - SNES - 1993)
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Game 31: Tuff E Nuff Tuff E Nuff is such an oddity, being called Death Dance in Japan, it's a wonder why they decided that America should have the lamer name. On top of that, a lot of this game is a hybrid single player and two player fighter. With you being able to face 3 other fighters in 2 player mode, and the boss characters in story mode. Story for Tuff E Nuff reads as a sort of Mad Max thunder dome situation, where people fight for dominance over each other in an post apocalypse setting. While there are some impressive moments with background areas in this game; largely this game is just very bland and unremarkable. Like I feel they were close to making better character designs, music, and fighting game cast, but they just sort of ran out of time or budget. Like some areas will have a small intro or certain characters look better than others, but a lot of the game just feels unpolished. Do I think this game could have been saved from working on it more tho? Not really. A lot of it just comes down to not understanding what they wanted to do with this game. I'm aware they were focused on fighting mechanics, but with the way the game plays, it feels more like a beat'em up than a fighter. Even then, I don't think it would have made an interesting campaign, and really at the end of it all, it's just very obscure and unneed entry in the SNES library.
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Console Fighting Games of 1993 - Tuff E Nuff
Know as Hey Punk! Are You Tuff E Nuff or Dead Dance in Japan, Tuff E Nuff is a 2d scrolling fighting game developed by already veteran developer Jaleco for the SNES
#90s gaming#gaming#youtube#90s games#fighting games#tuff e nuff#snes#1993#video games#jaleco#2d#fighting games of 1993#console fighting games of 1993
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At the big VGJunk site today: SNES fighting action with Tuff E Nuff, a game where the The Netherlands rises to power, people wear iron shoes and a man named Beans has an American sack. Read all about it here!
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