#tower of the doomlord
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Tower of the DOOMLORD - Merrymaker's Trading Company
Featuring the traders Merry and Opal, two side characters from the game I'm currently developing. I'll be real with you it's hard for me to make up (or care about) OCs unless it's for something like a game. No you can't the bird.
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#art#female#bird#avian#mouse#oc#video game#tower of the doomlord#merchant#merry#opal#sfw#secretary bird#rodent
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You guys ever wonder what master frown does after the finale bc I do
#i will put this in the tags bc nine im not sure how far you are into unikitty or if you finished it or not so#spoilers beloww!->#ok anyways DUDE.#so master frown is supposed to be a good guy now n all but i doubt it will be easy for him#bc he was so set on impressing the doomlords and becoming their friends that he not only made being and ass his livelihood#he made being an ass his IDENTITY#i mean he felt meh before the doomlords considering his backstory in trapped in the tower#but the doomlords i feel like really brought it out in him bc he saw potential friendship#i wonder if his true motivation factor was 'if i mess up these guys day it will be fun lol' or if it was really like#'if i mess up these guys day then the doomlords will like me and i ll finally have friends'#i mean he obviously likes messing around lol#but i feel like the potential friendship he saw with the doomlords made him push it to where it was his whole identiy#i love overanalyzing characters that probably arent that deep lol can you tell#i just enjoy epic villain redemtions lol#all he wanted was friends thatse it...#ik thats like every villain trope ever but THIS GUY
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The best digital Thrill-powered comics for Hallowe'en!
Whether you're looking for something to shock your socks off or chill you to the bone - 2000 AD has your Hallowe'en reads sorted this year!
And it's never been easier to discover a darkly devious digital deal thanks to our apps for Apple, Android, and Windows 10 devices - just download, make sure the front door is locked, and curl up with a blood-curdling read!
We're recommending just some of the best horror 2000 AD and the Treasury of British Comics has to offer - from all-time chilling classics like Monster and The Thirteenth Floor to malevolent modern marvels such as Zombo and Cradlegrave, and even fingernail-biting fantasy with Tales of Telguuth!
Download the 2000 AD app now and check out the recommendations below for a wonderfully warped, suitably spine-tingling Hallowe'en with the best in blood-thirsty British comics!
2000 AD app for Apple/iOs
2000 AD app for Android
2000 AD app for Windows 10
MONSTER
Twelve-year old Kenneth Corman buried his abusive father outside his creaky old family home. The thing that had killed him was inside, lurking in the darkness of a locked room. For all of his young life, Kenneth had been plagued by a feeling that there was something horrific dwelling in his house of secrets. But he had to know what was up there. He had to know what had killed his dad. Now it was time to face the horror behind the door… Co-created by Alan Moore (Watchmen) and Heinzl (Doomlord), with additional story by John Wagner (Judge Dredd), Alan Grant (Batman) and Jesus Redondo (Return to Armageddon), this fear-inducing tale from the pages of Scream! is collected here in its entirety for the first time!
JUDGE DEATH: MY NAME IS DEATH
Judge Death, a twisted alien being from a dimension where all life is crime, has escaped from a Mega-City One containment facility and is headed for the radioactive hell of the Cursed Earth. Here his path of destruction continues as he searches for the means to destroy all humanity. This macabre road trip takes Death through the twisted remains of Las Vegas, teams him up with two cold-blooded serial killers, and shows him that the true path to annihilation lies deep below the desert sands. Written by John Wagner (Judge Dredd, A History of Violence) and illustrated by Frazer Irving (Klarion the Witchboy, Xombi).
THE THIRTEENTH FLOOR
Maxwell Tower is a state-of-the art tower block: a bold, experimental council tenement, run by an A.I. called Max. As building superintendent, Max’s primary function is the welfare of his tenants, a duty which he takes very very seriously. If anyone threatens his precious residents or the building itself, they can expect a visit to the thirteenth floor… A place where nightmare and reality become one! The iconic series from classic British anthologies Scream! and Eagle returns in this terrifying collection!
ZOMBO
When Flight 303 crash-lands on the lethal deathworld known as Chronos, all is not looking well for the surviving passengers. Enter Zombo; a top secret goverment experiment - part zombie, part human ghoul, with a taste for living flesh and aspirations of pop stardom! Written by Al Ewing (Avengers) and with gorgeous art by Henry Flint (Judge Dredd), witness the undead as you've never seen them before! Grab a bite to eat and settle down with Volume One and Volume Two
DEVLIN WAUGH: SWIMMING IN BLOOD
The Mega-Cities that are home to the last vestiges of humanity are constantly preyed upon by bestial forces from beyond the realms of decency. Thankfully such monstrosities are kept at bay by spiritual envoys employed by Vatican City such as Devlin Waugh – a Brit-Cit born bon viveur and jolly good fellow to boot! When Vatican precognitive telepaths predict a horrific presence at the underwater prison of Aquatraz, Devlin is sent in to investigate and uncovers an uncompromising evil which will cause him to cancel elevenses and abandon the Queensbury rules in order to survive! Created by the pairing of distinguished scribe John Smith (Indigo Prime) and the illustrious artist Sean Phillips (Criminal), with additional art from Steve Yeowell (Zenith), Swimming in Blood sets the precedent in elegant, pugnacious fiction!
THE DARK JUDGES: THE FALL OF DEADWORLD
Deadworld was once a planet similar to Earth, until Judge Death and his lieutenants Fear, Fire and Mortis deemed that as only the living could break the law, life itself should be a crime. As the Dark Judges set out to bring extinction to their world, Judge Fairfax and a family of farmers attempt to escape the chaos. Is it possible for the living to evade to cold, icy grasp of Death? Chilling body horror from the warped imaginations of Kek-W (Indigo Prime) and Dave Kendall (Event Horizon), with the extra Dreams of Deadworld strips, giving an extraordinary insight into the undead psyches of the internationally famous super-fiends.
CRADLEGRAVE
After serving eight months at a Young Offenders Institution for arson, Shane Holt returns to his home on the Ravenglade Estate during a long, hot summer. Plagued by the ASBO generation, the estate has seen its fair share of problems but nothing comes close to the horror that lurks within Ted and Mary’s council home... From the extraordinary mind of John Smith (Devlin Waugh) with art by Edmund Bagwell (Indigo Prime), this contemporary urban horror is guaranteed to deliver the chills!
THARG'S TERROR TALES
Herein this tome of terror, the merciless alien editor of 2000 AD, Tharg the Mighty presents tales so frightening - so outrageously scary, they should come with a health warning . . . Including blood-soaked romance A Love Like Blood and Necronauts, where Harry Houdini, Sir Arthur Conan Doyle, Charles Fort and H.P. Lovecraft team up to prevent a malevolent force from enslaving mankind! This fear-filled treat features the fantastic artwork of ‘Freaky’ Frazer Irving, with stories by ‘Growling’ Gordon Rennie and ‘Jittery’ John Smith.
TALES OF TELGUUTH
In March 2014, British comics lost one of its most creative and distinct voices in the form of Steve Moore. This collection features the highly-regarded fantasy series Tales of Telguuth, which Moore developed and wrote for 2000 AD. Filled with weird fantasy and terrifying horror, ravenous spirits and capricious gods prey on the weak and foolish in a collection that's guaranteed to leave a mark.
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The Devil’s Advocate
The Krakenax lurked in the great shadow cast by Argus, adrift in low orbit with minimal power. Originally a stealth cruiser designed to sneak behind enemy lines for crippling ground incursions via rapid deployment, the ship has been retrofitted countless times, picking at the bones and entrails of destroyed ships like a vulture in the aftermath of great and terrible battles. Now the dreadnaught was capable of bombarding worlds into oblivion if left unchecked, and therefore remains one of the Burning Legion’s greatest assets close enough to Argus to defend their bastion; a gift to one of the last Eredar worthy of the Dark Titan’s blessings.
On top of that, the Krakenax is home to ten thousand strong. Much like the ship herself most of the crew were plucked from battlefields, survivors that have gone off to face impossible odds only to barely return again and again; the metaphorical wheat from the chaff. All were eager to push themselves to the limits of their fel-gorged bodies. All were eager to prove to Sargeras that they would prevail when the greatest army ever forged crumbled around them. All were eager to fill the void left behind by Kil’jaeden and Archimonde’s defeat at the mortal hands of Azeroth, and all were eager to end the power vacuum before it threatened to break the Burning Legion.
All but one. Azazel wanted more than war trophies and slaves, something better than worlds and richer than conquest; she longed for a mate worthy enough to sink his teeth into her callused shoulders, and her spiraled horns ached to be pulled in the climax of their breeding. The last time she was able to return to her homeworld and copulate with an Incubus worth her admiration was a memory too distant to savor.
Fel Lord Berog’s signature mouth-breathing preceded him, sparking a cruel smile on her lips before his towering visage sprang to life via hologram. The other council members were projections as well, taking time out of their duties to assemble before their Commander; they acknowledged his presence with varying interest, but only Azazel opened her mouth to speak.
“Did you enjoy your walk?” she flashed her white fangs at his murderous glare, delighted by the scowl smeared across his ragged lips. “We've been waiting for hours. Some of us hoped you died.”
“Keep your tongue behind your teeth, concubine.” he hissed, causing his projection to flicker and sputter when he angrily slammed his boot into the floor. “Or I'll feed it to my hounds!”
“That's enough.” Inquisitor Shuul ordered, floating high above the floor. “Her Benevolence did not summon you here to bicker.”
“I'm just saying if Berog was half the warrior he claims to be those mortals wouldn't stand a chance.” Azazel casually shrugged, feeling the Fel Lord’s glare burning into her temple. “Yet here he is, beaten and shamed. A waste of our time if you ask me.”
“No one asked you.” A Mo’arg blurted out from behind his mask. “We don't need some pampered whore looking down on us! You haven't left the Krakenax in over a thousand years, what do you know about anything?!”
“Enough to know your pet project is going to fail, like all of the Legion’s war machines.” she taunted. “Your Fel Reavers were no match for Azeroth a decade ago, but you think making them bigger and uglier is going to make a difference? Give me a break.”
“T-the Garothi Obliterators have demolished countless worlds!” he snapped back in frustration. “You dare question the Legion’s might?! You should have your head removed from your-"
“Casting judgement on traitors is my right alone.” Lady Miraan hissed through her teeth, causing the other demons to fall silent, drop their gazed to the floor and kneel in her presence; all but Azazel of course, who simply crossed her arms in defiance while glancing up at the fel-empowered Eredar. Her hooves flanked against the felsteel platform as she walked before her demonic council; Fel Lord Berog glanced up at the mechanical claw that replaced her ruined arm, but he dared not hold his gaze on her injury for long. “Is this all the Burning Legion has to offer me? The brightest and strongest demolished nd in the universe, squabbling and bickering like unruly children?”
“I have failed you, Your Benevolence.” Berog reluctantly spoke. “You tasked me with avenging Doomlord Kozum, but the mortal invaders lured my men into a trap that wiped them all out. I humbly await my punishment.”
“You should have known better than to stumble into a trap, especially with your record, Berog.” Miraan said, turning to glare down at him. “But you're worth more to me alive. Your punishment will have to wait.”
“Your Garothi Obliterator is almost complete, Your Benevolence.” the Mo’arg chimed in. “It will only take a month before it will be ready to lay waste in your ascended name…”
“We may not have a month before Azeroth claims the Antoran Wastes.” the Eredar sighed, turning around to walk the length of her platform again. “Kolvarr, what do you make of these invaders?”
“They are resourceful and cunning, Your Benevolence.” the Dread Lord answered in a posh tone befitting his ilk. “But you have been handpicked by Kil’jaeden himself to conquer Azeroth in Lord Sargeras’ name. These mortals are marching to their deaths.”
“Spoken like a true titan puppet.” Azazel snapped. “They no longer fear us. The Broken Shore and Highmountain is proof of that.”
“You traitorous little bitch…!” Fel Lord Berog bellowed. “Let me tear her apart myself, Your Benevolence!”
“A tempting proposition.” A cruel grin spread across her face, but Azazel has been around her long enough to know she was not at all amused; she walked a dangerous line, even for her. “Speak your mind, Azazel. Tell me what you think if our predicament.”
“Argus is the heart of the Burning Legion, and it has been ripped out and left to rot before Azeroth’s vengeance.” she started, stepping forward. “Those under your direct command are battle hardened, true, but the rest of Argus is not. Archimonde has been killed three times by Azeroth’s champions, and Kil’jaeden twice. Whether any of you cowards want to admit it or not, that alone proves our invincible army can be defeated, and that has in turn shattered our will to fight. If Azeroth doesn't destroy us, the power vacuum our two strongest commanders left behind will. The fact is, the Burning Legion is losing. Losing at our own game.”
“You talk like you have an answer to our plight.” Dreadlord Kolvarr huffed, stroking his chin.
“We have to fight like they do.” Azazel responded. “We can't resort to overwhelming our enemies with sheer numbers anymore. We need to better prepare what troops we have if we want to stand a chance. We need to be unpredictable to regain our advantage. And unlike the initial victory at the Broken Shore, we need to capitalize the moment the tide turns to our favor.” The Succubus paused to look Miraan in the eyes, an action that would sentence virtually anyone else to death. “Or these mortals will bring the Legion to its knees.”
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